Midway

1 Million B.C.

1 Million B.C.

Arcade - Released - 1968

1 Million B.C. is a carnival rifle range type game and was produced by Midway Manufacturing Co. in 1968. The machine works by electro-mechanical contacts. The gun has an electronic board underneath, while the targets have their own boards. As you aim, and the target moves, when the trigger is pressed, if your gun is hitting the correct circuit, and the target is on the same circuit.. BANG! you hit your target. This machine gives you 25 shots to score your best game. It also lets you beat the games (random) high score for a free game.

Blitz: Overtime

Blitz: Overtime

Sony PSP - Released - December 12, 2006

Blitz: Overtime ("Blitz: The League" for other systems) brings you more Blitz-style play, but with more content and harder hits. Overtime includes on-field injuries, ranging from snapping bones to bloody, career-ending hits. Now you can control the entire franchise, dealing with personnel decisions and front-office politics. New visual game modes let you view crucial game moments and moves in slow motion. In addition to traditional multiplayer, you can also play the no-holds-barred style of Blitz football online.

Bugs Bunny's Birthday Ball

Bugs Bunny's Birthday Ball

Pinball - Released - December 3, 1990

Bugs Bunny's Birthday Ball is a pinball machine released by Williams Electronics (under the Bally label) in 1990. Designed by John Trudeau and illustrated by Python Anghelo and John Youssi, this was the second last pin from Bally to use an alphanumeric display, and the first of only two licensed pinball tables ever to feature the Looney Tunes characters (the second being Sega's Space Jam). The game is a celebration of Bugs Bunny's 50th anniversary, accompanied with his various co-stars and lots of cake. Use the Skill Shot to help Wile E. Coyote chase the Road Runner, break some eggs in the reversed Chicken Coop playfield, then ride the Tweetie Slide to the main playfield. Hit Daffy Duck for a Big Score and light Speedy Gonzales' "Keekout", then shoot the center ramp so the Tasmanian Devil can go shopping. If you can help Bugs blow out the candles, Honey Bunny might reward him with a 50 million bonus — and maybe you'll get your opponents' best score for a Surprise Package.

Clowns

Clowns

Commodore VIC-20 - Released - 1982

Gameplay in Clowns shares some similarities with Breakout, but this time the bricks has been replaced with balloons that you get points for popping. To reach the balloons at the top of the screen you have to move a seesaw under a jumping clown. This will launch away the clown already standing on the seesaw, hopefully towards the balloons. Balloons comes in three different: yellow, green and blue. Yellow balloons are the easiest to reach, while the blue are the hardest. Therefore you also get more points for the harder to reach balloons. If you manage to clear all balloons of a color, you'll get bonus points. Balloons of that color will then be replenished. You have five jumpers to your disposal, and you will lose one every time you miss to catch the landing clown. Clearing all blue balloons will give you an extra jumper. Clowns can be played by one or two players using paddles, although the C64 does have two versions, one which is paddle only, and another that is joystick controlled.

Cruis'n USA

Cruis'n USA

Arcade - Released - 1994

Race across various cities in the US against 9 other cars. One of the other cars may be controlled by another person if two machines are linked. Emphasis is more on fun versus being a real driving simulator. Cruis'n USA is is the first game in the Cruis'n series and features locations around the United States.

Cruis'n World

Cruis'n World

Arcade - Released - 1996

Cruis'n World is the 1996 sequel to the 1994 arcade racer Cruis'n USA. As the title implies, Cruis'n World allows players to race on various tracks around the world. The game also features more cars than Cruis'n USA. This game introduced stunts to the Cruis'n series. They served to dodge obstacles, take close curves and so. If the stunt makes the vehicle fly in the air, the game gives the player extra seconds of time. The game also uses small rocket boosts to speed up. The game was later released on the Nintendo 64 in 1998, being the best received of the Cruis'n ports.

Defender

Defender

Sony Playstation 2 - Released - July 1, 2002

Defender is an updated version of the classic arcade game of the same name. The Manti bugs have invaded earth and the remaining human survivors now live in colonies throughout the solar system. As more swarms of Manti arrive, even the colonies are now in danger of being wiped out. You've been enlisted to help save the remaining colonists and destroy the Manti bugs! There are a total of six different ships to fly, each with its own flight characteristics and special weapons. Weapon and shield power-ups can also be found throughout the various missions. As in the original version of Defender, the Manti will try to capture any humans they can find to change them into mutants to increase their attack force. To increase chances of success you will need to rescue captured humans before this happens and bring them to a safe landing zone. Saving colonists will also earn you some credits, which can later be used to buy improved weapons or shields for you ship. Also included are several video extras detailing the historical perspective of and the making of Defender.

Desert Gun

Desert Gun

Arcade - Released - July 1, 1977

A shooting game that takes place in a desert where players try to shoot roadrunners, buzzards and other animals. It is the same game as Midway's Road Runner gun game with only slightly different back glass and cabinet graphics.

Deuce: Heart Castle

Deuce: Heart Castle

Sony Playstation - Unreleased - December 1, 2000

The overall story line of Deuce is based on the structure of a deck of cards. You begin your adventure as Deuce, the two of hearts, in the Hearts family. Your objective is to rescue the Royal Flush of Hearts from the evil Jack of Spades. This Game was cancelled on December 1, 2000, just before completion. A beta build is available.

Dog Patch

Dog Patch

Arcade - Released - September 1, 1978

Dog Patch was produced by Midway in 1978. Hillbillies shoot their shotguns at tin cans that are tossed into the air. There is a bonus round where a wild goose can be shot for bonus points.

Dr. Muto

Dr. Muto

Nintendo GameCube - Released - December 17, 2002

You are Dr. Muto, a maniacal and genius mad scientist whose latest experiment has accidentally destroyed his own home planet (except for his laboratory)! Dr. Muto will use his latest invention, the Splizz Gun, to mutate and morph with any living organism in order to accomplish tasks no human could achieve alone. By simply sampling some DNA, the doctor will be able to morph into a spider, mouse, gorilla or whatever creature he sees fit to become. Now he must use his fiendish gadgets and morphing ability to steal organic matter from the neighboring planets in order to rebuild his world.

Dr. Muto

Dr. Muto

Sony Playstation 2 - Released - November 11, 2002

You are Dr. Muto, a maniacal and genius mad scientist whose latest experiment has accidentally destroyed his own home planet (except for his laboratory)! Dr. Muto will use his latest invention, the Splizz Gun, to mutate and morph with any living organism in order to accomplish tasks no human could achieve alone. By simply sampling some DNA, the doctor will be able to morph into a spider, mouse, gorilla or whatever creature he sees fit to become. Now he must use his fiendish gadgets and morphing ability to steal organic matter from the neighboring planets in order to rebuild his world.

Dr. Muto

Dr. Muto

Microsoft Xbox - Released - November 19, 2002

Dr. Muto is a fully 3D, free-roaming, third-person action adventure game set in a stylized universe full of fiendish puzzles, mind-bending devices, freakish monstrosities, and twisted comedy. You are Dr. Muto, a maniacal and genius mad scientist whose latest experiment has accidentally destroyed his own home planet--all except for his laboratory. The game features a cast of unusual characters including Dr. Muto's sidekick, Janky, and his nemesis, Professor Burnital. By simply sampling some DNA, the doctor can morph into a spider, mouse, gorilla, or whatever creature he sees fit to become. Now he must use his fiendish gadgets and morphing ability to steal organic matter from the neighboring planets in order to rebuild his world.

Elvira and the Party Monsters

Elvira and the Party Monsters

Pinball - Released - 1989

Elvira and the Party Monsters is a 1989 pinball game designed by Dennis Nordman and Jim Patla and released by Midway (under the Bally label), featuring horrorshow-hostess Elvira. It was followed 1996 by Scared Stiff, also designed by Nordman.

Extra Bases

Extra Bases

Arcade - Released - April 1, 1980

Extra Bases was produced by Midway Manufacturing Co. in 1980. An early baseball game from Midway

Flying Turns

Flying Turns

Pinball - Released - 1964

Freaky Flyers

Freaky Flyers

Nintendo GameCube - Released - August 8, 2003

This cartoon style racing game replaces the usual kart formula with planes (and all sorts of flying technology, such as UFO's, flying carpets and plenty more). Choose from one of the many different, and wacky, characters and take to the sky over various locations, each with its own set of obstacles and shortcuts. Each character has a different level of ability (for example, one may be highly accurate in cornering but slow, while another is much faster but less responsive in turning).

Game Party 2

Game Party 2

Nintendo Wii - Released - October 6, 2008

Game Party 2 continues in the Game Party tradition of easy to play games that the whole family can enjoy. Featuring 11 games in all, Game Party 2 showcases five new exciting games, many of which take the game outdoors for the first time. Show off your football skills with the Quarterback Challenge, battle friends while pitching Horseshoes or take the competition to the backyard with Lawn Darts. Game Party 2 also offers Bean Bags, Puck Bowling and favorites from the original.

Gauntlet Legends

Gauntlet Legends

Sony Playstation - Released - February 29, 2000

For those unfamiliar with the original Gauntlet and its various home versions, the action involved fighting enemies such as ghosts, demons and sorcerers spawned from square structures called monster generators. An overhead perspective allowed players the freedom to explore the maze-like levels while still being able to see everything around them. The object of each stage was simply to destroy the monsters in your path as you searched for the exit leading to the next level. Gauntlet Legends takes this simple formula and adds a new story, distinct worlds and even boss characters to fight. Of course, there are still treasure and potions waiting to be found as well as various traps that could spell disaster for even the heartiest of warriors. In order to help you survive the later levels (Gauntlet Legends consists of over 30 stages), characters can earn experience points that will eventually translate into added strength, speed, armor and health. The story behind the game involves a jealous brother (Garm) of a noble wizard (Sumner) who decided to gather 13 Rune Stones in order to raise a demon. Once the stones were placed on the floor of Sumner's tower, a hideous monster named Skorn was awakened and promptly consumed its new "master." As one of four intrepid adventurers, your goal is to travel through the worlds making up the Gauntlet Legends universe to defeat the evil demon Skorne and his various followers (a rather unsavory lot of Grunts, Ankle Biters, Suiciders, Bomb Throwers and Death). To help you fight the good fight, you'll be able to find food, special weapons and power icons that can all be stored in your inventory and used whenever your character needs them. Some of the weapons include a three-way shot, fire breath and super shot, while the power-ups include super speed, invisibility and Anti-Death Power (which allows you to steal health from the normally invulnerable Death).

Gauntlet: Dark Legacy

Gauntlet: Dark Legacy

Nintendo GameCube - Released - March 6, 2002

Gauntlet: Dark Legacy is the follow-up to Gauntlet: Legends and another installment in the long-running Gauntlet series of hack-and-slash action games. As with all the Gauntlet games, you play a medieval fantasy character who, along with allies if you have them, fights his or her way through hordes of evil creatures on the never ending quest for more gold and perhaps even an eventual goal. This version contains the characters and levels from Gauntlet: Legends, plus the new characters and levels from the Dark Legacy arcade game, with a few extra levels thrown in. There are eight characters to initially choose from: the mighty Warrior, the deadly Valkyrie, the quick-footed Archer, the powerful Wizard, the spellcasting Sorceress, the stalwart Knight, the valiant Dwarf, and the chaotic Jester. Although there are similarities between characters from the two games, each character looks and plays differently. In addition, there are eight alternative-modes for these characters to unlock, plus dozens of secret characters to obtain. With a multi-tap, up to four players can play, with rules governing how much they can hurt each other. Unlike the original Gauntlets, the levels you'll face take place in various terrain from forests to mountains to volcanic plains. Many of the monsters are familiar to old fans of the series, but there are some new blood among the ranks of evil, including some rather large foes.

Gauntlet: Dark Legacy

Gauntlet: Dark Legacy

Sony Playstation 2 - Released - May 1, 2001

Gauntlet: Dark Legacy is the follow-up to Gauntlet: Legends and another installment in the long-running Gauntlet series of hack-and-slash action games. As with all the Gauntlet games, you play a medieval fantasy character who, along with allies if you have them, fights his or her way through hordes of evil creatures on the never ending quest for more gold and perhaps even an eventual goal. This version contains the characters and levels from Gauntlet: Legends, plus the new characters and levels from the Dark Legacy arcade game, with a few extra levels thrown in. There are eight characters to initially choose from: the mighty Warrior, the deadly Valkyrie, the quick-footed Archer, the powerful Wizard, the spellcasting Sorceress, the stalwart Knight, the valiant Dwarf, and the chaotic Jester. Although there are similarities between characters from the two games, each character looks and plays differently. In addition, there are eight alternative-modes for these characters to unlock, plus dozens of secret characters to obtain. With a multi-tap, up to four players can play, with rules governing how much they can hurt each other. Unlike the original Gauntlets, the levels you'll face take place in various terrain from forests to mountains to volcanic plains. Many of the monsters are familiar to old fans of the series, but there are some new blood among the ranks of evil, including some rather large foes.

Gauntlet: Seven Sorrows

Gauntlet: Seven Sorrows

Sony Playstation 2 - Released - December 12, 2005

Gauntlet is back for yet another iteration. The Emperor has crucified his four loyal heroes to a magic tree, driven by a maniac thirst for their immortality. Hundreds of years later, as only a ghost, he came to regret all the wrong deeds he has done and frees them, asking them to defeat his six former advisors in an attempt to undo what he has done. This version of Gauntlet goes back to the roots: The warrior, valkyrie, elf, and wizard fight their way through hordes of enemies to make their way to the six bosses. The game is mostly a hack'n'slash affair, puzzles are limited to finding keys and pressing buttons that open doors and portals. Every character has a unique set of moves and attacks: The warrior has rather powerful attacks, the valkyrie has quick moves, the elf can shoot powerful arrows, and the wizard has several magical range attacks. Defeating enemies gives you experience points that may be used to increase your three stats; some chests in the levels contain better armor or weapons. Also, new moves can be purchased with gold. The game can be played both in single-player as well as cooperative multi-player, where up to four players fight together. The newest feature of this game (other than the much better graphics) is the online gaming feature. Played online, the game is identical to a regular multiplayer game, with each player on a different box.

Gravity Games Bike: Street Vert Dirt

Gravity Games Bike: Street Vert Dirt

Sony Playstation 2 - Released - June 28, 2002

Gravity Games Bike is a BMX video game, and features gameplay similar to that of the Dave Mirra Freestyle BMX games. It features 21 characters and 10 levels. The player controls a BMX biker, and is required to complete various goals within levels to unlock later courses. As the player performs tricks, they gain more points and fulfill requirements in the game. The control scheme is similar to that of the Dave Mirra games in that one button on the controller is used to perform tricks, and another is used to modify the trick once it's performed. Unlike other similar games, Gravity Games Bike rewards the same amount of points for performing the same trick repeatedly. The game has several different multiplayer modes

Hydro Thunder

Hydro Thunder

Sega Dreamcast - Released - September 8, 1999

Prepare for the power, speed and thrills of Hydro Thunder super-boat racing! Mighty Hull your way to the finish line of the most treacherous water courses imaginable! With turbo-charged Boosts and monstrous jumps, only your fears stand in the way!

Hydro Thunder

Hydro Thunder

Windows - Released - April 6, 2001

The gameplay of Hydro Thunder consists of racing high-tech speedboats through treacherous environments, from the cold seas of the Arctic Circle, to a post-apocalyptic, flooded version of New York City.

Invasion: The Abductors

Invasion: The Abductors

Arcade - Released - 1999

There was a time, thousands of years ago when 'visitors' arrived on earth and chose humans for a great experiment. They gave humans the ability to learn in order to watch them evolve and expand their minds beyond their primitive means. Now the experiment is complete and the 'visitors' have returned to harvest their crop. At this moment, their great ships are arriving at major cities around the globe preparing to conquer and claim what is rightfully theirs... the human race. To stop the invasion you must complete 4 separate missions by defeating the invading aliens that are abducting and mutating humans, snatching monuments and creating havoc in the world. The fate of the plant is in your hands!

Judge Dredd (Prototype)

Judge Dredd (Prototype)

Arcade - Unreleased - 1992

In 1992, Midway developed an arcade scrolling beat-em-up based on the popular British comic series, Judge Dredd. The game ran on the same hardware as Mortal Kombat II, and utilised a similar digitised graphical style. The game reached a near-complete state, with some odd glitches here and there, but with 3 stages finished, and 3 bonus stages after each ‘main’ level. Each stage was different in some way, such as the first being a normal scrolling brawler-style stage, the second being closer to a platform game, and the third being a unique concept, where Dredd has to fight off waves of ‘block warriors’, making sure that the two ever-decreasing bars never reach the bottom- if one of them is emptied, the stage is over and has to be repeated. After the final level is beaten, the game ends with a preview for the next level, apparently featuring the character Judge Death from the comics. Although relatively innovative in that regard, the game never reached mass-production, most likely because it failed at location test (which could be due to the lack of familiarity with the Judge Dredd license, the high difficulty of the game, or perhaps because of the off-putting control layout, shown in the gallery.) Whatever the reason, the game has been preserved, and is playable in the Multiple Arcade Machine Emulator (MAME.)

Kickman

Kickman

Arcade - 1981

Player controls a man on a unicycle who must catch or pop balloons with his pointy hat. Balloons that get by the player can be kicked back up in the air. Ghosts and Pac-Men can also be caught, but not bombs.

L.A. Rush

L.A. Rush

Microsoft Xbox - Released - October 10, 2005

L.A. Rush is the 4th installment in the Rush series of video games. It was released in North America for the PlayStation 2 and Xbox consoles on October 10, 2005 and on October 21 in Europe. The PC version was released on November 4 in Europe. PlayStation Portable version was released on October 30, 2006 named Rush. Many details were revealed at E3 in May 2005. The game is free-roaming with races similar to those in Need for Speed: Underground 2. The GPS map can have a point assigned to a certain location and then the point shows up on the radar during gameplay. The game features voice talent from Orlando Jones, Bill Bellamy, and Twista. In addition to the console versions and PC version it was to be available on Gizmondo.

Laguna Racer

Laguna Racer

Arcade - September 1, 1977

Laguna Racer is a racing arcade game, which was released by Midway Games in 1977; it utilizes an Intel 8080 microprocessor (running at 1.9968 MHz), and the player must use a steering wheel to take up control of a car (with a single pedal to make it accelerate and a gear shifter to switch between low and high gear). Your score is measured in "miles", and as with many other early Midway games, the gameplay is time-based as opposed to life-based - and it'll get extended, if you manage to score a certain amount of points before the timer has run out. You also have to watch out for CPU-controlled cars upon the track; if you crash into one, your speed (indicated at the bottom of the screen, like in Midnite Racer) will be reduced to 0 mph, and you'll have to shift the car back into low gear to regain your lost speed before shifting into high gear again.

Mechanic Master 2

Mechanic Master 2

Nintendo DS - Released - October 20, 2010

Mechanic Master 2 offers an exciting new gameplay feature for this crazy puzzler: disassemble objects to create hybrid gadgets. Players are challenged by 110 new levels, and must use dozens of new objects (60+ in total) to make things work out. New drawable shapes in Drawing Mode include the magnet, ball and black hole. There's also a built-in level editor, and you can share your levels with friends via a local wireless connection.

Midway Arcade Treasures 3

Midway Arcade Treasures 3

Nintendo GameCube - Released - September 27, 2005

This is third Midway Arcade Treasures compilation released in as many years. This collection focuses on Midway and Atari racing games from the 1990s. The games in this collection include: • San Francisco Rush: The Rock Alcatraz Edition • Hydro Thunder • Super Off Road • Badlands • Race Drivin' • S.T.U.N. Runner • San Francisco Rush 2049 • Offroad Thunder Some of the games in this collection are based on the home conversions, rather than emulation of the arcade originals.

Midway Arcade Treasures Deluxe Edition

Midway Arcade Treasures Deluxe Edition

Windows - Released - February 17, 2006

Midway Arcade Treasures Deluxe Edition is an arcade compilation released exclusively for the PC on February 17, 2006 in North America, and on March 17, 2006 in PAL regions. It is a compilation of Midway Arcade Treasures 2 and Midway Arcade Treasures 3, which had both been previously released on consoles only. The games included are: - APB - Arch Rivals - Badlands - Championship Sprint - Cyberball 2072 - Gauntlet II - Hard Drivin' - Kozmik Krooz'r - Hydro Thunder - Mortal Kombat (exclusive to this version) - Mortal Kombat II - Mortal Kombat 3 - NARC - Offroad Thunder - Pit-Fighter - Primal Rage - Race Drivin' - Rampage World Tour - San Francisco Rush 2049 - San Francisco Rush the Rock: Alcatraz Edition - Spy Hunter II - S.T.U.N. Runner - Super Off Road (with Track-Pak) - Timber - Total Carnage - Wacko - Wizard of Wor - Xenophobe - Xybots

MLB SlugFest 2003

MLB SlugFest 2003

Sony Playstation 2 - Released - June 21, 2002

Midway's first extreme sports title that tackles the great American past-time... baseball. Take control of all of your favorite Major League Baseball teams and players armed with all of their real stats, attributes, abilities and attitude. Slugfest features many playable minigames, a season mode, quick play and exhibition play. So what makes MLB Slugfest extreme? The game is far from a real baseball simulation. This is as arcade as it gets. Flaming fastballs that take out batters ankles (and reducing their stats), out-of-the-park home runs, dropkicking the catcher on your dash to home plate, kidney punching the batter who just ruined your no-hitter and many other brutal tactics bring sportsmanship to an all-new low. Graphic touches include real player faces and details such as chewing gum and talking to teammates or opponents. Real stadiums all make their appearances along with several fantasy stadiums that can be unlocked.

MLB SlugFest 2004

MLB SlugFest 2004

Sony Playstation 2 - Released - March 17, 2003

The second title in Midway's baseball series, SlugFest 20-04 continues to pour on the rough-housing gameplay, bizarre codes, and humorous commentary. In addition to the new Home Run Derby mode and Create-A-Team options, the game features the ability of pitchers to catch "On Fire" and impossible Special Pitches that zigzag, arc, and whizz by in ways that would leave any batter humiliated. New secret teams have been added to the previous bunch, including aliens, minotaurs, and Sub-Zero of Mortal Kombat fame. The customizable Instant Replay is another nice touch, allowing you to relive the awkward moments once you pause the game. And, of course, Tim Kitzrow and Jim Shorts return to the commentators' booth, making their signature random comments and incessant arguments.

Mortal Kombat

Mortal Kombat

Apple Mac OS - Released - 1993

The series takes place in a fictional universe that consists of six surviving realms which, according to in-game backstories, were created by the Elder Gods. The Mortal Kombat: Deception manual described the six realms as: "Earthrealm, home to such legendary heroes as Johnny Cage, Sonya Blade, Liu Kang, and Jax, and also under the protection of the Thunder God Raiden; Netherrealm, which fiery depths are inhospitable to but the most vile, a realm of demons and shadowy warriors; Outworld, a realm of constant strife and where Emperor Shao Kahn claims this realm as his own; Seido, The Realm of Order, whose inhabitants prize structure and order above all else; The Realm of Chaos, whose inhabitants do not abide by any rules whatsoever, where constant turmoil and change are worshipped here; and Edenia, which is known for its beauty, artistic expression, and longevity of its inhabitants."

Mortal Kombat 4

Mortal Kombat 4

Sony Playstation - Released - June 24, 1998

In an attempt to save Earth, Raiden began a war with Shinnok, a fallen Elder God, and his minions; a decision that cost many people their lives. The battle raged on for thousands of years and many tournaments were held to find out who was the strongest combatant. The winner would then face the ultimate challenge of defeating one of Shinnok's disciples. After the Earth warriors were successful in overcoming his strongest adversary, the evil god Shao Kahn escaped the Netherealm for one last-ditch effort at world supremacy. Mortal Kombat 4 (straight from the arcades) is back sporting a 3D engine and new features in the gory fighting franchise. Each character (15 selectable) comes equipped with their own unique maneuvers, fatalities, and weapons. That's right, weapons. Fujin, for example, shoots his foes with a crossbow while Sub Zero cools opponents down with an ice scepter. Not only can each character's weapon be dropped and picked up by his or her opponent, projectiles straight out of the fighting arena can be used. Players can pick up rocks and other objects and beat their opponents senseless. The backgrounds and arenas are totally interactive, meaning anything you can see (in the immediate fighting area) can be picked up and used in combat. An assortment of gameplay options are available, including Arcade (1 vs. 1 or 2 vs. 2 Kombat), Team, Endurance, Tournament, and Practice. The Arcade version is the actual game -- choose your character and destiny (four different difficulty levels) and mount an assault against the various characters and Shinnok himself. In the Endurance mode, you can test your skill based on how well you hold up to a barrage of opponents. The Ultimate Endurance option keeps track of your statistics and gives out a "Kombat" rating. Mortal Kombat 4 comes equipped with a cheat code entry system, where you can find a code, enter it, and watch what happens. The developers also included extra characters, game options, and other bonuses not included in the original arcade version.

Mortal Kombat II

Apple Mac OS - Released - March 29, 2020

Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself. Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale. Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.

Mortal Kombat II

Mortal Kombat II

Sony Playstation 3 - Released - April 12, 2007

Get Over Here! Come re-live all the fatalities that made Mortal Kombat II® a beloved classic! Play as 1 of 12 characters as you venture through realms, such as The Dead Pool, Kombat Tomb or Kahn’s Lair. Battle all of your favorite villains such as Shao Kahn or Shang Tsung and unlock hidden characters including Noob Saibot. Decide your enemies’ fate with three different special endings and prepare to Finish Him!

Mortal Kombat II Plus+

Mortal Kombat II Plus+

Arcade - ROM Hack - 1993

Modded version of the classic Mortal Kombat II. New features include unlockable secret characters Jade, Smoke and Noob Saibot, an alternate player select screen, combo system, 2 Vs 2 tag mode, extra levels and a cheat system.

Mortal Kombat Trilogy

Mortal Kombat Trilogy

Sega Saturn - Released - August 31, 1997

All the characters from the first three Mortal Kombat games return for the ultimate battle. You can play as Kano, Reptile, Mileena, Kung Lao, Shang Tsung, Sindel, Sketor, Stryker, Nightwolf, Sheeva, Kitana, Scorpion, Sonya, Smoke (Cyber Ninja), Rain, Jade, Baraka, Johnny Cage, Ermac, Noob Saibot, Sub-Zero (Unmasked), Sub-Zero (Classic), Jax, Rayden, Cyrax, Liu Kang, Smoke (Human), Kabal, Goro, Kintaro, Motaro, or Shao Kahn. This game is one-on-one martial arts fighting. The player can choose from over thirty different characters, all with their own fighting style and their own special moves. Trilogy differs from the other games in that you can play combinations of people that otherwise isn't possible, such as old Liu Kang vs. new Liu Kang, etc.

Mortal Kombat vs. DC Universe

Mortal Kombat vs. DC Universe

Microsoft Xbox 360 - Released - November 16, 2008

Mortal Kombat vs. DC Universe is a crossover fighting video game between Mortal Kombat and the DC Comics fictional universe, developed by Midway Games and Warner Bros. Games. The game was released on November 16, 2008 and contains characters from both franchises. Its story was written by comic writers Jimmy Palmiotti and Justin Gray. Despite being a crossover, the game is considered to be the eighth installment in the main Mortal Kombat series, as confirmed by the naming of the tenth entry by this count: Mortal Kombat X. The game takes place after Raiden, Earthrealm's god of Thunder, and Superman, protector of Earth, repel invasions from both their worlds. An attack by both Raiden and Superman simultaneously in their separate universes causes the merging of the Mortal Kombat and DC villains, Shao Kahn and Darkseid, resulting in the creation of Dark Kahn, whose mere existence causes the two universes to begin merging; if allowed to continue, it would result in the destruction of both. Characters from both universes begin to fluctuate in power, becoming stronger or weaker. Mortal Kombat vs. DC Universe was developed using Epic Games' Unreal Engine 3 and is available for the PlayStation 3 and Xbox 360 platforms. It is the first Mortal Kombat title developed solely for seventh generation video game consoles. Most reviewers agreed that Mortal Kombat vs. DC Universe was entertaining and made good use of its DC Universe license, but the game's lack of unlockable features as opposed to past installments of Mortal Kombat and toned-down finishing moves garnered some criticism

Mortal Kombat: Armageddon

Mortal Kombat: Armageddon

Sony Playstation 2 - Released - October 9, 2006

There have been many powerful warriors throughout the millennia, But ages of Mortal Kombat have begun to tear the fabric of the realms. The critical point has finally been reached, It was foreseen that kombatants would one day grow too powerful and too numerous, If left unchecked, their intensifying kombat would weaken and shatter the realms and bring about the apocalypse. The Elder Gods demanded a safeguard put in place to avoid total destruction... one that would make use of the kombatants' insatiable bloodlust, Like moths to flame, they would be drawn to battle. At the apex of destruction, alliances will be broken, and old hatreds will be revived, At last, it has come to this final battle. Armageddon has begun.

Mortal Kombat: Armageddon

Mortal Kombat: Armageddon

Nintendo Wii - Released - October 11, 2006

Throughout the Mortal Kombat universe, the warriors were growing too strong and numerous for the realms to handle. The warriors' powers threaten to utterly destroy the fabric of the MK universe. Upon this scene, the Elder Gods demanded a safeguard to be put in place to absorb the kombatants' insatiable bloodlust. In an enormous crater in Edenia, these warriors clashed in a single battle royale between the Forces of Light and Darkness that would threaten to rip apart reality and bring about the Apocalypse. Without warning, a mysterious pyramid rises from the ground, and the tip bursts into flames, attracting the warriors' curiosity to see what it was. The kombatants fought one another to get to the top, while Blaze, the gods' firespawn revealed himself to them. The firespawn was created by Delia, a powerful Edenian sorceress, and the mother of the main character in "Konquest" mode to destroy each fighter that would threaten him in order to save the realms from Armageddon. This would be the warriors' last battle, their last chance to prove that they are worthy of surviving, while many others will die.

Mortal Kombat: Armageddon: Premium Edition

Mortal Kombat: Armageddon: Premium Edition

Sony Playstation 2 - Released - October 9, 2006

Available exclusively on the PlayStation 2, the Mortal Kombat: Armageddon -- Premium Editions (there are four variations) feature a number of bonuses from the series' renown history. All of the MK: Armageddon Premium Editions feature metallic packaging, three depicting the series favorite characters (Sindel & Shao Kahn, Johnny Cage & Goro, and Kano & Sonya), and the fourth with a variation of the MK: Armageddon retail box art. Included in the Premium Edition are an arcade–perfect version of the original Ultimate Mortal Kombat 3, a DVD video featuring a "History of Fatalities" movie along with new videos for more than 50 of the Mortal Kombat characters, and animation cell cover art autographed by franchise co–creator, Ed Boon.

Mortal Kombat: Deadly Alliance

Mortal Kombat: Deadly Alliance

Sony Playstation 2 - Released - November 16, 2002

In Deadly Alliance, the player receives information concerning the backstories of the characters and their relationships with one another mainly during Konquest mode, but also in way of biographies that can be obtained in the Krypt. The game takes place in a fantasy setting, with most of the game's events occurring on the fictional realms of the Mortal Kombat series. The story begins in the Netherealm (although this is not a playable level), and later switches to Outworld, Edenia and eventually Earthrealm.

Mortal Kombat: Deadly Alliance

Mortal Kombat: Deadly Alliance

Nintendo GameCube - Released - November 17, 2002

Two powerful sorcerers, Shang Tsung and Quan Chi, have joined forces to achieve the supreme goal: immortality. Will earth survive their deadly alliance?

Mortal Kombat: Deception

Mortal Kombat: Deception

Nintendo GameCube - Released - March 1, 2005

Mortal Kombat: Deception takes the series to the next level with multiple fatalities per character, interactive backgrounds, and new game modes. For the first time in the Mortal Kombat series, you can play a free-roaming Konquest mode, board games, and a puzzle game, in addition to the enhanced one-on-one fighting mode. Mortal Kombat: Deception supports online play for both the PS2 and Xbox Live and features online matches and tournaments as well as online gameplay capabilities for both the board game and puzzle modes.

Mortal Kombat: Deception

Mortal Kombat: Deception

Sony Playstation 2 - Released - October 4, 2004

Twenty-six characters are available to play in the game, with nine making their first appearance in the series. Deception contains several new features in the series, such as chess and puzzle games with the MK characters and an online mode. The Konquest Mode role-playing game (RPG) makes a return from Deadly Alliance, but follows the life of Shujinko, a warrior who is deceived by Onaga to search for artifacts to give Onaga more powers. In November 2006, Midway released Mortal Kombat: Unchained, a port for the PlayStation Portable, which adds new characters to the game.

Mousin' Around!

Mousin' Around!

Pinball - Released - November 20, 1989

Ms. Pac-Man

Ms. Pac-Man

Atari 5200 - Released - 1983

The gameplay of Ms. Pac-Man is largely identical to that of the original Pac-Man. The player gathers points by eating dots and avoiding ghosts (contact with one loses a life). Power-pellets or energizers change the ghosts, which reverse their course and can be eaten for bonus points. Fruit bonuses can be consumed for increasing point values, twice per level.

Ms. Pac-Man

Ms. Pac-Man

Commodore VIC-20 - Released - 1983

In 1981, a sequel to Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

Ms. Pac-Man

Ms. Pac-Man

Atari 800 - Released - 1983

In 1981, a sequel to Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

Ms. Pac-Man

Ms. Pac-Man

Commodore 64 - Released - 1984

The gameplay of Ms. Pac-Man is largely identical to that of the original Pac-Man. The player gathers points by eating dots and avoiding ghosts (contact with one loses a life). Power-pellets or energizers change the ghosts, which reverse their course and can be eaten for bonus points. Fruit bonuses can be consumed for increasing point values, twice per level. As the levels increase, the speed and difficulty increase as well.

NBA Ballers: Phenom

NBA Ballers: Phenom

Microsoft Xbox - Released - March 28, 2006

NBA Ballers: Phenom is a video game for the PlayStation 2 and Xbox. It is the sequel to NBA Ballers, which featured Stephon Marbury and Chauncey Billups. In this game, celebrities such as Jin, Ludacris, Hot Sauce, and Chingy can be played. The main story is based on the friendship between the player and Hot Sauce. One day, Hot Sauce signs up for a one-man street baller organization and steals the player's girlfriend. The gamer must then get back at him by showing off his streetball skills. The game features four divided sections of Los Angeles: Hollywood, Santa Monica, Beverly Hills and Los Angeles International Airport. Phenom expands on the customization from the first game. Now there are 20,000 customization combinations, with options including haircuts, headgear, tops, bottoms, shoes, jewelry, backpacks, knee pads, elbow pads, watches, shoes, and glasses. The game also introduces the ability for the player to create their own court. An extra disc containing the soundtrack comes with the game.

NBA Hangtime

NBA Hangtime

Windows - Released - December 31, 1996

NBA Maximum Hangtime

NBA Maximum Hangtime

Arcade - 1996

NBA Maximum Hangtime is an upgrade to the arcade version of NBA Hangtime featuring 1996-1997 NBA rosters. Otherwise, the gameplay is essentially the same except for the addition of a hidden "hot spot" on the court for each player where they shoot more accurately. "Maximum" also has some additional secret codes and hidden players.

NFL Blitz

NFL Blitz

Sony Playstation - Released - September 10, 1998

From the creators of NBA Jam, NFL Blitz provides football fans with a new way to play their favorite sport. Tired of a measly 10 yards needed for a first down? This game requires 30. Think 11 men per side is too many? Try a seven-on-seven match-up. Hate yelling at the stupid referees? They're gone. In fact, such unsportsmanlike acts as late hits and pass interference are actually encouraged in this game -- anything to keep the other team from scoring. Along with the bone-crunching hits comes an accelerated pace as your real NFL players on their 1998 teams turn on their Turbo meters and play with superhuman abilities. There are three different play modes in NFL Blitz. In "Arcade" mode, your objective is to defeat all of the NFL's 30 teams as you take on either the computer or a friend. "Season Play" mode allows you to guide your favorite team through an NFL season on its way to the Super Bowl. Besides the standings, stats are also featured in this mode. Finally, "Tournament Play" mode involves three to eight players in a single elimination tournament to see who is best. Features: Block and run the field alone or challenge friends to a "tackle fest" Use the no referee standard to execute illegal moves and plays Slay the enemies in your way as you complete mandatory puzzles and objectives

NFL Blitz Pro

NFL Blitz Pro

Sony Playstation 2 - Released - December 3, 2003

NFL Blitz Pro is an 11-on-11 licensed smash-mouth football videogame experience, delivering a new and sophisticated online feature set combined with its blend of lightning-fast, adrenaline-style gameplay. NFL Blitz has been reinvented, without leaving behind the edginess of the previous games in the series. For the first time, NFL Blitz Pro will showcase authentic 11-on-11 gameplay with realistic rules, features, and online play. New features also include a new Franchise mode, a reworked running game, and an improved AI.

NFL Blitz Pro

NFL Blitz Pro

Nintendo GameCube - Released - December 3, 2003

NFL Blitz Pro is an 11-on-11 licensed smash-mouth football videogame experience, delivering a new and sophisticated online feature set combined with its blend of lightning-fast, adrenaline-style gameplay. NFL Blitz has been reinvented, without leaving behind the edginess of the previous games in the series. For the first time, NFL Blitz Pro will showcase authentic 11-on-11 gameplay with realistic rules, features, and online play. New features also include a new Franchise mode, a reworked running game, and an improved AI.

NHL Hitz 2003

NHL Hitz 2003

Nintendo GameCube - Released - September 16, 2002

NHL Hitz 2003, also known as NHL Hitz 20-03, is a hockey video game developed by Black Box Games and Exient Entertainment, and published by Midway Games. The game was released on the Xbox, PlayStation 2, Nintendo GameCube, as well as Game Boy Advance. It's the second game of the NHL Hitz series. The Game Boy Advance version has the possibility of being linked with up to three other systems for four player link up play. Thanks in large part to its fast-paced, 3-on-3 style of hockey that is rare in other NHL titles, Hitz 2003 has experienced a steady increase in underground popularity over the years despite being over eleven years old.

NHL Hitz Pro

NHL Hitz Pro

Nintendo GameCube - Released - September 25, 2003

NHL Hitz Pro is an ice hockey video game developed by Next Level Games and published by Midway Games. It's the third and final game of the NHL Hitz series. It was released on September 25, 2003, for the PlayStation 2, Nintendo GameCube, and Xbox. Unlike the previous titles in the series, this game has 5-on-5 gameplay instead of the usual 3-on-3 gameplay with the earlier titles. Despite that fact, however, the game does not include penalty shots, and it is still an arcade-type hockey game like its predecessors. It also has, as the name suggests, a lot of hard hitting, appealing more often to casual hockey fans than hardcore ones. The cover athlete of the game is Nicklas Lidström, and features commentary from Tim Kitzrow[1] and Harry Teinowitz. Unlike many other hockey video games of the 21st century, NHL Hitz Pro had the IIHF license, enabling it to use the jerseys of the Olympic hockey teams. The game also has many game modes, one of the most popular being the "Pick-Up Hockey" game mode, where the game would turn into either a roller, street, or pond hockey match-up between two amateur teams.

Paperboy / Rampage

Paperboy / Rampage

Nintendo Game Boy Advance - Released - August 21, 2005

Paperboy: Extra! Extra! Local boy gets new route and is ready to roll! The arcade hit comes home with all of the features that made it a classic. Get the papers delivered while avoiding cars, kids, pets, potholes and more. Rampage: Shocking! Scumlabs International has made yet another mistake by messing with nature, and now the ugly beasts of their science experiment are fighting back. This time, new mutants Curtis the Mouse, Boris the Rhino, and Ruby the Lobster have to obliterate numerous cities in order to rescue the original mutants (George, Ralph, and Lizzy). Of course this wouldn't really be a universal tour unless you also defended the earth from an alien attack.

Pool Sharks

Pool Sharks

Pinball - Released - March 14, 1990

Popeye Saves the Earth

Popeye Saves the Earth

Pinball - Released - 1994

Popeye Saves the Earth is a Physical Pinball Table designed by Barry Oursler and themed and illustrated by Python Anghelo, with additional artwork by John Youssi and Pat McMahon. It was released by Williams Electronics under the "Bally" label in 1994. As is evident from the title, this is a game based on the long-running Popeye comic strip. Popeye's long-time nemesis Bluto is now a planet-polluting profiteer; his companies' toxic activities have endangered five species of wildlife, while Bluto himself has kidnapped Olive Oyl, and Swee'pea has gotten lost in a maze of corridors. It therefore falls on Popeye to rescue the endangered animals, find Swee'Pea, defeat the Sea Hag, and demolish Bluto's cartel of corrupt companies. Only then can Popeye find his spinach and Rescue Olive in a six-ball multiball frenzy.

Psi-Ops: The Mindgate Conspiracy

Psi-Ops: The Mindgate Conspiracy

Sony Playstation 2 - Released - June 14, 2004

Psi-Ops is an action game with a twist: no longer do you have to rely solely on big weapons and explosions to progress through it - you also have the aid of psychic powers to take down army after army of enemy soldiers. In the game you take the role of Nick Scryer, a secret agent who had his face reconstructed and mind wiped clean in order to infiltrate a growing psychic organization calling itself The Movement. Nick, however, is captured, but manages to free himself and continue his mission to stop The Movement, regaining his psychic abilities along the way. The game mixes regular weapons with the weapons of the mind. You'll have access to a series of mind powers, such as Telekinesis (the ability to fling object and soldiers around), Pyrokineses (the ability to set things on fire), Mind Drain (for draining Psi power out of foes' minds) and Remote Viewing (leaving your body behind and exploring the level).

Radical!

Radical!

Pinball - Released - June 14, 1990

Rampage World Tour

Rampage World Tour

Sony Playstation 3 - Released - May 17, 2007

Rampage World Tour is a video game released in 1997 and is the second game in the Rampage series. The game was developed as an arcade game for Midway by Game Refuge Inc. designers Brian Colin and Jeff Nauman, who conceived and designed the original back in 1986. It was then ported to the Sega Saturn, Nintendo 64, Game Boy Color, PlayStation, Microsoft Windows and as a download on the PlayStation 3's PlayStation Network only through Midway Arcade Treasures and has been re-released on Midway Arcade Treasures 2 as well as being an unlockable in Rampage: Total Destruction. Experience buddy bashing for fun as players choose to play as one of three classic characters and travel the world terrorizing every city they come across. Players can smash through buildings, scale walls and create ultimate mayhem in each city in order to advance. Relive the entire monster mashing experience in the classic Midway title, "Rampage World Tour." Choose one of three characters to travel the world and terrorize each city. Scale the walls of nearby buildings, capture citizens from the streets, smash through windows and get ready for some all out anarchy. Play online or on the same system with up to three players. Find a buddy, tour the world and bash various locales or each other

Red Card 2003

Red Card 2003

Sony Playstation 2 - Released - June 25, 2002

Red Card 2003 is Midway's soccer title in its extreme sports series. The gameplay is comparable to NFL Blitz or NHL Hitz. Players choose from one of 32 international teams and duke it out in the most realistic of Midway's 2003 extreme sports games. This game features full size teams and plays much like a real soccer title until you dropkick one of your opponents to the ground. It doesn't go all out like most of Midway's hard-hitting games, but it definitely stands closer to Midway's extreme sports games than a traditional simulation.

Revolution X

Revolution X

Arcade - Released - 1994

Revolution X is a rail shooter in which the players must shoot targets including NON soldiers and vehicles, with the ultimate goal of rescuing the band. Players start the game at Club X in Los Angeles, first fighting the NON troops inside and then stealing a helicopter to fly across the city and find Aerosmith's car. They must then destroy three NON facilities in the Amazon jungle, the Middle East and the Pacific Rim. These three stages may be played in any order; however, failing to complete the Middle East stage within a set time limit will send the players back to its start for another attempt. Finally, the players advance to Wembley Stadium for the final battle with the surviving NON forces and Head Mistress Helga. Throughout the game, objects can be shot that may reveal power-ups like health-replenishing shakes, CD's, powerful laserdiscs and Super Guns, Skull Bombs and shields. Players can also find hostages and free them throughout the game for extra points. At the end of each stage, the players receive bonus points based on the number of enemies killed and hostages rescued, as well as the amount of damage done. The five members of Aerosmith are hidden in secret locations throughout the game. When found, each member presents the player with a set of Aerosmith wings that increase the end-of-stage bonus. All members must be found in order to see the best ending, in which the players go backstage after blowing up Helga, and can collect high-value Mammy Awards, as well as party with the band.

RoadKill

RoadKill

Nintendo GameCube - Released - November 4, 2003

RoadKill lets players fight it out on the go in a post-apocalyptic world destroyed by a plague and ruled by gangs. Players get behind the controls of 30 vehicles with weapons such as machine-guns, guided missiles and grenade launchers destroying enemy gangs and building a gang of their own to take control of roads of this abysmal world. The game offers 30 core missions with plenty of side missions, 30 vehicles armed with a variety of weapons, combat against vehicles, armed pedestrians and stationary targets, and a reputation system that slowly raises your status and enables you to create a gang of thugs. Players can also unlock secret items that can be used to soup up vehicles, and 2-4 player split-screen multiplayer modes for when you're finished with the single player

Rotation VIII

Rotation VIII

Pinball - Released - 1978

Shuffleboard

Shuffleboard

Arcade - Released - October 1, 1978

Shuffleboard was produced by Midway Manufacturing Co. in 1978. Shuffleboard is a simulation of a shuffle board. Two players (or one versus the computer) slide pucks on a field using a large trackball. The goal is to make them land in fields which are worth different amounts of points. Once the pucks are in a field they can still be knocked away by the next player.

Space Encounters

Space Encounters

Arcade - Released - August 1, 1980

Space Encounters was produced by Midway in 1980. Space Encounters is a shoot-em-up where you control an assault ship that resembles a Star Wars imperial tie fighter, and must eliminate the attacking ships while confined to a narrow but straight canyon. Shooting a ship leaves debris from the explosion, which bounces around the screen giving you another obstacle to avoid. The debris can be destroyed by shooting it a second time. It is important to avoid colliding with enemy ships, their bullets, debris, or the side of the canyon. There is a timer which starts running down from the start of the game. While there is still time left on this timer, a collision does no damage, but you are spun out of the canyon for a few seconds. Once the timer has run down, crashing results in a lost life, and you only start with the one. Additional lives can be earned by reaching certain high scores. The enemy ships of various appearances arrive in waves. Ships of the first wave are worth 20 points each, the second 30 points, etc. After each of the waves has been destroyed, the cycle repeats. Saucers will occasionally attack, and destroying these will cause a target to appear. Shooting the target within a certain amount of time will give substantial bonus points. Additional speed points may be earned by positioning your ship as far towards the top of the screen as possible.

Space Fortress

Space Fortress

Bally Astrocade - Released - January 1, 1981

Released on the Arcades as Space Zap and for the Bally Astrocade as Space Fortress. This is a fixed screen shoot 'em up where the player is in control of a stationary laser base which is located in the middle of the screen. Alien space ships will appear from the four sides of the screen and launch space mines towards the laser base. The player's task is simply to shoot them down before they reach and destroy the laser base. The game is controlled with five buttons: one for shooting and four for aiming, one for each direction. In addition to the mines and alien ships there are also attack satellites that orbit the laser base before attacking. The mines are worth 250 points, alien ships are worth 500 points and attack satellites are worth 2,000 points. The player starts out with three lives but earns a new one at 75,000, 150,000 and 300,000 points.

Space Walk

Space Walk

Arcade - Released - June 1, 1978

Space Walk was produced by Midway Manufacturing Co. in 1978. A black and white space-themed two-player game where astronauts are launched from space platforms and travel through space knocking out stationary and moving targets. The game is similar to games like breakout and even Circus/Clowns but with an outer space theme

Spy Hunter

Spy Hunter

Arcade - Released - January 1, 1983

Spy Hunter is an action/driving game. It places the player as the driver of a G-6155 CIA Prototype Interceptor sports car. The object of the game is to travel the freeways and waterways, hunting down and destroying as many enemy vehicles as possible, all the while not harming civilian vehicles. The view is top-down and the screen scrolls vertically underneath the player's car.

Star Wars

Star Wars

Arcade - Released - June 17, 1983

Star Wars was produced by Atari in 1983. Pilot the X-Wing Fighter in the classic color vector arcade game! Blast away TIE Fighters, zoom across the surface of the Death Star, and roar down the trench with sampled voices and effects from the movie! Before the action starts, the player is allowed to choose which level of difficulty to begin at, with compensating bonus scores for each higher level of play. Once the preliminaries are finished with, the battle begins, and the incredibly smooth first person perspective and 3-D effects take over. The steering mechanism and four built-in triggers enable pinpoint shooting and flying accuracy as well as rapid-fire. The four laser-cannons that are located on the sides and bottom of the video monitor hit the "cursor", which is manipulated by the steering mechanism that also controls the direction of your ship. The mechanism is a good copy of the firing triggers in the movie. There are three chapters in the story of the game. In the first, your X-Wing Fighter dogfights with Imperial TIE Fighters and Darth Vader's ship. In the second, you maneuver past bunkers and deflector towers on the face of the Death Star, blasting them along the way. In the final scenario, you find yourself speeding through the trench of the Death Star, avoiding obstacles and blasting gun turrets then, finally, hopefully time a proton torpedo for a direct hit on the exaust port target. What follows, if you are successful, is the Death Star exploding in a multitude of different colors. Then it is on to do battle again. Throughout the game, you are bombarded by fireballs and lasers, which you must destroy or avoid. Each hit on your ship destroys one of your shields. Any collision will also lose you a shield and the game ends when you run out of shields and you get hit by anything. You do, however, receive an additional shield every time you destroy the Death Star. The game features a dramatic state-of-the-art color vector graphics system that produces surprisingly realistic effects. The sound track is laced with the familiar voices of Luke Skywalker "Red Five standing by.", "I cannot shake him!", "This is Red Five. I'm going in!", etc., Obi-Wan Kenobi "Use The Force, Luke!", "Remember, The Force will be with you. Always.", etc., Han Solo "Yahoo! You are all clear, kid!", Darth Vader "I have you now!", "The Force is strong with this one!", etc., Wedge, and even R2D2 various beeps and electronic sounds, documented in the manual as "Yes", "No", "I agree", "Sequence completed", "Ouch!", and "That really hurt.". There are also seven different musical themes from the movie that are played throughout the game including the Star Wars Theme, Ben's Theme and the Mos Eisley Cantina Band's number. The object of the game is to destroy the Death Star. You battle squads of attacking TIE fighters as well as Darth Vader's ship in the attempt to accomplish your goal.

T2: The Arcade Game

T2: The Arcade Game

MS-DOS - Released - 1993

This is an arcade rail-shooter based on the film Terminator 2: Judgment Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected. Terminator 2: Judgment Day, renamed T2: The Arcade Game for home conversions, features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill. Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000.

The Bally Game Show

The Bally Game Show

Pinball - Released - January 26, 1990

The Bally Game Show is a pinball machine from April 1990, manufactured by Bally Manufacturing Co Bally’s TV game show-based pinball machine is dripping with cheese. The 1980s-style American game show host loudly invites you to try your luck on the table and win big, but you'll need to keep your wits about you! The complex playfield is designed around that massive centre ramp. Move around the playfield, boost your score and collect prizes. Shoot the ramps for extra points, light up the scoring wheel and keep hitting those targets. We can’t promise you’ll win a car, but you’ll rack up thousands of points by catching ramps, using the orbits and hitting the spinner. Finally, go for the jackpot by unlocking the 2-ball Multi-ball mode, then illuminate the ‘APPLAUSE’ sign at the top of the backboard and enjoy the glory!

Total Carnage

Total Carnage

MS-DOS - Released - 1994

The war of 1999 left the country of Kookistan in shambles. Naturally, a dictator named General Akhboob took control of the beleagured nation and began creating an army of radioactive mutants. With a virtually impenetrable stronghold, a bunch of hostages, and a legion of mutants under his command, the evil despot will stop at nothing but world domination. Only two men have the courage and idealistic naivete to take on Akhboob and his forces: Captain Carnage and Major Mayhem, also known as the Doomsday Squad. As Captain Carnage or Major Mayhem, it is up to you or you and a friend (in simultaneous action) to rescue the hostages while shooting hundreds of mutants bent on your destruction. As you walk and run forward, backward, left, right, and diagonally through 20 battlezones of nonstop action, you'll always have your machine gun by your side. Additional weapons which you can find along the way include grenade launchers, rocket launchers, plasma machine guns, flame throwers, spray-fire rifles, defensive blades, and an assortment of bombs.

TV Basketball

TV Basketball

Arcade - Released - June 1, 1974

TV Basketball is an Arcade sports game. It's one of the discrete logic circuitry (TTL) based games which preceeded the CPU based ones. It can be played by either two or four players.

Ultimate Mortal Kombat 3 Plus

Ultimate Mortal Kombat 3 Plus

Arcade - ROM Hack - 1995

Modded version of the classic Ultimate Mortal Kombat 3. includes unlockable secret characters Mileena, Ermac, Ninja Sub Zero, Ninja Smoke and Noob Saibot, an alternate player select screen, and more.

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