John Vanderaart

Anonimus

Anonimus

Commodore 64 - Released - 1984

A real time text adventure with graphics. Anonimus is a graphical text adventure in Dutch where the player is looking for the riches of the very aggressive dwarf Ghnomus. The objective of the game is to gather twenty keys while facing many dangers such as electric walls, lasers, spring blocks, conveyor belts, drop doors, crocodiles and scorpions. The game is a mix of an adventure and platform game, where instead of using a joystick, you have to enter text commands to move your character. Movement to the left and right can be done with typing 'links' (left) or 'rechts' (right). If you want...

Aurum

Commodore 64 - Unreleased - 1987

Originally, a Dutch text adventure with graphics set to be released by RadarSoft in 1987 but it appears to not have been released at the time, later it would be translated into English in 2014. The ultimate goal of the game is to find the hidden treasure containing "Giganticus", the largest diamond in the world. But be careful not to meet a perilous end and become one of the eternally cursed victims of this adventure.

Co & Co

Co & Co

Commodore 64 - Released - 1985

De Nachtwacht

De Nachtwacht

Commodore 64 - Released - 1985

A competition in graphics and text adventure form, De Nachtwacht also known as Mr. Chip Nibble. This adventure game was part of a Dutch contest called De Prijsvraag. The player who could solve the problem within the least amount of steps could win a year subscription. On the C64 it was released under the title Mr. Chip Nibble. You have to catch eight different crooks who want to rob the magazine's main offices within 100 turns.

De Sekte

De Sekte

Commodore 64 - Released - 1985

The cult, a spooky, creepy text adventure written in Dutch and released in the Netherlands. You have to search for the fortune of the late Leon H. Rabburd hidden in a booby-trapped church.

Dr. J

Dr. J

Commodore 64 - Released - 1985

Released as the second part of a Dutch contest called "De Prijsvraag". The first part was Meneer (Mr. ) Chip Nibbel.

Eindeloos

Eindeloos

Commodore 64 - Released - 1985

"Eindeloos" once was a popular tourist attraction. People from all over the world came to see the subterranean wonders of the huge cave system. But this came to an end when an alien super-being was awakened by an exploration on one of Neptune's moons. Angrily, the super-being directed his eyes to Earth and took up residence in "Eindeloos" and turned it into a fortress. The super-being then took a form of a mystic heart and went back to slumber. The player now has to descend with a helicopter in "Eindeloos" to defeat the super-being and its hordes. The player has control over a helicopter in...

Herby

Herby

Commodore 64 - Released - 1984

Work your way through 100 chambers filed with lasers, monsters, electric moving walls. Pick up keys, life potions and mystery bags. Help Herby, lost in a maze-ment and only needing your love and guiding hand.

Herby Thriller

Herby Thriller

Commodore 64 - Released - 1984

Welcome to the second Herby game. It is your task to guide Herby through ten levels of arcade action. You'll need to get teh keys for reaching the exit from each room and make sure that you check the function of the bags!!

Hollanditis

Hollanditis

Commodore 64 - Released - 1985

In the early Eighties a large part of the Dutch people were against the deployment of US Cruise missiles with nuclear war heads on Dutch soil. The term "Hollanditis" or "Dutch Disease" was coined in 1981 by the American Historian Walter Laqueur. Has a bonus game 'Radeloos' from Radarsoft.

In den Beginne

In den Beginne

Commodore 64 - Released - 1984

A text adventure with High-Res Graphics and Text, in Dutch and in cursive! Was released as part of the welcome pack for the Microcomputer Club Netherland (MCN).

Last in Amsterdam

MS-DOS - Released - 1992

You play Geurt, a naive provincial guy who goes to Amsterdam -- city of vice -- to find his lost brother and sister. The title means "Trouble in Amsterdam", and there's of course a play on words with the English meaning. (The originally envisaged title was the English "Lost in Amsterdam", but this was changed when a movie with the same name happened to be released.) Last in Amsterdam was written for the Dutch computer magazine Computer!Totaal. Prizes could be won by those who completed it before 1 February 1993.

Letterstress

Letterstress

Commodore 64 - Released - 1984

A Educational Grammar/Spelling game. Versions in Dutch and English.

Magic Stone

Magic Stone

Commodore 64 - Released - 1984

Magic Stone is a single player interactive fiction adventure game. The mansion of Graf Von Schwarzherzen lies in the wastelands of Transylvania. It is reputed to be haunted. legend tells of a Magic Stone hidden within its walls, a stone that can turn lead into gold. Armed with a magic amulet that changes colour when in the proximity of black magic the player sets out to explore this mansion. However finding the stone is not enough, the player must also find out where and how to use it and this secret is hidden in Von Schwarzherzen's notebook, a book said to be bound in human skin!.

Maps Europe

Maps Europe

Commodore 64 - Released - 1984

An educational computer game which teaches the locations and names of cities, towns, regions and rivers of Europe. There are 3 modes, which are Opzoeken (Look up), Overhoring (Quiz), Het Stedenspel (The City Game). The game contains a mid 1980s map of Europe, as evidenced by countries such as East Germany, West Germany, Yugoslavia and Czechoslovakia. It contains many names and locations of cities, rivers and seas. In Look Up mode you can type the name of a city or sea and the game will point it out on the map. In Quiz mode, the game will point a randomly selected place and the player...

Maps World

Maps World

Commodore 64 - Released - 1984

Topografie Wereld is a Dutch educational program which was used in the '80s to help primary school children learn their geography of the world. There are three options to choose from, which are Opzoeken (Look up), Overhoring (Quiz) and Helikopterspel (The Helicopter Game). The game use a mid 1980s map of the world, so there are countries that still exists in that time like the Soviet Union. In the Look Up mode the player can type in places and the game will automatically go to the right place on the map. In the Quiz Mode the player has to name the places that has been pointed out by the...

Radeloos

Commodore 64 - Released - 1985

A Shoot'em Up written in Dutch.

Space Mates

Commodore 64 - Released - 1984

A two-player-only game for simultaneous shoot'em up action for you and a friend. Grab your mate and take down the baddies before they get to your shield generators and attack your base!

Supermorf

Supermorf

Commodore 64 - Released - 1985

A Dutch spelling and grammar game.

Time Traveller

Time Traveller

Commodore 64 - Released - 1984

Time Traveller is a text adventure with graphics. Someone has broken Father Time's magic hourglass and you eventually have to restore it. But first things first - as the game starts you wake up in 1990 with no idea who, where, or when you are, or how you got there. You need to figure out how to time travel in order to set things right.

Zone 7

Zone 7

Commodore 64 - Released - 1985

Zone 7 is a shoot'em up that reminds a bit of Asteroids, but is played differently. Like Asteroids, you spawn in the middle of the screen. Unlike Asteroids, your shots do not travel through the border of the screen and come back on the other side, but they bounce of the edge of the playing area and then keep flying until they hit the border again. Three shots can be flying around at a time. And the biggest difference is: your enemies don't split up.

Zone 7 Part II: The Battle Continues

Commodore 64 - 1987

Zone 7 Part II: The Battle Continues is a shoot'em up that reminds a bit of Asteroids, but is played different. Like Asteroids, you spawn in the middle of the screen. Unlike Asteroids, your shots do not travel through the border of the screen and come back on the other side, but they bounce of the edge of the playing area and then keep flying until they hit the border again. Three shots can be flying around at a time. And the biggest difference is: your enemies don't split up.

Zone 7: Part 3

Commodore 64 - 1987

Scroll to Top