Domark

007: Licence to Kill

007: Licence to Kill

Microsoft MSX - Released - 1989

007: Licence to Kill is a 1989 video game based on the James Bond film of the same name. The game's storyline closely follows that of the film, consisting of six scenes in which Bond chases drug czar Sanchez who has murdered his best friend Felix Leiter's bride. The scenes within the game vary in setting and include helicopter chases, underwater diving, water-skis and behind the wheel of an 18-wheel tanker truck.

A View To A Kill: The Computer Game

A View To A Kill: The Computer Game

Oric Atmos - Released - 1985

Domark created an action game split into three separate sections, inspired by scenes from the film. The game starts with the famous movie intro sequence of the moving gunsight and Bond shooting towards the camera. In the first section set in Paris, James Bond commandeers a taxi to follow May Day who has parachuted from the Eiffel Tower. Roadblocks and police cars are out to stop Bond, who can shoot his pistol at them to get them out of the way. The display is in three sections - an overhead map of Paris, a small 3D view from the car's point of view, and a scanner showing May Day's height. James must arrive at the right location to catch her as she lands. In the second section, James must help Stacey Sutton escape from San Francisco City Hall, which is on fire. Each room is displayed from a side-on perspective. James must collect useful objects to get through the floors of the building, such as keys to open doors and buckets of water to stop the progress of the fire. In the third and final section, James must collect the code numbers to stop the detonation of Zorin's bomb. Bond runs around the mine, avoiding rockfalls and long drops. Among the objects he can pick up are a grapnel gun (to fire ropes upward which he can climb to safety) and a plank of wood to bridge gaps. May Day is also somewhere in the mine. A password system lets the user play the second or third levels on their own without completing the first.

Battle Frenzy

Battle Frenzy

Sega CD - Released - November 1, 1994

In December of 2049, the Sol System is assaulted by an alien armada. Your mission is to board the enemy’s primary battle cruiser and disable sixteen plasma nodes using data retrieved from a captured alien vessel. To help give you an edge, you have been physically adapted to help prepare for the upcoming confrontation. The Battle Frenzy chip, codenamed Bloodshot, has been implanted into your neural net transforming you into a decisive instrument of carnage!

Bloodshot

Bloodshot

Sega Genesis - Released - November 1, 1994

Bloodshot, known as Battle Frenzy in Germany, is a Sega Mega Drive and Sega Mega-CD game developed by Domark. It is notable for being a 3D first person shooter - one of the few available for the Sega Mega Drive and the only game of this genre for the Sega Mega-CD. Bloodshot was only released in Mega Drive cartridge form throughout Europe and Australia. It was exclusive to the Sega Channel in North America where it was called by its German name, Battle Frenzy. It is assumed the game was retitled to make the game sound less violent, though the game does not contain any blood ("Bloodshot" is a code name for the fictional "Battle Frenzy" chip implanted in the player"). The Sega Mega-CD version was also exclusive to Europe until 2003, when a North American version under the Battle Frenzy name was released. This version was developed and published by Good Deal Games without the consent of Domark or Acclaim.

Championship Manager 93/94

Championship Manager 93/94

MS-DOS - Released - 1993

Championship Manager 93/94 is the successor to Championship Manager. The text-based interface remains the same, but several new features have been added to the game. Included now are reserve squads, transfers with international players and injury time. Also, the match engine has been slightly changed to give more information. As it could be expected, all statistics are up to date with the 93/94 season, including real world teams and players.

Championship Manager: End of 1994 Season Data Up-date Disk

Championship Manager: End of 1994 Season Data Up-date Disk

MS-DOS - DLC - 1994

This End of Season Edition is an updated version of Championship Manager 93/94. It adds new team data for the 93/94 season and adds all the foreign players that came to England during the season. One new background picture is also included.

F1 World Championship Edition

Super Nintendo Entertainment System - Released - 1995

F1 is the ultimate challenge for a professional racing driver. This World Championship Edition actually allows you to drive for any of the 12 real teams in all 16 Official Grand Prix races against real F1 drivers. If this isn't enough of a challenge, then there are 3 difficulty levels, changeable weather conditions, a choice of Championship or Knockout challenges and to top it all a phenomenally fast split screen option where you can race head to head against a friend or even your SNES! Start your engines! Get ready to race!

Friday the 13th: The Computer Game

Friday the 13th: The Computer Game

Amstrad CPC - Released - 1986

A quiet holiday camp at Crystal Lake is disturbed when one of the campers, Jason, is drowned. His mother, distraught with grief, blames the other campers who did nothing to help him. She vows revenge and murders all the holiday makers except one girl who kills her. The survivor floats into the middle of the lake where Jason rises from the water, to take his revenge. Jason is still wreaking havoc throughout Crystal Lake when you arrive for a holiday. Your task is to find a safe sanctuary where Jason cannot go and then persuade your friends to gather there. You have to identify Jason! He is a normal player moving around the game until he attacks or is attacked. You are warned about each attack and have a chance to find him, but Jason waits for no man.

James Bond 007: The Duel

James Bond 007: The Duel

Sega Game Gear - Released - 1994

James Bond 007 - A name to strike fear in anyone foolish enough to cross him. Now he's back, in a brand new adventure especially for Sega. Four frantic levels of fast and furious action await you! What are you waiting for?

Klax

Klax

Amstrad GX4000 - Released - 1990

Klax features a conveyor belt at the top of the screen. It constantly rolls toward the playing area, delivering a steady supply of blocks. The player controls a small device which sits at the interface between the conveyor belt and the playing area, which can be moved left and right to catch the blocks and deposit them either in the playing area (which can hold 25 blocks in a 5X5 arrangement) or push them back up the conveyor belt. The device can hold up to five blocks. An uncaught block is considered a "drop". A flashing block can be used as a wildcard on any colour. In the playing area, blocks can be eliminated by arranging three or more of the same color into a continuous line, known as a "Klax." The line may be horizontal, vertical, or diagonal. A multiple grouping (e.g., one vertical and horizontal) counts as multiple Klaxes, as does Klaxes of four same-colored blocks (two Klaxes) or five same-colored blocks (three Klaxes). Once the goal is reached, bonus points are awarded for remaining blocks on the conveyor belt and device, and empty spaces in the bin (also, on levels where a certain point total is required, points in excess of the required amount are counted both in the scoring and as bonus points)

Marko's Magic Football

Marko's Magic Football

Super Nintendo Entertainment System - Released - 1995

Welcome to the world of Marko, a world of cartoon madness. Experience the addictive blend of football skills and platform action that combine to make a superb gameplaying experience. Add the most incredible graphics ever to be seen and the result is Marko's Magic Football. It's just like playing a cartoon.

Prince of Persia

Prince of Persia

Sega Genesis - Released - 1994

The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes! Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.

The 3D Kit Game

Amstrad CPC - Released - 1991

The game has been created with "The 3D Contruction Kit" tool as an example about what could be created with this tool. You must return to Earth. You will quickly discover the place where a spaceship is parked, you will have to find how to use it to get out of the unknown planet you are on. At any time during the game, you can press the ESCAPE key to return to the 3DCK editor. It is then possible to snoop around the whole game. You can, first of all, select the various objects in a room and modify them or add more. It will also be interesting to visualize all the game conditions, that is, the interaction of your actions on the elements of 3D Kit Game. The smartest will know how to erase time. Who plays against them...

Total Football

Super Nintendo Entertainment System - Unreleased

Total Football is an unreleased soccer game developed by Domark and it was going to be published by Acclaim. They released another soccer game called Champions World Class Soccer, but it is completely unrelated to this game. Total Soccer was commercially released on Megadrive (Genesis) and Amiga. The game was featured in the October 1995 issue of the Spanish magazine, Super Juegos. It must have been fairly close to release to have been sent to magazines for review.

Total Football

Total Football

Sega Genesis - Released - July 1, 1995

For the ultimate football experience no other game can beat, it's TOTAL FOOTBALL! Experience the passion and excitement of world class football with a multitude of different kicks, skills and unique features. Stunning animation, realistic ball movement, 2-player action and a unique controllable celebrations feature ensure you will never stop playing TOTAL FOOTBALL!

Trivial Pursuit: Genus Edition

Trivial Pursuit: Genus Edition

Sega Master System - Released - 1992

Trivial Pursuit is the world's greatest and best selling board game. This Sega version incorporates everything that has helped make it so. Plus, Russell your animated and friendly question master, superb sound and color, wonderful screen background and over 2,000 brain teasing questions.

Trivial Pursuit: The Computer Game: Amstrad CPC Genus Edition

Trivial Pursuit: The Computer Game: Amstrad CPC Genus Edition

Amstrad CPC - Released - 1986

This is the earliest home computer incarnation of Horn Abbot International Ltd's classic board game, Trivial Pursuit. The game involves answering questions on one of six subject categories to gain moves, and answering questions on special squares to gain one of the six 'Wedges' you need to gain the right to take on the final winning question. Questions are aimed at British players - many entertainment questions are based on British TV, and sport questions relate to popular British sports. Two game modes are available: Single Player (which involves answering questions against the clock) and Multiplayer (where you can take on up to five human-controlled players). The computer reveals the answer, and you select 'yes' or 'no' to tell it whether you got it right. The question categories are exactly the same as the board game: Art & Literature, Science & Nature, Geography, History, Sports & Leisure, and Entertainment. However two different question styles are added to take advantage of computer technology - some questions relate to a picture or diagram and some relate to a piece of music. One additional feature not available in the board game is a statistical analysis of the number and type of questions answered correctly. This can be split into the performances of all the players, or the performance of an individual player within the six categories. It is especially useful at the end of the game, when choosing which category a player must answer to win the game.

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