Commodore Amiga - Homebrew - 1991
Game written in AMOS. Coding, graphics & music/sound FX by Ola Zandelin. Additional level design by Daniel Zandelin. Game includes a built-in construction kit and instructions. Game is available on 17-Bit PD disk #3305, PD-Soft disk #4248 and Assassins CD#2. Inspired by Tony Crowther's BOMBUZAL, the very first version of MARBLES developed was called BB BALL and was never officially released. A few years later, the graphics were updated, a construction kit included and the name was changed to MARBLES when coder Ola Zandelin finally released his first complete version of the game in 1991 to the eager Amiga masses. When asked what inspired the game, Zandelin had this to say:
Commodore Amiga - Released - 1991
A cinematic strategy game with arcade sub games. The action took place on a map, were you had to protect your base in the middle. To your defence you had a couple of spaceships, and a guntower. The gameplay included lightsaber fencing, dogfights, navigating through asteroid-fields, a pirate shop and infiltrating enemy bases.
Commodore 64 - Released - November 1, 1992
A frustratingly challenging scrolling screen platformer published in Game On 1992/11.