Dragon 32/64 - Released - 1984
Buzzard Bait is a game for one or two players. Two players will play the game simultaneously and can choose to be friendly and team up against the enemies or fight each other for additional points. Your character sits on top of a giant bird and flies around the screen. You can knock other riders off their birds by hitting them from above. Similarly, computer controlled enemies or a second player can knock you off your bird. Enemies knicked off their bird will fall down as eggs, which can be collected for additional points. Uncollected eggs will eventually hatch and the character is reborn, waiting for a bird to come pick him up to join the fighting again. Buzzard Bait is a version of the arcade game Joust.
Commodore Amiga - Homebrew - 2012
Conversion created based on Atari version by using reverse engineering. Is identical to the Atari ST port in all aspects. Very fun and addictive. In Joust, players take control of a knight with a lance who rides their flying ostrich (or stork, for Player 2) to do battle against computer-controlled evil knights who ride atop vultures. Players must flap their steed's wings to hit the enemy from a higher jousting point to destroy the vulture and its rider. Once the enemy has been hit, an egg falls to one of the platforms below. The heroic knights must destroy the eggs before they hatch and release new and increasingly more difficult knights. The three strengths of enemy knights are Bounder (red knight), Hunter (white knight), and Shadow Lord (blue knight). These enemy knights are not the only challenge to be found in the game. Players must also contend with crumbling platforms, lava trolls who attempt to pull knights into the fire, and the dreaded "unbeatable"(?) pterodactyl.