Loriciel

Best of the Best: Championship Karate

Best of the Best: Championship Karate

Super Nintendo Entertainment System - Released - November 1, 1992

The ancient art of Karate, you have been obsessed with its mystical magic and power. Since you were a young child you've dreamed of entering the arenas, matching your skills against the "Best of the Best." Your dream has turned into reality as you've been ranked 16th in the world and now you're ready to enter the International World Championships. Training does not stop here, continue to master your moves, focus on a style or create your own. Choose between 55 possible moves and program your favorites into your style. Study your opponents carefully, for they are watching you. Your body and mind must work together with your concentration and spirit. Imagine the superiority of your speed and power, for those who lack the spirit will lose the battle. You will meet many tough fighters as obsessed with being the best as you are and they can't wait to see what you're made of! As your skills sharpen you'll be asked to participate in the ultimate confrontation, "The Kumate," a full contact no holds barred match requiring much thought and training. Think carefully before entering, the spirit must lead the body. Never forget the essence of the Martial Spirit: "dedication, obedience, honor, faith and perseverance in battle." So welcome to the opportunity to be the "BEST OF THE BEST!"

Best of the Best: Championship Karate

Best of the Best: Championship Karate

Nintendo Game Boy - Released - December 1, 1992

The ancient art of Karate, you have been obsessed with its mystical magic and power. Since you were a young child you've dreamed of entering the arenas, matching your skills against the "Best of the Best." Your dream has turned into reality as you've been ranked 16th in the world and now you're ready to enter the International World Championships. Training does not stop here, continue to master your moves, focus on a style or create your own. Choose between 55 possible moves and program your favorites into your style. Study your opponents carefully, for they are watching you. Your body and mind must work together with your concentration and spirit. Imagine the superiority of your speed and power, for those who lack the spirit will lose the battle. You will meet many tough fighters as obsessed with being the best as you are and they can't wait to see what you're made of! As your skills sharpen you'll be asked to participate in the ultimate confrontation, "The Kumate," a full contact no holds barred match requiring much thought and training. Think carefully before entering, the spirit must lead the body. Never forget the essence of the Martial Spirit: "dedication, obedience, honor, faith and perseverance in battle." So welcome to the opportunity to be the "BEST OF THE BEST!"

Copter 271

Copter 271

Amstrad GX4000 - Released - 1991

Copter 271 is a vertical shoot them up. It was the last official game released on Cartridge for the GX4000/Plus range, it was rushed to the released and seems unfinished.

Davis Cup II

Sega Genesis - Unreleased

Davis Cup II (as named in the ROM header) is an unreleased sequel to Davis Cup Tennis. Two prototypes of this game have been dumped - an earlier PAL version dated within the ROM as 1994-07-10, and a version for North America dated 1994-07-28. Both are early versions of the game with no music and many assets borrowed from the original Davis Cup Tennis.

Davis Cup Tennis

Davis Cup Tennis

Sega Genesis - Released - October 1, 1993

The Davis Cup is an annual international team event in men's tennis. The participating countries, consisting of different players, compete in both singles and doubles matches. The entire championship has been made available in this game, and the matches are played using a third-person perspective. There are different types of courts and difficulty levels. Aside from the championship, you can also practice, enter tournaments or play exhibition matches. Work along with a friend as a team or compete in singles matches. Aside from the familiar strokes, timing is important to determine the amount of spin.

Davis Cup Tennis

Davis Cup Tennis

NEC TurboGrafx-16 - Released - January 1, 1991

Challenge 32 top-seeded international pros in explosive court action, or take on your friends with tons of real playing options and a true player's view! Command an arsenal of pinpoint serves and powerful baseline passing shots. Attack the net with topspin or dropshot volleys. Then destroy your opponent's lob and morale with your overhead smash. Play singles and doubles on grass, clay, indoors or hard-court in exhibition and worldwide tournaments. Practice against the ball machine to perfect your skills for the ultimate quest, the coveted Davis Cup!

Denver présente: Je découvre les animaux

Denver présente: Je découvre les animaux

Atari ST - Released - 1990

Denver présente: Je découvre les couleurs

Denver présente: Je découvre les couleurs

Atari ST - Released - 1990

Gem Stone Legend

Gem Stone Legend

Atari ST - Released - 1990

The evil wizard Vangor wants to set Kohi under his domination. But you, brave bird-rider, and your Magus are against this. To defeat Vangor your Magus give you the secrets of the stone and the way to destroy it! You take the stone and promise to carry out your mission well. The game is horizontal scrolling shoot-'em-up arcade, where you should eliminate flying enemies shooting at them with the fireballs of the bird you are riding. The fireballs style may be improved collecting power-ups. Pressing the shoot button for a longer time increase fireballs` power also. There are five levels in the game, and it is available for 1-2 players. Two players mode is cooperative. Highest scores will be stored in 'Top 5' table.

Harricana: International Snowmobile Competition

Harricana: International Snowmobile Competition

Atari ST - Released - 1990

The game tries to represent the 1st Harricana Snowmobile Race, which took place in Québec (Canada) in 1990 and patterned after the infamous Paris-Dakar rally. There are eleven stages with different visible horizons: Québec - Lac-Édouard - Saint-Gédéon Roberval - Lac Chigoubiche - Chibougamau - Rivière Broadback - Nemaska - Eastmain - Chisasibi - Poste-de-la-Baleine - Lac Wawa - Radisson. Controlling the snowmobile in third-person behind view, the player should ride through a path marked with yellow flags in snow woods. Accelerating the snowmobile to move it forth and back is possible to avoid its blocking either by trees or debris in the snow. The direction of the way is shown also by the compass. When the way is lost, the player should find it as fast as possible. Other racers are present on the way during the day and night, and the last place on the stage means the end of game. So, the player should conquer the snows of Québec, show good time on each stage, and to be the first at the finish.

Jim Power in Mutant Planet

Jim Power in Mutant Planet

NEC TurboGrafx-CD - Released - March 19, 1993

Jim Power is the chief of the Special Warfare Unit in charge of the President's security. He is an unrivalled sharpshooter and is gifted with an incredible aptitude for detective work. Jim, urgently implored, accepts the mission of his life - to rescue the kidnapped President's daughter from the Mutant Planet, a terrifying world infested with evil beings. If you become Jim Power, you will face a challenge you never dreamed of, with the lives of millions of people in your hands. Combat evil, fight for justice and defy the Mutant Planet!

Jim Power: The Lost Dimension

Jim Power: The Lost Dimension

Windows - Released - September 30, 2015

Special Agent Jim Power-The supernatural alien, Vaprak, threatens to defeat our world which is the last planet that stands between him and a dimensional vortex. This vortex leads to a fifth and, up until now, lost dimension. If he succeeds in defeating us, he will destroy our world, opening a gateway for his kind as well as the strange mutating effect that this dimension has on all organic life forms. His forces are far too strong for us to defeat in a frontal attack which is why we must send you to slip past his Omni-eye scanners and make an assassination attempt on the greatest evil that man has ever known. It will take absolutely all of your wits and skill but it is imperative you reach his fortress and send him back to the sulphurous plane from whence he came. Game purchase includes- -Original PC version -Original SNES Version -Enhanced SNES Version - Enhanced SNES Version has had the gameplay polished. - Hit hearts have been added, as well as the "3D" parallax scrolling has been turned off between other things. -Original Unreleased Sega Genesis Version -New NES version!

Jim Power: The Lost Dimension in 3D

Jim Power: The Lost Dimension in 3D

Sega Genesis - Released - February 1, 2021

In in this altered and expanded port of the original Amiga title, Earth has always blocked "The Lost Dimension" and now its alien guardian, Vaprak, threatens to annihilate Earth to free its brethren in the dimension. Special Agent Jim Power has been sent in alone to send Vaprak back into "The Lost Dimension". Armed with your upgradeable blaster, space ship, and jet pack, you will blast and jump you way across "The Lost Dimension" taking down its inhabitants before any contact from them takes your life.

Jim Power: The Lost Dimension in 3D

Jim Power: The Lost Dimension in 3D

Super Nintendo Entertainment System - Released - December 1, 1993

"JIm Power: The Lost Dimension in 3-D" utilizes the revolutionary NUOPTIX 3D graphics, allowing you to experience the thrill of virtual reality without a virtual reality system. 3D glasses facilitate the incredible depth experience, but the thrill and the horror of "The Lost Dimension" may be fully experienced with or without 3-D glasses. Special Agent Jim Power-The supernatural alien, Vaprak, threatens to defeat our world which is the last planet that stands between him and a dimensional vortex. This vortex leads to a fifth and, up until now, lost dimension. If he succeeds in defeating us, he will destroy our world, opening a gateway for his kind as well as the strange mutating effect that this dimension has on all organic life forms. His forces are far too strong for us to defeat in a frontal attack which is why we must send you to slip past his Omni-eye scanners and make an assassination attempt on the greatest evil that man has ever known. It will take absolutely all of your wits and skill but it is imperative you reach his fortress and send him back to the sulphurous plane from whence he came.

L'Aigle d'Or: Le Retour

L'Aigle d'Or: Le Retour

Atari ST - Released - 1991

The plot of L'Aigle d'Or: Le Retour is a basic one: the evil priest Nahmur stole the Golden Eagle, severed it into five parts and hid them in the city. The player controls a special agent with the order (the employees are mutants) to find said parts. So the player walks through the levels while shooting all opposition. There are also some basic puzzles to solve (collecting an item at one place and using it at another or switch puzzles) and safes to open (either with found codes or by using special equipment) in order to find the eagle parts. There are also some traps to avoid. Besides walking and moving, the protagonist can jump and duck. All other actions like crawling can only be performed in certain places. Using terminals reveal useful information in the form of messages or a map for easier orientation. Other terminals offer the possibility to play a completely optional game of Reversi.

Lode Runner

Lode Runner

Atari ST - Released - 1989

The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes. The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is added. Completing these screens often requires forward planning and precision. This was one of the earliest games to include a level editor, allowing the creation of new level designs with no programming skill.

Lode Runner

Lode Runner

Amstrad CPC - Released - January 1, 1989

The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes. The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is added. Completing these screens often requires forward planning and precision.

Magician

Magician

Commodore Amiga - Released - 1990

Magician is a 2D platform game set in a fantasy world. The player controls a "typical" magician with a magic wand which can shoot fireballs. The player travels from left to right, avoids enemies and various obstacles (He can use 3 tracks to move, game has 2.5 gameplay from many beat'em ups) and collect various items such as books.

Magician

Magician

Atari ST - Released - 1990

Magician is a 2D platform game set in a fantasy world. The player controls a "typical" magician with a magic wand which can shoot fireballs. The player travels from left to right, avoids enemies and various obstacles (He can use 3 tracks to move, game has 2.5 gameplay from many beat'em ups) and collect various items such as books.

Mobile Man

Mobile Man

Amstrad CPC - Released - 1990

As man in some sort of hand-made bike/helicopter you are flying down into the catacombs of some French town. These catacombs formed a labyrinth are filled with flowers, acid cans and are controlled by your enemies representing dinosaurs, mutants, robots, and undeads. The contact with enemies is lethal for you, so you have to find the flowers of appropriate color, and shoot the balls of such color at the monsters of such color to kill them. Also you should clear your way of acid cans. To do this you should most often fly to appropriate position of complex labyrinth to shoot the can through the gap in the wall. It is because of your ability to shoot in horizontal plane only. To increase your energy you should find the barbecues.

Moon Blaster

Moon Blaster

Amstrad CPC - Released - 1990

In Moon Blaster you are a pilot of a ground-skimming space jet landed on the surface of moons to eliminate the enemies blasting them off. There are three kinds of moon - sand, green and ice, and you may visit all or only one of them. Sitting in the cockpit, you may speed up or turn your space jet, and blast off the enemy. Keep an eye on the scanner to see which directions and distances have threats, and watch the shield level - one this reaches zero, a shot will force you to eject. Points are accumulated for shots fired and time survived.

Out Board

Out Board

Amstrad CPC - Released - 1990

You as speedboat racer enters the championship taking place along the waterways of six cities (Paris, Venice, Amsterdam, London, New York, and Sydney). Kissed by a lovely woman and wearing the helmet, you should win the race accelerating and avoiding other competitors to do not crash into them or the debris in the water. In each waterway you must complete six laps, and at each end of the course, there are buoys which you must approach slowly in order to turn around. The other competitors are ill-mannered, regularly get in your way and want to throw you off the speedboat, so you often has to teach them a lesson of courtesy.

Panza Kick Boxing

Panza Kick Boxing

Amstrad CPC - Released - January 1, 1990

Endorsed by André Panza, this video game adaptation of Thai kick boxing features over 35 moves. Use the training gym to build up your character's abilities until you feel ready to take on an opponent. You also have the ability to customize your attacks. When you are ready, go to the ring to take on various opponents as you try to become the best kick boxer in the game.

Paragliding Simulation

Paragliding Simulation

Amstrad CPC - Released - 1991

Paragliding is a simulation of paragliding sports. The gameplay includes activities such as taking off, paragliding with air currents, avoiding the obstacles, and landing. The player can direct the paraplane left or right, accelerate, decelerate, and descend. The game starts with the training, where the player should get the skills to roam the real complex environments. Each training stage contains weighted places. The player should reach and land onto the place, collecting 100 points. Completing three stages of training flights, the player is awarded with a certification. Only after obtaining this certification, the player can choose a one of four sites such as the Alps (France), the Himalayas (Nepal), the Grand Canyon (the U.S.A.), or the Andes (Peru). In these locations, while the player is in the air, the score is increased, but it can be gained only on reaching a final destination after passing through checkpoints and avoiding different flying objects such as airplanes and deltaplanes. Top five scores are stored for each of these sites. Other platforms have their own specifics described in Paragliding.

Pinball Magic

Pinball Magic

Amstrad CPC - Released - 1990

Pinball Magic is for one or two players, working through a sequence of twelve tables. Each one has several letters on screen, usually in more than one place. Runnig the ball over each letter opens the exit; pass through this to reach the next screen. Completing a screen gives both players a new set of the 5 balls they start the game with. Tables look similar to 1950s designs, with 'mushroom' bumpers, points-based targets. A more electronic feel is added by 'black holes' yielding an extra life, a set of bricks to be cleared on one level, and an integrated 'fruit machine' segment on another.

Pinball Magic

Pinball Magic

Atari ST - Released - 1989

Pinball Magic is for one or two players, working through a sequence of twelve tables. Each one has several letters on screen, usually in more than one place. Runnig the ball over each letter opens the exit; pass through this to reach the next screen. Completing a screen gives both players a new set of the 5 balls they start the game with. Tables look similar to 1950s designs, with 'mushroom' bumpers, points-based targets. A more electronic feel is added by 'black holes' yielding an extra life, a set of bricks to be cleared on one level, and an integrated 'fruit machine' segment on another.

Psyborg

Psyborg

Atari ST - Released - 1992

You are a psyborg named Duncan Norton, who must travel through the vortex from a space vessel trapped in a galaxy very far from Earth. An alien race is threatening to take over 38 planets and you've got to stop them. Starting from Anacreon, you will mentally pass through the Krypton, Kalgan, Zorgon, Terminus, Trantor, and finally Sol systems. Each stellar system has a certain number of planets, which you will traverse from one to another. The game is a first-person virtual reality race, where you run as fast as possible on the tiles that are formed in a pentagonal prism. At the starting point you accelerate, and then change the facets of the prism in order to avoid falling through the gaps. When the tile's path spirals, you may decelerate your velocity. Time runs out, and you must refill your time meter by standing on tiles marked with a "T". Standing on certain tiles that are marked with shapes of different blinking colors will give you a different amount of points. Special actions, such as jumping from one part of prism to another as well as teleporting forward and back, may be performed. Save points are placed on the track but the number of prism facets may change during your run. Finishing the race to each planet will give you a password, which may be used later to start from this point. The best scores will be written in High Scores table.

Quadrel

Quadrel

Atari ST - Released - 1991

Quadrel is a puzzle game in which you must fill each piece of the selected layout with different colored paints, without painting two adjacent pieces the same color. At the beginning of a game, you can select the desired image or layout, as well as whether you wish to play with unlimited time or not. You can also select the "Imposed" game mode, in which the game points which piece you must fill next. Each layout has a set amount of paint available for use, in four different colors: red, green, blue and yellow. The amount of brush stokes left for each color is indicated on your palette. Some layouts have a large amount of a particular color and a very small amount of another, while other layouts have a more even amount of each color. The goal is to plan well from the start, so as to avoid running out of a particular color that will be needed to finish the layout. The game can be played in solitaire mode, against the computer, or against another human player on the same screen. There are no sound effects during gameplay, only music. If you manage to finish a layout, you can enter your name in a high score table.

Quadrel

Quadrel

Amstrad CPC - Released - 1991

Quadrel is a puzzle game in which you must fill each piece of the selected layout with different colored paints, without painting two adjacent pieces the same color. At the beginning of a game, you can select the desired image or layout, as well as whether you wish to play with unlimited time or not. You can also select the "Imposed" game mode, in which the game points which piece you must fill next. Each layout has a set amount of paint available for use, in four different colors: red, green, blue and yellow. The amount of brush stokes left for each color is indicated on your palette. Some layouts have a large amount of a particular color and a very small amount of another, while other layouts have a more even amount of each color. The goal is to plan well from the start, so as to avoid running out of a particular color that will be needed to finish the layout. The game can be played in solitaire mode, against the computer, or against another human player on the same screen. There are no sound effects during gameplay, only music. If you manage to finish a layout, you can enter your name in a high score table.

Quadrel

Quadrel

MS-DOS - Released - 1990

Quadrel is a puzzle game in which you must fill each piece of the selected layout with different colored paints, without painting two adjacent pieces the same color. At the beginning of a game, you can select the desired image or layout, as well as whether you wish to play with unlimited time or not. You can also select the "Imposed" game mode, in which the game points which piece you must fill next. Each layout has a set amount of paint available for use, in four different colors: red, green, blue and yellow. The amount of brush stokes left for each color is indicated on your palette. Some layouts have a large amount of a particular color and a very small amount of another, while other layouts have a more even amount of each color. The goal is to plan well from the start, so as to avoid running out of a particular color that will be needed to finish the layout. The game can be played in solitaire mode, against the computer, or against another human player on the same screen. There are no sound effects during gameplay, only music. If you manage to finish a layout, you can enter your name in a high score table.

Sherman M4

Sherman M4

MS-DOS - Released - 1989

Sherman M4 is a 3D tank simulator. It is set in World War II and includes 3 campaigns; Normandy, Ardennes and Desert. You have up to four M4s, two jeeps and artillery support to complete each mission. The Germans have four different kinds of tanks, bunkers etc. Objectives include destroying bridges, capturing towns, rescuing jeeps and destroying convoys. You can drive one tank at a time and give the others movement orders on a map. They will automatically attack enemies they encounter. The map is also used for moving jeeps and calling artillery strikes. Your tanks can be repaired, refueled and rearmed if you capture hangers in some missions. Before each mission you can alter several realism options as well as the enemy moral, experience and commander.

Sherman M4

Sherman M4

Atari ST - Released - 1989

Sherman M4 is a 3D tank simulator. It is set in World War II and includes 3 campaigns; Normandy, Ardennes and Desert. You have up to four M4s, two jeeps and artillery support to complete each mission. The Germans have four different kinds of tanks, bunkers etc. Objectives include destroying bridges, capturing towns, rescuing jeeps and destroying convoys. You can drive one tank at a time and give the others movement orders on a map. They will automatically attack enemies they encounter. The map is also used for moving jeeps and calling artillery strikes. Your tanks can be repaired, refueled and rearmed if you capture hangers in some missions. Before each mission you can alter several realism options as well as the enemy moral, experience and commander.

Sherman M4

Sherman M4

Amstrad CPC - Released - 1990

Sherman M4 is a 3D tank simulator. It is set in World War II and includes 3 campaigns; Normandy, Ardennes and Desert. You have up to four M4s, two jeeps and artillery support to complete each mission. The Germans have four different kinds of tanks, bunkers etc. Objectives include destroying bridges, capturing towns, rescuing jeeps and destroying convoys. You can drive one tank at a time and give the others movement orders on a map. They will automatically attack enemies they encounter. The map is also used for moving jeeps and calling artillery strikes. Your tanks can be repaired, refueled and rearmed if you capture hangers in some missions. Before each mission you can alter several realism options as well as the enemy moral, experience and commander.

Skweek

Skweek

NEC TurboGrafx-16 - Released - August 2, 1991

The goal in Skweek, similar to other puzzle games like Q*Bert, is to color in every block on the map from blue to pink. Skweek needs to avoid the various enemies on the map in order to complete his task. He can collect power-ups and point items, as well as finding shortcuts to the next level and a series of four collectible teddy bears which appear randomly around the stage. If Skweek finds all four bears, he can skip to the next stage without completing the one he is on.

Skweek

Skweek

Atari ST - Released - 1989

The Skweeks lived in harmony for centuries, being a naturally peaceful peoples, until Pitark arrived. He ruined their bright pink land by removing the colour, and it was only after he died that they had the opportunity to clean the land up. Your job is to travel through the 99 continents and clean each one in sequence. Skweek can move in each of the four compass directions, and is armed with a simple weapon, whose shots rebound around before they hit one of Pitark's minions, the Schnoreuls - contact with which is instantly fatal. Some squares contain arrows which force you in a particular direction, while there are also blockades to avoid. Bomb squares blow up surrounding squares but give you time to move away from them as they do this, while Shortcut squares allow you to move to another teleport-type square by pushing the joystick in its direction.

Star Vega

Star Vega

MS-DOS - Released - 1990

Steve McQueen: Westphaser

Steve McQueen: Westphaser

Amstrad CPC - Released - 1989

This game came as a pack-in title with Loriciel's light gun controller of the same name. Most light guns opted for a futuristic look and feel, but the West Phaser was inspired more by 19th century Colt revolvers, and aptly enough the bundled game was a Western-themed shooter - with similar mechanics to Operation Wolf, except for the stationary screens. Up to six players can pick their characters from a Who's Who of the American Old West: Doc Holliday, Calamity Jane, Will Bill Hickok, and every other big-name lawman and gunfighter in collective imagination. Outlaws like Jesse James, Billy the Kid and Belle Starr are sowing terror in the murky saloons and dusty streets, and it's your job to stop them if you're after that coveted Sheriff's badge... or the big fat rewards on their heads. Each location throws wave after wave of humorously-drawn attackers at you - bandits, cowboys, Indians, Mexicans, all thrown together into a big pile of cartoonish violence. A burning candle represents your life bar and there's plenty of enemies trying to snuff it out, so you'll have to be quick on the draw (but don't forget to protect the innocent). When the face of the bandit you're after starts blinking on the status bar, prepare for the showdown: nail them and the reward is yours. Apparently the light gun was not the biggest success, and less than three years later the game was re-released, this time with support for other input devices - and a new title, Steve McQueen: Westphaser, despite having exactly nothing to do with any of McQueen's characters.

Super Pinball Magic

Super Pinball Magic

Amstrad GX4000 - Released - 1991

This super pinball simulation will really make you "tilt" with pleasure! With its 12 levels, some of which are break outs, with plenty of bonuses and extra balls.

Super Skweek

Super Skweek

Amstrad CPC - Released - January 1, 1991

Super Skweek is a game inspired by the wide success of Chip's Challenge, and shares some elements of that puzzler while combining other elements from games such as Pengo. In Super Skweek, you play the title character who must walk around and either paint all the tiles of the game board pink, complete a specific mission, or both. Some tiles react in various ways when you walk on them, like exploding. Unlike Chip's Challenge, the game plays in realtime and you can pick up and use weapons to keep away certain monsters as you paint the tiles. There is also a shop you can enter to purchase items. Finally, levels have a time limit for completion.

Super Skweek

Super Skweek

Atari Lynx - Released - 1991

How do you keep a monster away? Paint his place pink! You will have to help Skweek to paint all 50 levels, rescue the kidnapped Skweezettes, and avoid being killed by the monsters all at once. And it's not as easy as it sounds!

Super Skweek

Super Skweek

Atari ST - Released - 1990

Super Skweek is a game inspired by the wide success of Chip's Challenge, and shares some elements of that puzzler while combining other elements from games such as Pengo. In Super Skweek, you play the title character who must walk around and either paint all the tiles of the game board pink, complete a specific mission, or both. Some tiles react in various ways when you walk on them, like exploding. Unlike Chip's Challenge, the game plays in realtime and you can pick up and use weapons to keep away certain monsters as you paint the tiles. There is also a shop you can enter to purchase items. Finally, levels have a time limit for completion.

Tennis Cup

Tennis Cup

Atari ST - Released - 1990

Tennis Cup is a split-screen tennis game with the camera closely positioned at the athlete's back. The available playing modes are exhibition match (either single or double), training, the Davis Cup or the four Grand Slam tournaments. The player either controls one of the 32 available tennis athletes or creates a new one. Then there are 30 points to divide between abilities (e.g. forehand or volleys). This athlete can be saved to disk and further improved during the course of time. For exhibition matches, the opponent can be built the same way. The game includes various hit types, depending on the player's position and timing. The direction of the ball can also be influenced when performing a shot. There are four different surfaces, influencing the gameplay, and three difficulty levels.

Tennis Cup

Tennis Cup

Amstrad CPC - Released - 1990

Tennis Cup is a split-screen tennis game with the camera closely positioned at the athlete's back. The available playing modes are exhibition match (either single or double), training, the Davis Cup or the four Grand Slam tournaments. The player either controls one of the 32 available tennis athletes or creates a new one. Then there are 30 points to divide between abilities (e.g. forehand or volleys). This athlete can be saved to disk and further improved during the course of time. For exhibition matches, the opponent can be built the same way. The game includes various hit types, depending on the player's position and timing. The direction of the ball can also be influenced when performing a shot. There are four different surfaces, influencing the gameplay, and three difficulty levels.

Tennis Cup 2

Tennis Cup 2

Amstrad GX4000 - Released - 1990

Tennis Cup 2 is the Cartridge version of Tennis Cup, a tennis game on CPC (old), both games produced by Loriciel. This tennis simulation recreates all the rules of the sport, from tie-breaks to break points. The action is viewed from behind one of the players, also featuring a split-screen option. You can play singles and doubles matches over 1,3 or 5 sets. There are 4 different types of court - grass, quick, hard and clay. You can play single matches, practice using a ball machine which fires a succession of shots at you, or play a season made up of major tournaments such as the Grand Slam events, the Masters and the ATP Cup. Player abilities can be adjusted to suit different styles of play.

Tennis Cup 2

Tennis Cup 2

Atari ST - Released - 1992

This tennis simulation recreates all the rules of the sport, from tie-breaks to break points. The action is viewed from behind one of the players, also featuring a split-screen option. You can play singles and doubles matches over 1,3 or 5 sets. There are 4 different types of court - grass, quick, hard and clay. You can play single matches, practice using a ball machine which fires a succession of shots at you, or play a season made up of major tournaments such as the Grand Slam events, the Masters and the ATP Cup. Player abilities can be adjusted to suit different styles of play.

Tennis Cup 2

Tennis Cup 2

Commodore Amiga - Released - 1992

This tennis simulation recreates all the rules of the sport, from tie-breaks to break points. The action is viewed from behind one of the players, also featuring a split-screen option. You can play singles and doubles matches over 1,3 or 5 sets. There are 4 different types of court - grass, quick, hard and clay. You can play single matches, practice using a ball machine which fires a succession of shots at you, or play a season made up of major tournaments such as the Grand Slam events, the Masters and the ATP Cup. Player abilities can be adjusted to suit different styles of play.

Thunder Burner

Thunder Burner

Commodore Amiga - Released - 1992

You are a pilot of some robot/spacejet transformer on some deserted planet full of cacti and enemy ships. You may turn left/right at the angle of 45 degrees, move at the angle of 45 degrees, accelerate/decelerate speed of your moving, shoot, and metamorphose into a spacejet at will. During 12 levels of gameplay enemies fly towards you, and you should shoot them or avoid them, because each meeting with the enemy means decreasing the number of instances of your transformer. You'll also need to collect spheres to maintain your fuel levels. When all instances of your spacejet will be lost you may be enlisted in the High Score Table.

Thunder Burner

Thunder Burner

Atari ST - Released - 1991

You are a pilot of some robot/spacejet transformer on some deserted planet full of cacti and enemy ships. You may turn left/right at the angle of 45 degrees, move at the angle of 45 degrees, accelerate/decelerate speed of your moving, shoot, and metamorphose into a spacejet at will. During 12 levels of gameplay enemies fly towards you, and you should shoot them or avoid them, because each meeting with the enemy means decreasing the number of instances of your transformer. You'll also need to collect spheres to maintain your fuel levels. When all instances of your spacejet will be lost you may be enlisted in the High Score Table.

Thunder Burner

Thunder Burner

Amstrad CPC - Released - 1991

You are a pilot of some robot/spacejet transformer on some deserted planet full of cacti and enemy ships. You may turn left/right at the angle of 45 degrees, move at the angle of 45 degrees, accelerate/decelerate speed of your moving, shoot, and metamorphose into a spacejet at will. During 12 levels of gameplay enemies fly towards you, and you should shoot them or avoid them, because each meeting with the enemy means decreasing the number of instances of your transformer. You'll also need to collect spheres to maintain your fuel levels. When all instances of your spacejet will be lost you may be enlisted in the High Score Table.

West Phaser

MS-DOS - Released - 1989

This game came as a pack-in title with Loriciel's light gun controller of the same name. Most light guns opted for a futuristic look and feel, but the West Phaser was inspired more by 19th century Colt revolvers, and aptly enough the bundled game was a Western-themed shooter - with similar mechanics to Operation Wolf, except for the stationary screens. Up to six players can pick their characters from a Who's Who of the American Old West: Doc Holliday, Calamity Jane, Will Bill Hickok, and every other big-name lawman and gunfighter in collective imagination. Outlaws like Jesse James, Billy the Kid and Belle Starr are sowing terror in the murky saloons and dusty streets, and it's your job to stop them if you're after that coveted Sheriff's badge... or the big fat rewards on their heads. Each location throws wave after wave of humorously-drawn attackers at you - bandits, cowboys, Indians, Mexicans, all thrown together into a big pile of cartoonish violence. A burning candle represents your life bar and there's plenty of enemies trying to snuff it out, so you'll have to be quick on the draw (but don't forget to protect the innocent). When the face of the bandit you're after starts blinking on the status bar, prepare for the showdown: nail them and the reward is yours. Apparently the light gun was not the biggest success, and less than three years later the game was re-released, this time with support for other input devices - and a new title, Steve McQueen: Westphaser, despite having exactly nothing to do with any of McQueen's characters.

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