Super Nintendo Entertainment System - Released - December 22, 1995
Jūma Hōkan is based on the manga series 3x3 Eyes. Long time ago, in ancient China, a group of people discovered the secret of immortality. They became "sanzhiyan" (three-eyed ones) and possessed supernatural powers that were manifested in a third eye each one of them had. One of the sanzhiyan, a girl named Pai, longed to become a normal human again. She was aided by the Japanese scientist and explorer Fujii, who then disappeared in Tibet under mysterious circumstances. Fujii's son, Yakumo, became connected to Pai by merging his soul with her and becoming a "wu", an immortal being. Now they both travel around the world, trying to regain their human essence, and having their base in Hong-Kong, working for Li Lingling, the head of the Monster Fighting Agency. This game follows the story of volumes 8 to 11 of the manga. Lingling discovers a letter left by Fujii, where he reports about a strange tribe that can control beasts. Yakumo is ordered to travel to Nepal, but first he has to find more information about the mysterious tribe by contacting people in Hong-Kong. The game is a mixture of puzzle-solving and side-scrolling action, with the emphasis on the first. Yakumo moves around the game world, picking objects and manipulating them in order to solve puzzles, and talking to characters. But he can also jump, climb on ladders, run, and sometimes fight enemies in side-scrolling style.
Nintendo Entertainment System - Released - July 31, 1992
Jeannie Jungle Kidnapped by Space Aliens! What's a hero to do? A mysterious flying saucer just made off with Master Higgins' girlfriend and it's up to him to save her! But first he must defeat scores of mutated monsters across eight uncharted islands! Fly a dive-bombing pterodactyl or ride under the waves on a sea serpent in search of the missing Jeannie Jungle! Battle your way through all new dangers and challenges on the biggest Adventure Island yet! Find secret treasure chambers, surf through killer waves and grab all the bonus items you can handle as you master each realm! Action, adventure and more await you in this thrilling addition to the Adventure Island Saga!
Nintendo Entertainment System - Released - February 1, 1991
In Adventure Island II the player takes the role of Master Higgins who has to save his cavegirl from aliens which also want to dominate the Earth. The basic gameplay elements are the same as in its predecessor Adventure Island: Master Higgins walks through the levels while fighting against various enemies. One hit results in his untimely death unless he carries one of the various power ups, e.g. weapons or a skateboard which improves his speed. He also needs to collect food to fill up his steadily decreasing starvation bar - death awaits if it hits zero. A big addition are dinosaurs which serve as mount and offer different abilities, e.g. flying or shooting fireballs. Like all power ups these don't have to be used instantly but can be saved for later: before every level the player can choose the power ups he wants to bring with him. There are overall eight worlds with different themes which are represented by a overhead map. Sometimes there are different paths with other level and at the end of a world Master Higgins has to fight a boss.
Nintendo Wii - Released - October 20, 2009
The world of Bakugan comes alive! The 6 unique arenas burst with incredible action, and new play mechanics take the Bakugan experience beyond cartoons and board games to a whole new level! Based on the wildly popular card game and television show, Bakugan: Battle Brawlers, is a video game experience requiring skill, strategy and imagination. Featuring a fierce assortment monsters, uncanny powers and amazing environments in an alternate dimension called Vestroia, the game lets you and your own unique Bakugan join forces with Dan and his fellow Brawlers as they battle to save Vestroia and ultimately, Earth from destruction. If you purchased the "Toys R Us" Edition you will be able to purchase a Ravenoid and a Manion from the in-game shop for free.
Sony Playstation 3 - Released - October 20, 2009
One day the player's character meets Dan Kuso, one of the Battle Brawlers, who teaches him the rules in a fight against Shuji. (you get a Serpenoid, a Juggernoid, and a Saurus that match the attribute you chose at the start of the game). After going to the local store and meeting Alice, who suggests the player should battle with other brawlers in the park to earn BP (Bakugan Points, the game's currency) a strange Bakugan called Leonidas falls from the sky, who is now the new best friend of the player. (Leonidas' attribute depends on what attribute you chose). Leonidas is an unknown and aggressive Bakugan that was created by all the hate and anger of the lost Bakugan trapped in the Doom Dimension. In several fights the player will meet a lot of people but at the same time a Darkus user, whose name is Marduk, decides to rule over all Bakugan together with Vladitor, another Bakugan that suddenly appears. Right after Naga got the Silent Core, the seals that held Vladitor captive in the Doom Dimension suddenly broke and he escaped from the Doom Dimension. At the end of a tournament when Dan makes the player an official Bakugan Battle Brawler, Marduk is revealed to have allied with Hal G, Masquerade and Naga in order to defeat the Battle Brawlers and rule over the worlds and the Bakugan. The player must win the Ultimate Battle Tournament, defeating also Dan, Runo, Marucho, Julie, Shun, Masquerade, and a 1-on-1 showdown with Omega Leonidas and Battle Axe Vladitor. After the player wins, both Vladitor and Leonidas disappear, saying they have only little power left after the brawl. Later, the player discovers that Vladitor gave Leonidas his remaining power, saying he deserved it, leaving Leonidas to assume that Vladitor "wasn't all bad". The game ends with the player throwing Leonidas in the air shouting, "Bakugan brawl!".
Nintendo DS - Released - October 20, 2009
Dominate the Arena! Answer the call to BRAWL and enter an alternative universe where good and evil fight for domination! Only you can decide the fate of the galaxy. Start off as an untrained Bakugan Brawler and must fight your way to the top of the heap. Combining the drama and story of the cartoon series with the skill and strategy of the card game, players will become completely immersed in this unique title. Throw Bakugan cards onto the battlefield, and then try to carefully shoot your Bakugan balls onto the cards to unleash their monstrous powers. When two Bakugans stand on the same card, they transform into gigantic creatures and fight to the finish!
Sony Playstation 2 - Released - October 24, 2009
Based on the card game and television show, Bakugan: Battle Brawlers sends the player to an alternate dimension called Vestroia where one needs to battle the evil forces to save Vestroia and ultimately, Earth from destruction. The videogame take on the franchise puts players in control of a customized character that they attempt to take to the Ultimate Battle Tournament. Between matches (which include both tournaments and one-off battles at a park, akin to an arcade mode), you can buy new Bakugan, upgrade them, purchase G-Power cards and manage your decks for your next fight.
Nintendo DS - Released - October 26, 2010
The Brawls Just Got Bigger! For the first time ever, ultimate monsters come to life in all-out brawls. In Bakugan: Defenders of the Core, you'll seize real-time control of towering Bakugan as you unleash their fury in action-packed battles. A thrilling action game that merges fighting and stealth adventure gameplay into one awesome experience, you'll control skyscraper-sized Bakugan in your quest to save the world's cities from the evil Spectra and his Vexos armies. The fate of humankind is in your hands!
Sony Playstation 3 - Released - October 26, 2010
The game follows a story arc from Bakugan Battle Brawlers: New Vestroia not followed in the Anime. When Bakugan Interspace has a malfunction, the player is sent to an alternate Earth. In this Earth, the Resistance lost to the Vexos. After that the Vexos took over Earth. The Resistance has been fighting the Vexos and they got hit with a beam used by the Vexos' newest creation, the Vexos Crystal, which breaks the Resistance's Gauntlets and leaves them unable to brawl. Due to the player not being affected by the beams, he decides to help the Resistance defeat the Vexos and also tries to find a way home. This is also your game character.
Sony Playstation - Released - July 15, 2003
Big League Slugger Baseball Belt One Outta The Field! We took Sandlot Baseball to all-new levels of fun and excitement! Big League Slugger Baseball gives players the purest form of the game just like in those pick-up games in the sandlots across America! No complex rules or impossible button combos to remember - it's just, "Hey Batta-Batta! SWING!" for the love of the game! 100% freedom - choose your own team logos, uniforms, and even the skills for each of your players! Beginner-friendly controls allow even the youngest gamers a shot at smacking one outta the park! Six stadiums to choose from - each with its own personality that brings back those long summer days and seemingly endless games! Enough options for even the die-hard diamond fans, but easy enough for kids of all ages to play!
Sony Playstation - Released - December 7, 2000
In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a turn when the ball touches the bottom of the screen. To prevent this from happening, the player has a movable paddle to bounce the ball upward, keeping it in play. Block Kuzushi Kowashite Help! is a wacky & fun breakout game in which 1 or 2 players can play (in cooperative mode) to advance through the game levels. The game plot is something like this: A princess of a kingdom is transform into a child by an alien and his pets (the players) have to advance through the game and that way she will get back to normal.
NEC TurboGrafx-16 - Released - March 30, 1990
Chew-Man-Fu has gone too far! His evil curse deprives you, (and everyone else), of your beloved egg rolls and fried rice. To break his spell, roll 4 magic balls through a maze to matching colored squares. Sound easy? Hah! Chew's whole zoo is out to stop you. Prickly porcupines, wily penguins, rowdy apes and more! Use those balls to clobber 'em and smash through the walls. With 5 worlds and 550 wild rounds, the fun never stops.
Nintendo Game Boy Color - Released - 2000
Dance Dance Revolution GB is an Action game, developed by Now Production and published by Konami, which was released in Japan in 2000.
Nintendo Game Boy Color - Released - 2001
Dance Dance Revolution GB Disney Mix is an Action game, developed by Now Production and published by Konami, which was released in Japan in 2001.
Nintendo Game Boy Color - Released - 2000
Dance Dance Revolution GB2 is an Action game, developed by Now Production and published by Konami, which was released in Japan in 2000.
Nintendo Game Boy Color - Released - March 15, 2001
Dance Dance Revolution GB3 is an Action game, developed by Now Production and published by Konami, which was released in Japan in 2001.
Nintendo Game Boy Color - Released - July 21, 2000
Data-Navi Pro Yakyuu is a Sports game, developed by Now Production and published by Media Group, which was released in Japan in 2000.
Nintendo Game Boy Color - Released - July 13, 2001
Data-Navi Pro Yakyuu 2 is a Sports game, developed and published by Now Production, which was released in Japan in 2001.
NEC TurboGrafx-16 - Released - December 6, 1991
Taking a different route to its maze-based predecessor, this Doraemon game is a side scrolling platformer with a simple, colourful look. You have to rescue your friends who have dived into various books and are pursued by the inhabitants within. You start off having to avoid the wandering beasties, but eventually get hold of such items as a gun that freezes anything in your path for a moment. Along the way you get to ride on dinosaurs, crawl under moving stone blocks, creep along precarious ledges and slide down water chutes.
NEC TurboGrafx-CD - Released - May 29, 1992
Based on the popular Doraemon franchise, Nobita no Dorabian Night follows the adventures of the titular robotic cat, as he tries to rescue his friends from different time periods. How did this happen? Naturally, because of Nobita, Doraemon's best friend and geek extraordinaire. Something went wrong when Nobita was showing his friends a time machine, so they ended up stranded in hostile worlds, and now it's Doraemon's job to save them! The game is a traditional platformer; Doraemon's main activities are jumping his way through the levels and eliminating enemies who try to stop him. Doraemon starts with an ordinary gun, but later is able to find other weapons, including a homing bowling ball launcher and a stun gun. He can also collect various power-ups, such as limited invincibility, high speed, an item that freezes all the enemies on the level for a short time, etc. It is possible to switch weapons and power-ups at any time.
NEC TurboGrafx-16 - Released - December 27, 1991
Whereas Dragon Spirit was a multi-format conversion, only Turbo-Grafx / PC Engine users initially got to play the lesser-known sequel at home. Gameplay-wise, little has changed from the original, as both games are vertically-scrolling shoot 'em ups putting you in control of a dragon. You are flying over built-up land, complete with rivers and their banks. The enemies and waves can be shot or avoided - shooting them reveals extra points as well as the occasional power-up. Ground units are shooting at you but can't be shot back, so be careful which parts of the screen you occupy at which times. The game now supports two-player simultaneous gameplay: Huey, the blue dragon, and Siria, the red dragon, are player one and player two respectively.
Nintendo Entertainment System - Released - April 14, 1989
After a millennium of captivity, an ugly serpent demon named Zawell escapes imprisonment and kidnaps Alicia, princess to the kingdom of Mitgult. A young, crafty soldier Amul is selected to rescue the princess and destroy Zawell. In praying to the gods for strength and courage, he points his sword high toward the heavens. Suddenly he is transformed into an all-powerful blue dragon, bestowed with special powers. Though gifted with a lethal air and ground attack, this is not enough. He must locate and obtain extra powers along the way. The demon has instructed nine of the mightiest beasts to stop Amul before reaching his goal.
Nintendo Game Boy Advance - Released - June 21, 2002
Gachinko Pro Yakyuu is a Sports game, developed and published by Now Production, which was released in Japan in 2002.
NEC TurboGrafx-16 - Released - March 16, 1990
Multi-style game in which you play a Japanese demon warrior with flowing red hair. It is divided into overhead areas, platform areas with small sprites and walk along hack ‘n’ slash bits with much larger characters.
Sony PSP - Released - April 28, 2005
Higanjima is an Adventure game, developed and published by Now Production, which was released in Japan in 2005.
Nintendo DS - Released - January 15, 2009
Imi made Wakaru Otona no Jukugo Renshuu: Kadokawa Ruigo Shinjiten Kara 5-Man Mon is a Miscellaneous game, developed and published by Now Production, which was released in Japan in 2009.
Nintendo DS - Released - June 24, 2010
Nintendo Entertainment System - Released - December 1, 1990
Jackie and his sister, Josephine, are tough on tyrants. As China's supreme kung fu champs, they guard their country against the Prince of Sorcerers, who lurks just beyond the Great Wall. It comes as no surprise when this fiend and his ghouls try yet again to seize China for themselves. But this time they're clever, casting a spell over Josephine which causes her to vanish into thin air! Jackie is in shock! How can he save his country without his sister? The two have been an unbeatable team! Meanwhile, a demon horde led by the Sorcerer storms the Great Wall and prepares to establish a fierce empire. At the urging of his revered Master, Jackie must now battle the dreaded Sorcerer and rescue Josephine. Maybe he can learn a little magic on his own, because he's going to need all the help he can get!
Nintendo Entertainment System - Released - November 27, 1987
Part of a storm of side-scrolling action RPGs, influenced in part by the Dragon Slayer series and Zelda II: The Adventure of Link, Jikuu Yuten Debias (roughly "Dimensional (or Space/Time) Legend Debias") has the player control a warrior as he completes quests for the local monarchy, fights legions of monsters and gathers hints and items from helpful NPCs. Like its many contemporaries of the time, it's a fairly straightforward fantasy RPG with some action hack-n-slash/platforming sequences. Of the game's few notable qualities, first and foremost is a "feelie" included in the box that resemble a pair of runed circles - the idea was that the player could overlay the circles and use them to decipher certain runes; a process which was necessary in order to progress in the game. The circle/rune feelie system was clearly inspired by Western RPGs like Bard's Tale (which would also later influence The Secret of Monkey Island's slightly more tongue-in-cheek "Dial-a-Pirate" anti-piracy protection device). Also of note was the game's use of the day/night cycle which, similar to Castlevania II: Simon's Quest, would clear civilized areas of wandering NPCs at night and replace them with monsters. The player can also hack apart said innocent NPCs as readily as monsters, though doing so will usually carry grave consequences.
Nintendo Entertainment System - Released - December 19, 1990
Jumpin' Kid: Jack to Mame no Ki Monogatari (ジャンピン・キッド ジャックと豆の木ものがたり?, "Jumping Kid: The Tale of Jack and the Beanstalk") was released on December 19, 1990 in Japan for the Family Computer. A North American release was planned but ultimately scrapped. This video game is a variation of the famous fairy tale, Jack and the Beanstalk. It is a challenging platform game that plays similar to Mega Man. Beans help to improve the player's attack, while springs are used to improve his jumping height.
Nintendo Game Boy - Released - October 8, 1993
Kattobi Road is a racing game that tunes up a car using a barcode boy. There is a wide variety of cars, from light cars to F1 cars, and there are even more types with barcodes.
Sony Playstation 2 - Released - September 30, 2004
Keroro is a plucky little green, frog-like alien who claims to be leading an invasion of Earth... but after his platoon is caught by Fuyuki and Natsumi Hinata -- a young brother and sister -- while hiding in their house, they are abandoned by their home planet, and take up residence with the Hinata family. Keroro insists he is still trying to conquer the planet, but seems more interested in building Gundam models than world domination, and fails miserably with every attempt. MeroMero Battle Royale is a multiplayer party fighting game similar to Power Stone, based on the popular anime and manga franchise known internationally as Sgt. Frog. Up to four players can play as one of twelve characters -- five of the frog-like invaders, five human characters, plus two hidden characters -- and duke it out in an overhead-view arena. Many items and weapons pop up during battles, which characters can grab and use against their opponents. One peculiar feature of the game is that everything takes place in a diorama, and each stage has two such arenas connected, which will switch depending on conditions in the battle. The game includes a Story Mode that follows specific characters and offers unlockable bonuses, a Free Mode where up to four players can duke it out on a stage of their choosing, and a Training Mode. There is also a gallery mode where unlockable illustrations, videos, and voice clips can be viewed.
Sony Playstation 2 - Released - November 17, 2005
MeroMero Battle Royale Z is the sequel to the first game. It plays virtually identically, but adds three new playable characters for a total of 15, and also adds three new game modes: a Challenge Mode that gives 10 missions to clear for each character, a Survival mode where the player must complete as many missions as possible without running out of life, and a 2D Fighter mode that limits movement to a 2D plane, mimicking games like Super Smash Bros. The story mode, however, has been removed.
Super Nintendo Entertainment System - Released - December 22, 1993
Who is the Ultimate King of all Monsters? They're back, and they're meaner than ever! Alien Super Monsters have now invaded the planet. Super Geon, Atomic Guy, and Cyber Woo must fight to maintain control of the planet. These alien creatures have power never seen before. Flaming Breath, Aerial Spins, and Radioactive Blasts, to name a few. With your help, these Super-Monsters must destroy all in their path, while battling these savage aliens, and avoiding the nuisance of Human Tanks and Planes. Use each Monster's special attacks as well as new Super-Attacks to wipe out each alien, destroy each city, and be crowned the King of the Super Monsters!
Nintendo DS - Released - April 1, 2010
Kodawari Saihai Simulation: Ocha no Ma Pro Yakyuu DS 2010 Nendohan is a Sports game, developed and published by Now Production, which was released in Japan in 2010.
Nintendo Wii - Released - August 5, 2008
The first officially licensed Little League video game to hit next-generation consoles. Players will bat, pitch and field their way from local sandlot slugger to Little League World Series Champion. Featuring eight U.S. and eight international teams, extraordinarily deep character customization, World Series Mode, and a variety of skill based challenges, Little League World Series offers an exciting, authentic baseball experience. Motion-sensing controls on the Wii make it accessible for Little League players and parents alike, while the DS version gives players the freedom to get on the diamond anywhere.
Nintendo Game Boy Advance - Released - June 20, 2003
Metal Max 2 Kai is a Role-Playing game, developed and published by Now Production, which was released in Japan in 2003.
Nintendo Entertainment System - Released - December 16, 1986
The player must take control of a man known only as Runner, who is given a time limit to run through each of the game's thirty-two rounds while avoiding obstacles and collecting drink cans. The actual running happens automatically: the job of the player is to avoid the obstacles and collect the cans by moving the Runner with the stick and adjusting his speed accordingly. If the Runner finishes the round within the time limit, the remaining time will be awarded to him as bonus points and he will proceed to the next round. Every fourth round is special, using the remaining time from the three previous ones as additional time. However, if the Runner has not finished the round by the time the time limit runs out, he will be electrocuted and the game will immediately be over. Obstacles along the way include Slip Zones which will slow the Runner down if he tries to cross over them, Pitfalls which will break under the Runner's weight and drop him into the holes beneath them, and Crackers which will launch the Runner up into the air and cause him to land on his back. Later rounds also feature Jumbo Tires that bounce towards the Runner, Walls that emerge from the ground before receding back into it, Cubes that move through particular columns of tiles, Mice that attempt to jump onto the Runner and slow him down, and Chess Knights and Kings that bounce from one tile to another. The rounds also feature Springboards, which can be used to propel the Runner forward at a great speed. Some rounds have a special layout of Springboards, where it is possible to use one Springboard to land directly on the second one. Some other rounds also feature Skateboards which will speed the Runner up and make him immune to Slip Zones. There are also two different types of drink cans; kicking them will either gain the player bonus points (from 100 to 5000) or speed the Runner up, but jumping on them will stop the timer for a few seconds.
Nintendo Game Boy - Released - May 1, 1991
In Mickey's Dangerous Chase the player takes control of either Mickey or Minnie Mouse. While on his way to deliver a very special gift to his girlfriend Minnie, Mickey is jumped by Pete who steals the present and takes off and it is up to the mouse duo to stop Pete and get back the present. The gameplay is a side-scroller, where players pick up boxes to throw at enemies as well as discover power-ups that include short bursts of invincibility, extra lives and energy boosts that will help the player in their quest. There are five different levels to play in including a lake, a mountain top, a forest and a shopping center and numerous enemies to avoid such as spiders, flying squirrels and even snowballs.
Super Nintendo Entertainment System - Released - October 22, 1993
"Miracle Girls" is based on a manga of the "Mahou Shoujo", or "Magical Girl", genre created by Nami Akimoto (other notables in this genre would be "Sailor Moon" and "Card Captor Sakura") . It was later adapted into a 51 episode TV anime by Nippon Animation, and eventually it was turn into a game as well. The manga is about the twin sisters Tomomi and Mikage Matsunaga, and their love lives in high school. The twins have ESP powers, but they always try and hide this fact from their friends-only Mr. Kageura knows their secret! In this game, the sisters and their friends are suddenly teleported to a strange and magical world. You must help them find their missing friends and uncover the mysteries of this world as you play through levels of unique side scrolling platform action and a number of fun mini-games.
Nintendo DS - Released - February 25, 2010
Nazotte Oboeru Otona no Kanji Renshuu Kaitei-ban is a Miscellaneous game, developed and published by Now Production, which was released in Japan in 2010.
Nintendo DS - Released - December 21, 2006
Nazotte Oboeru Otona no Kanji Renshuu is a Miscellaneous game, developed and published by Now Production, which was released in Japan in 2006
NEC TurboGrafx-16 - Released - June 26, 1992
On peaceful Adventure Island, the islanders are celebrating the wedding of Master Higgins and Tina, the "Miss Island Queen." Suddenly, the celebration is interrupted by the appearance of Baron Bronsky and his henchmen, who kidnap Tina and the island children. Master Higgins must set out to rescue the children and his beloved Tina in this side-scrolling action game. Throw hatchets and boomerangs, hop on skateboards and guide Master Higgins safely to the goal in each area. New Adventure Island consists of seven exciting stages. Each stage is split into four areas, with a boss waiting at the end of the final area. Defeat all the bosses and release the kidnapped children. And waiting in the castle of the final stage - the wicked Baron Bronsky. Help Master Higgins defeat him and reclaim his bride.
Nintendo Game Boy Color - Released - 2001
Oha Suta: Dance Dance Revolution GB blends the millenial superpower of the Dance Dance Revolution series with the popular Japanese kids' show Oha Suta... or Oha Star... the jury's still out on that one. While the track list is limited - only 12 songs in total, with all of those being Oha Suta originals - it also incorporates a collectable card system that utilizes stars you earn by showing us your ultimate dance. I CAN'T STOP CRYING. BUCKETS OF TEARS.
Sony Playstation 5 - Released - August 26, 2022
Pac-Man World Re-Pac is a remake of the 1999 PlayStation platformer Pac-Man World, developed by Now Production and published by Bandai Namco Entertainment. It was first announced in a Nintendo Direct Mini: Partner Showcase on June 28, 2022 and was released on August 26, 2022.
Nintendo Game Boy - Released - December 1, 1994
Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo. The objective of the game is to place ghosts and then, after three pieces (which can include one or two blocks as well), make Pac-Man eat as many ghosts as possible to try and clear up the game area. Pac-Man's directions are chosen at random between left or right, but as he goes moving on the game area (after you place him, of course), if he bumps against a block or a "wall" on the game area, he will change his direction. As with many block-dropping puzzlers, if a line of blocks and/or ghosts reaches the top, the game ends. However, by filling up a meter on the left of the game area, a fairy may appear that can clear approximately 6 or 7 lines with ghosts, but it only clears the ghosts, although the blocks that were on top of them will drop. The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other modes, you can change Pac-Man's direction with the press of a button.
Windows - Released - May 26, 2022
Pac-Man Museum+ includes 14 titles from the legendary Pac-Man series! Play a variety of classic and nostalgic Pac-Man games across many genres! • Pac-Man • Super Pac-Man • Pac & Pal • Pac-Land • Pac-Mania • Pac-Attack • Pac-In-Time • Pac-Man Arrangement Arcade Ver. • Pac-Man Arrangement CS Ver. • Pac-Man Championship Edition • Pac Motos • Pac'n Roll Remix • Pac-Man Battle Royale • Pac-Man 256 • Includes 14 legendary Pac-Man titles Play all 14 legendary titles like the classic Pac-Man and Pac-Land, as well as the newly included Pac-In-Time and Pac-Man 256. Whether you love the original Pac-Man's side-scrolling action or the puzzle genre, this collection has something for everyone! • Play with friends and family Includes 5 titles that can be played with friends and family in local multiplayer mode! There are even games for two players to take turns, so everyone gets to enjoy Pac-Man together! • Customize your own arcade Collect items every time you play, and customize your very own arcade with them!
Nintendo Switch - Released - August 26, 2022
PAC-MAN arrives home on his birthday to find the Ghosts have kidnapped PAC-MAN’s family and ruined his party! Off to the rescue, PAC-MAN sets out to Ghost Island! • With improved UI, fine-tuned mechanics and updated visuals, PAC-MAN WORLD Re-PAC is a modernized classic! • Dodge Ghosts, solve environmental puzzles, rescue the PAC-FAM, and more in this platforming adventure! • Butt-bounce, rev-roll, PAC-DOT attack, and hover-jump to the final face-off against TOC-MAN! • Play a collection of 3D mazes in MAZE MODE! Clear QUEST MODE to unlock the original PAC-MAN game in ORIGINAL MODE!
Windows - Released - August 26, 2022
Pac-Man arrives home on his birthday to find the Ghosts have kidnapped Pac-Man's family and ruined his party! Off to the rescue, Pac-Man sets out to Ghost Island! • With improved UI, fine-tuned mechanics and updated visuals, PAC-MAN WORLD Re-PAC is a modernized classic! • Dodge Ghosts, solve environmental puzzles, rescue the PAC-FAM, and more in this platforming adventure! • Butt-bounce, rev-roll, PAC-DOT attack, and hover-jump to the final face-off against TOC-MAN! • Play a collection of 3D mazes in MAZE MODE! Clear QUEST MODE to unlock the original PAC-MAN game in ORIGINAL MODE!
NEC TurboGrafx-16 - Released - June 25, 1993
Power Tennis is a tennis game for the PC Engine that supports up to four human players in its doubles mode. The game has options for singles and doubles with various options for players including an option to watch CPU opponents compete, three possible court types, and a World Tour mode that allows to player to create their own tennis star - male or female - and compete in Open competitions across the globe.
Sony PSP - Released - January 11, 2006
Based upon psychological research, your PQ score will be determined by how quickly and effectively you solve each life-like situation. Test your wits, bend your brain, and match wits with the minds of users worldwide. A 3D puzzle game that tests players problem solving skills, PQ uses the PSP® system's Infrastructure Mode and allows players to post their PQ score on the worldwide ranking site to see how they rank against other players around the world.
Sony PSP - Released - June 18, 2007
PQ2: Practical Intelligence Quotient 2 is based on testing the model of human intelligence developed by Dr. Masuo Koyasu at Kyoto University. PQ2: Practical Intelligence Quotient 2 shares many features with the first PQ game and similar platform-like puzzle games. In each stage, the player controls a human avatar in a virtual reality world, climbing and dropping from levels, lifting, dropping, pushing and pulling boxes in order to activate switches and lifts, block laser beams, and to create stairways in order to reach an exit point. The player must also avoid guards that make rounds on the level. The main game is presented as an intelligence test of 100 stages. The player is given a total cumulative time of 5 hours to complete all 100 puzzles; time is only counted while the player is performing the puzzles, and the player can save and come back at any time without time penalty. The player's score is based on the number of "moves" (excluding walking around) on the stage, the time it took to complete it, and the number of attempts at that stage. A player can skip a stage with a scoring penalty; levels not completed in the 5 hour limit are also penalized against the player. Once completed, the player can upload their score to worldwide scoring tables to compare their results.
Sega Genesis - Released - August 6, 1991
Saddled on a high-performance all-terrain vehicle, you hear the roar of racing engines and scan the brutal dirt track ahead. The unforgiving clock counts down; THREE... strap helmet, TWO... rev it up, ONE... explode from the gate! Slam into high, and torque up to brain-warping speed! During tight cornering, cut hard, shift low, and fan the brakes. You'll feel huge racing tires claw for traction. Control four-wheel drift or you'll spin out. On straightways, you'll hit rises and go airborne. Throttle down to soften your landing. Challenge a computer-controlled rival, or compete head-to-head against your buddy. Choose from 9 twisting race tracks on practice mode. Choose from 4 vehicles, each with unique horsepower, handling, and acceleration features. Play the Circuit Championship, a 16 track password race to glory!
Sony Playstation - Released - January 20, 2000
Rescue Shot is a shooter developed and published by Namco. On one side, it differences from the famous Point Blank series. The game, in fact, looks more like Time Crisis, which doesn't rely on accuracy less very much, thus letting you enjoying the fast-pace of the game dynamic. On the other side, the variety in Rescue Shot is similar to the Point Blank series. The game takes place on a lot of different scenarios, full of traps to avoid and dangers to overcome: from a manufacturing industry to a tube, from a Japanese market district to a country village. The main character in the game is Bow, a dog who wanders through a fairytale-esque land where all sorts of minions try to hamper his progress. The aim of the adventure is to help Bow regain his memory after he fell off a cliff. He needs to collect all 5 dream fragments to be able to make a wish, so he can remember where he came from. Each of the 10 scenarios (grouped in 4 stages) has got its unique inhabitants (robots, birds, porcupines, bats, ...) and boss (a tiger, a wolf, a machine...). Tons of items in the background, from mushrooms to spiders and flowers (and even windows), can be shot to reveal power-ups of all sorts. Occasionally you have to shoot Bow in the derriere to get him to jump over obstacles, or a timely shot to the head will cause him to duck flying objects.
Sega Genesis - Released - July 1, 1993
The events in the third game in the series are synchronous with RT2. At the end of the twentieth century, satellites around the globe are being shot down, disrupting communications. Secret agency Rolling Thunder discovers the organization behind the terror: Geldra. While agents Leila and Albatross are fighting the leader Gimdo (RT2), agent Jay is instructed to bring down Dread, the second-in-command.
NEC TurboGrafx-16 - Released - April 7, 1992
This action platformer features a samurai ghost from the depths of the underworld. In a past war, Kagekiyo managed to defeat the shogun Yoritomo and his clan. However, their evil spirits were not completely destroyed, and now, in the world known as Dark Side, they seek the time of their rebirth. In order to shatter those ambitions, Kagekiyo must make his way across seven zones and head for "The Heart of the Darkside" where Yoritomo lies in wait. Use spirit weapons to power up your sword, or other items, such as candles to recover health, and defeat the endless hordes of enemies. Each zone is not only protected by a boss but also includes demons as well as real samurai from 12th-century Japan. Get ready for some intense one-on-one combat action.
Nintendo GameCube - Released - February 21, 2006
The Sonic series takes to the track in the combat racing game, Sonic Riders. Dr. Eggman has challenged Sonic and friends to race in his World Grand Prix, and you can enter the event and try to unravel his mysterious plot. The races happen on floating boards and include tricks, fighting, and racing. You can customize your character with upgraded equipment as you race down 13 different tracks through a handful of game modes. You can also challenge three of your friends to multiplayer races.
Microsoft Xbox - Released - February 21, 2006
Sonic Riders (ソニックライダーズ Sonikku Raidāzu?) is a 2006 video game spin-off developed by Sonic Team, with production assistance by Now Production, for the PlayStation 2, GameCube, Xbox and Microsoft Windows. It is the fourth racing game in the Sonic the Hedgehog series, preceded by Sonic Drift, Sonic Drift 2 and Sonic R. The game was released to start off the 15th anniversary of the release of the Sonic the Hedgehog series. For a short while, the Microsoft Xbox version of the game was released with a free Sonic X DVD. This game introduces five new playable characters, the Babylon Rogues and the E-10000 series. A sequel to Sonic Riders, entitled Sonic Riders: Zero Gravity, was released in 2008 for the Wii and PlayStation 2, followed by the Kinect-required game Sonic Free Riders for the Xbox 360 in 2010. This was the last Sonic the Hedgehog game for the GameCube and Microsoft Xbox.
Nintendo Entertainment System - Released - September 18, 1987
In the old days, humans and fairies lived together peacefully in a world of light known as Fairyland. At one time, the evil god known as Gala cast a spell on mankind, causing them to forget all about the fairies and cast them out of Fairyland. In the desolate land of the human world, humans toiled and labored and forgot all about the fairies existence. A thousand years later, human discovered a series caves which contained underground treasure in pyramids. Among the treasures were old documents written by those who had once lived in Fairyland. It is said that if one could rescue three hidden fairies, the connection between the human world and fairyland would be restored. Many adventurers answered the call and set out on a quest to discover the locations of these hidden fairies to be the first to glimpse the world of light after a thousand years.
Sega Genesis - Released - August 4, 1992
It Begins Again! Your girlfriend Jennifer is trapped in a living nightmare and it's up to you to save her. The only options is to wear the terror mask to transform into a buffed out mayhem machine ready to smash and bash a path to freedom. Utilize every weapon from your gnarled fist to a roaring chainsaw to conquer legions of oozing zombies and ghastly ghouls. With skill you may last long enough to confront horrible bosses. An iron will and a strong stomach are mandatory.
Sega Genesis - Released - March 19, 1993
It has been a while since the escape in Splatterhouse 2 and Rick is slowly regaining his sanity. At night, he is still haunted by nightmares from the place. Rick has married Jennifer and they have a son, David. In the final chapter of this horror trilogy, Rick finds out that an entity called The Evil One has kidnapped his beloved family members. He has no choice but to wear the demon mask with the supernatural powers to save Jennifer and David from the demon-infested Splatterhouse. The third title in the series builds upon the gameplay of its predecessors. The game consists of six consecutive levels in a huge mansion. In a race against time, you have to wipe the demons from each room and find the quickest path to the boss area. After clearing a room, you can use an in-game map to decide upon the quickest route. Improvements over the second title include moving between rooms in multiple directions, multiple endings based on your performance, special moves for Rick and crisper graphics. It still has a horror theme and maintains the same level of gore and violence. You can collect weapons such as a skull-smashing baseball bat, an ax and cement blocks. If you get knocked down, a ghost will try to snatch your weapon and drop it in another room of the house. Other collectible items include extra lives, health meat or orbs. These orbs build up a power meter. Upon completion, you have the ability to transform into a berserk mutant for a short time. The cutscenes feature real actors who act out the characters.
Nintendo Entertainment System - Released - July 31, 1989
Revived by his girlfriend's grief and a flash of lightning, Rick must chase down the Pumpkin king and save his beloved Jennifer once and for all! A parody of the bloody horror beat-'em-up Splatterhouse, Wanpaku Graffiti assumes a much cuter appearance but retains the same fast-paced action of the original.
Super Nintendo Entertainment System - Released - October 6, 1995
Presenting a colorful world with an elastic blue hero reminiscent of a Dragon Quest slime. The hero's solar system has been invaded by a group of yellow balls wearing triangular shades, and he jumps into action to send them packing. Supapoon is inspired by games like Breakout and Arkanoid, but offers a few twists of its own, like being able to project the ball with additional power by using the "paddle"'s intrinsic elasticity, and a constant timer that ticks down faster whenever the paddle takes damage from skull drops or enemy attacks.
Super Nintendo Entertainment System - Released - May 31, 1996
Supapoon DX is a puzzle game for the Super Famicom that takes the blueprint of the "block-breaking" genre and adds various new elements to it, such as a living block that can provide additional power to the ball. The goal of the game is to clear the screen of the shades-wearing yellow balls; the various crystals in the way don't have to be eliminated, but are often placed directly in the way. Supapoon DX is specifically an enhanced remake of 1995's Supapoon. It uses the same world map but features different levels and power-ups. It also includes an intro cutscene for the single-player game and, most overtly, introduces a competitive two-player versus mode. The two-player mode gives each player their own screen of blocks to eliminate, and various power-ups are meant to make the game more challenging for their opponent, such as an arrow that drops the opponent's blocks down a space.
Super Nintendo Entertainment System - Released - August 12, 1994
Super Kyuukyoku Harikiri Stadium 2 ("Super Ultimate Excitement Stadium 2") is a baseball sim from Now Production and Taito and the second Super Famicom game in their Kyuukyoku Harikiri Stadium series. The game is a little more cartoonish and Arcade-like than its rivals, with everything moving along at a brisk pace. The game also includes a number of Japanese professional teams. It would be the last game in this series. Like its predecessor, it never saw a release outside of Japan.
Super Nintendo Entertainment System - Released - August 6, 1993
Super Power League is a baseball game from Now Production and published by Hudson Soft for the Super Famicom in Japan only. The game uses large sprites for the batters and focuses a little more on realism than many of its more Arcade-ish peers. It includes a Home Run Derby mode, as well as a pennant race and all-star games. Super Power League was followed by three Super Famicom sequels, and the Power League series is also present on systems like the PC Engine and PC-FX.
Super Nintendo Entertainment System - Released - August 3, 1994
Super Power League 2 is a baseball game from Hudson Soft and part of their multi-platform Power League series. It is the second of four games made exclusively for the Super Famicom, all of which have the "Super" prefix. The five Super Power League games were all licensed by Fuji TV, using their commentators, but Super Power League 2 is the exception: instead, it used the sports commentators of TBS (Tokyo Broadcasting System). Hudson would use elements of Super Power League 2 as the basis for The Sporting News: Baseball.
Super Nintendo Entertainment System - Released - August 10, 1995
Super Power League 3 is the third Power League game to be released on the Super Famicom and the ninth overall. The series is once again endorsed by Fuji Television, after the second game went with a different sponsor, with play-by-play commentary from Kenji Fukui, an announcer from that network. It features the standard gameplay modes: A single Open game, a multi-game Pennant mode, an All-Stars mode with special teams, a Home Run Derby mode (named "Race"), and an opportunity to watch a match between two CPU teams. The Power League series would see one more Super Famicom sequel in 1996 (Super Power League 4) before the series moved onto the next generation of consoles.
Super Nintendo Entertainment System - Released - August 9, 1996
Super Power League 4 is a game in Hudson's Power League series of baseball sims which began on the TurboGrafx-16, a system Hudson co-created with NEC. It is the tenth game overall in the series, but the fourth for the Super Famicom specifically. The game features voice commentary from a professional commentator, like its predecessor, and includes all the official teams of the Nippon Professional Baseball league.
Super Nintendo Entertainment System - Released - August 12, 1994
Romance of the Three Kingdoms (JP: Sangokushi) is a strategy game based on the Chinese novel of the same name. The player assumes the role of one of the Chinese generals involved in the conflict, attempting to recover land from their two rival kingdoms and unite China under their kingdom's rule. The game was originally released in December 1985 for the NEC PC-88 platform. Koei would go on to port the game to many other systems, as well as create many sequels with iterative improvements. Super Sangokushi is a revamped version of the original Sangokushi for the Super Famicom that was released in 1994. It was not the first Romance of the Three Kingdoms game for the system: it followed the 1991 Sangokushi II SFC release and 1992 Sangokushi III SFC release.
Sony Playstation 2 - Released - July 18, 2002
Surfing Air Show with RatBoy is a Sports game, developed and published by Now Production, which was released in Japan in 2002.
Nintendo Entertainment System - Released - December 18, 1987
Taito Grand Prix: Eikou e no License is a 1987 Formula One racing video game for the Japan-exclusive Famicom. This video game takes the player through randomized street racing circuits in addition to the various circuits of the 1987 Formula One season. There are over fifteen stock car tracks and eight Formula One tracks. Open mode allows the player to practice each course individually without any pressure from anything besides the time limit. Normal mode is more restrictive; the game forces the player to roam from city to city until they end their career by winning a full season of Formula One. There are three kinds of music (playing from a pretend cassette tape) and a blank soundtrack. The instrumental songs played in the game were: Offside Way, Crushing Light, and Faraway Dream. On the promotional flyer for this video game, a Formula One racing vehicle was shown with the Ford logo shown on the vehicle. However, there are no actual Ford Motor Company vehicles used in the entire game.
Nintendo Entertainment System - Released - June 24, 1994
The evil Eggplant Wizard kidnaps Master Higgins helpful creatures and later his girlfriend Tina, Master Higgins starts an adventure to save them and stop the evil eggplant once and for all. Master Takahashi's Adventure Island IV is the fourth and final Adventure Island game released for the Famicom. It bears the distinction of being the final official Family Computer game in Japan and was never officially released for the international market. Unlike previous entries in the Adventure Island series, Boken Jima IV plays less like a linear platformer and more of an action/adventure platformer, similar to the later Wonder Boy games. Adventure Island IV also has a unique password system that the earlier games in the series didn't have. It also features an egg item that allows the player character to teleport to the special spot where the player puts it. There is a large variety of weapons to choose from which are unlocked by the player throughout the game. Many special items can be won in races and challenges, such as an angel/fairy item that allows the player character to re-spawn once, at the spot where they lost all hearts and even an compass that acts like a map showing the player with an arrow where to go. Whereas in the earlier Adventure Island games the player character had a food meter and when it runs out, the player lost a life, in Adventure Island IV, the player simply collects 8 food items to regain 1 heart as health.
Nintendo Wii - Released - May 26, 2009
When vegetables go bad! The player controls creatures of insatiable appetite, using their gurgitating prowess to consume an army of invading Tabemon Space Pirates, each of whom bears an uncanny resemblance to various foods.
Super Nintendo Entertainment System - Released - June 1, 1995
Play With The Stars! The Sporting News, America's most influential sporting journal delivers a true diamond to baseball fanatics. The ballpark's yours as you enter the season with the teammates of your choice. The Major League Baseball Players Association lends hardball authenticity to this championship game. The Sporting News Baseball is in a league of its own. The incredibly realistic player attributes and 4 player simultaneous action makes this game a true home run. Choose a dome or open ball park. Or, take a trip down memory lane and play in a dream field from the days of Shoeless Joe, complete with a cornfield fence. Can you compete? All your major league faves are waiting to take your fastball to the upper deck. Let's rip open the package and play ball!
Sony Playstation 3 - Released - September 20, 2016
Tokyo Twilight Ghost Hunters Daybreak: Special Gigs weaves an intricate story that pushes the boundaries of reality as you battle restless spirits causing chaos throughout Tokyo!
Windows - Released - March 17, 2017
A ghostly fusion of Visual Novel and tactical RPG, which sees you hunting ghosts as part of the Gate Keepers, a team of school friends from the Kurenai Academy. Boasting gorgeous artwork and smart strategic battles, this is a must for those who like a side order of gameplay with their Visual Novels.
Sony Playstation Vita - Released - November 26, 2015
Tokyo Twilight Ghost Hunters Daybreak: Special Gigs weaves an intricate story that pushes the boundaries of reality as you battle restless spirits causing chaos throughout Tokyo. Hunt Down Ghosts and Exorcise Evil. The GHOST System (Graphic Horizontal Object Streaming) creates a vivid world unlike anything you've seen before! Loads of bonus features will keep you coming back for more. A gaggle of new and old characters round out the colorful cast and an augmented story featuring new chapters ensure 30+ hours of game play!
Nintendo Wii U - Released - November 18, 2012
Based on the smash hit, award-winning animated television show produced by Hasbro Studios on The Hub Network, TRANSFORMERS PRIME lets fans play as their favorite AUTOBOT characters and embark on an action-packed adventure to save the earth from the evil MEGATRON and his new secret weapon. In the single player campaign, players will step into the roles of OPTIMUS PRIME, BUMBLEBEE, ARCEE, AUTOBOT RATCHET and BULKHEAD as they explore unique vistas all around the world with brawler-style combat and diverse driving sequences. Along the way, gamers cultivate friendships with Jack, Miko and Raf - the human characters from the show - as TEAM PRIME sets out to protect mankind and eliminate the DECEPTICONS once and for all. The game also features intense multiplayer modes that allow fans to choose from 11 different TRANSFORMERS characters from both factions.
Nintendo Wii - Released - October 30, 2012
Transformers: Prime – The Game is a brawler video game developed by Nowpro for the Wii, Wii U, and Nintendo 3DS and Altron for the Nintendo DS. Transformers: Prime – The Game is published by Activision during October–November 2012. The game is based on the television series Transformers: Prime, which airs on The Hub, a Hasbro and Discovery Communications joint venture. The game features the voice cast from the show such as Peter Cullen, Frank Welker, Sumalee Montano, Steven Blum, Josh Keaton, Jeffrey Combs, Kevin Michael Richardson, and Daran Norris. The game focuses on Team Prime (consisting of Optimus Prime, Arcee, Bulkhead, Bumblebee and Ratchet) Jack, Miko and Raf embark on a journey to defeat the villainous Megatron and the Decepticons in his plan to use his secret new weapon. Gameplay The gameplay has been described as containing "brawler-style combat and diverse driving sequences". There is a multiplayer function, both cooperative and competitive. Competitive modes include Brawl, Energon Match, and Emblem Battle, and up to 2 players can play at the same time, with 2 additional AI-controlled characters; the same character can't be picked up my multiple players, including the AIs. The Wii version of the game featured motion controls while the Nintendo Wii U, 3DS and Nintendo DS featured touch-based input. The game's Story Mode features 13 stages, each with a varying number of segments. Though only the Autobot characters are playable in this mode, progressing through it unlocks the Decepticon characters for the multiplayer mode. There are a total of 11 playable characters: the Autobots Optimus Prime, Arcee, Bulkhead, Bumblebee, and Ratchet, and the Decepticons Megatron, Starscream, Soundwave, Airachnid, Knock Out, and Dreadwing. Cybertronian Artifacts - relics resembling the Spark Extractor from the TV series - are hidden around the story mode levels and unlock pieces of artwork in the gallery once found.
Sony Playstation 2 - Released - July 28, 2005
Sequel to Twinkle Star Sprites, La Petite Princesse brings back the gang of flying heroes and villains that battle each other in search of the fabled Twinkle Star, said to grant any wish to the one that finds it. The game plays as a competitive vertically-scrolling shooter, in which two players face off in separated play areas and try to shoot and evade the incoming enemies. Blasting said enemies in succession causes a special attack to be launched towards the opposing player, which is based on the character you selected and ranges from meager fireballs to bosses and targeted attacks depending on your power level and the amount of combos you pull off. The game uses completely polygonal graphics, and features a story mode, which centers around the adventures of the young witch Time, an arcade mode in which you freely select which character to use, and of course, a 2-player Vs mode and support for online multiplayer. Also included is an unlockable version of the original game.
Sony PSP - Released - September 29, 2009
Set in the middle ages, Undead Knights is a story about a puppet king, his mysterious queen, and a murderous betrayal. The king ordered his men to slay the entire family of his loyal knight, Romulus, after Romulus questions the loyalty of the queen. You play as one of three characters; the Knight Romulus, his younger brother Remus, or Sylvia, Remus' bride and daughter to the king. As the three lay dying, they make a pact with an evil force, and return infused with unholy power, bent on revenge. As they make their way to the king, players must convert foes into zombie slaves. These zombies may be ordered to attack or pin down your opponents, break down barrier/objects, and even form unliving bridges to circumvent obstacles. Zombie minions may also be utilized as inhuman shields, objects to be thrown, and more. The game features a metal soundtrack, third person viewpoint, and gameplay similar to that of Tecmo's 3D Ninja Gaiden games. Players will collect "Dark Energy" along the way, which can be spent on character upgrades. In addition to the single player story mode, Undead Knights has ad-hoc multiplayer support for up to four players.
Nintendo DS - Released - September 30, 2008
The game is set in New York City. The player is a rookie detective from the homicide division. There are eight cases in the game, and one larger case divided into sections. In this case, a model named Betsy Blake goes missing. She is the sister of the player's partner, Marcy Blake. The DS offers a variety of things on the touch screen. Memos, evidence, profiles of suspects and movements are done through the touch screen. In almost every case players must answer queries. These are often multiple-choice. If the player answers wrong they lose confidence from their partner. The game is over when Marcy loses trust in them completely, or when all cases are solved. In one case, some queries can be skipped. However, all queries must be answered to unlock a case after the player finds Betsy.
Nintendo Entertainment System - Released - February 9, 1989
In Wagan Land, you control a green mechanical dinosaur named Wagan who has the ability to temporarily stun enemies with sound waves. The waves are shaped like the noises "Wah" (ワッ) and "Gah" (ギャー). The mad scientist Dr. Devil is trying to take over Wagan Land, and Wagan wants to protect his home. There are power-ups called Waganizers, which make Wagan's sound waves more powerful, stunning the enemies for a longer amount of time. If four Waganizers are collected, Wagan becomes temporarily invincible, faster and actually able to defeat enemies. At the end of certain stages is a boss. Each boss challenges Wagan to a mini-game instead of a battle.
Sega Game Gear - Released - July 26, 1991
Wagyan Land is platform game developed and published by Namco for the Sega Game Gear. It was only released in Japan, and is a slightly enhanced port of a 1989 Famicom game of the same name and was released as part of the Wagyan Land series. Wagyan Land is a semi-educational title, comprised of both platforming segments and minigames such as shiritori (which is seen as the main reason no games in the series have seen western releases). The Game Gear port features redesigned levels to accommodate the smaller screen, a slightly altered plot and some powerups from Wagyan Land 2.
Nintendo Entertainment System - Released - December 14, 1990
Wagan Land 2 is the sequel to Wagan Land. In this game, the player controls Wagan II, son of Wagan. While gameplay is mostly similar, a few new features have been added. The action scenes now have power-ups and there are now special stages. New minigames, such as number search, noise breakdown, and a panel-based rock-paper-scissors.
Nintendo Game Boy Advance - Released - May 31, 2002
Use the amazing combo of moves provided to outwit the world's great female players. Also, this game features different court surfaces, which also affect the bounce and spin of the ball. Singles and Double friendlies can be played against any of the WTA stars. Four major tournaments are offered, success in which will see the player rising through the WTA ranks.
Nintendo Entertainment System - Released - March 16, 1990
Or, How a Yo-Yo Saved New Yoik! Who's got floppy ears, a furry suit, and a toothy, hilarious grin? It's Yo!NOID, the yo-yoing, pizza-chomping funnyman from those wacky Domino's Pizza TV commercials. He'll need every trick in his fuzzy hat to out-prank the scamps who are overrunning New York with monkeyshrines and shenanigans! Yo!NOID skips, skates, and scales the skyscrapers, bonking out an ever-changing gang of rascals! A mysterious NOID look-alike is behind the tomfoolery, and the real NOID's got to stop him! What could make the rollicking NOID get so serious? The reward is a lifetime supply of his favorite food! -14 romping levels of fun! -Incredible inventions whiz the NOID around New York! -Gobble your way through pizza-eating contests!
Nintendo DS - Released - November 13, 2008
Zero Kara Hajimeru: Otona no 5-Kokugo Nyuumon is a Miscellaneous game, developed and published by Now Production, which was released in Japan in 2008.
Nintendo DS - Released - May 27, 2008
English of the Dead is an educational game and spin-off of Sega's The House of the Dead series, just like The Typing of the Dead. The game teaches English vocabulary by displaying a Japanese word for each approaching zombie. To kill the zombies, one has to write the correct English translation of its corresponding Japanese word. Words are written using the stylus on the touch screen.
Nintendo DS - Released - November 1, 2011
Zoobles! Spring to Life! is a simulation role playing game with a few puzzle elements, similar to Harvest Moon. The Player starts by choosing the Region he/she must play first. There are 6 regions to choose, though the other 5 regions must be unlocked by completing the first region, Petagonia. After choosing the said region, the player must choose one of the three zoobles to take control of and after choosing the said Zooble, the game begins. Gameplay is depended in both the Nintendo DS's touchscreen or using the directional buttons and both the A and B buttons. However, some of the game's minigames can only be played with the touchscreen or the microphone feature. The game takes control on the Zooble the player chose in the region selection screen and controls its actions using the touch screen or the directional keypads. Also like other pet simulation games, the player must watch over the Zooble's hunger, playfulness and cleanness. For its hunger, the player must feed it with either fruits which can be obtained from trees or vegetables that the player grows in its garden. For its activeness, the Player must make the Zooble participate in some Minigames to increase its activity meter and for its cleanness, the player Zooble must take a bath once a day. The game also has a Day/Night Cycle system, if when the Player's Zooble is tired, it must return to its Happitat and put it to sleep. Interacting with the Player's Zooble or meeting other Zoobles lets it earn Zoints, which were important on unlocking other Zoobles in the game, a spring and a slide for the player's Zooble to play with. Also, interacting with other Zoobles and playing minigames can earn more Zoints and when the player collected enough Zoints, the player can advance to another region, thought he cannot take the Zooble the player chose to that new region and must choose a new Zooble to advance. Aside from Zoints, the player must also collect certain items such as Acorns, Fireflies or Snowflakes. Depending on each region, these items can unlock furniture for the player to decorate its Happitat. Also, when the player gives a certain fruit or vegetable to the Zooble the player befriends to, the player will receive recipe items necessary for the baking minigame. Another feature in the game is the Wikizoob, where it tracks the Information of the Zooble the player unlocked in the game.