Alternative Software

Aftermath

Aftermath

Amstrad CPC - January 1, 1988

Aftermath is a clone of the arcade game Missile Command. The gameplay is very similar in which you must protect the six bases on the bottom of the screen by firing at the missiles heading towards them from your hub. You have a limited supply of ammunition to fire and if your hub is destroyed by a missile you can no longer fire until the level is complete should your bases survive. If all six bases are destroyed the game is over.

BMX Ninja

BMX Ninja

Sinclair ZX Spectrum - Released - May 11, 1988

As a top BMX gang member, members of a rival gang have attacked you. In order to protect your street cred, and thus keep your girlfriend interested in you (can't he get someone less superficial next time?), you must defeat them all. The game scrolls sideways, and puts you on your bike with a spin attack to deal with enemy bikes, skateboarders and scooters. 8 bikes must be beaten to move onto the next level, however this total is reset if you lose a life. There are six different settings across the US, and you can choose to play in front of any of these from the main menu.

Dreamworks Madagascar: Paint & Create

Dreamworks Madagascar: Paint & Create

Windows - 2005

Dreamworks Madagascar: Paint & Create is a painting and drawing package for children based on the film Madagascar. The game opens with one of four menus, basically the same menu but with a different central character, in which the options are represented by icons around the edges of the screen.

The Munsters

The Munsters

Microsoft MSX

The characters from the 60s TV series The Munsters have been transported away to a mysterious castle. Playing as different members of the family in succession, the player must rescue them. As you walk through each room, you must collect items to help you deal with each challenge. You must build up your spell power by shooting ghouls, zombies and vampires, as this allows you to deal with other challenges. Avoid contact with those monsters, as they will zap your energy and finally kill you - you have a single life.(Moby Games)

Triple Decker 2

Triple Decker 2

Acorn Electron - Released - December 1, 1987

Invasion Force They came out of the blue. They are known only as the Invaders. Their mission: To claim Earth as their own. Of course, the fact that man was here first didn't stop them. Destroying the major Cities around the globe, then mercilessly mopping up the pockets of resistance. You don't know how many of your comrades are fighting back, or even how many survived as communications were the first thing to go. As far as you are concerned, you are the last. Only you, three ion cannons and lady luck stand between absolute victory, or total defeat. Haunted House You control Albert,...

Triple Decker 4

Triple Decker 4

Acorn Electron - Released - 1988

This compilation of 3 games comprises Howzat, Golf and Fishing. Howzat, written by Jason Chown, is a cricket game for 2 players. You take over as the captain of an international Cricket squad. You have to decide on who would be the best bwolers, whether to run out or whether to stay put. All the great names, Botham, Gatting, to name but a few, are ready to play. Or if you wish you can name your own teams and players. Golf, written by Roland Waddilove, can be played by up to five players. Go round the nine hole course using as few strokes as possible. Avoid the bunkers and the rough, they...

Video Pinball

Video Pinball

Acorn Electron - Released - July 1, 1987

Do you fancy yourself as the "Pinball Wizard"? Are you able to pass an arcade without indulging in a quick game? Well, now you can enjoy the Pinball thrills in the comfort of your own home, with this all action, frantic, game of Video Pinball.

Who Dares Wins II

Who Dares Wins II

Commodore 64 - Released - October 16, 1985

Only the bravest volunteer for the ultimate suicide mission to free lost compatriots held prisoner by the armies of death, the forces of oppression. Only the fearless dare take up a challenge where courage and endurance are as essential as intelligence and skill. Compulsive. Action packed. Step forward, modern day hero, you'll never know how good you really are until you've tested yourself on the ultimate mission.

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