ToaPlan

Alcon

Alcon

Arcade - Released - July 1, 1986

Taking place in the year 2059 in another galaxy, mankind has colonized an alien planet called Theon after evacuating a previously colonized planet Orac. Five years ago, the colony on Orac was attacked by alien invaders and the war was so intense, the colonists were forced to leave. However, Theon is now under attack by the same alien fleet, but the humans are ready. The player assumes the role of an Allied League of Cosmic Nations (ALCON) fighter pilot in the SW475 star fighter to stop the invaders from taking over Theon.

Batsugun

Batsugun

Sega Saturn - Released - October 25, 1996

Batsugun was the last release from the arcade game development studio Toaplan and one of the earliest if not the earliest manic or "bullet hell" shoot-'em-ups. A large part of the team later went on to work at CAVE Co., Ltd. where the genre would be refined. Batsugun for the Saturn integrates the two revisions of the original 1993 arcade game, where the second one, Batsugun Special Version, was completed but never released because the company was bankrupt. Both versions were used to create the Saturn version by the Toaplan offshoot Gazelle. It is a military-themed vertical shooter with a...

Daisenpu Custom

Daisenpu Custom

NEC TurboGrafx-CD - Released - July 26, 1991

Daisenpuu Custom can be described as a remixed version of the HuCard game released in 1989. The game is based on the arcade shooter of the same name released by Taito/Toaplan in 1987 (also known as Twin Hawk). The players takes control of a World War II plane and fights his way through a vast array of enemy air defenses such as tanks, submarines and battle ships (curiously, there aren't any enemy planes in the game). Our fighter plane can use a classic Vulcan gun and a special, but limited, bomb attack. The latter calls a formation of friendly planes that will shoot at will until they...

Demon's World

Demon's World

Arcade - Released - 1989

Demon's World, released in Japan as Horror Story , is a platformer arcade game that was developed by Toaplan and published by Taito in 1989. This game is multi-regional, meaning that it can be configured for different regions via the DIP switches. These settings change the legal warnings, can display the Taito licensing message and can change the title between the English version (Demon's World) and the Japanese version (Horror Story).

Dogyuun

Dogyuun

Arcade - 1992

You are send to an off world colony Dino that has send a distress call. When you arrive at the colony it has been overrun by an alien host and on top off that, communication is lost. You now face the alien hordes alone with a brand new ship called Sylfers.

Fire Shark

Fire Shark

Arcade - November 2, 1990

In the arcade version, one summer night in 1991, an enemy fleet known as the Strange Fleet approached a small island of the Mediterranean Sea. When it arrived, very few saw the Strange Fleet. Two years later, while the Stranger Fleet expanded itself, it created a world war. It is unknown by everyone around the world who noticed the attacks of the Strange Fleet. As the Strange Fleet continues their assault, many against them cried "Fire Shark! Fire Shark! It's time to take off!! Beat them for our sake. Go! Go! Fire Shark!"

Fire Shark

Fire Shark

Sega Genesis - Released - October 1, 1990

Enemy forces attack a small South Pacific island. Communications lines are cut. Military bases destroyed. All is lost, when... from out of the smoky haze, a phantom biplane emerges. The people watch in awed amazement as a gleaming "Fire Shark" flies dead-on toward their enemies. Inside, the ghostly aviator begins his assault against those who threaten Earth - his home from another time and place. You are "FIRE SHARK!" Within your control is the awesome power of air-to-ground / air-to-air missiles, rapid-fire machine guns, free-falling bombs and high-tech lasers. Only your skill can...

Flying Shark

Flying Shark

Arcade - Released - 1987

Flying Shark, released in North America as Sky Shark, is a 1987 vertical scrolling shooter arcade game developed by Toaplan and published by Taito in Japan, Electrocoin in the United Kingdom, Model Racing in Italy, and Romstar in North America. In 1989, the game received a sequel titled Zame! Zame! Zame!.

Ghox

Ghox

Arcade - Released - June 1, 1991

A magical/horror-themed ball-and-paddle game in the vein of Arkanoid/Breakout, based around the idea of defeating an evil magician and his army of minions from the Netherworld. One or two players (two may play simultaneously) set out to destroy the infernal spirits' lair by manipulating fiery balls of magic. Two balls are launched at a time, and must be caught and deflected to knock out all the colored blocks on each level, as well as the assorted ghosts, demons, zombies and other supernatural beings that try to impede your progress. Treasure chests can be broken for collectible score...

GRIND Stormer

GRIND Stormer

Sega Genesis - January 1, 1994

In this hectic, top-down, vertically-scrolling shooter where the screen is constantly filled with enemies and bullets, players have a constant, unlimited firing rate, enhanced by power-ups that include missiles, target-seeking bullets, shields, additional speed, extra power and bonus points. In Grind Stormer the ship always moves at a fast speed and the player can collect bombs that damage the entire screen and fend off bullets. The other variant V Five takes a Gradius-approach to power-ups, having the player advance through a selection of power-ups shown on the right by collecting tokens. In...

Grind Stormer

Grind Stormer

Arcade - Released - 1992

Grind Stormer and V Five. Both offers the same levels and enemies, but have a different approach to how the player can use power-ups. In this hectic, top-down, vertically-scrolling shooter where the screen is constantly filled with enemies and bullets, players have a constant, unlimited firing rate, enhanced by power-ups that include missiles, target-seeking bullets, shields, additional speed, extra power and bonus points. In Grind Stormer the ship always moves at a fast speed and the player can collect bombs that damage the entire screen and fend off bullets. The other variant V Five takes...

Guardian

Guardian

Arcade - 1986

Get Star, also known as Guardian, is an action title developed by Toaplan and published by Taito in 1986. In the game, the player character fights their way across various planetscapes and defeats boss characters to clear each planet, before moving on to other planets to do the same. Each planet has a different theme to the environment.

Knuckle Bash

Knuckle Bash

Arcade - Released - 1993

Knuckle Bash is a 1993 beat-em-up arcade game, that offers two-player simultaneous action. Developed and published by Toaplan in Japan, later released in North America and Europe by Atari. Choose between three different wrestlers and try to defeat the evil criminal organization. Join clash, dice and devo as they make their stand against wrestling's underworld! This is the tale of how the young wrestlers saved the sport from evil and corruption. The Mad Bull Group is a corrupt wrestling organization that profits while draining the purity of the sport. Help the Knuckle Bash team overpower...

Mahjong Sisters

Mahjong Sisters

Arcade - Released - 1986

Out Zone

Out Zone

Arcade - January 1, 1990

A vertical shoot 'em up developed by Toaplan. The player starts out with an automatic laser rifle that fires in whichever of the eight directions the player is moving. By picking up C icons, the player can switch between this and a more powerful spread gun that only fires upwards. An energy bar that depletes over time is present in the upper left corner of the screen. When it runs out the player character's movement slows down for a couple of seconds, after which he dies. Energy is refilled by picking up E icons. P icons dropped by certain enemies power up the player's shot.

Performan

Performan

Arcade - 1985

This is a "static screen" shooter in which the player controls a robot named Performan that moves in four directions. The character's weapon is a "Perfor-Boomerang" that shoots in front of the player and a button allows the player to dig tunnels underground.

Pipi & Bibis

Pipi & Bibis

Arcade - Released - 1991

Players control old men that attempt to set time bombs in the building, then they must escape before the building explodes. Every time you complete a level, one fourth of a woman's picture is shown. You can see the whole picture every four levels.

Sky Shark

Sky Shark

Commodore 64 - Released - 1987

Flying Shark is the definitive conversion of this shoot-'em-up, chart-topping classic hit from Taito. Develop your strategy as you face swarms of enemy planes, tanks, gun emplacements and a host of sea-borne craft as you bomb, blast and battle your way into arcade history!

Snow Bros. 2: With New Elves

Snow Bros. 2: With New Elves

Arcade - Released - April 1, 1994

Snow Bros 2: With New Elves (おてんきパラダイス Otenki Paradise) is a platformer developed by Toaplan and published by Hanafram in April 1994. It is the second and last official game in the Snow Bros series and the last game developed by Toaplan before they declared bankruptcy in 1994. The game consists of 6 worlds. The player must clear the screen of enemies to advance to the next stage. The game supports 4 players, but requires a 4 player harness for the additional players.

Snow Bros.: Nick & Tom

Snow Bros.: Nick & Tom

Arcade - Released - 1990

Two snowmen, Nick and Tom, battle cute Japanese critters over 50 platform based screens. Turn the enemy critters into snowballs and then boot them around the platforms knocking down everything in their path. Pick up Sushi for exra points. When a screen is cleared of monsters you move on to the next level. Shoot snow at monsters to turn them into snowballs. Press the fire button next to a snowball to kick it around the screen. Any monsters hit by a snowball are killed. If another snowball is hit, it too bounces around the screen. Collect potions for power ups. Yellow = Long shot Red =...

Snow Bros.: Nick & Tom

Snow Bros.: Nick & Tom

Sega Genesis - May 28, 1993

Snow Bros.: Nick & Tom (スノーブラザーズ) is a 1990 arcade game which was ported to the Sega Mega Drive in 1993. The game follows two snowmen, Nick and Tom, who must defeat all the on-screen enemies by creating giant snowballs; think Bubble Bobble. It is one of the few Toaplan to Mega Drive ports developed by Toaplan themselves. The Mega Drive version adds cutscenes to the game, as well as some more background music and several additional levels. This version was only released in Japan and Korea.

Snow Brothers

Snow Brothers

Nintendo Game Boy - January 1, 1992

The gameplay of Snow Bros. is similar to Bubble Bobble, released in 1986. The game supports up to two players, with each player taking the part of one of two snowmen Nick and Tom. Each player can throw snow at the enemies. The player must throw snow at each enemy until it is completely covered, when it turns into a snowball. An enemy partially covered in snow cannot move until it shakes it off.

Snow Brothers

Snow Brothers

Nintendo Entertainment System - Released - January 1, 1991

Nick and Tom are two Princes living the dream with two beautiful princesses. When suddenly the evil King Scorch freezes Prince Nick and Tom and kidnaps the Princesses. Now Nick and Tom find themselves with abilities dealing with snow and ice. These two Snow Brothers will need to hunt down the evil King Scorch and rescue the princesses.

Tatsujin

Tatsujin

NEC TurboGrafx-16 - Released - July 24, 1992

Tatsujin is a vertical shooter by Taito and conversion of Toaplan arcade game originally released in 1988. The evil Gidans are about to invade the Borogo system, their armada of giant asteroids are approaching and they have to be stopped. The player must infiltrate and destroy no less than five large enemy facilities and take down swarms of alien ships and all kind of ground units. The space fighter comes equipped with a default Vulcan gun (Power shots) and two more weapons are available for the taking - the blue lock-on lasers (Thunder Laser) and green blasts of energy (Tatsujin Beam). The...

Teki Paki

Teki Paki

Arcade - Released - 1991

Teki Paki, in full Sennou Game Teki Paki , is an arcade game, released in 1991 by Toaplan in Japan and Romstar in the USA. It is a puzzle game in the Tetris mould. The music was composed by Tomoaki Takanohashi.

Tiger-Heli

Tiger-Heli

Arcade - January 4, 1985

The game is a vertical scrolling shooter where the player controls a helicopter taking on hordes of enemies which include tanks, battleships, and artillery. It is interesting to note that, besides some airplanes taking off, there are no flying enemies in the entire game. The player's main weapon is an unlimited supply of missiles which travel a max distance of half the screen's height. The player also has two bombs which destroy all objects within a large circular radius. These bombs can be blown off by enemy bullets. The player is killed after only one hit, and is re-spawned to a point...

Truxton

Arcade - Released - January 1, 1988

Taking place somewhere in space: an armada of Gidans, led by the evil Dogurava, is invading the planet Borogo aboard five gargantuan asteroids. After surviving an attack on an orbiting Borogo cargo barge, a pilot enters one remaining fighter and challenges the Gidans in a desperate attempt to quell the alien invasion and divert their asteroid fortresses in the process.

Truxton II

Arcade - January 1, 1992

Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three. There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or...

Twin Cobra

Twin Cobra

Arcade - Released - 1987

Twin Cobra is a vertically scrolling shoot-em-up. You pilot the TC-17 Twin Cobra assault helicopter to fight the forces of Commander Anziga, the myopic leader of the nation of Kaban. Your job is to fly into Kaban and take out the entire military base of Commander Anziga. You will fight small helicopters, tanks and stationary guns, defeat the large helicopters to get power-ups. By picking up colored icons (blue, yellow, red or green) you can change to different weapon types. Blue is a forward spread shot, yellow is a four-way shot, red is a wide forward laser shot and green is a continuous...

Twin Cobra

Twin Cobra

Fujitsu FM Towns Marty - Released - 1994

Twin Cobra (Kyuukyoku Tiger) is a vertically scrolling shoot-em-up. You pilot the TC-17 Twin Cobra assault helicopter to fight the forces of Commander Anziga, the myopic leader of the nation of Kaban. Your job is to fly into Kaban and take out the entire military base of Commander Anziga. You will fight small helicopters, tanks and stationary guns, defeat the large helicopters to get power-ups. By picking up colored icons (blue, yellow, red or green) you can change to different weapon types. Blue is a forward spread shot, yellow is a four-way shot, red is a wide forward laser shot and green...

Twin Hawk

Twin Hawk

Arcade - January 1, 1989

Twin Hawk resembles other shooters of the time, specifically Toaplan's earlier game, Flying Shark. Also like Toaplan's other games, there were various differences between the Japanese version and other versions, including a checkpoint system and higher difficulty for the former. Unusually, the game contains no flying enemies; thus, a complete lack of physical obstructions and a stronger focus on the numbers and speed of ground forces.

Twin Hawk

Twin Hawk

Sega Genesis - Released - June 23, 1990

Tanks, ships and mad war machines are everywhere, and they're all gunning for you! Fire, dodge, and fire again! If the fighting gets too intense, call on one of your support squadrons and increase your firepower! There's no half-speed in this battle - it's all or nothing!

Wardner

Wardner

Arcade - Released - 1987

Wardner (Pyros in North America) was produced by Taito in 1987. In Wardner, you take on the roll of a short, chubby guy whose name I am not aware of. The game starts when you and a girl are approached by a wizard promising a "fantasia" of sorts. You follow the wizard, and he kidnaps the girl, commenting that she will make a nice gift for Mr. Wardner. We can't have that, can we?On your quest to save your friend, you have to travel across 5 levels, to reach the evil Mr. Wardner. You will have to destroy monsters, jump over and duck under various traps, and collect gold and orbs to help you...

Wardner no Mori

Wardner no Mori

Nintendo Famicom Disk System - Released - March 25, 1988

One day the town of Niknik is invaded by Wardner's henchmen. Wardner's henchmen have the power to turn all humans into crystals. A honeymooning couple, Dover and Mia, get lost in the towns nearby forest. One of Wardner's wards, Terragon, spots them and decides to kidnap Mia. Now it's up to Dover to rescue Mia from Wardner and his minions. The game contains 6 stages: The forest entrance, house of tricks, forest of the dead, Wardner's Castle, a tower, and the hidden underground room. Each stage is controlled by a ward of Wardner. Some of these bosses are the Emerald Dragon, Kaja, and...

Zero Wing

Zero Wing

Sega Genesis - Released - 1992

Zero Wing is an horizontal shooter game where the player is in control of a ZIG, an escape pod released after its main ship was attacked and destroyed by the evil cyborg CATS, bent on taking over the world. Like most games in the genre, there are three color-coded weapons: red (scatter), green (homing) and blue (lasers). Each weapon has three levels of power, and to obtain those, similar upgrades must be collected sequentially. However, what makes the game unique is the ability to use a traction beam to trap an enemy and then throw him against his peers, destroying them. The game (more...

Scroll to Top