Shaun Southern

Ad Infinitum

Ad Infinitum

Commodore 64 - Released - 1984

AD Infinitum is a side view single screen shooter where you control a spacecraft that can move around the screen in various directions blasting waves of aliens over 256 levels. Each wave of aliens appear from various places on to the screen and drop bombs as they move and if you are hit by a bomb or alien then you lose one of six lives but you have six continues to use when your lives are gone. As you fire your weapon, a gauge increases showing it overheating and if the gauge fills then you also lose a life. Moving and firing around the screen also decreases a fuel gauge and when this empties...

Arthur Noid

Arthur Noid

Commodore Plus 4 - Released - 1988

Arthur Noid ======== Arthur noid is a bat and ball game with 32 levels (including bonus levels). The game is based on the arcade game Arkanoid and sees you controlling a bat on the bottom of the screen, bouncing a ball upwards to remove blocks above. As you remove the blocks, a barrel will appear and fall downwards and if collected will give you a power-up and these include large bat, shoot blocks, 3 balls, slow ball and an extra bat. Occasionally a Floboid moves across the screen and if hit with the ball will give you bonus points. If you let the ball go past the bat then you lose one...

Cosmic Causeway: Trailblazer II

Cosmic Causeway: Trailblazer II

Commodore 64 - July 1, 1987

On many levels there are enemies to be shot, by holding the joystick forward. At the end of certain levels are large enemy dragons, inspired by the game Space Harrier, which must be destroyed before the time runs out. Other hazards include large yellow walls with doors that open and close. A timer ticks down constantly, and only stops when the player reaches the grey tiles that mark the end of a level. Remaining time is carried over to the next level, and a bonus score awarded based on the number of seconds left. (The timer is reset after each dragon level). There are 24 levels in total....

Dizasterblaster

Dizasterblaster

Commodore 64 - Released - 1984

Dizasterblaster is a side view single screen shooter where you control a spacecraft that can move around the screen in various directions blasting waves of aliens over 256 levels. Each wave of aliens appear from various places on to the screen and drop bombs as they move and if you are hit by a bomb or alien then you lose one of six lives but you have six continues to use when your lives are gone. As you fire your weapon, a gauge increases showing it overheating and if the gauge fills then you also lose a life. Moving and firing around the screen also decreases a fuel gauge and when this...

Jackpot

Jackpot

Commodore VIC-20 - Released - 1983

Vegas Jackpot is a simulation of the gambling fruit machine. The player tosses the coin in the slot of the video machine and starts to spin the reels, waiting for the winning combination to appear for a single-pay line. To increase the chances, it is possible to hold certain reels or to nudge them for a certain number of times when it is allowed. The goal of the game is to win jackpots. The amount of reels in the video machine is equal to three for ZX Spectrum, BBC / Electron and Dragon 32/64 versions, and to four for other versions.

Kikstart 128

Commodore 64 - 2003

Kikstart C16

Kikstart C16

Commodore 64 - Released - 2007

This game was the source of much confusion due to the fact that Kikstart C16 is a C64 port of the C16 version of Kikstart, and not a C16 cartridge. This motorcycling stunt game where you have the option to test your skills in a one player game against the clock. The object of the game is to guide your rider as quickly and carefully as possible through three out of the eight courses you get to choose from before each race. 16 courses that have to be done in order with five lives. Every course has its own level of difficulty and a unique layout of trees, car's, bus's and pools of water for you...

Kikstart III

Commodore 64 - 1987

Olympic Skier

Olympic Skier

Commodore 64 - Released - 1984

Olympic Skier is a game where you control a skier over three events trying to get the biggest score you can before receiving a rating from the computer. The three events are Slalom, Ski-Jump and Downhill and the events don't have to be completed to move to the next one. Slalom is viewed from above at an elevated angle and you ski down the screen which scrolls constantly avoiding obstacles like rocks, logs and trees, while skiing between flags to get to the finish line in the quickest time. You can control your speed but if you miss three gates or crash then the event is over. Ski-Jump is...

Operation Fireball

Operation Fireball

Commodore 64 - Released - 1987

Operation Fireball is a horizontal scrolling shooter viewed from above at an elevated angle, with the screen scrolling constantly from left to right as you use various modes of transport to get to a base to blow up a submarine. Between each mode of transport is a small animated scene as you move from one to the next and the modes are car, speedboat, ski, motorbike and helicopter. You must shoot or avoid the enemy in various vehicles or on skis, as well as avoid obstacles like rocks, oil patches and trees. Helicopters fly overhead and drop bombs while missiles fly from the right to the left and...

Super Scramble Simulator

Super Scramble Simulator

Commodore 64 - Released - 1989

The game consists in facing straight paths to obstacles in race against time, with only one participant at a time. The screen during the race is divided into three parts: at the top you have the main view of the rider on the track, profile view with horizontal scrolling to the right; in the middle, a view on a smaller scale of the track from above, always with horizontal sliding; below are the on-board instrumentation (tachometer, speedometer, gear) and the time and score indicators. The player can steer, adjust the speed, use the three-speed manual transmission, rear wheel or rear wheel...

Super Snake Simulator

Super Snake Simulator

Commodore 64 - Released - 1988

A snake clone developed by legendary coder Shaun Southern (Kickstart, Kickstart II, Trailblazer, etc.) However, there are more obstacles in this then in the standard snake game. Such as animated mechanical devices like robots and such. This game was published on Alternative Software's Triple Decker #8 compilation pack.

Vegas Jackpot

Vegas Jackpot

Commodore 64 - Released - 1983

Vegas Jackpot is a simulation of the gambling fruit machine. The player tosses the coin in the slot of the video machine and starts to spin the reels, waiting for the winning combination to appear for a single-pay line. To increase the chances, it is possible to hold certain reels or to nudge them for a certain number of times when it is allowed. The goal of the game is to win jackpots. The amount of reels in the video machine is equal to three for ZX Spectrum, BBC / Electron and Dragon 32/64 versions, and to four for other versions

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