Entersoft Ltd

Star Strike 3D

Star Strike 3D

Enterprise - Released - 1985

Star Strike 3D was developed by Entersoft and published on the Enterprise by Realtime Software. It is a first person shooter similar to Atari's Star Wars. The Outsiders have attacked the Earth Federation, laying waste to its defense fleets. In desperation, Federation Command sends the new Starstrike space fighters to attack the Outsiders's main bases (which are converted moons), hoping to exploit a fatal flaw in the design: a direct hit to the reactor at the center of the base might lead to its destruction. Both regarding graphics and gameplay, 3D Starstrike is essentially a clone of Atari's Star Wars. Using wire-frame graphics with a first-person perspective, the player controls the Starstrike fighter in several distinct phases: the first phase is the approach to the enemy base, where Outsider space fighters must be destroyed. The second phase takes place close to the surface of the base, where enemy bunkers and laser towers await. The third phase is a trench run, where gun turrets await at the side of the trench, and catwalks blocking the way must be dodged. The run culminates in the reactor room, where two reactor pods must be hit to destroy the base. After a base is destroyed, the game continues with a new base in the next level, with later levels having a higher difficulty.

Wriggler

Wriggler

Enterprise - Released - 1985

Wriggler is one of the few games to set the player as a maggot. The objective is to negotiate the four stages of the Maggot Marathon. This involves trekking through a garden, a shrubbery, an underground lair, and finally a mansion. Viewed form above, the game is maze-based, with many Atic Atac-style sections where the player can see other parts of the level on the same screen, but can't access them because the design of the maze puts something in the way. Graphics are quite large and chunky, reminiscent of Rapscallion's unusual visual design. The maggot protagonist has an energy bar which decreases constantly, and contact with the ants, spiders and the rest of the sickly creatures reduces this further. Fortunately the "hero" can obtain apples, cherries, cups of tea, and other foodstuffs to recharge this. These can be eaten immediately or stored for later use; however, it is only possible to hold one object at a time. Many other items are needed to get past situations during the game, requiring the player to think ahead what to keep, to avoid too much backtracking through the 256 screens.

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