Tim Hartnell

3-D Tic Tac Toe (Interface Publications)

3-D Tic Tac Toe (Interface Publications)

Commodore 64 - Released - 1984

A version of 3 dimensional tic-tac-toe published in The Big Fat Book of Computer Games.

The Aftermath of the Asimovian Disaster

The Aftermath of the Asimovian Disaster

Commodore 64 - Released - 1983

Published in 2 type-in books, "Greeting Adventure Programs" and Creating Adventure Games on Your Computer". This mix of Adventure game and Roll Playing Game genres make for a powerful text adventure. Some sites list Andrew Nelson as the originator of this game but the Tim Hartnell version was released 2 full years prior in print.

Alphabetica

Alphabetica

Commodore 64 - Released - 1984

A puzzle game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". This is a two-part game. The first part is very simple, but the speed with which you solve the easy problem (to work out which letter of the alphabet the computer is thinking of) dictates how many moves you'll have to work out the solution to the second part. The second is a game somewhat like Invicta's Mastermind, except that instead of you having to guess a code of colors, the code here is made up from the first six letters of the alphabet. The code could be ABeD,...

Awari (Interface Publications)

Awari (Interface Publications)

Commodore 64 - Released - 1984

Awari is a digital version of the game Kalah. In the game the player must beat the AI opponent. In turns players can pick up seeds in one of the "houses" in their control. Seeds that are picked up have to be redistributed by placing one in each adjacent house in counter-clockwise fashion. If the final seed falls in the player's scoring house the player is awarded an additional turn. If the final seed falls into an empty house owned by the player, that seed and any seeds in the opposing house are added to the scoring house of the player. The game ends when one player no longer has any seeds in...

Big Blue Elephants

Big Blue Elephants

Commodore 64 - Released - 1984

A puzzle game created by Tim Hartnell & Brett Hale and released in 1984 in the book "The Big Fat Book of Commodore 64 Games". In this particularly heartless program, you are a big game hunter on safari, about 250 years in the future. Your quarry is the elephant, bred at this late stage in time only for preservation in zoos, or for rich people such as yourself to shoot. You are actually using a new anti-elephant laser in this game, but in deference to tradition, it's called an 'elephant gun'. To give the elephants, which were born blue after years of selective breeding, a fighting chance, they...

Boxing Champ

Boxing Champ

Commodore 64 - Released - 1984

Published in the book "The Big Fat Book of Commodore 64 Games" Time to square it off in the big ring. You choose the strength of your opponent to begin with (1 is easy, right up to 9, which is extremely difficult). The bell rings and the round has begun. You'll see the time in the top left hand corner, while the top right hand corner shows the number of rounds fought. To knock out your opponent, you must get his score above ten. Once a player has been knocked down, a count of ten will be begun. If the count reaches ten, then it is classed as a knock out. If a player gets knocked down...

Bunco

Bunco

Commodore 64 - Released - 1984

A casino style bunco game written by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". Here's a dice game for up to five players plus’ the computer. It's easy to play, with your computer doing most of the work.

Bursting Clouds

Bursting Clouds

Commodore 64 - Released - 1984

A shooter, created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". time, the aliens have banded forces with other aliens, so a multitude of strange races are about to rain down upon you. You are in an armored tank on the earth's crust. Beware. Not only do the aliens move slowly downwards, but they can also move horizontally once they've landed, and may even burrow into the ground. Beware of the acid rain. As you rid the sky of one race, a new, different one will replace it. Some of the races do not move downward, but are happy instead...

Chop and Change

Chop and Change

Commodore 64 - Released - 1984

This is a puzzling Little program which provides far more of a challenge than you might think at first. The computer will generate a random pattern of O's’ and X's. Hidden deep in its metal mind, the computer has a pattern which determines which symbols change when you enter a number (which must be greater than zero), it will tell you the number you have right and the amount of moves. Try to guess the pattern in the least amount of moves. Created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games".

Colony Aquatine

Colony Aquatine

Commodore 64 - Released - 1984

A strategy and resource management game much in the same vein as Oregon Trail with a greater emphasis on trading. It was created by Tim Hartnell and Nathan Butcher and released in the late 1984 edition of "The Big Fat Book of Computer Games".

Commodore Checkers

Commodore Checkers

Commodore 64 - Released - 1983

A simple checkers game from the book Challenging Games for the Commodore 64.

Corporation (Interface Publications)

Corporation (Interface Publications)

Commodore 64 - Released - 1984

Build up your company, borrow capital for expansion. hire the best epeople and determine what to pay them, fire staff when things are tough. Captain the ship and make all the course changes to keep the money rolling in! A management simulation game by Nathan Butcher and Tim Hartness from the book "The Big Fat Book of Computer Games"

CPU Prisoner

CPU Prisoner

Commodore 64 - Released - 1984

A single player action game by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". Your Commodore 64 has imprisoned you within its central processing unit. When you run the program, you'll see yourself in a 3D room with doors facing in various directions. Can you find the room which will allow you to squeeze through the keyboard to safety?

Cube of Eleusis

Cube of Eleusis

Commodore 64 - Released - 1984

A puzzle game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". A religious cult, the Eleusian Mysteries, flourished around Eleusis in ancient Greece. It sprang from an agrarian fertility cult which originated around 600BC. Initiation into the cult required the newcomer to undergo a series of trials. In this program, we re-enact one such trial, in which the neophyte's mental ability is tested. You are handed a cube, fashioned of a clear, amber-Like solid. You are told that the cube contains three gems which are invisible to the...

Detective Q

Detective Q

Commodore 64 - Released - 1984

A strategy\detective text adventure written by Tim Hartnell & Brett Hale and from the book "The Big Fat Book of Commodore 64 Games" published in 1984. You are Detective GQ, the man called in to solve the Mystery of the Murder at the Mansion. It happened Like this. Six guests are sharing a meal one evening at the Micro Mansion. The meal ends just before 8 pm and the guests decide to spend the rest of the evening exploring the mansion, and to meet again just after midnight for a final drink before bed. However, when midnight arrives and the guests reassemble, there is one missing. A hasty...

Disaster Flight

Disaster Flight

Commodore 64 - Released - 1984

A single player flight simulator game from Tim Hartnell & Brett Hale and published in 1984 in the book, "The Big Fat Book of Commodore 64 Games". Here's your chance to fly a plane, with a complex and fairly realistic flight simulator program. Russia has planted a nuclear device somewhere in_ the United States. The. president has called an emergency meeting with the country's top five nuclear physicists. You are the president's private pilot, and you've been assigned to find, pick up and deliver the five scientists to New York, where the president is waiting. However, to do this you have...

First Bull Run

First Bull Run

Commodore 64 - Released - 1984

A strategy game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". The First Battle of Bull Run was the first battle of the Civil War in the Eastern Theater. It took place in July, 1861. This was only weeks after the city of Washington had been placed under a virtual stage of siege following the action of Virginian troops in seizing the Harper's Ferry Arsenal and the Norfolk Navy Yard, and cut the Baltimore and Ohio Railroad, severing the capital's only rail link with the West. Our battle takes place in and around the places where...

Foreign Exchange

Foreign Exchange

Commodore 64 - Released - 1984

A Wall-Street/stock broker simulation from the book "The Big Fat Book of Computer Games"

Four Square

Four Square

Commodore 64 - Released - 1984

A strategy board-game style game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". This is an unusual board game, in which you have to try and possess as many squares in a group of four as you can. This should be clear when you Look at the board at the start of the game. When one team or the other gets a block of four, they get a point. If you can get more points than the computer by the time all spaces are taken, you win.

Frostviken

Frostviken

Commodore 64 - Released - 1985

Frostviken is a single-player text-based board game for the Commodore 64. It was developed by Tim Hartnell and Nathan Butcher and published as a type-in game in the book "Second Giant Book of Computer Games" in 1985. The game's name comes from a city in Norway of the same name.

Gettysburg Dice

Gettysburg Dice

Commodore 64 - Released - 1984

A gambling game created by Tim Hartnell and Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". From July first to third, 1863, the Civil War blazed around Gettysburg. The Confederate Army of Northern Virginia was under the command of General Robert E Lee and the Union Army of the Potomac was controlled by Major-General George C Meade. In contrast to complex simulations of famous battles, this 'war game' allows you to rewrite history simply by throwing a few dice. When the game begins, you are asked which army you wish to command. In this re-enactment of the...

Go Fish

Go Fish

Commodore 64 - Released - 1984

A game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". The computer plays a mean hand in this electronic version of the well-known card game. The aim of the game is to build up a series of 'books', where a book is all four of a particular card (such as four Aces, or four nines). You start the game with five cards each. You can see your cards but (of course) you cannot see the computer's hand. The two players take it in turns to ask their opponents tor a particular card which they need to help build up a set. If the player being...

Grand Prix (Ballantine Books)

Grand Prix (Ballantine Books)

Commodore 64 - Released - 1986

From the book, "Creating Simulation Games on Your Computer." Now you have the chance to drive a simulated racing car around your choice of four of the world's greatest Grand Prix circuits. You, too, can be a hero on the British course known as "The Whale," at Germany's "The Key," on the Italian track called "The Shoe," or on the 3100-meter track at Monaco. The program begins by asking your name, wishing you luck, and asking you which track you wish to try and how many laps the race will be over.

Halving the Ton

Halving the Ton

Commodore 64 - Released - 1984

A dice gambling game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". You and the stainless steel computer take it in turns to roll the dice, aiming for a total which exceeds fifty. Any number you roll [except one) 'is added to your total. If you, or the computer, ere stupid enough to roll a one, the total is wiped out, and your tally goes back to zero. You must judge when to take a break from adding to your score, and give your opponent a chance.

Hexperty

Hexperty

Commodore 64 - Released - 1984

Hexperty is a 2D clone of Q-Bert by Tim Hartnell & Brett Hale from the book "The Big Fat Book of Commodore 64 Games". Bert Lives on a planet, ina galaxy far away. He has been captured by the evil witch Spotack, and has been forced to play on her '3-D Grid’. Bert has to try and change the top faces of the crosses to yellow. If he does this, he can escape. Spotack throws rubber balls down the grid to crush Bert. To make things even harder, her pet snake, Coiles, chases Bert around the grid. Bert has two disks on which he can jump to try and Lure young Coiles to death. Once all the faces...

Imperial Castle

Imperial Castle

Commodore 64 - Released - 1984

A text adventure game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". You've been zapped away in a time machine, to land in an isolated castle, in the year 1638. You have to try and get out of the castle safely. Here's the vocabulary you can use: N, S, E, W, Go, Move, Get, Pick, Kill, Fight, Quit, Melt, Dig, Cross, Press, Kiss, Open, Inventory Time to tackle the dangers of Imperial Castle.

Invisible Bricklayer

Invisible Bricklayer

Commodore 64 - Released - 1984

A Pong style game from Tim Hartnell & Brett Hale and published in 1984 from the book "The Big Fat Book of Commodore 64 Games". Here's a snappy variation of an old favorite arcade game. You have five balls, and with them you have try and knock down all the bricks in the wall. You gain five points for each brick you hit. When one stage has been completed, you'll get a free man, bonus points, and an extra layer of bricks. There are five stages in all. You have the option of turning the bricks invisible, if you Like a real challenge.

Klondike Bill

Klondike Bill

Commodore 64 - Released - 1984

A gambling game created in 1984 by Tim Hartnell & Brett Hale and from the book "The Big Fat Book of Commodore 64 Games". Klondike Bill was a famous gambler back in the days when paddle-steamers plied the Mississippi (well, he wasn't actually, ‘cos I just made him up, but it sounds probable). In this game, you take the part of Klondike Bill in a few breath-taking rounds of poker dice. Both you and the computer start the game with 100 chips each and then Stand by, Klondike Bill... as I rattle the dice...

Magician's Maze

Magician's Maze

Commodore 64 - Released - 1984

A text based adventure game by Tim Hartnell & Brett Hale and from the book "The Big Fat Book of Commodore 64 Games". Here's a program which will get your brain in a sweat, as it tests your powers of deduction...and map-making. The wily old magician has trapped you in an house which is positively littered with magical and abandoned valuable items. To secure your freedom, you must transport six different objects into the store room. Easy, you say, until the magician points out the true nature of his test. The house is built Like a maze, and you do not yet have a map. You have to try and...

Marran Race

Marran Race

Commodore 64 - Released - 1984

A dice based board game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". You and your ever-patient computer take it in turn to roll a single die, in this race along a numbered board. You move along the board the number of positions indicated by your dice, and then add the number that you've ended up beside to your total. The game ends when one of the players gets a total of more than nine. Any player going over the end of the slide automatically Loses.

The Ore Seekers

The Ore Seekers

Commodore 64 - Released - 1984

A strategy game by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". In this fascinating simulation, you take on the role of a big mining magnate, with hundreds of thousands of dollars at your command. You start the game with just under $100,000 and — to win the game — you have to use this money to increase it to $150,000. You lose if your capital falls below $70,000. Although the following explanation may seem pretty involved, you'll find that most of it will be clear once you see the program up and running on your screen. The top Line...

Poker (Interface Publications)

Poker (Interface Publications)

Commodore 64 - Released - 1984

A poker and betting game from the book "The Big Fat Book of Commodore 64 Games", created by Tim Hartnell & Brett Hale and released in 1984. Here it is, a full 'solo poker' game. You play by the standard rules of draw poker. You start the game with 10 credits. No matter how many credits you win, the maximum bet per game is 10 credits. The computer will deal your hand, showing fully-defined cards. You have the option of of holding any (or none) of the cards, just by pressing the 1,2,3,4 or 5 keys (where 1 is the Leftmost card, and 5 is the one on the hard right). Pressing lei allows you to...

Power Play

Power Play

Commodore 64 - Released - 1984

A casino style betting game from Tim Hartnell & Brett Hale and published in 1984 from the book "The Big Fat Book of Commodore 64 Games". Your brilliant mathematical mind, and that of your computer, are locked in a deathless struggle to achieve numerical domination. At the start of the game, you're both issued with Large numbers, chosen at random. You are told what your number but you do not know what number the computer has been blessed with. The aim of the game is to exceed the other player's number by 1000000. Once you each have a number, you take away numbers from your opponent, simply by...

Quest of Riemannian

Quest of Riemannian

Commodore 64 - Released - 1984

Quest of Riemannian is a text adventure game developed by Tim Hartnell and Brett Hall. It was published as a type-in listing in their book "The Big Fat Book of Commodore 64 Games" by Interface Publications. Science fiction seems to occupy a niche in the mind of modern man which was in earlier ages filled with tales of witches and werewolves. Science fiction stories are an underlying myth of our age. This explains, in part, the popularity of computer games based on science fiction backgrounds which are now part of the accumulated information we carry in our heads. Television programs,...

Red Sedan II

Red Sedan II

Commodore 64 - Released - 1984

An overhead racing game by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". Your sponsor has provided you with five cars with which to prove your superiority on the road. You'll be told the distance you have to cover in the race, and then it is all up to you. If you manage to complete the distance successfully, you'll be promoted, and a new race will begin.

Reflex Bowling Alley

Reflex Bowling Alley

Commodore 64 - Released - 1984

A simple bowling game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". How's this for two in one? This program allows you ta play ten pin bowling (after a fashion) by testing your reflexes.

Scat Bikes

Scat Bikes

Commodore 64 - Released - 1984

A racing\board game created by Tim Hartnell & Brett Hale for the book "The Big Fat Book of Commodore 64 Games", which published in 1984. This is a most unusual board game, in which the aim is to 'drive' off the side of the board opposite your starting side. You are the D's down the left hand and you're driving straight across the board. The computer controls the little X scat bikes, and they are heading due north. At any time, you can move any square in any direction. There ere no captures, with the 'scores' at the top of the screen indicating how many of the O's or X'S have made it from...

Seawolf

Seawolf

Commodore 64 - Released - 2018

Here, out in the ocean far from land, you are battling for your life. In control of a convoy ship guarded by an escort vessel, you are attempting to sink an enemy submarine which is somewhere in the waters below you. When the program begins, you are asked to enter the size of the grid on which you will play. The larger the grid, the more room you have to sail to evade the submarine, and the more room the submarine has to get away from you. You can also set the 'degree of difficulty' controls the accuracy and frequency of the submarine's attempts to destroy you. You are then asked to place your...

Secret Agent

Secret Agent

Commodore 64 - Released - 1984

Secret Agent is a board game created by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". Four secret agents, from four major cities, are on their way to meet the head of their government in a “fifth major city. They all carry the same secret papers which contain information on how to defeat all the other governments. Therefore, only the government who gets the information first can use it effectively. The computer’ takes the role of one secret agent, and three human beings take the other roles. The game is very easy to play. When it starts,...

Squisher and Squasher

Squisher and Squasher

Commodore 64 - Released - 1984

A game from Tim Hartnell & Brett Hale, published in 1984 in the book "The Big Fat Book of Commodore 64 Games". Squisher and Squasher are two malevolent creatures who are hell bent on your destruction, as you move around a maze trying to survive for as Long as possible. As you make your way around the maze, you try to eat as many dots as you can (by running over them). Each dot you run over adds to your score. You do not get points just for surviving. As Squisher and Squasher (disguised, in this version, as '$' and '?') move in towards you, they Leave a trail of new dots. Therefore, if you can...

Starbase 2000

Starbase 2000

Commodore 64 - Released - 1984

You find yourself in Scorpio sector, ship's log stardate 1000. You've identified zero aliens thus far but hope that by using the long range scanners you will find some, figure out how to move toward them and complete your mission. The residents of Starbase 2000 have been hit by an outbreak of Quintett Plague. A distress message has been received at HQ and you have been dispatched with the necessary serum to save the residents’ Lives. However, the people who control the movement of the base through space have come down with Quintett, and the base has wandered quadrillions of miles from...

Telepathy Tester

Telepathy Tester

Commodore 64 - Released - 1984

A party game by Tim Hartnell & Brett Hale and published in 1984 in the book "The Big Fat Book of Commodore 64 Games". This relatively simple program is a good one to have on tap for when your friends come around, and you want to show them the power of your computer. When the program is up and running, the computer explains the situation: Now I'm going to test your ability at doing Math in your head...and I'll demonstrate my telepathic powers I'll give you a series of instructions which I want you to carry out... After you've followed each instruction you just press any key - and I'll give the...

Towers of Neptune

Towers of Neptune

Commodore 64 - Released - 1984

This is a variation on that old favorite, TOWERS OF HANOI. In this puzzle, you have to move several layers of steel, of different sizes, off one peg and onto another. This may seem simple, but of course, there are rules you have to follow to achieve the goal: 1 - You must take the top layer off each peg 2 - You cannot put a larger layer on top of a smaller one 3 - You must move all the layers from peg number one to peg nine There are three pegs. One peg at a time will be shown on the screen, enlarged, in the center, so you can see which layers ere on it. The other two pegs will be in the...

The Voyages of Magellan

The Voyages of Magellan

Commodore 64 - Released - 1984

A strategy game created by Tim Hartnell & Brett Hale for the book "The Big Fat Book of Commodore 64 Games", which was published in 1984. You no Longer need to worry over the unfortunate fact that neither you, nor your trusty computer, were in existence back in the early 1500's. Although you missed out on the first circumnavigation of the globe, you can re-enact the expedition as many times as you Like - with an enormous variety of possible outcomes - with the aid of this program. Ferdinand Magellan Left his native country of Portugal for Spain after four years of fruitless attempts to get...

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