Beam Software

4-in-1 Fun Pak

4-in-1 Fun Pak

Nintendo Game Boy - Released - September 1, 1992

Now you can have four of the most popular board games of all time on your GAME BOY... all together in one fun-filled package! Sargon Chess... Checkers... Backgammon... Reversi... any time, any place. Interplay's 4-in-1 Fun Pak is the perfect opponent, at home or on the road. All four games can be played solo, face-to-face, or via GAME BOY's GAME LINK. So, whenever you're looking for tough competition, just turn on your GAME BOY and take your best shot.

4-in-1 Funpak: Volume II

4-in-1 Funpak: Volume II

Nintendo Game Boy - Released - August 1, 1993

Go fourth and multiplay! Now get four times the fun from your Gameboy system - if you like Yahtzee you'll love yacht. Cut the cards for hours of fun with Solitaire. Peg your spot in the winner's circle with Cribbage. Or build your skills with dominoes. You can take these all-time favorite games with you anywhere, anytime. It's like having cards, dice, and dominoes in the palm of your hand. So come on--get ready to shake, shuffle and roll your way to hours of fun!

5 in One Fun Pak

5 in One Fun Pak

Sega Game Gear - Released - 1994

5 in One Fun Pak features four board games and one dice game. The featured games are Chess, Checkers, Backgammon, Reversi and Yacht (using Yahtzee's rules). You can select to play one player against the computer or two players. You can select you skill levels for most games from 1 (easiest) to 3 (hardest), although the Chess game has skills of 1 to 6 and Yacht has no skill selection.

720°

720°

Nintendo Entertainment System - Released - November 1, 1989

Hop on and hang ten as you crash around corners, swerve on sidewalks, and leap over the locals of Skate City, a skateboarder's fantasy world where virtually every surface is skateable. Flip and twist around the street fighters, Frisbee throwers, hard bodies, and killer bees that jam city streets. Polish your skills and take your act to the skate parks where you'll vie for medals and cash in downhill, jump, ramp, and slalom competition. Shoot the tubes, "catch air" as you fly off ramps -- master all of the moves, including the dangerous 720°. You'll need every edge as you try to become champion of the skating world!

Airwolf (Acclaim)

Airwolf (Acclaim)

Nintendo Entertainment System - Released - June 19, 1989

Deep within enemy territory, your fellow countrymen are imprisoned. Only one man in the free world would dare attempt to save them. You, Stringfellow Hawke, commander of Airwolf. And yet, as you strap yourself into the cockpit of your supersonic jet copter, you know this is the most dangerous assignment you have ever flown. Your mission is mapped out. Airwolf's heat-seeking missiles and superpowered machine guns are fired up, ready to blow the terrorists away. But can you evade enemy radar time after time? Can you sneak behind the enemy lines, find the captives and bring them to safety before you crash land or worse? Headquarters knows that you have the skill and firepower it takes. You say you've got the guts... now prove it!

Ardok the Barbarian

Ardok the Barbarian

Commodore 64 - Released - 1987

Goscinny and Uderzo’s cartoon characters are from the only Gaullish village in 50BC able to resist the Roman invasion. They can do this due to Getafix the druid’s magic potion, however the cauldron used to make this has been smashed into several pieces. Can brave Asterix and overweight Obelix find the pieces? In this arcade adventure, it all comes down to you. The fifty screens you must explore take in your home village, a Roman encampment, and the forests in between. You have five pieces of wild boar, and these are used as you become hungry. Contact with wild boars or Roman soldiers triggers a one-on-one fight with punches and kicks. Defeating a boar earns you another piece of food, to restore energy once all lives are gone. Some sections are blocked until you collect their keys. In the US version the character Asterix was replaced by a barbarian named Ardok, mainly due to the Asterix cartoons and comics being relatively unknown in the region.

Asterix and the Magic Cauldron

Asterix and the Magic Cauldron

Sinclair ZX Spectrum - Released - 1986

Goscinny and Uderzo’s cartoon characters are from the only Gaullish village in 50BC able to resist the Roman invasion. They can do this due to Getafix the druid’s magic potion, however the cauldron used to make this has been smashed into several pieces. Can brave Asterix and overweight Obelix find the pieces? In this arcade adventure, it all comes down to you. The fifty screens you must explore take in your home village, a Roman encampment, and the forests in between. You have five pieces of wild boar, and these are used as you become hungry. Contact with wild boars or Roman soldiers triggers a one-on-one fight with punches and kicks. Defeating a boar earns you another piece of food, to restore energy once all lives are gone. Some sections are blocked until you collect their keys.

Astérix and the Magic Cauldron

Astérix and the Magic Cauldron

Amstrad CPC - Released - 1986

Goscinny and Uderzo’s cartoon characters are from the only Gaullish village in 50BC able to resist the Roman invasion. They can do this due to Getafix the druid’s magic potion, however the cauldron used to make this has been smashed into several pieces. Can brave Asterix and overweight Obelix find the pieces? In this arcade adventure, it all comes down to you. The fifty screens you must explore take in your home village, a Roman encampment, and the forests in between. You have five pieces of wild boar, and these are used as you become hungry. Contact with wild boars or Roman soldiers triggers a one-on-one fight with punches and kicks. Defeating a boar earns you another piece of food, to restore energy once all lives are gone. Some sections are blocked until you collect their keys. In the US version the character Asterix was replaced by a barbarian and the game's title was changed to Ardok the Barbarian.

Atmosfear

Super Nintendo Entertainment System - Unreleased

Developed by Beam Software, the same company responsible for Radical Rex, Shadowrun, and Tom & Jerry: Frantic Antics. It was canceled for unknown reasons. The game is relatively unknown, having only been mentioned in media a few times in late 1993 and throughout 1994 in name only. No magazine has been known to have given the game a preview. The goal of the game is to complete each level while avoiding the Gatekeeper's unfair rules, which occur randomly. Bathory's Castle appears to be the least finished, as it doesn't seem like it can be completed.

Aussie Games

Aussie Games

Commodore 64 - Released - 1989

A compendium of different games, it includes a boomerang throw, a bellywack competition, an Aussie Rules football punting game, a dry boat race and the infamous skeet shoot. In the skeet shoot game, you have to hit an empty beer can thrown from a moving ute. Success results in the dog, who is riding shotgun in the ute, chundering! “Aussie Games” offered a very tongue in cheek survey of Australian sporting prowess.

Aussie Rules Footy

Aussie Rules Footy

Nintendo Entertainment System - Released - 1991

It's not hard to understand what this game is about, judging by its title: a simulation of Australian football, a code of football that is little known outside of Australia but is very popular in certain areas of the country. You can either train your players (one, two, or three players at a time), play a single match, or participate in an Australian tournament, choosing one team and leading it to victory.

Back to the Future

Back to the Future

Nintendo Entertainment System - Released - September 1, 1989

You are Marty McFly, just a typical senior at Hill Valley High. But after getting behind the wheel of a nuclear-powered sports car turned time machine, you find yourself in the year 1955 where you've accidentally tampered with history. Now it must be corrected. You must somehow make sure that teenagers Lorraine Baines and George McFly (the two kids that will eventually grow up to become your parents) fall in love before the photo of your family fades away and you're left with nothing to come home to. It won't be easy. You'll have to protect George from Biff and his gang of bullies while doing your best to keep them from beating you up instead. To complicate things, Lorraine has a crush on you, so you'll have to dodge her advances while trying to figure out a way to get George and her to kiss at the school dance. Time is wasting and even if you manage to put all of the pieces in place, there is still no guarantee that you'll get back. It will all come down to one brief moment in time when the past, present and future all meet.

Back to the Future Part II & III

Back to the Future Part II & III

Nintendo Entertainment System - Released - September 1, 1990

Get ready for a wild romp through time, Marty McFly, 'cause you're about to take off on a double mission to save the past, present and future! Better load up on pizza and soda as you rocket to the year 2015 in Doc's supercharged time machine. Hang on to your hi-speed hoverboard as you teach Biff Tannen a thing or two about stealing your Sports Almanac, and locate the special objects he's hidden throughout time. Then, if your flux capacitor isn't on the fritz, it's off to the Wild West, where sharp shootin' gunslingers want you out of town by sundown. The fate of the world -- not to mention generations of McFly's -- is in your hands... and you're out of time!

Bad Street Brawler

Bad Street Brawler

Nintendo Entertainment System - Released - September 1, 1989

Lawbreaking crooks, thugs, and circus renegades rule the mean streets. It's a real zoo out there! The city is unsafe and the good citizens live in constant fear. You are DUKE DUNNEGAN - former punk rocker and the world's coolest martial arts vigilante! You are a lean, mean thug-thrashing machine, returning to your native city streets as the ultimate defender of freedom! There's evil waiting behind every bush and danger lurking behind every corner - LOOK OUT! It's up to you to send the bad guys reeling with furious fist and foot bashing action! It's non-stop martial arts madness! Nail the no-gooders today - and watch the street savages scatter!

Bad Street Brawler

Bad Street Brawler

Commodore 64 - Released - 1987

You, the Underwear Man, just really want to go home unhurriedly from your boxing training . But obviously, everyone wants to beat you up today. This goes from people with bats over gorillas gone wild, dogs in need of love, bomb dropping midgets, 4 meter basket ball players, beer belly guys, karate fighters to crazy motorcyclists. You cannot put up with that and as you have just trained your square-shouldered, athletically built, brown(pink)-tanned body, you will show the inhabitants of Melbourne (that is where everything takes place). And you also have your special tricks up your sleeve. E.g. the "squeezing" of the ears, and the "spinning around in the air" of the opponent, etc. There is only one thing now: Punch your way through it!

Battle Chess

Battle Chess

Nintendo Entertainment System - Released - July 1, 1990

Did someone tell you chess is a civilized game played by civilized people? Forget it. Chess is war - a ruthless, cutthroat battle where one warrior lives to fight again and the other is left on the battlefield. With BATTLE CHESS you don't just imagine the battles, you experience them! You'll hear the clank of armor, as you watch dramatic, 3-dimensional animations of courageous heroes fight to protect their king. BATTLE CHESS is the most incredible chess game you've ever seen - where empires can be won - or lost!

Bedlam (Go!)

Bedlam (Go!)

Sinclair ZX Spectrum - Released - 1988

Bedlam is a vertically scrolling space shoot’em-up. Space fighter shoots patterns of swirling aliens and stationary cannons, collects extras and fights boss ships – Bedlam is ordinary shoot’em-up material, stretched out over 16 short levels and spiced up with your standard two-player option. While ZX Spectrum and C64 see a genuine space shooter with full-screen backgrounds and level variations, CPC and DOS get bare-bone versions stripped down to Galaga level.

Bigfoot

Bigfoot

Nintendo Entertainment System - Released - July 1, 1990

Bigfoot was a racing game released in July 1990 for the Nintendo Entertainment System. It was developed by Beam Software and published by Acclaim. The game was advertised by the legendary monster truck of the same name in the cartoon segment of the 1990 television show Video Power, titled The Power Team. The show also often used sound effects for the actions of not only Bigfoot, but others as well. The gameplay involves racing monster trucks including the title truck, Bigfoot (blue). The computer controlled trucks are green (The Growler) and yellow (The Charger) if the computer's truck runs out of money and cannot repair their rig. It was not uncommon for a skilled player to be challenged by three to four different monster trucks during the game. In two player mode the 2nd player's truck is red. The object of the game is to advance to the next level (race) with incurring the least amount of damage as possible. The levels consist of car crushing, mud bog, tractor pull, hill climb and the later levels are a combination of everything except the sled pull, simply called a drag race. To advance to the next event the player must complete a "cross country" race collecting money, points, etc. without damaging the truck.

Bill & Ted's Excellent Game Boy Adventure

Bill & Ted's Excellent Game Boy Adventure

Nintendo Game Boy - Released - September 1, 1991

A world without our most excellent compatriots Bill and Ted? No way! Yes way - if the Grim Reaper and the evil Bill and Ted robots get their way! DeNomolos wants to totally change the future, and the only way to stop this most heinous dude is to travel through the "circuits of time" and collect the stolen time fragments! 10 adventures - 50 quests. But watch out! Historical dudes like Billy the Kid are tumblin' with killer tumble weeds while the Executioner has an axe to grind with you. Napoleon has a "short" temper and even Granny S. Preston Esquire tries to bag you. Most bogus! Time is running out... so be excellent to each other and party on dudes! An evil plan to totally destroy your future? Bogus! Collect stolen historical fragments, like bodacious Billy the Kid's Sheriff Star. Run out of time and the most heinous Grim Reaper sends you to the land down under.

Blades of Vengeance

Blades of Vengeance

Sega Genesis - Released - December 17, 1993

The evil Dark Lady has unleashed an onslaught of barbarians and beasts upon the land, and it's your duty to come face-to-face with all that she can throw at you in an attempt to protect your homeland. In BLADES OF VENGEANCE, you can choose your gladiator from three different classes: Huntress, Warrior, or Sorcerer. Each character has its own special powers and abilities, so you'll have to decide which one best fits your fighting style and then get ready for the fight of your life! Along with your standard weapons battle-axe, rapier, mace, crossbow, and fireball you can also make yourself invincible with special armor and weapons that are strewn about each of the eight levels. If you've got the strength and courage to defeat all eight of the bosses, then you'll have a shot at the Dark Lady are you ready?

Bo Jackson Baseball

Bo Jackson Baseball

Nintendo Entertainment System - Released - October 1, 1991

It is based on Bo Jackson's baseball career. An option allows the player to play anywhere from five to nine innings. Nintendo Power gave this game a 2.8 out of 5 in their September 1991 review while Electronic Gaming Monthly issued a 4.25 out of 10 review in their October 1991 issue of their magazine. Players can either play in exhibition mode or playoff mode. Either one or two players can participate. In addition to those options, a CPU vs CPU mode and a CPU vs CPU quick mode are available in order to quicken up a tournament; the purpose is to see the stats of that particular match and quickly end tournaments. The game uses city names but not the team names because of not having any proper licensing with Major League Baseball. However, the players are purely fictional and they cannot be edited. Some of the player names are parodies of real life baseball players (such as Baltimore's "Kenrip" being a not-so-subtle parody of Cal Ripken). There is even a cheat code that allows players to play as an all-Bo Jackson baseball team.

Bop'n Wrestle

Bop'n Wrestle

Commodore 64 - Released - 1986

The company behind Way of the Exploding Fist and Fighting Warrior also tried its hand at wrestling, with this game claiming to be the first 3D combat sports game, in which you can avoid the opponent by moving up or down the screen as well as left or right. Like any fighting game worth its salt, the game can be played with one or two players. In one-player mode there are 10 opponents to take on in sequence.

Bop'N Wrestle

Bop'N Wrestle

Atari 800 - Released - 1987

The company behind Way of the Exploding Fist and Fighting Warrior also tried its hand at wrestling, with this game claiming to be the first 3D combat sports game, in which you can avoid the opponent by moving up or down the screen as well as left or right. Like any fighting game worth its salt, the game can be played with one or two players. In one-player mode there are 10 opponents to take on in sequence. The moves on offer include almost everything you'd find in real wrestling (and I don't mean WWE) - piledrivers, arm twists, body slams and turnbuckle flies, all of which are fully animated. The whole experience includes detailed multi-colour graphics and a full rock soundtrack.

Bop'N Wrestle

Bop'N Wrestle

Apple II - Released - 1986

The company behind Way of the Exploding Fist and Fighting Warrior also tried its hand at wrestling, with this game claiming to be the first 3D combat sports game, in which you can avoid the opponent by moving up or down the screen as well as left or right. Like any fighting game worth its salt, the game can be played with one or two players. In one-player mode there are 10 opponents to take on in sequence. The moves on offer include almost everything you'd find in real wrestling (and I don't mean WWE) - piledrivers, arm twists, body slams and turnbuckle flies, all of which are fully animated. The whole experience includes detailed multi-colour graphics and a full rock soundtrack.

Boulder Dash

Boulder Dash

Nintendo Game Boy - Released - 1990

This fast-paced strategy game will test your wit and skill as you fiercely quest your way through mazes filled with challenges. As Rockford you must travel through 80 stages of the game to collect priceless diamonds. You have to be alert and quick to master the enchanted walls, transform butterflies into jewels, find the mysterious escape tunnel and get away from the growing amoeba before it engulfs you. Four different magical worlds of adventure dare your strategy skills in Boulder Dash!

Caesars Palace

Caesars Palace

Sony Playstation - Released - November 30, 1997

CAESARS PALACE brings casino gambling at its finest to the PlayStation. Start out with $1,000 and try to turn it into a million playing Baccarat, Roulette, Craps, Blackjack, and slot machines. Just in case you don't know how to play a game, watch the official Caesars Palace Casino Tutorial. After watching the video, you'll want to hit the tables with lower bet limits; as your winnings increase, new tables with higher limits and minimums open up. Statistician and gambling guru, Dr. William Bertram, has verified the payoffs and odds, so the chances of winning big are the same as in the real world. CAESARS PALACE has all of the excitement of real world gambling without all of the losses.

Cal Ripken Jr. Baseball

Cal Ripken Jr. Baseball

Super Nintendo Entertainment System - Released - December 1, 1992

Cal Ripken Jr. 1991's Most Valuable Player in the American League. One of only twenty players in Major League Baseball to be MVP twice. An "iron man" in the majors, playing in over 1,600 consecutive games. When Cal plays, he plays for real! Cal Ripken Jr. Baseball brings that realism home. You'll get unequaled animation, accurate strategy-logic and players that respond to real game situations. You also get all-new, all-star features you won't find anywhere else.

Casino FunPak

Casino FunPak

Sega Game Gear - 1995

In Casino FunPak, you walk around in a casino, partaking in a multitude of games and competing in tournaments to earn as much money as you can. You can play Roulette, Video Poker, Slot Machines, Blackjack and Craps. The tournament mode contains a large tour of the five games.

Casino FunPak

Casino FunPak

Nintendo Game Boy - Released - 1995

Interplay brings the excitement of Vegas to your GAME BOY with Casino Fun Pak. All the famous games of chance and skill are right in your hands whenever you want to try your luck. Take a spin on Slots or play for big stakes with Video Poker. Move over to the Craps table, the Roulette Wheel, or take on the dealer with Blackjack. Or select Tournament mode and tour the casino for a series of dramatic turns of fate. This pack brings the thrill of the gaming tables to your GAME BOY. So, you don't have to be a high roller to enjoy the excitement. - Experience the thrill of Las Vegas action with Slots, Video Poker, Craps, Roulette and Blackjack - Tournament mode takes you on a grand tour of all 5 games - Choose from 3 different slot machine reels - Ante up with 5-card draw video poker - Master the intricacies of the Craps table - Go for broke in a stimulating game of Blackjack - Try you luck at the Roulette wheel

Choplifter II

Choplifter II

Nintendo Game Boy - Released - June 21, 1991

SAVE THE HOSTAGES. SAVE THE WORLD. Take off on a dangerous rescue mission in a world on the brink of all-out global war. Hostages must be saved from a sly and sinister enemy in order to avert total chaos. Only your skill can save us now. You command the AH 90 Commanche attack helicopter, the ultimate fighting machine. Your arsenal includes: machine guns, flame throwers, missiles and invisibility. Superior technology must be used wisely against the omnipresent enemy. Antagonists attack with everything they've got: bullets, missiles, tanks, subterranean gun turrets and land mines. Hectic heli-heroics are required to save the hostages and yourself. ChopLifter II features five stages, each with it's own threatening terrain. The game can be played by one or two players.

Choplifter III: Rescue-Survive

Choplifter III: Rescue-Survive

Super Nintendo Entertainment System - Released - January 1, 1994

Rage. And enough napalm to fry the Amazon. That's all you need to rescue your men and wipe terrorism off the face of the earth. Those are our boys out there Lieutenant... Your mission: BRING 'EM BACK ALIVE. - Maneuver over water, desert, jungle, and through burning cityscapes in four scorching missions. - More than 100 hostages depend on you to rescue them. - Pit your wits against planes, tanks, gunships and a barrage of anti-aircraft artillery! - Cluster bombs, napalm, even nuclear warheads are at your fingertips. - Every rocket launch and napalm blast is brought to life with vivid graphics and awesome sound effects.

Chopper (Melbourne House)

Chopper (Melbourne House)

Oric Atmos - Released - 1983

Not to be confused with the game of the same name from Severn Software. Chopper, also a horizontal shooter was developed by Beam Software's John Vander Reyden and published as a type-in game in Melbourne House's book,, Meteoric Programming for the Oric-1 in 1983.

Dash Galaxy in the Alien Asylum

Dash Galaxy in the Alien Asylum

Nintendo Entertainment System - Released - March 1, 1990

Dash Galaxy in the Alien Asylum was an action game for the Nintendo Entertainment System released in 1990 exclusively in North America. Players take the role of Dash Galaxy, a space scout who has been captured by a hostile civilization. Gameplay involves a series of floors with several rooms each. Keys must be collected to progress to higher floors and, eventually, an escape ship. Dash's only weapons are a limited supply of bombs and remote detonators. Good timing is crucial to completing the game, requiring navigation of trampoline jumps and roaming enemies. While the rooms are side-scrolling action puzzles, the floors have a overhead view and include more difficult block-moving puzzles which can fatally trap a player.

Days of Thunder

Days of Thunder

Nintendo Entertainment System - Released - January 1, 1990

Days of Thunder is a 1990 NASCAR racing simulation video game loosely based on the 1990 movie Days of Thunder. The game utilized elements from the movie, using a movie license from Paramount Pictures for its graphical elements, plot, and music soundtrack.

Defender of the Crown

Defender of the Crown

Nintendo Entertainment System - Released - July 1, 1989

The player assumes the role of a Saxon (Wilfred of Ivanhoe, Cedric of Rotherwood, Geoffrey Longsword or Wolfric the Wild) and tries to fight off the Norman hordes and wrestle for control of England. Eventually, the player must fight for control of all territories, and those controlled by other Saxons if they became your enemy. The player must amass armies and fight for control of opponents' castles.

Doc the Destroyer

Doc the Destroyer

Sinclair ZX Spectrum - Released - 1987

Centuries of pollution have destroyed the environment, causing the few survivors to live beneath the energy dome - outside of this havoc and dark creatures reign. Against all advice, Doc the Destroyer attempts to put things right by convincing people to return overground. Gameplay has several distinct elements, beginning with creating a character by balancing strength, endurance, luck, charisma and intelligence. Each area you travel through is described in text, and you will be presented with options as to where to explore, hide, flee, fight etc. Fights involve the gameplay moving into one-on-one beat 'em up territory, which has several moves on the C64 version but is more timing-related on the Spectrum implementation.

Exploding Fist

Exploding Fist

Nintendo Entertainment System - Homebrew - April 15, 2019

Become a master of this mysterious ancient art: progress from novice to Tenth Dan and test your strength and discipline. You can control your character with either joystick or keyboard - 18 different maneuvers including blocks, flying kicks, leg sweeps, roundhouse and even somersaults! This is the unreleased NES version of Exploding Fist, however it has been improved and finished up from its prototype state. The game features faster game-play and a finish-able game!

Exploding Fist +

Exploding Fist +

Sinclair ZX Spectrum - Released - 1988

As with IK+, the main addition of this Way of the Exploding Fist follow-up is a third player during the bouts - unlike IK+ all 3 can be human-controlled. A similar range of moves is offered to the predecessor, including attacking and defensive moves, and the moves vary in their value in terms of the points they offer within the fight, and the points they add to your score. You start off as a rookie; to reach the first of the 10 Dans you must win 2 bouts before either of your opponents. Each bout is win by scoring 6 points, or by having the top score after 60 seconds. Finish last in any bout and you are out. After every two rounds, a bonus game is played, which sets you in a darkened alleyway shooting at a succession of ninja heads, scoring points for each until you miss one.

Exploding Fist+

Exploding Fist+

Commodore 64 - Released - 1988

A Thrilling Martial Arts Extravaganza Brought to you by Beam Software - authors of Samurai Warrior Punch and kick your way through to 10th Dan in this ultimate in street fighting experiences - the attempt to defend your title against tougher and more skilful opponents. Exploding Fist + Contains: Sixteen moves combining to make this the slickest fighting game yet. Fast and furious action from the word go as you punch and kick to defeat not one but two dazzling opponents on the rough, tough streets of downtown New York, the toughest neighbourhood around. A nerve jangling arcade style bonus game to tone up the players reflexes. Animating backgrounds adding atmosphere to this great game.

Family Feud

Family Feud

Nintendo Entertainment System - Released - January 1, 1990

In the NES version of Family Feud, the game tried to recreate the look and feel from the original Richard Dawson-hosted series, even going as far as to include a Dawson-like host who kissed the female characters in the game. (This differed from the game's packaging, which used the set from the Ray Combs era.) One or two players could play. Just like the show, the object was to come up with answers to survey questions posed to 100 people. Correct answers were worth money, with $200 winning the game and the right to play Fast Money for $5,000, which was played exactly the same way as on the show (at least 200 points needed to win). $5 a point was awarded for unsuccessful playings of the round. A player entered his answers by using the controller to scroll through the alphabet, contained in a string along the bottom of the screen; the answer had to be completed within a time limit. Reasonable similies to correct answers were accepted, and slight misspellings were also recognized. Once a player won, they were given two options. The first was to stop playing, with the other being to continue on. A champion retired after winning over $20,000 automatically unless they were defeated. If a computer-controlled family wins the game, no Fast Money is played with an excuse given to the form of "Due to (EXCUSE), the (NAMES) will not be playing Fast Money today". Excuses used include "tax considerations" and "a birth in the family".

Fisher-Price: I Can Remember

Fisher-Price: I Can Remember

Nintendo Entertainment System - Released - March 1, 1990

To play I Can Remember, you have to concentrate! Can you remember what you see? Can you remember where you saw it? Choose a number and look at the picture that's revealed underneath. Then choose another number and look at that picture. Do they match? If they do, they'll stay turned up. If they don't, they'll turn down again and your opponent gets to pick two more. Keep picking pairs until all the pictures are matched and the entire game board is uncovered. Play alone, play against a friend or even the computer. As you get better, the boards get harder, with more numbers and more pictures to remember. You can do it!

Fisher-Price: Perfect Fit

Fisher-Price: Perfect Fit

Nintendo Entertainment System - Released - March 1, 1990

Dropping down the Perfect Fit game chute are familiar, everyday objects such as letters, numbers, figures, and lots of familiar Fisher-Price toys. Inside the game board are outlines of these same objects, just waiting for you to move the pictures into their correct outlines. Play at your own level, from simple matches to matches requiring up-down or side-to-side flips. Play alone and better your time, or play against a friend or even the computer to see who's quicker. Whichever way you do it, it's great fun!

Fist: The Legend Continues

Fist: The Legend Continues

Commodore 64 - Released - June 10, 1986

The world of Fist II is a sprawling, hostile land of dark swamps and dark forests, of mountains and underground caves. A world where the enemy is not always human, and, even when he is. does not observe the rules and courtesies of temple tournaments. Obstacles and hazards abound. Ninja, Shoguns. warriors and soldiers lie in ambush. Savage animals prowl and prey upon intruders. At the culmination of this quest lies the volcano fortress of the evil warlord, ruling the blighted land from behind a deadly defence of mercenary guards and traps. The warlord can only be destroyed by a true Fist Master! Fist II: The Legend Continues defies classification. Over 100 different screens, more than 700 sprites.

George Foreman's KO Boxing

George Foreman's KO Boxing

Nintendo Game Boy - Released - 1992

You're "Big George" Foreman and you've got an appetite for BIG action that only KO BOXING can satisfy. Take on a roster of 15 heavyweight contenders as you go for the World Championship. Rook your opponents with stinging left-right combos! Pound your way to the title with a spectacular "Big George" Super Punch - while the computer "judge" tracks the action! GEORGE FOREMAN'S KO BOXING puts the power of the greatest knockout artist in your hands!

George Foreman's KO Boxing

George Foreman's KO Boxing

Super Nintendo Entertainment System - Released - 1992

You're "Big George" Foreman - the people's champion - and you've got an appetite for big action that only KO BOXING can satisfy. IT's a full menu of hard-hitting, real-ring action. Take on a roster of heavyweight contenders as you go for the World Championship. Rock your opponents with stinging left-right combos and pound your way to the title with a spectacular "Big George" Super Punch - while the computer "judge" tracks the action! GEORGE FOREMAN'S KO BOXING puts the power of the greatest knockout artist in your hands!

George Foreman's KO Boxing

George Foreman's KO Boxing

Nintendo Entertainment System - Released - December 1, 1992

You're "Big George" Foreman - the people's champion - and you've got an appetite for big action that only KO boxing can satisfy. It's a full menu of hard-hitting, real-ring action! Take on a roster of heavyweight contenders as you go for the World Championship. Rock your opponents with stinging left-right combos and pound your way to the title with a spectacular "Big George" Super Punch, while the computer tracks the action. George Foreman's KO Boxing puts the power of the greatest knockout artist in your hands!

Gex

Gex

Sony Playstation - Released - December 18, 1995

Enter your television to defeat the evil Rez by collecting remotes to open worlds inside your tv. You are a gecko with all the usual platform hero skills such as jump, fire and close range attack, but also suction cups to help you scale walls, a tongue to pick up those tricky to get power-ups and plenty of wise-cracks to keep you amused. Use them all to make your way through TV land searching for the remotes, collecting pickups, power-ups and killing TVs.

Gex

Gex

Sega Saturn - Released - January 1, 1996

GEX's mouth gets him in trouble, but it's his thrashing tail and suction cup paws that get him out. GEX has been sucked into the Media Dimension, the place where cheesy 70's movies go to retire. To escape he's gotta kill TVs in each world. Over 450 frames of smooth 3D animation and hand-rendered backgrounds! GEX jumps and sticks to everything while thrashin' secret levels in search of elusive remote controls.

Horace & the Spiders

Horace & the Spiders

Sinclair ZX Spectrum - Released - 1983

In 1983, Tang produced the third title in the series, Horace and the Spiders. This was primarily a platform game with the Horace sprite retained from the first two games. The first level sees Horace climbing a hill while jumping over spiders. The second level involves crossing a bridge by swinging on spider threads. The third level is the final confrontation with the spiders – he must create holes in the web, luring the spiders into the holes to fix them and consequently jumping on them. Unlike the earlier two titles, this game was only released for the ZX Spectrum. The first stage of this game shared similarities with both Pitfall and the Colecovision game Smurf: Rescue in Gargamel's Castle, whilst the third platform stage is essentially a Space Panic clone. It's the only official Horace game that never got officially released on any other platform. It was exclusively released on the Spectrum.

Horace Goes Skiing

Horace Goes Skiing

Commodore 64 - Released - January 1, 1984

“Horace Goes Skiing”, released in 1982, was a spin-off from the successful “Hungry Horace”. “Horace Goes Skiing” is initially similar to the arcade game “Frogger”. In this instance, Horace has to negotiate a busy and dangerous road, in order to get to the ski shop, to rent a pair of skis. Horace has a starting purse of $40, from which every ambulance fee (when you get hit on the road) costs $10, and the skis themselves will set Horace back $10. Once Horace manages to rent the skis, he has to make his way down the slope, negotiating the flags and not hitting any trees. Once you complete each course, or if you hit a tree, you are sent back to the beginning.

Hungry Horace

Hungry Horace

Sinclair ZX Spectrum - Released - 1982

“Hungry Horace” offered gameplay based of the popular arcade game “Pac-Man”, it was celebrated as the first arcade game for the Spectrum. It was one of the few Spectrum games that were also available in ROM format. It formed part of the “Horace” series, which included “Horace Goes Skiing” and “Horace and the Spiders” and the unpublished “Horace to the Rescue”. Horace is apurple blob with arms and legs, who wanders around a maze, eating everything and avoiding the park guards, who are out to capture him. He is able to momentarily scare the guards, making them vulnerable, by ringing a bell in the maze. Once Horace is able to escape capture and leave the maze, he moves to the next, more challenging level. “Hungry Horace” was programmed by William Tang, but Alfred Milgrom was responsible for the design of the inimitable Horace an artful creation of character using minimum grid available . Through Melbourne House’s relationship with Sinclair, the “Horace” games would come boxed with the ZX Spectrum, making them often the first games that many people played on their home computers.

Inspector Gadget and the Circus of Fear

Inspector Gadget and the Circus of Fear

Sinclair ZX Spectrum - Released - 1987

When the International Circus comes to town, a mysterious series of disappearances begin, and Inspector Gadget is called into help. Once his involvement is discovered, Penny and Brain are kidnapped, making Gadget's task bigger. And stops the Ringmaster, This involves getting through each side-scrolling level, avoiding the meanies by jumping them, and reaching the final target. There are many holes which lead to different sections of levels. The C64 version adds an icon system allowing players to collect and use their gadgets.

International Cricket

International Cricket

Nintendo Entertainment System - Released - 1992

HOWZAT!!? Your teammates let out a loud cry of appeal to the umpire. It seems like an eternity before he raises his arm to indicate the batsman is out. Out LBW for a duck! Your fast bowlers have been deadly accurate. Let's hope your batsmen can perform as well when it's your team's turn to bat. Warning! This is not a spectator sport. International Cricket puts you in total control of bowling, batting and fielding skills. Choose your team from the international line-up, select the best players for the day and may the best team win. International Cricket is a multi-player game that allows you to choose to play a single match or series of matches. Practice in the nets or go straight into the game. Whether you are batting or fielding, your skills will make the difference between winning and losing.

Jack Nicklaus: Turbo Golf

Jack Nicklaus: Turbo Golf

NEC TurboGrafx-16 - Released - November 24, 1989

Jack Nicklaus: Turbo Golf is a 3D golf simulation featuring an 18 Hole course created by Jack Nicklaus himself. Each of the 18 holes are from famous courses around the world and include number 8 at Pebble Beach, number 18 from Muirfield, number 12 from St. Andrews, number 12 from Augusta, number 10 at Riviera, and more. Gameplay is for one to four players and can be either stroke play or a skins game.

Jim Lee's WildC.A.T.S: Covert Action Teams

Jim Lee's WildC.A.T.S: Covert Action Teams

Super Nintendo Entertainment System - Released - November 1, 1995

The only thing stopping the immortal Helspont from taking over the earth is a group of high-powered heroes known as the WILDC.A.T.S! Each member of the team wields incredible power-when united, the results are spectacular! Players assume the roles of: Spartan, cyborg and team leader, Maul, massive cross-breed warrior, and Warblade, metamorphosing hand-to-hand combat expert! If mankind has one hope, it's the WILDC.A.T.S!

Jr. Pac-Man

Jr. Pac-Man

MS-DOS - Released - 1988

Jr. Pac-Man features gameplay similar to the original Pac-Man, but with a few changes. As Jr., you need to eat all of the dots in a maze without running into the four ghosts that are trying to get you. The maze is now much larger, and no longer fits on a single screen. The maze will scroll around to follow the action. From time to time a tasty bonus will bounce around the screen which can be eaten for extra points. There are tricycles, kites, drums, balloons, trains, root beers, and other bonuses that appear as the levels progress. When the bonus items bounce around the screen, any dots they touch will become larger and are now worth 50 points each instead of 10. However, one of these larger dots will cause Jr. Pac-Man to slow down greatly when he eats them making it more difficult to remain one step ahead of the ghosts which constantly pursue him! Located throughout the maze are power pellets; when Jr. eats one of these, the ghosts will temporarily turn blue and can now be eaten to earn even more points.

Judge Dredd

Judge Dredd

Sinclair ZX Spectrum - Released - 1987

You are Judge Dredd. Your job is to track down unsolved crimes in Mega City and solve them. To do this you have your Lawmaster bike and your Lawgiver gun. In Mega City solving crimes means shooting anyone who looks like a threat, a perp, a seed, and that's just about everyone. It's a nice idea though. You start on a screen that represents Mega City. Around the city crimes are being committed, these are represented by white tiles saying 'arson' murder' etc. Your task is to navigate to each crime and hit the fire button. This takes you into that location where you blow everyone away in a platform like shoot 'em up. Then it's exit the location, go to the next, and repeat.

Judge Dredd (Beam Software)

Judge Dredd (Beam Software)

Commodore 64 - Released - July 1, 1986

You are Judge Dredd. Your job is to track down unsolved crimes in Mega City and solve them. To do this you have your Lawmaster bike and your Lawgiver gun. In Mega City solving crimes means shooting anyone who looks like a threat, a perp, a seed, and that's just about everyone. It's a nice idea though. You start on a screen that represents Mega City. Around the city crimes are being committed, these are represented by white tiles saying 'arson' murder' etc. Your task is to navigate to each crime and hit the fire button. This takes you into that location where you blow everyone away in a platform like shoot 'em up. Then it's exit the location, go to the next, and repeat.

Knuckle Busters

Knuckle Busters

Sinclair ZX Spectrum - Released - 1987

By 2133, crime is so out-of-control that a more advanced solution than prison is required - offenders have their minds and bodies reprogrammed to turn them into constructive and subservient citizens. As one of the few to refuse such treatment, you escape, and must find your way to freedom, through the six areas of the city, and ultimately through the city walls. You have a limited amount of time to finally escape from the city, as it is set to self-destruct. Enemies to take on with your punches and kicks include the guards and five other Re-Formed people. You must find enough food and water to sustain you as you go, as well as keys to escape and bonus items (often hidden) such as extra energy and points bonuses.

Kung-Fu: The Way of the Exploding Fist

Kung-Fu: The Way of the Exploding Fist

Commodore 64 - Released - July 15, 1985

This menacingly-titled fighting game was the first in many martial arts titles from Australia's Melbourne House. Sixteen different moves are on offer, ranging from standard kicks to jumps, somersaults and roundhouse kicks. The move executed each time is defined based on the character's direction, the joystick/keyboard positioning, and on whether the fire button is depressed, in a system which became standard on single-button control systems. To win each bout you must score 2 Yin-Yangs - a perfectly executed kick/punch scores a full one, whereas a less forceful contact offers half a point - the best moves also offer more points. In the one-player game, you advance through a Dan by winning two successive bouts, and a single win for the opponent means game over. The champion in a two-player duel is decided by points after 4 rounds.

Lord of the Rings: Game One

Lord of the Rings: Game One

Sinclair ZX Spectrum - Released - 1986

Welcome! You are about to enter one of the most famous and well loved fantasy worlds in the annals of fantasy fiction: J.R.R. Tolkien's Middle Earth. Melbourne House, in association with the Tolkien estate, are proud to present the Lord of the Rings adventure game. The background to the Lord of the Rings includes some events with which a player of the game The Hobbit will be familiar. This is the first game in a series of three, which deals with the material found in Tolkien's The Fellowship of the Ring, the first book in the Lord of the Rings trilogy. Subsequent games will deal with the stories covered in the next two volumes in the series, The Two Towers and The Return of the King. In the Lord of the Rings adventure game, you will be able to play the role of one of the four Hobbits: FRODO, SAM, MERRY and PIPPIN. FRODO bears a magic ring of power, a ring which, in the hands of the DARK LORD, could cause the destruction of all that you hold dear. You will need all of the cunning and luck at your disposal to complete your quest and survive. In playing this adventure game, you in effect assume the role of the characters from J.R.R. Tolkien's fantasy world. You must detail out the actions that you will perform, your reactions and movements, and the computer will perform them accordingly. Best of luck my furry-footed friend. The fate of the entire world of Middle Earth rests upon you alone, but don't let that pressure you ...

Lord of the Rings: Game One

Lord of the Rings: Game One

BBC Microcomputer System - Released - 1985

An interactive adventure game based on the first volume of J.R.R. Tolkien's novel The Lord of the Rings, describing the efforts of the Hobbits Frodo, Pippin, and Sam and their quest to bring the ring to Mount Doom.

Lord of the Rings: Game One

Lord of the Rings: Game One

Amstrad CPC - Released - 1986

Welcome! You are about to enter one of the most famous and well loved fantasy worlds in the annals of fantasy fiction: J.R.R. Tolkien's Middle Earth. Melbourne House, in association with the Tolkien estate, are proud to present the Lord of the Rings adventure game. The background to the Lord of the Rings includes some events with which a player of the game The Hobbit will be familiar. This is the first game in a series of three, which deals with the material found in Tolkien's The Fellowship of the Ring, the first book in the Lord of the Rings trilogy. Subsequent games will deal with the stories covered in the next two volumes in the series, The Two Towers and The Return of the King. In the Lord of the Rings adventure game, you will be able to play the role of one of the four Hobbits: FRODO, SAM, MERRY and PIPPIN. FRODO bears a magic ring of power, a ring which, in the hands of the DARK LORD, could cause the destruction of all that you hold dear. You will need all of the cunning and luck at your disposal to complete your quest and survive. In playing this adventure game, you in effect assume the role of the characters from J.R.R. Tolkien's fantasy world. You must detail out the actions that you will perform, your reactions and movements, and the computer will perform them accordingly. Best of luck my furry-footed friend. The fate of the entire world of Middle Earth rests upon you alone, but don't let that pressure you ...

MechWarrior

MechWarrior

Super Nintendo Entertainment System - Released - February 26, 1993

70 tons of armor, muscle and weaponry stand between you and victory. Impossible odds? No, just another day's work for a 31st century MechWarrior pilot in this 3D action adventure. If you're a better pilot than your adversaries, you'll walk away with money, salvaged parts from the wreckage of the battle and your life. Prove yourself in regular combat and you'll be ready to earn a full four-Mech lance, the weaponry you'll need to take on the Dark Wing, scourge of the Inner Sphere. Do battle as one of eight types of "Mechs" on a variety of terrains. Make or break your fortune as a mercenary of the future!

Meteor Storm (Melbourne House)

Sinclair ZX Spectrum - Released - 1983

Mickey's Adventure in Numberland

Mickey's Adventure in Numberland

Nintendo Entertainment System - Released - March 1, 1994

In this game, Mickey must collect all of the numbers from one to ten in order prevent the evil Pete from completely robbing Numberland. The five levels are: Number City, Number Factory, Space Center, Number Museum, and Pete's Hideout. Basic math questions must be answered in order to progress to the next level. There are three difficulty levels; players can only "die" on the hardest difficulty level. Also, the player is given balls of bubblegum to be used against enemies as a weapon. These elements create a "traditional video game" environment to an otherwise "purely educational" video game.

Mickey's Safari in Letterland

Mickey's Safari in Letterland

Nintendo Entertainment System - Released - March 1, 1993

Endlessly entertaining, MICKEY'S SAFARI IN LETTERLAND is a delightful way to help children improve important early recognition skills as they have fun with Mickey and his Disney pal, Goofy! 6 Exciting animated worlds of adventure await all who join Mickey on his safari to find the lost letter tablets and return them to the museum. Hidden surprises are scattered throughout each level--including rare "alphabet jewels" that spell out words and add extra challenge to the fun.

MLBPA Baseball

MLBPA Baseball

Sega Game Gear - 1995

MLBPA Baseball is the only baseball game from Electronic Arts to reach the Game Gear. As the title indicates, it features an MLBPA, but not an MLB license, thus featuring real player names and statistics, but the 28 teams only have generic names. Feature-wise, it is based closely on the previous year's game on consoles, but with updated rosters for the 1994 MLB season and graphics and controls adapted to the handheld's capabilities. Available modes are exhibition games, playoffs, championship ("The Series") and a full 162-game season. Every game in a season can be played and season progress is stored via passwords.

Mugsy

Mugsy

Sinclair ZX Spectrum - Released - 1984

Chicago in the 30s. You are an aspiring boss of a criminal organization and plan to make big money. Easier said than done, though - you will have to decide how much money to spend on money and how much to invest. And doing a good job might be bad for your health, since other organizations might hire hitmen to eliminate you. The game features stylish graphics and is presented - not unlike King of Chicago - through conversations with other goons of your mob. And if you lose all your money or men, you will get the unforgettable message by your right-hand man... "What a schmuck you are, Mugsy."

Mugsy's Revenge!

Mugsy's Revenge!

Sinclair ZX Spectrum - Released - 1986

As in the original Mugsy this strategy game is presented in a highly visual style with lots of detailed comic-book style stills and short animations. As a gangster in 1919, you see an opportunity to make money by illegally supplying alcohol during the Prohibition era in the US. Hints as to all decisions in the game are given through textual conversations with your assistants - these can include how much booze to produce, how big a bribe to give, and whether to invest in your own Speakeasy bar later on. Unlike the original game, there are some arcade sequences which involve running around and shooting down the police as they try to arrest you. The character can be hit up to 5 times but it only takes one shot to take out a cop. After each of the game's 10 years you receive a screen updating you on your progress, as well as a special one if you and your business survives the full decade.

NBA All-Star Challenge

NBA All-Star Challenge

Nintendo Game Boy - Released - February 1, 1991

Take it to the hoop basketball fans - with 27 of the biggest stars in the NBA, including the likes of Isiah Thomas, Charles Barkley, Patrick Ewing, Karl Malone and more. 5 exciting ways to play: - One-on-One - Free throw competition - H.O.R.S.E - Accuracy shootout - All-Star tournament - see who's the best in the NBA! If you've always dreamed of "shooting the hoops" with the pros - crashing the boards, slamming one home, or winning the game with a 3-pointer - take the NBA All-Star Challenge. The ball's in your court! Use the Game Boy Game Link for head-to-head B-ball action.

NBA All-Star Challenge

NBA All-Star Challenge

Sega Genesis - Released - February 1, 1993

NBA All-Star Challenge offers one-on-one basketball featuring NBA players from the 1991-1992 season. Five different playing modes are available: a single one-on-one match, a free throw competition, a 3 point shootout, a H.O.R.S.E. competition and a one-on-one tournament. You can choose from 27 players (one from every NBA team), including Michael Jordan, Larry Bird, Patrick Ewing, Karl Malone and David Robinson. Each mode can also be played by two players.

NBA All-Star Challenge

NBA All-Star Challenge

Super Nintendo Entertainment System - Released - December 1, 1992

Jam it home with 27 of the hottest NBA" All-Stars in the ultimate test of b-ball skill: ONE-ON-ONE! Downtown or in the paint, driving offense and intense "D", take it to the hoop with the likes of Patrick Ewing, Clyde Drexler, Chris Mullin, Hakeem Olajuwon and Dominique Wilkins. Player stats, realistic courtside sound effects and 5 blistering ways to play: ONE-ON-ONE - FREE THROW CONTEST - 3 POINT SHOOTOUT - H.O.R.S.E. - NBA ALL-STAR TOURNAMENT Don't be denied...take the NBA ALL-STAR CHALLENGE'"!!!

NBA All-Star Challenge 2

NBA All-Star Challenge 2

Nintendo Game Boy - Released - May 1, 1992

NBA All-Star Challenge 2 is a basketball game with six mini games, mostly based on real-life one-on-one variants. The main differences to the predecessor are the new mini game Slam Dunk (replaces H.O.R.S.E.) and slightly reworked graphics for the others. Before each game, the player can choose between 27 real-life athletes, one from each NBA team's 1991 roster. All games can be played by two players via the Game Boy link cable.

NBA Jam

NBA Jam

Nintendo Game Boy - Released - November 1, 1994

The popular granddaddy of arcade-style basketball is back. NBA Jam brings the supercharged, "in-your-face" highlights of NBA play to life with over-the-top, thrilling three-on-three basketball. Perform monster dunks and alley-oops and shoot from valuable hotspots to catch "on-fire" and obliterate the competition. You can choose from all 29 current NBA teams, players, and arenas and even outdoor playground courts like Rucker Park and LA's Venice Beach. With no fouls to slow down the game, be as rough and flashy as you can be.

NFL Quarterback Club

NFL Quarterback Club

Nintendo Game Boy - Released - November 1, 1993

NFL Quarterback Club is not the standard football game. Instead of competing in actual games, the player chooses from 13 different NFL Quarterbacks: Jeff Hostetler, Phil Simms, Steve Young, Mark Rypien, Boomer Esiason, Bernie Kosar, John Elway, Warren Moon, Jim Everett, Randall Cunningham, Jim Harbaugh, Troy Aikman or Jim Kelly and competes in four sets of drills that tests their speed, agility, throwing accuracy against another quarterback. Whichever QB does the best will win the contest and proceed to another rival and repeat the process.

Nightshade

Nightshade

Nintendo Entertainment System - Released - January 1, 1992

The shadows of doom grow long as the ancient Egyptian villain Sutekh envelops Metro City with a wave of crime. But Sutekh's seedy underworld is about to be infiltrated by a superhero unlike any the world has ever seen. A superhero who can melt into the darkness like a phantom. By day this brave new crimefighter is a common ordinary citizen. But when night falls, he is cloaked in a secret identity to seek out and destroy the dark forces that lurk on midnight streets. Who is this man the press calls Nightshade? Only you can answer that... for he is you! Every night you solidify your superhero status, patrolling 100 of the city's darkest corners. Here you'll find thieves, muggers, and other alley scum that you must either deal with or destroy for clues. But be warned. You're not the only night stalker. For as you hunt Sutekh, Sutekh hunts you with the human printing press, the closing wall of spikes, deadly jackal pits, and the chilling freeze ray. Of course the ultimate key to destroying Sutekh is your popularity. For it's a power source that gives you the wit to decipher clues and the strength to pulverize villains and rescue innocent bystanders. Remember, if this heroic prowess ever diminishes, you'll no longer control the night. You'll be consumed by it.

Nightshade (Beam Software)

Nightshade (Beam Software)

Windows - Released - March 7, 2019

IT IS MANKIND'S DARKEST DAY! The shadows of doom grow long as the ancient Egyptian villain Sutekh envelops Metro City with a wave of crime. But Sutekh's seedy underworld is about to be infiltrated by a superhero unlike the world has even seen. A superhero who can melt into the darkness like a phantom. By day this brave crimefighter is a common ordinary citizen. But when night falls, he is cloaked in a secret identity to seek out and destroy the dark forces that lurk on midnight streets. Who is this man the press calls Nightshade? Only you can answer that... for he is you. Every night you solidify your superhero status, patrolling one hundred of the city's darkest corners, including King Rat's filthy underground hideout and the League of Unreasonable Gentlemen. Here you'll find thieves, muggers and other alley scum that you must either deal with or destroy for clues. But be warned. You're not the only night stalker. For as you hunt Sutekh, Sutekh hunts you with the human printing press, the closing wall of spikes, deadly jackal pits, and the chilling freeze ray. To overcome these treacherous obstacles, you must seek out hidden weapons, including energy domes, force gloves and The Staff of Ra. More importantly, you must use problem solving skills to outsmart five crime kings who hold the inner secrets to Sutekh's Lair. Of course the ultimate key to destroying Sutekh is your popularity. For it's a power source that gives you the wits to decipher clues and the strength to pulverize villains and rescue innocent bystanders. Remember. If this heroic prowess ever diminishes, you'll no longer control the night. You'll be consumed by it. Nightshade features 8 bit graphics and soundtrack, and a rich comicbook like story. Game style is like similar to point and click adventure games with its own twist.

Norse by Norsewest: The Return of the Lost Vikings

Norse by Norsewest: The Return of the Lost Vikings

Sega Saturn - Released - January 1, 1997

Their lost is your game. The lost boys are back: Erik the Swift; Baleog the Fierce and Olaf the Stout. This action-strategy game is not for the lame of brain. In their adventure, the trio escaped from the evil alien captor Tomator. Now, armed with all new high-tech weaponry the boys heisted from Tomator, they set out to find the time machine that will land them back home. It’s your challenge to complete each of the levels with all three Vikings alive and kickin’! • Totally new characters – Scorch the fire-breathing dragon and Fang the werewolf • Fly, shrink, hover and more with 5 hilarious characters, each equipped with unique abilities • 31 level of mind-bending play • 5 different worlds with endless terrain and a host of fierce enemies • Beautifully rendered 3D characters and environments • 1 or 2 players

Norse by Norsewest: The Return of the Lost Vikings

Norse by Norsewest: The Return of the Lost Vikings

Sony Playstation - Released - February 27, 1997

After escaping from Tomator in The Lost Vikings, Erik, Olaf, and Baleog have lived joyous and fruitful Viking lives. Then one day, after returning home from a fishing trip, the Vikings get captured by Tomator again. Tomator then calls upon a robotic guard to send them into the Arena, which unfortunately falls short when a system failure happens. During the blackout, the three Vikings dismantle the robot piece by piece and wear its parts on their body, thus granting them new abilities. The three Vikings are then sent through time once again when Olaf pulls the switch on the time machine that says "Do Not Touch", which he mistakes for donuts. Equipped with the new robotic gear from the robot guard they destroyed earlier, Erik, Olaf, and Baleog must fight their way through time once again in order to find their way back home. Along the way, they befriend a wolf named Fang (whom they continuously humorously mistake for a different animal) and a dragon named Scorch.

Power Punch II

Power Punch II

Nintendo Entertainment System - Released - June 1, 1992

It's the year 2006. You're Mark "Tough Guy" Tyler and you've just defended your Heavyweight title for the 9th consecutive time. After demolishing the best boxers on the planet, it's now time to face off with the best in the universe. The Intergalactic Boxing Federation (IGBF) has invited you to go head-to-head with 12 of their greatest fighters. From metallic cyborgs, to heavy hitting mutants, you'll trade punches with opponents whose strength, stamina and speed are like nothing you've ever seen. If pure technique doesn't stop these sluggers (and with the best of them it won't), get hold of those Power Punches. They'll guarantee to send your tin-coated opponent to the junkyard and you to a new title; undisputed Heavyweight Champion of the Universe!

Power Punch II

Power Punch II

Windows - Released - August 22, 2019

It's the year 2006. You're Mark "Tough Guy" Tyler and you've just defended your your Heavyweight title from the 9th consecutive time. After demolishing the best boxers on the planet. It's now time to face-off with the best in the Universe. The Intergalactic Boxing Federation (IGBF) has invited you to go head-to-head with 12 of their greatest fighters. From metallic Cyborgs, to heavy hitting mutants, you'll trade punches with opponents whose strength, stamina and speed are like nothing you've ever seen. (9763 Borg has a hook that could level a building. Granthnox 4 has a body that isn't like a tank, it is a tank!) But you are "Tough Guy" a boxer whose legendary talents have brought aliens from across the cosmos to see you fight. Workout in the IGBF Training Ship to hone your skills to peak condition, then, when the bell ringts, show those intergalactic showboaters some real boxing... earth style. Snape those jabs, throw those combinations and deliver those hammer-like rights. If pure technique doesn't stop these sluggers (and with the best of them it won't), get hold of those Power Punches. They'll guarantee to send your tin coated opponent to the junkyard and you to a new title: undisputed Heavyweight Champion of the Universe. Power Punch II is a boxing game played in 3rd person view. Beat all 12 enemies and become the champion of the universe!

Radical Rex

Radical Rex

Windows - March 7, 2019

Come hang with Radical Rex. He's the raddest, baddest fire-breathing Tyrannosaurus ever to shred prehistoric pavement! This bad-boy-on-wheels is out to save the dinosaur race. Check Rex thrashin' on his board, sportin' his flame-breath, bustin' out with killer jump-kicks, swingin' on vines and blastin' out screen-shaking roars. Excellent! Slam through ten wild levels of jammin' jungles, freaked-out forests, haunted dino-graveyards, piranha-infested underwater caverns - and inside a giant dinosaur! Rex keeps you groovin' while you keep him movin' past twenty of the meanest prehistoric nasties to rock his dino-world. No sweet for Rex - 'cuz he's too hip to be extinct!

Radical Rex

Radical Rex

Sega Genesis - Released - October 1, 1994

Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs.

Radical Rex

Radical Rex

Sega CD - Released - November 1, 1994

Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs.

Radical Rex: Shred Pre-historic pavement

Radical Rex: Shred Pre-historic pavement

Super Nintendo Entertainment System - Released - September 1, 1994

Come hang with Radical Rex. He's the raddest, baddest fire-breathing Tyrannosaurus ever to shred prehistoric pavement! This badboy-on-wheels is out to save the dinosaur race. Check Rex thrashin' on his board, sportin' his flame-breath, bustin' out with killer jump-kicks, swingin' on vines and blastin' out screen-shaking roars. Excellent! Slam through ten wild levels of jammin' jungles, freaked-out forests, haunted dino-graveyards, piranha-infested underwater caverns -- and inside a giant dinosaur! Rex keeps you groovin' while you keep him movin' past twenty of the meanest prehistoric nasties to rock his dino-world. No sweat for Rex -- 'cuz he's too hip to be extinct!

Road Runner

Road Runner

Nintendo Entertainment System - Unlicensed - 1989

That's right, folks, the cartoon you know and love is ready to roll again - except this time you get to be Road Runner! The desert's plenty dangerous all by itself; falling boulders, oncoming trucks, land mines and cannon balls as well as mazes, sand traps and ravines. Throw in that crafty Wile E. Coyote and you've got one wild-goose chase that's fun, fast and exciting! He may not be too bright, but he is hungry. And he's got his rocket, jet skates, pogo stick and helicopter. Better get cookin' before you get cooked.

Samurai Warrior: The Battles of Usagi Yojimbo

Samurai Warrior: The Battles of Usagi Yojimbo

Commodore 64 - Released - August 25, 1988

Konnichi Wa! The Time: 17th Century. The Place: Feudal Japan. The Conflict: The land is rife with civil war as the great warlords of Japan battle with each other for control of the Shogunate, and control of Japan itself. The Hero: Usagi Yojimbo is the warrior who must oppose the dark forces, a lone Ronin Rabbit of great skill and endurance. Samurai Warrior is a game of combat, subtlety and manners!

Sgt Slaughter's Mat Wars

Sgt Slaughter's Mat Wars

Commodore 64 - Released - November 15, 1989

Sgt Slaughter wants you-but only if you’ve got the guts to wrestle the meanest, toughest, ugliest wrestlers in town and the street-smarts to be a wheeling. dealing wrestling manager. March into the ring and try all of the Sarge’s favorite moves-like a killer KO punch, a brutal body slam, or a ferocious flying pin. You can even throw your opponent over the ropes and fight outside the ring! Fight the ugly mugs in the league one by one and work your way through the ranks. Win, and you'll pick up a little combat pay and close ranks on a championship payoff. Lose, and you're likely to get Sgt Slaughter's dishonorable discharge. Outside the ring, change roles and become a cunning. worldly-wise manager. Bid for the best wrestler you can afford in Sgt Slaughter's Auction House. Then take him to one of the wrestling joints in town. If he’s green. you'll have to start him off in a sleazy gym. If and when he’s good enough. he’ll be a headliner at the high-class Main Arena for the championship! Sgt Slaughter wants you to be all you can be in this complete professional wrestling simulation.

Shadowrun

Shadowrun

Super Nintendo Entertainment System - Released - May 1, 1993

Disoriented and confused, you are forced into a race against time, technology and termination. Running in the shadows and cracks between the Megaplexes, survival depends on your wits, your weapons and your wayward companions. Plunge into the dark side of the future, where technology and magic become one, where devolution and destruction are a way of life. Plunge into Shadowrun.

Shadows of Mordor: Game Two of Lord of the Rings

Shadows of Mordor: Game Two of Lord of the Rings

Sinclair ZX Spectrum - Released - 1987

The Shadows of Mordor is an officially licensed J.R.R. Tolkien "Lord of the Rings" text adventure game based on the second part of the trilogy - "The Two Towers". You can select to play as either Frodo or Sam. The game follows the plot of the book closely and many locations have accompanying illustrations. Unusually for a text adventure game, the action happens in real time: if you sit there thinking of what to do next, things will happen in the game, e.g. creatures will move from location to location.

Sherlock

Sherlock

Sinclair ZX Spectrum - Released - 1984

In this text and graphics adventure mystery game you are the world's greatest sleuth - Sherlock Holmes. Teamed up with Doctor Watson and dealing with the inept Inspector Lestrade, you must solve a double murder in Leatherhead. As well as studying the clues, you must interrogate NPCs, who will react differently if they know certain information. Time is important to the game - you have a limited amount, and must make use of trains which come at varying times. Unusually, the descriptive text given by the game is kept separate from entered commands, which are stored at the bottom of the screen.

Smash T.V.

Smash T.V.

Nintendo Entertainment System - Released - September 1, 1991

Moving from one room to the next within the studio/arena, players have to shoot down hordes of enemies as they advance from all sides, while at the same time collecting weapons, power-up items, and assorted bonus prizes until a final show down with the show's host where you are finally granted your prizes, your life and freedom. One of the enemies is fat and is named Mr. Shrapnel who roams aside of the walls of some rooms and after a short period of time he explodes. In the NES version, he is replaced by a giant rolling bomb.

Solitaire FunPak

Solitaire FunPak

Nintendo Game Boy - Released - November 1, 1994

Solitaire FunPak brings the challenge of this great card game to your Game Boy with a dozen variations to keep you coming back for more. Try your hand at Klondike, Pyramid, Free Cell, Golf, Aces Up, Poker, Florentine - 12 in all. Choose whichever game you like or select Tournament mode and try them all. At home or on the road, Interplay's Solitaire lets you play anywhere, anytime. Plays just like the real thing (except you can't cheat!). If you're up to the task, take on this pack for hours of challenging fun!

Solitaire FunPak

Solitaire FunPak

Sega Game Gear - Released - 1994

Solitaire FunPak is a handheld solitaire game. There are 12 different forms of solitaire to play (Klondike, Tripeaks, Pyramid, Cruel, Freecell, Golf, Canfield, Aces Up, Scorpion, Poker, Stonewall and Florentine). It also has a tournament mode where players can go for standard games, a full championship, a custom game or a custom game with a time limit. The best scores are stored in the hall of fame.

Star Wars (USA/Europe)

Star Wars (USA/Europe)

Nintendo Entertainment System - Released - November 15, 1991

Only the people who made the movie could bring you this much action and adventure... Control your favorite Star Wars heroes - Luke Skywalker, Han Solo, Princess Leia. Enlist the help of Obi-Wan Kenobi, C-3PO, and R2-D2. Outfight and outsmart the intergalactic bad guys - stormtroopers, jawas, Banthas, bounty hunters, sinister droids, and more. Explore the spectacular worlds of Star Wars - from the Tatooine Desert to the Mos Eisley Spaceport to inside the Death Star. And if you get very, very good... destroy the Death Star and save the Rebel Alliance from Darth Vader!

Street Hassle

Street Hassle

Sinclair ZX Spectrum - Released - 1988

Players take the role of the former punk rocker and current martial artist Duke Dunnegan, or alternatively the wrestler Gorgeous George (Bop N' Wrestle) or as a high school teacher pushed to far (Street Hassle) who finds he is the only one in the position to clean the mean streets from various thugs and loonies. Gameplay involves walking through the streets and taking out any enemies that get in the way. Kicks and punches are your basic moves at first, but as the game progresses, new moves and attacks become available, and new enemy types to beat up as well.

Super High Impact

Super High Impact

Super Nintendo Entertainment System - Released - June 1, 1993

This isn't just football; it's SUPER HIGH IMPACT! It's all the fast-paced action of the bone-crunching arcade smash! Quick-Action play selections get you into the action before you can say "WICKED HIT!" Choose from 18 hard-charging teams and over 30 plays, from a red-dog blitz to a never-say-die superfly! "YER TOAST" if the HIT-O-METER rates your tackle "DWEEB", but you can settle the score the ol' fashioned way with an all-out team brawl. When you're tired of watching football from the sidelines... get into the button-pounding arcade action of SUPER HIGH IMPACT!

Super International Cricket

Super International Cricket

Super Nintendo Entertainment System - Released - 1995

From the crack of the cricket bat to cheering crowds, this game has it all - even seagulls! Batting and bowling so realistic, you'd swear you had been selected yourself. Super International Cricket features full team selection and field positioning, a huge variety of batting and bowling styles, and a wide variety of play options. Realistic broadcast-style perspective! Digitized player animations. Intuitive batting and bowling gives player full control Stumpcam! Fully customized team and field. Play as any of 8 international teams! One-Day, World Series and Test Match play. Exciting two player action!

Super Pac-Man

Super Pac-Man

MS-DOS - Released - 1989

Super Pac-Man is a game in Namco's Pac-Man family, but instead of gobbling up dots, Pac is required to eat fruit and prizes, such as apples, bunches of bananas, doughnuts, hamburgers, fried eggs, ears of corn, sneakers, pieces of cakes, raspberries, limes, cups of coffee, mushrooms, Galaxians, bells, and shamrocks. Most of these items are hidden in passages that have locked doors at either entrance, and in order to unlock the doors, Pac needs to eat the key that is closest to the passage that he wishes to unlock. As usual, ghosts will keep chasing Pac around the maze until he has lost all his lives. However, Pac can enter the warp tunnels at either side of the maze to lose the ghosts quickly. There are two types of power pellets in the maze: green and yellow. Yellow power pellets cause ghosts to turn blue, allowing Pac to eat them for points, whereas green ones cause Pac to enlarge and will also cause the ghosts to become much thinner and wider, allowing him to fly over them. He can also break open the doors without the need of keys. The effects of the pellets, unfortunately, only last for a number of seconds. During the time that he is enlarged, a flashing star will appear besides two boxes that are located in the middle of the maze. The first box will display the current fruit or prize, and the other will display a rotating selection of them. If Pac manages to eat the star when they match there will be a large bonus score. Occasionally, after three or more stages, there will be a bonus stage where Pac automatically gets enlarged. The object of these stages is to eat everything in the maze before the time runs out and, during these stages, there will be no ghosts to pursue him.

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