Micromania

Dangerous Streets

Dangerous Streets

Commodore Amiga CD32 - Released - 1994

Dangerous Streets is a colorful sprite-based fighting game in the vein of Street Fighter II. Its eight characters are diverse, ranging from fashion models to a bizarre monster "custodian". In addition to a two-player mode, the game also features single matches against the CPU and a tournament mode. The control scheme consists of the standard weak, medium and strong punches/kicks, and both keyboard and joystick controls are supported.

Dangerous Streets

Dangerous Streets

MS-DOS - Released - 1994

Dangerous Streets is a colorful sprite-based fighting game in the vein of Street Fighter II. Its eight characters are diverse, ranging from fashion models to a bizarre monster "custodian". In addition to a two-player mode, the game also features single matches against the CPU and a tournament mode. The control scheme consists of the standard weak, medium and strong punches/kicks, and both keyboard and joystick controls are supported.

Dangerous Streets & Wing Commander

Dangerous Streets & Wing Commander

Commodore Amiga CD32 - Released - 1994

A two game compilation that came packaged with the Amiga CD32 system. It includes the 2D one-on-one fighting game Dangerous Streets, and the futuristic space-combat simulator Wing Commander (in an AGA-enhanced version only available in this compilation).

Kosmic Kanga

Kosmic Kanga

Sinclair ZX Spectrum - Released - 1984

Kosmic Kanga is a single player side scrolling action game. The player plays as a super kangaroo that has a jet pack and a gun. The game scrolls sideways right to left and the player must leap over obstacles, avoid enemies and collect bonus items to score points. The aim of the game is to continue playing until Kanga gets back to his space ship achieving the highest possible score along the way. The game is joystick-controlled.

Omega Mission

Omega Mission

Acorn Atom - Released - 1982

Project Future

Project Future

Sinclair ZX Spectrum - Released - 1985

Your first mission out of Space College could hardly be tougher - penetrate the SS Future spaceship, and activate its self-destruct function, to prevent it crashing into earth. This means walking through 256 screens of minions, and getting each part of the protection code. The droids emerge from particular points of the level, and constantly regenerate, so your path must be precisely navigated. You can collect a suit of armour for protection, improved weaponry (the initial unit only fires horizontally), and a high-speed scooter - each of which last for the next 3 screens. Extra lives can be collected en route.

The Protector

The Protector

Acorn Atom - Released - 1982

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