Novotrade

Caesar the Cat

Caesar the Cat

Commodore 64 - Released - 1983

Players control Caesar the Cat, who must stop mice from eating food in the cupboard. This can be done by coming into contact with the mice so that Caesar has them in its mouth, and then carrying them to the larder door that appears on the side of the screen when you do so. There are three types of mice, and the amount of points you get for carrying them to the larder door depends on the type caught, with the highest scoring mouse rather difficult to catch. Players can hold down the fire button to increase Caesar's speed so that they can easily catch the mice, but they must also avoid knocking the jars off the cupboard. A timer is present, and it counts down during the game. The time increases for each mouse the player successfully carried to the larder door, but decreases when the mice completely eats the food, when players knock jars down, or when they try to move past the game screen. The game ends when the timer reaches zero.

California Games

Arcade - Released - 1991

California Games, known as Jogos de Verão in Brazil, is a sports game developed by Epyx for numerous home computers and consoles, as part of their Games series, following Summer Games and World Games. The first Sega version was a Master System conversion developed by Sega themselves and released in 1989, which, like the similar NES version from around the same time, was mainly based off of the Commodore 64 version. Later, in 1991, a Mega Drive version, this time developed by Novotrade, was released, which featured brand new graphics in comparison to the other versions as well as slightly different play mechanics, but at the same time removed the Flying Disc event and the sponsorship that was present on all other versions. Much later, during the mid-90s, the Master System version was cut-up and re-released by Tec Toy as a "compilation" entitled Game Box Série Esportes Radicais, which only kept the surfing and BMX events.

Captain of Industry

Commodore 64 - Released - 1987

Contains three Strategy\Trading sub-games; "Jimmy the Self-made Man", "Cool Drinks for Sale" & "Oil Magnate".

Crayola Crayons: Create a World

Crayola Crayons: Create a World

Sega Pico - Released - 1995

Crayola Crayons: Create a World is an Educational game, developed by Novotrade and published by Sega, which was released in 1995.

Ecco Jr. and the Great Ocean Treasure Hunt!

Ecco Jr. and the Great Ocean Treasure Hunt!

Sega Pico - Released - 1994

Ecco Jr. and the Great Ocean Treasure Hunt!, known as Unou Kaihatsu Series 2 Ecco Jr in Japan, is a video game for the Sega Pico based on the Ecco the Dolphin franchise. The game is very similar to others in the series, though has an educational theme and is far more simplistic in nature.

Impossible Mission II

Impossible Mission II

Enterprise - 1988

Impossible Mission II is a 1988 computer game developed by Novotrade and published by Epyx. It was released for the Commodore 64, ZX Spectrum, Amstrad CPC, Enterprise 64 and 128, Nintendo Entertainment System, MS-DOS based PCs, Atari ST, Apple IIe with at least 128K, Apple IIc, Apple IIGS and Amiga computers. In 2004, it was one of the games featured on the C64 Direct-to-TV. Impossible Mission II is a direct sequel to Epyx's 1984 game Impossible Mission. The game follows directly from the same plot, with Elvin Atombender seeking revenge, and the player having to stop him. The overall game structure and basic gameplay is mostly similar, but there are a few differences and new features.

Impossible Mission II

Impossible Mission II

Apple IIGS - Released - 1989

Impossible Mission II is a 1988 computer game developed by Novotrade and published by Epyx. It was released for the Commodore 64, ZX Spectrum, Amstrad CPC, Enterprise 64 and 128, Nintendo Entertainment System, MS-DOS based PCs, Atari ST, Apple IIe with at least 128K, Apple IIc, Apple IIGS and Amiga computers. In 2004, it was one of the games featured on the C64 Direct-to-TV.

Pico Sampler

Sega Pico - June 14, 1996

Storyware Sampler is likely amongst the rarest Sega Pico games in existence. It is a demo cartridge, containing non-playable demos of several Pico games available in North America. This cartridge was made for use for in-store displays, and was not sold to the general public. Despite this, three prototype versions of the game have been found. Though the user cannot interact with the game in any way, it is still possible to control which demo is being played by turning the pages of the cartridge. Games included: Math Antics with Disney's 101 Dalmatians A Year at Pooh Corner Smart Alex and Smart Alice: Curious Kids Scholastic's The Magic School Bus Going Places Crayola Crayons: Create a World

Richard Scarry's Busytown 2

MS-DOS - Released - 1994

Follow up sequel to 1993's Richard Scarry's Busytown.

The Bugs Bunny Cartoon Workshop

The Bugs Bunny Cartoon Workshop

MS-DOS - Released - 1990

Bugs Bunny Cartoon Workshop is one of the better game/educational bundle/pack to create animations and pictures, that is, as the name suggests based on the Bugs Bunny universe and the characters that inhabit it. Bugs Bunny Cartoon Workshop has the following build; you set your frame, put the backgrounds in (you can also import graphical assets too) and then you move on to the next frame. You can choose to keep the background or operate changes it in, but you want to animate your foreground characters. At any rate, it educates you on regards to what computer animations entail and for kids it can be a great early day tool to give them a creative edge.

World Cup Soccer Italia '90

World Cup Soccer Italia '90

Atari ST - Released - 1990

This football simulation focuses on international football, allowing you to play a tournament or single friendly matches. Up to 8 human players can be involved in the tournament. Options include three skill levels, variable match lengths and a choice of sound or music (or both on some versions). The match is viewed from the side, although it switches to a 3D view when the ball is close to the goal. The ball roughly sticks to the player's foot. Set pieces are controlled by moving an aiming cross-hair.

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