Glen Fisher

A or An

Commodore 64 - Released - 1983

Educational game that primarily teaches grammar. Was part of CBM Public Domain - English I

Brick

Commodore PET - Released - July 5, 1978

Brick is a one-button game in which the player must prevent a brick from breaking a window. The brick is thrown at the window with a variable speed. Halfway its flight the brick will turn invisible. The player can stop the brick in mid-air and any given time by pressing the Y button. The closer the brick is to the window (without breaking it) the more points the player scores. Breaking the window costs the player many points. The average of all throws counts. Published in Cursor Magazine issue #1.

Fifteen (Code Works)

Commodore 64 - Released - 1983

In this game from Glen Fisher and Paul Barnett, published in 1983 in multiple releases, including Cursor/64 #1, Cursor/64 #2, and also in Scandinavien PD #04, you must arrange the 15 pieces in numerical order using as few moves as possible. F and S swaps fast and slow speeds, Q to quit if you've had enough. Like golf, lowest score wins!

Gammon

Commodore PET - Released - 1979

Gammon allows the player to play the classic board game Backgammon against the Commodore PET computer. All basic rules apply in this strategic game where players have to try to move their pieces off the board and prevent the opponent from doing so. The game uses a text parsing system to determine moves the player wants to make.

Godzilla

Godzilla

Commodore 64 - Released - 1983

Godzilla threatens Japan and it’s up to the player to use the combined force of Japan’s army, navy, air force, and nuclear arsenal to defeat him. Godzilla is a turn-based game played out over Japan and its surrounding waters which are mapped out on a grid. Godzilla starts randomly on the map and moves erratically from tile to tile. On the player’s turn, the player can attack Godzilla with available units in the same sector as Godzilla, move units to an adjacent sector, launch a missile at Godzilla or authorize an atomic strike. At the end of each turn, the game tallies the damage done to Godzilla and the corresponding loss to Japanese forces and the civilian population. The game ends either with Godzilla’s death or with Godzilla victorious over a devastated Japan. Published in the book "Commodore 64 - Fun and Games" / Digital Marketing PD #103

Shark

Commodore PET - Released - July 5, 1978

In Shark the player takes on the role of a killer shark at a public swimming beach. The goal is to kill as many swimmers before they escape to the beach or divers catch the shark. The player must also look out for traps. At the start of the game the player can decide how many swimmers, traps and divers will be present. Published in Cursor Magazine #1

Wander

Commodore PET - Released - July 5, 1978

Wander is an interactive toy that lets the player play with a wandering worm on the screen. The player can make the worm pause and continue, determine its size and the character used to define the body. There are no specified goals. Published in Cursor Magazine #1.

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