Roger Merritt

Amok

Amok

Commodore VIC-20 - Released - 1982

Amok is a variant of Berzerk. Amok is also the name of a space station located far out in space that the player has to make his way through. Like in Berzerk, the player controls his character from a top down perspective and can move and shoot in multiple directions. Each room is inhabited by a number of robots that have run amok and are trying to kill the player. In addition to the robots the player also has to avoiding running into walls that will kill him upon contact. The robots have different colours (green, blue, red, black) that indicate how many points they are worth. Green are worth only five points while the black ones are worth 35. After scoring 1500 points the player earns an extra life. The game consists of nine skill levels. An enhanced version called Super Amok was also released the same year.

Satellites & Meteorites

Satellites & Meteorites

Commodore VIC-20 - Released - 1982

A clone of the 1979 arcade classic Asteroids written by Roger Merritt and published by UMI in 1982 for the Commodore VIC-20.

Sub Chase

Sub Chase

Commodore VIC-20 - Released - 1982

Sub Chase is a 1 -player arcade game for the VIC-20. The player controls a warship at the top of the screen, which the player moves slowly horizontally. The ship drops depth charges to destroy submarines moving horizontally in the water. The player must avoid torpedoes from the submarines. Three ships destroyed, and it's game over.

Super Amok

Super Amok

Commodore VIC-20 - Released - 1983

Super Amok is a variant of Berzerk (and an enhanced version of the original Amok). Amok is also the name of a space station located far out in space that the player has to make his way through. Like in Berzerk, the player controls his character from a top down perspective and can move and shoot in multiple directions. Each room is inhabited by a number of robots that have run amok and are trying to kill the player. In addition to the robots the player also has to avoiding running into walls that will kill him upon contact. The robots have different colours (green, blue, red, black) that indicate how many points they are worth. Green are worth only five points while the black ones are worth 35. After scoring 1500 points the player earns an extra life. The game consists of nine skill levels. Unlike the original Amok, Super Amok only came on cartridge.

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