Scott Elder

3D-64 Man

3D-64 Man

Commodore 64 - 1983

Here's your chance to play Pac-Man in 3D. You view the action from the eyes of Pac Man in a 3D maze. On the screen as well is your score, lives, an overhead view of the maze and how many pills you have to collect. Be careful what's around the corner. It could be a ghost.

Alien Panic

Alien Panic

Commodore 64 - Released - 1986

Zap the one-eyed monsters! Only you can save the world from the crazed creatures! Don your spacesuit and monster blaster and stalk your prey. Make a special hole to lure the creatures to the spot, blasting them with the special gas, before they can spread their deadly disease. Released as part of the part of "Amazing Journeys" game pack

Blowup

Blowup

Commodore VIC-20 - Released - 1982

Blowup is a single screen action game where the player has to collect as many dots as possible. The game is played from a top down perspective and the screen consists of dots, black blocks that limit movement options and bombs that denote when the player touches them. The player's task is to move over the dots to collect the most of them and reach the exit before a timer reaches 3000. When it does the bombs will go off and the player will lose. The same happens when running into any of the bombs. The player controls an arrow that keeps moving until hitting a block or the player changes the...

Cavern Construction Kit

Commodore 64 - 1984

Collide

Collide

Commodore VIC-20 - Released - 1982

Collide is a variant of the arcade game Head-On. Like the original game the player controls a car and has to collect all the dots on a race track that consists of four lanes. The car automatically moves forward counter-clockwise and an enemy (which here is a happy face) moves in the opposite direction trying to crash into the player. Changing lane can only be done at intersections located in the middle of each straight. Hitting a divider when doing so will lead to the player losing control of the car for a short moment. The player has three cars and when they have all been crashed the game is...

Dodge Cars

Dodge Cars

Commodore VIC-20 - Released - 1982

Dodge Cars is a simple racing game. The game is viewed from a top down perspective and the player races down a road consisting of five lanes. From the opposite direction comes countless cars and the aim is to drive as far as possible without crashing. The cars move automatically forward at a steady pace and all the player has to do is to move right or left between the lanes. The player gets a score based on how far down the freeway he gets. The game is controlled with a joystick.

Journey

Journey

Commodore 64 - Released - 1986

Released as part of "Amazing Journeys" game pack. How long can you go? Navigate the diving spacecraft avoiding the cavern walls while destroying the cavern mutants. Remember how to pick up addition fuel to continue your important mission of saving the upper world.

Pebbles

Pebbles

Commodore 64 - Released - 1986

A Boulder Dash style action game released as part of the "Amazing Journeys" game pack. The crown jewels are missing. Search amidst the dirt, pebbles and dust to find the missing jewels. You must collect the jewels before the pebbles trap you amidst the rubble and your time runs out. Better be quick!

Stunt Jumper

MS-DOS - Homebrew - 1991

Stunt Jumper lets you drive a bike on a ramp and jump over a series of yellow school buses. The player has three lives and needs to keep the speed correct to match the number of buses so as to land on the down-ramp without crashing. Too slow, and you crash into a bus between the ramps, too fast and you land too hard on the ground, losing a life. The only controls are 'spacebar' to accelerate, and 'ctrl' to break. Your view is over the handlebars of the bike, looking ahead towards the road, with the ramp initially out of sight. There is little to guide you as to what the proper speed may be,...

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