Ubisoft Quebec

Assassin's Creed III: The Hidden Secrets Pack

Assassin's Creed III: The Hidden Secrets Pack

Windows - DLC - December 12, 2012

The Hidden Secrets Pack for Assassin's Creed III adds three extra missions for an additional hour of gameplay, taking you from the Lost Mayan Ruins to the high seas. Every success is rewarded with an in-game weapon!

Assassin's Creed III: The Tyranny of King Washington

Assassin's Creed III: The Tyranny of King Washington

Sony Playstation 3 - DLC - April 24, 2013

The story revolves around an alternative history "The United Kingdom of America", wherein George Washington has seized an Apple of Eden, becomes corrupted by its power, and dubs himself King. The player is tasked with overthrowing the dictator.

Assassin's Creed III: The Tyranny of King Washington: The Betrayal

Assassin's Creed III: The Tyranny of King Washington: The Betrayal

Microsoft Xbox 360 - DLC - March 20, 2013

Assassin's Creed III: The Tyranny of King Washington - The Betrayal is a DLC (download content) for Assassin's Creed III and the second episode of the King Washington storyline. The story is set in an alternate timeline in which Ratonhnhaké:ton - the one known as Connor in the main game - never joined the Assassins and George Washington crowned himself as King of America after the Revolutionary War. After the end of the first episode, Ratonhnhaké:ton finds himself as prisoner in Boston. He needs to escape and work together with the local rebels. During the course of this episode, he also receives the ability to fly.

Assassin's Creed III: The Tyranny of King Washington: The Infamy

Assassin's Creed III: The Tyranny of King Washington: The Infamy

Microsoft Xbox 360 - DLC - February 20, 2013

Assassin's Creed III: The Tyranny of King Washington - The Infamy is a DLC (download content) for Assassin's Creed III and the first episode of the King Washington storyline. The story is set in an alternate timeline in which Ratonhnhaké:ton - the one known as Connor in the main game - never joined the Assassins and George Washington crowned himself as King of America after the Revolutionary War. In this episode, which is spent in the Wilderness, Ratonhnhaké:ton is confronted with the problems this King brings to himself and his people. He learns two new powerful abilities which enable him to call upon the powers of the wild: he can turn himself invisible and summon wolves for assistance (the mechanics are similar to the Assassin recruits of the main game).

Assassin's Creed III: The Tyranny of King Washington: The Redemption

Assassin's Creed III: The Tyranny of King Washington: The Redemption

Microsoft Xbox 360 - DLC - April 23, 2013

The Tyranny of King Washington - Part 3: The Redemption is a downloadable content (DLC) for Assassin's Creed III. Ratonhnhaké:ton’s journey concludes in the third and final episode. Arriving in New York, Ratonhnhaké:ton will call upon all of the abilities tied to his native heritage in order to break into the monarch fortress and put an end to the tyranny of King Washington.

Assassin's Creed Syndicate: Rooks Edition

Assassin's Creed Syndicate: Rooks Edition

Sony Playstation 4 - Released - October 23, 2015

The Rooks Edition comes in a collector's edition cardboard box and contains: Assassin's Creed: Syndicate (Special Edition) Runaway Train (DLC) Art book Double-sided map of London. Official Soundtrack: The Sound of Assassin's Creed: Syndicate

Assassin's Creed: Odyssey

Assassin's Creed: Odyssey

Microsoft Xbox One - Released - October 5, 2018

Story: The battle of Thermopylai, 480 BC. King Leonidas I of Sparta and his army of 300 stop the advance of an invading Persian army that counts tens of thousands soldiers. In the end, he falls, but not before costing the Persians so dearly that their conquest for Greece fails on the very shore they landed. Two generations later, Alexios and Kassandra were born. Depending on player's selection, one of them plays the protagonist while the other becomes an antagonist. But before they were shaped into mighty warriors, they were children, they were Spartan, and one of them was to be sacrificed to the gods at the behest of the Cult of Kosmos who works in the shadows yet controls the world through chaos. Many years later, the remaining sibling lives on the island of Kephallonia, while the other is presumed dead by being thrown from the mountain in the sacrificial process. The protagonist living in Kephallonia was rescued and raised by Markos, a shady character with a knack of making drachmae and getting himself into trouble, but with a good heart. Being raised by such a person made the protagonist took a path of becoming a mercenary. Feeling ready, it was time to venture into the world and find the answer to many questions that troubled the protagonist from the childhood. Why did their father allow the sacrifice? Is the mother still alive? Who or what is the Cult of Kosmos and what are their plans? Thus, Alexios' or Kassandra's odyssey begins. Gameplay: This is the the first time in the series where the player gets to choose the protagonist. In Syndicate player could switch between sibling protagonists, but here the entire story is shaped around the single selectable protagonist, Alexios or Kassandra. The game also has two main gameplay modes... one which helps the player by showing where to go next for main quests, and the exploration mode which forces the players to explore Ancient Greece on their own and find out where the next goal is on their own. Similar to previous games in the series, the player can move on foot, ride a horse, or commandeer a ship (or a smaller fishing boats that will break on open sea on big waves). Many RPG elements were taken directly from Origins so the player has various weapons and armor which can be replaced or upgraded by the blacksmith. Weapons and armors can also be engraved with special abilities. As with other RPGs, there is a leveling up system in this game, but the enemy levels up together with the player so while the player's attack, defense and overall strength increases, the same happens to the enemies so player never becomes strong enough to more easily or more quickly take out some fortress or a pack of wolves head on. Weapons and armor too have a level number assigned, but each piece of equipment can be upgraded to player's current level with enough money and resources. Money is earned by doing mercenary jobs, weather story quests or various tasks which constantly appear on the bulletin boards in towns and ports. Experience points are earned by defeating enemies, solving quests and opening new regions and areas on the map. Experience points are used to level up which in turn lets the player exchange skill points to upgrade existing or unlock new skills. After a while, additional upgrade system opens which lets the player use skill points to upgrade warrior, ranger, or assassin type of attacks. Spent skill points can be reset at any time and re-used for entirely new selection. While the player is a mercenary and he gets paid for various jobs and bounties, doing bad things in the open may create a bounty on player's head which will make other mercenaries hunt the player. Bounty can be lifted by remaining out of sight for a while, by paying money for your crimes, or by killing those that put bounty on your head. The quests are split into odyssey quests which are quests tied to the main story, add-on quests which are related to DLCs, world & characters which are quests given by characters you met on your travel, and bounties & contracts which are acquired from various bulletin boards. By completing the main story quests, the game doesn't pause or asks the player if they wish to continue exploring, it simply continues as if they were regular quests. End credits roll doesn't kick in, though credits can be accessed via main menu. A photo mode is available and lets the player post a photo online which appears on the part of the map where it was taken. The same way, player can look at other cool photos taken and posted by other players. Entirely new in this game and further step toward role-playing game are selectable dialogues and topics to talk about. Even choices which can be used in dialogues without having to unlock such ability like in other RPGs, for example choosing the approach to get some answer... through intimidation or seduction. There are also many romances (although none really deeper than one-night stand) which can be followed through based on dialogue selection and actions done in a specific quest. But even though sex element is introduced, nothing more than flirting dialogues that lead to a kiss which then fades into black screen is shown. Land Combat & Controls: While Ancient Greece has many island and is surrounded by sea, most of exploration will still be done on land. While on foot, the player can walk, run or sneak while crouching. Sneaking reduces the chance to be spotted, and if the player is in the bushes then unless the enemy soldier bumps into you, the player is invisible which is indicated by slightly highlighting the player character. There are many different weapons the player can wield, from swords and hammers to spears and tridents, each weapon has its own pros and cons, power and speed. Only two weapon types can be selected at the same time for a quick switch during combat. Close combat weapons are warrior weapons. For long ranged attacks the player uses bow and arrow. There are different types of arrows and different skill moves and powers can be assigned for both warrior and ranger style attacks. Assassin skills and assassin attacks are used only when the enemy is unaware of the player, meaning when you sneak up to or run to the enemy looking in the opposite direction. There is literally no limit to where the player can climb and after reaching certain level, jumping from skies won't harm you either. World map is initially covered and it shows various locations, towns, fortresses, bandit camps, and other points of interest by entering new region. Synchronization points are still there and once reached they can be used for fast-travel, otherwise the horse really speeds up the travel as opposed to running, although in vicinity of towns even the horse won't be fully galloping. To upgrade equipment or craft arrows and other things, resources are needed. They vary from tree branches to metal ore and are scattered around the land, re-spawning upon entering the same area, and same happens to cleared forts and soldier camps. Sea Combat & Controls: There are small fishing boats which are fast and useful for reaching close islands or navigating across the shallow water with no big waves, and then there is the main ship, the Adrestia, that players can upgrade and uses to battle enemy ships and travel the open sea. The ship can be upgraded in appearance (both ship itself and the crew) as well as in strength. When fighting other vessels, archers fire at longer distance while javelins fire at closer. Additionally, ramming an enemy ship from the side causes massive damage and can sometime break the enemy ship in half. When damaged enough, the enemy ship can also be boarded and plundered. Most of weapons and armor can be sold and disassembled for parts, but epic equipment cannot. If it clutters the menu with many old epic pieces of armor or weapons, those can be stored in a chest on the player's ship. Bulletin board with contracts and bounties can also be accessed on the ship. But sea combat and exploration isn't limited to surface alone... the player can dive the entire sea and explore the underwater life just as well. While underwater, holding your breath leaves a short amount of time to dive leisurely, but there is a trident weapon which when equipped gives the player the ability to breathe underwater so exploring underwater ruins and fighting sharks can be done without having to worry about the remaining air in your lungs. Air Combat & Controls: There isn't really any type of combat that takes place in the air, but there is a controllable character that is non-stop in the air, namely Ikaros, the player's faithful eagle. While in the open, the player can switch to Ikaros at any time and check the surrounding from high up in the air. Ikaros can tag enemy for the player which is the main purpose of this bird, although it can soar on its own and explore more distant areas. Synchronizing map points also adds a brief cutscene showing Ikaros circling around the checkpoint and giving the open view of the area. By level up the player character, as well as synchronizing more checkpoints, Ikaros too gains new abilities such as being able to see and mark targets further, come down and swoop nearby animals or even be called on to distract enemies.

Assassin's Creed: Odyssey

Assassin's Creed: Odyssey

Windows - Released - October 5, 2018

Choose your fate in Assassin's Creed® Odyssey. From outcast to living legend, embark on an odyssey to uncover the secrets of your past and change the fate of Ancient Greece.

Assassin's Creed: Odyssey

Assassin's Creed: Odyssey

Sony Playstation 4 - Released - October 5, 2018

Story: The battle of Thermopylai, 480 BC. King Leonidas I of Sparta and his army of 300 stop the advance of an invading Persian army that counts tens of thousands soldiers. In the end, he falls, but not before costing the Persians so dearly that their conquest for Greece fails on the very shore they landed. Two generations later, Alexios and Kassandra were born. Depending on player's selection, one of them plays the protagonist while the other becomes an antagonist. But before they were shaped into mighty warriors, they were children, they were Spartan, and one of them was to be sacrificed to the gods at the behest of the Cult of Kosmos who works in the shadows yet controls the world through chaos. Many years later, the remaining sibling lives on the island of Kephallonia, while the other is presumed dead by being thrown from the mountain in the sacrificial process. The protagonist living in Kephallonia was rescued and raised by Markos, a shady character with a knack of making drachmae and getting himself into trouble, but with a good heart. Being raised by such a person made the protagonist took a path of becoming a mercenary. Feeling ready, it was time to venture into the world and find the answer to many questions that troubled the protagonist from the childhood. Why did their father allow the sacrifice? Is the mother still alive? Who or what is the Cult of Kosmos and what are their plans? Thus, Alexios' or Kassandra's odyssey begins. Gameplay: This is the the first time in the series where the player gets to choose the protagonist. In Syndicate player could switch between sibling protagonists, but here the entire story is shaped around the single selectable protagonist, Alexios or Kassandra. The game also has two main gameplay modes... one which helps the player by showing where to go next for main quests, and the exploration mode which forces the players to explore Ancient Greece on their own and find out where the next goal is on their own. Similar to previous games in the series, the player can move on foot, ride a horse, or commandeer a ship (or a smaller fishing boats that will break on open sea on big waves). Many RPG elements were taken directly from Origins so the player has various weapons and armor which can be replaced or upgraded by the blacksmith. Weapons and armors can also be engraved with special abilities. As with other RPGs, there is a leveling up system in this game, but the enemy levels up together with the player so while the player's attack, defense and overall strength increases, the same happens to the enemies so player never becomes strong enough to more easily or more quickly take out some fortress or a pack of wolves head on. Weapons and armor too have a level number assigned, but each piece of equipment can be upgraded to player's current level with enough money and resources. Money is earned by doing mercenary jobs, weather story quests or various tasks which constantly appear on the bulletin boards in towns and ports. Experience points are earned by defeating enemies, solving quests and opening new regions and areas on the map. Experience points are used to level up which in turn lets the player exchange skill points to upgrade existing or unlock new skills. After a while, additional upgrade system opens which lets the player use skill points to upgrade warrior, ranger, or assassin type of attacks. Spent skill points can be reset at any time and re-used for entirely new selection. While the player is a mercenary and he gets paid for various jobs and bounties, doing bad things in the open may create a bounty on player's head which will make other mercenaries hunt the player. Bounty can be lifted by remaining out of sight for a while, by paying money for your crimes, or by killing those that put bounty on your head. The quests are split into odyssey quests which are quests tied to the main story, add-on quests which are related to DLCs, world & characters which are quests given by characters you met on your travel, and bounties & contracts which are acquired from various bulletin boards. By completing the main story quests, the game doesn't pause or asks the player if they wish to continue exploring, it simply continues as if they were regular quests. End credits roll doesn't kick in, though credits can be accessed via main menu. A photo mode is available and lets the player post a photo online which appears on the part of the map where it was taken. The same way, player can look at other cool photos taken and posted by other players. Entirely new in this game and further step toward role-playing game are selectable dialogues and topics to talk about. Even choices which can be used in dialogues without having to unlock such ability like in other RPGs, for example choosing the approach to get some answer... through intimidation or seduction. There are also many romances (although none really deeper than one-night stand) which can be followed through based on dialogue selection and actions done in a specific quest. But even though sex element is introduced, nothing more than flirting dialogues that lead to a kiss which then fades into black screen is shown. Land Combat & Controls: While Ancient Greece has many island and is surrounded by sea, most of exploration will still be done on land. While on foot, the player can walk, run or sneak while crouching. Sneaking reduces the chance to be spotted, and if the player is in the bushes then unless the enemy soldier bumps into you, the player is invisible which is indicated by slightly highlighting the player character. There are many different weapons the player can wield, from swords and hammers to spears and tridents, each weapon has its own pros and cons, power and speed. Only two weapon types can be selected at the same time for a quick switch during combat. Close combat weapons are warrior weapons. For long ranged attacks the player uses bow and arrow. There are different types of arrows and different skill moves and powers can be assigned for both warrior and ranger style attacks. Assassin skills and assassin attacks are used only when the enemy is unaware of the player, meaning when you sneak up to or run to the enemy looking in the opposite direction. There is literally no limit to where the player can climb and after reaching certain level, jumping from skies won't harm you either. World map is initially covered and it shows various locations, towns, fortresses, bandit camps, and other points of interest by entering new region. Synchronization points are still there and once reached they can be used for fast-travel, otherwise the horse really speeds up the travel as opposed to running, although in vicinity of towns even the horse won't be fully galloping. To upgrade equipment or craft arrows and other things, resources are needed. They vary from tree branches to metal ore and are scattered around the land, re-spawning upon entering the same area, and same happens to cleared forts and soldier camps. Sea Combat & Controls: There are small fishing boats which are fast and useful for reaching close islands or navigating across the shallow water with no big waves, and then there is the main ship, the Adrestia, that players can upgrade and uses to battle enemy ships and travel the open sea. The ship can be upgraded in appearance (both ship itself and the crew) as well as in strength. When fighting other vessels, archers fire at longer distance while javelins fire at closer. Additionally, ramming an enemy ship from the side causes massive damage and can sometime break the enemy ship in half. When damaged enough, the enemy ship can also be boarded and plundered. Most of weapons and armor can be sold and disassembled for parts, but epic equipment cannot. If it clutters the menu with many old epic pieces of armor or weapons, those can be stored in a chest on the player's ship. Bulletin board with contracts and bounties can also be accessed on the ship. But sea combat and exploration isn't limited to surface alone... the player can dive the entire sea and explore the underwater life just as well. While underwater, holding your breath leaves a short amount of time to dive leisurely, but there is a trident weapon which when equipped gives the player the ability to breathe underwater so exploring underwater ruins and fighting sharks can be done without having to worry about the remaining air in your lungs. Air Combat & Controls: There isn't really any type of combat that takes place in the air, but there is a controllable character that is non-stop in the air, namely Ikaros, the player's faithful eagle. While in the open, the player can switch to Ikaros at any time and check the surrounding from high up in the air. Ikaros can tag enemy for the player which is the main purpose of this bird, although it can soar on its own and explore more distant areas. Synchronizing map points also adds a brief cutscene showing Ikaros circling around the checkpoint and giving the open view of the area. By level up the player character, as well as synchronizing more checkpoints, Ikaros too gains new abilities such as being able to see and mark targets further, come down and swoop nearby animals or even be called on to distract enemies.

Assassin's Creed: Odyssey: Legacy of the First Blade

Assassin's Creed: Odyssey: Legacy of the First Blade

Sony Playstation 4 - DLC - December 4, 2018

Fight alongside the legend who first wielded the Hidden Blade, and change the course of history, while learning why the Assassins chose to fight from the shadows. Legacy of the First Blade includes 3 new episodic stories! Players can dive into the new episodes as they premiere, or experience the epic adventures in their entirety once all episodes are available.

Assassin's Creed: Odyssey: The Fate of Atlantis

Assassin's Creed: Odyssey: The Fate of Atlantis

Sony Playstation 4 - DLC - April 23, 2019

In the second DLC, The Fate of Atlantis, venture into the fabled realms of Greek mythology to discover your hero's true power and unravel the mysteries of the First Civilisation. Explore three new worlds from Greek mythology: Elysium, the Underworld, and Atlantis! Face legendary trials and encounter the gods themselves, including Persephone, Hades, Poseidon, and more!

Assassin's Creed: Syndicate

Assassin's Creed: Syndicate

Windows - Released - October 23, 2015

London, 1868. In the heart of the Industrial Revolution, lead your underworld organization and grow your influence to fight those who exploit the less privileged in the name of progress

Assassin's Creed: Syndicate

Assassin's Creed: Syndicate

Sony Playstation 4 - Released - October 23, 2015

London, 1868. The Industrial Revolution unleashes an incredible age of invention, transforming the lives of millions with technology once thought impossible. Opportunities created during this period have people rushing to London to engage in this new world, a world no longer controlled by kings, emperors, politicians, or religion, but by a new common denominator: money. Not everyone is able to enjoy the benefits of this boom, however. Introducing Jacob Frye, who with the help of his twin sister Evie, will change the fate of millions in Assassin’s Creed Syndicate. Rise to rally and lead the underworld to break the corrupt stranglehold on London in a visceral adventure filled with action, intrigue, and brutal combat. Fighting to liberate London, Jacob and Evie will take over London one borough at a time.

Battle of Giants: Dinosaurs Strike

Battle of Giants: Dinosaurs Strike

Nintendo Wii - Released - November 9, 2010

Ubisoft's fighting series designed for boy gamers aged six to ten comes to the Wii for the first time with more mighty clashes between some of the most powerful and ferocious creatures to ever roam the earth in Battle of Giants: Dinosaurs Strike. Gamers select from a group of 18 different dinosaur breeds, including T-Rex, Velociraptor, and Stegasaurus, and then choose from 12 different colors and patterns. Players use their Wii Remote and Nunchuk to battle opponents in three-round bouts, taking advantage of each dinosaur's particular strengths and weaknesses. Those who win are rewarded with bonuses that unlock thorns, bones, and feathers to make their creatures stronger, tougher, and faster. In addition to battling fellow dinosaurs, combatants must also avoid taking damage from cataclysmic events plaguing the forest, desert, and mountain environments. Solo gamers can also take on the ladder-style "Domination" mode, while multiplayer fans can join up to three friends for the "Versus," "Tournament," and Tag Team" modes.

Battle of Giants: Dragons

Battle of Giants: Dragons

Nintendo DS - Released - September 29, 2009

Battle of Giants: Dragons is a DS game that gives young gamers to the chance to play with the most impressive creatures they had always dreamed of: Dragons. Feel the adrenaline rush of creating, controlling, customizing and battling with your very own fierce creature.

Battle of Giants: Mutant Insects

Battle of Giants: Mutant Insects

Nintendo DS - Released - March 2, 2010

In a far distant future, a gigantic asteroid went out of orbit and collided with Earth. This terrible catastrophe left only ruins in its wake, forever changing Earths landscape and its inhabitants. Insects, the most adaptable form of life on Earth, have mutated to transform into massive giants and become the new rulers of the planet.

For Honor

For Honor

Windows - Released - February 14, 2017

Carve a path of destruction through an intense, believable battlefield in For Honor.

Immortals Fenyx Rising

Immortals Fenyx Rising

Microsoft Xbox One - Released - December 3, 2020

mmortals is an action-adventure video game played from a third-person perspective. At the beginning of the game, players can customise the gender, voice and the appearances of Fenyx using Aphrodite’s Beauty Chair. At any point in the game, they can return to the beauty chair and customise Fenyx. The game is set in a large open world, consisting of seven distinct regions inspired by the Greek gods. The player character is accompanied by a companion bird named Phosphor, which can identify locations of interest in the map. Fenyx can traverse the world quickly through climbing cliffs, riding on a mount, and flying using the wings of Daedalus. The full open world will be accessible from the start of the game. As players explore the world, they would encounter rifts which would teleport them to the Vaults of Tartaros, which are a series of platforming challenges that require players to utilize both Fenyx's combat and traversal abilities. Players can also complete various side-objectives and optional puzzles. The world of the Golden Isles are occupied with various enemies inspired by Greek mythology, including minotaurs to cyclopes. There are two modes of melee attack; light attacks with a sword are fast but weak, and heavy attacks with a hammer are slow but strong. Fenyx can also use bows and arrows to defeat enemies. Players need to manage Fenyx's stamina during combat, as they will become exhausted when they attack successively. As players progress in the game, they would be able to unlock powerful godlike abilities. For instance, Fenyx can unlock Ares' spears which thrust enemies into the air. Armor and weapons can also be upgraded by collecting sufficient crafting resources in the game's world.

Marvel Avengers: Battle for Earth

Marvel Avengers: Battle for Earth

Microsoft Xbox 360 - Released - October 30, 2012

The ultimate super hero brawler, Marvel Avengers: Battle for Earth features 20 different characters including the Avengers: Iron Man, Hulk, Captain America and Thor as well as other fan favorite characters from the Marvel Universe.

My Stop Smoking Coach with Allen Carr: Easyway Quit for Good

My Stop Smoking Coach with Allen Carr: Easyway Quit for Good

Nintendo DS - Released - November 11, 2008

Discover a game that brings the successful Allen Carr's Easyway to Stop Smoking method to an exciting interactive platform: Nintendo DS. Now smokers striving to break their nicotine addiction have instant access to an expert they can put in their pocket. Create your personal profile: Choose your personal coach from six of Allen Carr's experts, and your coach will give you personalized advice and tips based on your smoking habits and history. Developed in conjunction with Allen Carr's experts, My Stop Smoking Coach with Allen Carr takes the method to a new level by simultaneously entertaining and challenging the player - a truly interactive approach and more efficient learning process that enables the player to quit smoking more easily.

Open Season

Open Season

Nintendo DS - Released - September 19, 2006

Open Season is a video game, based on the movie of the same name. It was released for Wii, PlayStation 2, PlayStation Portable, Microsoft Windows, Game Boy Advance, Xbox 360, Xbox, Nintendo DS, and Nintendo GameCube. The Nintendo DS version supports the Nintendo Wi-Fi Connection.

Prince of Persia: The Forgotten Sands

Prince of Persia: The Forgotten Sands

Sony PSP - Released - May 18, 2010

The PSP version of Prince of Persia: The Forgotten Sands was developed by the team making it for the Wii, but is a game on its own with a new story, new environments and enemies. The Prince is after the evil fire spirit Ahihud and his minions, who have murdered his family members and taken over his kingdom. The game is a combination of 3D side-view platforming and action. It also lets the player use a big amount of acrobatic skills, such as walking on walls and swinging on ledges. Additionally, there are a lot of puzzles in the game, mainly focusing on moving objects and trying to open locked doors. Some of them require special abilities gained by freeing the Sisters of Time. Every such spirit confers a different time-manipulating power on the player.

Surf's Up

Surf's Up

Sony PSP - Released - May 30, 2007

Surf's Up is based on the 2007 animated film of the same name, featuring surfing penguins and wacky hijinks. Surf's up for DS and PSP is a racing game that brings the player through an interesting adventure featuring all the characters from the CGI movie. The player can choose from a bunch of the movie characters and compete in races against other movie characters. Each character has their own specific skills and their own surf boards. The different levels/races contain jumps/ramps which enables the player to perform tricks using either the stylus to draw objects (DS) or repeating a button sequence (PSP). Performing tricks will give you a speed boost which might just help you finish the race first and move on to the next round. The levels also contain shortcuts and the race track is populated with different objects that can be used to gain a speed boost, distract or hit opponents and ultimately will help you finish the race first. The game also offers a multi-player mode which enables you to play with friends who have the game and even friends who don't have the game (but have a console).

Surf's Up

Surf's Up

Nintendo Game Boy Advance - Released - May 30, 2007

Surf's Up is a surfing game set at the annual "Reggie Belafonte Big Z Memorial Surf Off." 8 different characters compete in 24 action-packed races in order to win the Penguin World Surfing Championship. Players will experience the rush and thrills of surfing in exotic surf spots around Pen Gu Island, and can rip it up as one of the characters from the film.

The Black Eyed Peas Experience

The Black Eyed Peas Experience

Nintendo Wii - Released - November 8, 2011

Get the party started in your living room with the world's hottest group in the world's hottest new dance game. The Black Eyed Peas Experience features chart-topping tracks from the Black Eyed Peas – including the biggest hits that transformed them into a global phenomenon. Perform iconic authentic dance moves designed exclusively for apl.de.ap, Fergie, Taboo and will.i.am. Take the party worldwide and experience all the energy and unforgettable venues inspired by their shows and music videos. The Black Eyed Peas Experience is the ultimate dance game and the ultimate way to keep the party rocking. The limited edition includes 2 extra songs.

TMNT

TMNT

Nintendo DS - Released - March 20, 2007

The new TMNT video game uses the same dark and dangerous environments and adventurous themes featured in the new TMNT CGI film being developed by Imagi Animation Studios and Mirage Licensing. The TMNT movie takes place in a New York City plagued by secretive villains and strange, otherworldly creatures. Faced with these perils, the Turtles will experience their most trying time as heroes and as a family, as Raphael, Donatello and Michelangelo lose their focus and struggle to maintain their unity and ninja discipline.

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