Tokuma Shoten

Chibi Chara Game Ginga Eiyuu Densetsu

Chibi Chara Game Ginga Eiyuu Densetsu

Sony Playstation - Released - May 27, 1997

Chibi Chara Game Ginga Eiyuu Densetsu tells the story of a distint future world were humanity had reached the space age, but is still on war. There are two sides on the war: The Yang ones and the Reinhart ones. During the intro of the game the two sides of armies are transformed into kids, but they will continue fighting, but instead of weapons they are going to fight in a peculiar way. The game is divided into 2 discs: - In the first disc the game had 3 different mini games: A billiard game, a pair card game and a solitaire card game. - In the second disc the game features a board game...

Eien no Filena

Eien no Filena

Super Nintendo Entertainment System - Released - February 25, 1995

The game's story begins with Filena, a girl raised as a boy by her grandfather Zenna. Filena is raised as a boy because the Empire ruling the country forces girls into prostitution and turns boys into gladiators. After turning 16 Filena prepares to make her debut in the imperial coliseum, however before the battle she and her fellow gladiators are assigned concubines. Filena ignores her assigned bedmate, Lila, but Lila forces her way into Filena's room and learns the truth about her gender. Filena later fights through the gladiator ranks and discovers that their battles to the death are all...

Famimaga Disk Vol. 2: Panic Space

Nintendo Famicom Disk System - Released - October 19, 1990

Panic Space, or Famimaga Disk Vol. 2: Panic Space, is a puzzle game in which the goal is to reflect a laser to an exit panel in order to open the way to the next stage. The laser cannot hit any of the stage's surrounding wall: were it do so, it would cause the level to explode and the player to lose a life (from an initial allotment of five, though this can be increased while playing the game). Much of the time the various reflectors (which send the beam off at a 90 degree angle) and blocks (which simply stop the laser in its tracks) must be maneuvered into place before the laser should be...

Famimaga Disk Vol. 3: All 1

Nintendo Famicom Disk System - Released - February 22, 1991

All One, or Famimaga Disk Vol. 3: All One, is a puzzle game in which the player controls a ladybug pushing over dice. The goal of each stage is to push all the dice onto their side so that their "one" side is facing upwards. The player is given a smaller first-person view window from the ladybug's perspective to allow them to see the sides of each die and plan out their strategy. As with other block-pushing puzzle games, the game becomes similar to Sokoban or Adventures of Lolo in its complexity as it progresses: there is often only a few (or just one) paths to successfully solving a stage...

Famimaga Disk Vol. 4: Clox

Nintendo Famicom Disk System - Released - April 19, 1991

Clox, or Famimaga Disk Vol. 4: Clox, is a falling blocks puzzle game that is superficially similar to Tetris or Columns. Single clock faces depicting one of four angles fall from the top and the player needs to manipulate and place them so they can form larger objects, such as simple formations like squares, diamonds and hourglass shapes to more object-intensive shapes like octagons and hexagons. The four angles include 180 degree lines ("12:30"), 90 degree lines ("12:15"), 135 degree lines ("~12:22") and 45 degree lines ("~12:07"). Once a clock face is placed, the lines from it extend to...

Famimaga Disk Vol. 6: Janken Disk Jou

Nintendo Famicom Disk System - Released - December 22, 1992

Janken Disk Jou, or Famimaga Disk Vol. 6: Janken Disk Jou, is a puzzle game in which the protagonist (who looks uncannily like Disk-kun, the mascot of the Famicom Disk System) must brave a labyrinth of puzzles. In each room there are three variants of hand-shaped blocks between the hero and the exit: each one either making the "scissors" gesture, the "rock" gesture or the "paper" gesture. Pushing a block adjacent to another of a different type causes whichever was the inferior (e.g. with paper and rock, rock is the inferior) to vanish. In addition, each block has a "strength" which is...

Ginga Eiyuu Densetsu

Ginga Eiyuu Densetsu

Nintendo Entertainment System - December 21, 1988

Ginga Eiyuu Densetsu is a Strategy game, developed by Tokuma Shoten and published by Kemco, which was released in Japan in 1988.

Higashio Osamu Kanshuu Pro Yakyuu Stadium '92

Higashio Osamu Kanshuu Pro Yakyuu Stadium '92

Nintendo Game Boy - Released - July 17, 1992

Little Master: Niji Iro no Maseki

Little Master: Niji Iro no Maseki

Super Nintendo Entertainment System - Released - June 30, 1995

Little Master: Nijiiro no Maseki ("Little Master: Jewels of the Rainbow") is a strategy RPG and the third game in the series. The first two games, Little Master Raikubaan no Densetsu and Little Master 2: Kaminari Hikari no Kishi, were exclusive to the Game Boy. Set two years after the events of Little Master 2, the heroes - swordsman Riim, minotaur brawler Mormor and healing mage Tamtam - rescue a goatman from a cave-in, which sets off another series of battles against old foes the Skull Bombers and other villains. The game is structurally similar to Intelligent Systems's Fire Emblem or...

Lot Lot

Lot Lot

Arcade - 1985

Lot Lot is a puzzle game. The goal of the game is of extreme simplicity. Manipulate the balls in such a way till they fall into the pits and generate points. The game has five pits: Out, 0 points, 10 points, 30 points and 50 points. Each level starts by giving the player a target score that has to be reached before the player can continue on to the next level. The screen is divided into sixteen sections. The walls of those sections randomly disappear and the balls will then drop or roll into the other section or a pit at the bottom of the screen. On the screen, there will be two...

Puyo Puyo

Puyo Puyo

Nintendo Entertainment System - July 23, 1993

It's raining puyos, and your job is to line up each one with its matching color. Link four or more of the same puyos together, and watch them disappear as your score increases. Go for big-scoring chains and combos, and foil your opponent's grouping strategies by dropping nasty Ojama puyos onto his pile. Four frenetic gameplay modes will challenge even the most talented puzzle champ.

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