Marionette

Aces of War

Aces of War

Sony PSP - Released - March 23, 2007

In Aces of War you take control of 40 different types of aircraft in an attempt to change the course of events. Avoid enemy fire, bomb enemy ships and attack enemy fighters, and then watch the replays of your heroic actions just as if you were part of a war blockbuster. And for some real dogfight action you can try shooting your pals out of the sky in the great VS mode, or you can let them be your wingmen in the cooperative mode.

Advanced Dungeons & Dragons: Pool of Radiance

Advanced Dungeons & Dragons: Pool of Radiance

Nintendo Entertainment System - Released - June 28, 1991

The city of Phlan lies in ruins. Your band of adventurers can help to rebuild the once-proud city and restore it to its former glory. Along the way you hope to find the legendary Pool of Radiance, said to glow with its own mystical power. Does it really give tremendous strength to the warrior who bathes in its magic waters? Or is that just an elfin myth? Before you meet the challenges ahead you must set off on your glorious quest to drive out the monsters and let civilization reign once more! FANTASY ROLE PLAYING ADVENTURE!

Card Game

Card Game

Nintendo Game Boy - Released - June 15, 1990

A collection of Card Games for the Game Boy which include Poker, Blackjack, USA (Which is like Crazy 8's or Uno) and a Fortune Telling game.

Dr. Chaos

Dr. Chaos

Nintendo Entertainment System - Released - November 1, 1988

The player assumes the role of Michael Chaos, brother of mad physicist Dr. Ginn Chaos, who has been doing Warp Zone experiments in his mansion and gone missing. Armed with only a Knife in the beginning, as Michael moves through the house, he can pick up Handgun Bullets, Machine Gun Bullets, Grenades and life-replenishing Yellow Vitamins and Red Vitamins. There is a menu which has four options, open, get, go, and hit. There are 11 Warp Zones in all. At the end of each of the first 10 Warp Zones, Michael must fight a large monster that carries a piece of the Laser and guards a valuable piece of...

Dr. Chaos: Jigoku no Tobira

Dr. Chaos: Jigoku no Tobira

Nintendo Famicom Disk System - Released - June 19, 1987

The genius scientist Dr Ginn Chaos has gone missing. Before his disappearance, he was actively working in his large mansion on a device allowing access to alternate dimensions. Armed only with a knife, his brother decides to look for him and ultimately unveil the mystery behind the incident. Something obviously went terribly wrong with Dr. Chaos's experiment, and the goal of the game is to locate all the eleven dimensional warp-zones hidden within the mansion, as well as assembling a powerful laser gun, the only weapon capable of taking down the last boss. The house is deceptively large...

I Love Softball

I Love Softball

Nintendo Entertainment System - December 19, 1989

Games end after seven innings unless the two teams have an identical score (tie game). The object is to win the championship using female softball players. Players must choose between the six major high schools from all of the regions of Japan. The artificial intelligence of the game is strong, causing even strong human-controlled teams to frequently lose to the computer. It is possible to throw an underhanded pitch in this game up to 120 kilometres per hour (75 mph). After winning the Japanese high school championship, the player must take on the American women's softball team before...

Koneko Monogatari: The Adventures of Chatran

Koneko Monogatari: The Adventures of Chatran

Nintendo Famicom Disk System - Released - September 19, 1986

This game is inspired by the Japanese movie Koneko Monogatari (known in the west as The Adventures of Milo and Otis). Players control the feline Chatran as he tries to return home to the farm he got separated from so that he can reunite with his girlfriend. The game contains 24 different side-scrolling stages. Every two stages counts as a month of time, with one stage counting as daytime and the other as nighttime. The main goal of each stage is to dodge enemies and get to end of the stage unhurt and within the time limit. Although Chatran cannot directly attack enemies, he's not totally...

Mezase Pachi Pro: Pachio-kun

Mezase Pachi Pro: Pachio-kun

Nintendo Entertainment System - Released - December 18, 1987

The first game to feature Pachio-kun, the mascot for a series of pachinko-themed games by Coconuts Japan, Mezase Pachi Pro: Pachio-kun ("Aiming For Pachinko Pro: Pachio-kun") is simply a virtual pachinko hall with 72 different machines on which the player may try their luck. The game rewards attentive pachinko veterans by having several of the machines possess quirks, such as the frequency of payouts, certain pins being bent that will favor a ball's route to the bottom and the like. Pachio-kun simply has to lean in to examine the machines closer to ascertain how to make the machine pay out....

Onigashima Pachinko-Ten

Onigashima Pachinko-Ten

Nintendo Game Boy - Released - February 8, 1991

Onigashima Pachinko-Ten is a Miscellaneous game, developed by Marionette and published by Coconuts Japan, which was released in Japan in 1991.

Oonita Atsushi FMW

Oonita Atsushi FMW

Super Nintendo Entertainment System - Released - August 6, 1993

Player have to fight their way through a fictionalised version of the Frontier Martial-Arts Wrestling organization; the wrestling promotion Onita owned, booked and was the star of throughout the nineties, portrayed in this game to be more of a tournament of the Street Fighter variety than a realistic wrestling company. According to the official slogan of the game, it was considered to incorporate an entire batch of innovative ideas. The instruction manual for the game talked about the virtual pursuit of achieving the total potential of each wrestler.

Pachinko Kaguya Hime

Pachinko Kaguya Hime

Nintendo Game Boy - Released - October 9, 1992

A pachinko machine resembles a vertical pinball machine but it uses much smaller steel balls, while pinball games use a larger, captive ball. The pachinko balls are not only the active object but also the bet and the prize. The player loads one or more balls into the machine, then presses and releases a spring-loaded handle, which is attached to a padded hammer inside the machine, thus launching the ball into a metal track. The track guides the ball around the edge of the playing field, then when the ball loses momentum, it falls into the playing field from near the top. Some pachinko...

Pachinko Saiyuuki

Pachinko Saiyuuki

Nintendo Game Boy - Released - December 13, 1991

Pachinko Seiyuuki is a Miscellaneous game, developed by Marionette and published by Coconuts Japan, which was released in Japan in 1991.

Pachinko Time

Pachinko Time

Nintendo Game Boy - Released - December 8, 1989

Pachinko Time sees you participating in the Japanese past time of pachinko, where you launch numerous balls onto a board, pinball-style, aiming at specific receptacles to extend game play. It offers offers 100 different virtual tables to play at, each requiring you whittle down a specific target score to zero before you run out of balls. Each area on the world map features a number of different tables; completing three will allow access to new areas with more tables.

Pachiokun Puzzle Castle

Pachiokun Puzzle Castle

Nintendo Game Boy - Released - April 22, 1994

Pachiokun Puzzle Castle is a Miscellaneous game, developed by Marionette and published by Coconuts Japan, which was released in Japan in 1994.

Pachiokun Special 3

Pachiokun Special 3

Super Nintendo Entertainment System - Released - December 1, 1995

Pachiokun Special 3 is a pachinko game in Coconuts Japan and the fourth Pachiokun game for the Super Famicom, after Action Pachio and the first two Pachiokun Specials. The "Special" in the title was added for Super Famicom entries. It would also be the last Pachiokun game for the system. Unlike its predecessors, each of which presented a new setting, Pachiokun Special 3 instead revisits the first four Pachiokun games for NES: Pachiokun, Pachiokun 2, Pachiokun 3 and Pachiokun 4. All four games have been recreated with 16-bit graphics, and each begins with a video message to Pachiokun that...

Phantom Fighter

Phantom Fighter

Nintendo Entertainment System - Released - September 16, 1988

Based on the 1985 Hong Kong movie, "Mr. Vampire", Phantom Fighter puts the player in the role of a Chinese warrior who walks with your pupil through several Chinese towns taken by phantoms. Enter each house and beat 'em up using a variety of kung-fu moves. After defeating a phantom, you'll receive a special gift that recovers your energy or enhances your fighting skills. During the game, you talk to different people who help you to understand what's going on.

Res Arcana: Diana Ray: Uranai no Meikyuu

Res Arcana: Diana Ray: Uranai no Meikyuu

Super Nintendo Entertainment System - Released - April 14, 1995

Res Arcana Diana Rei: Uranai no Meikyuu ("Res Arcana Diana Rei: Labyrinth of Fortune-Telling") is a divination simulation game for the Super Famicom released in April 1995. The player inputs their data, including their date of birth and the Japanese prefecture in which they live, and the game divines their fortune based on either tarot card reading or other means of mystical prognostication. In each case, the player chooses the card/reed/item that determines their fate. Res Arcana is the first of two fortune-telling software products to be released on the Super Famicom. It was followed by...

Star Virgin

Star Virgin

Microsoft MSX2 - Released - 1988

Star Virgins about as obscure as it comes, its a promotional hour long straight to video film from Japan. That was made to promote a little seen videogame of the same name distributed by Activision that only ever appeared on the long forgotten msx system. Plays out pretty much like a bonkers live action anime movie. Its a camp science fiction fantasy comedy about a girl whose secretly the lone fighter of justice Star Virgin, its her pursuit to stop the planet being attacked from robotic & puppet monsters, giant spiders and whatever else would warrant as being an end of level boss in an 80s...

Zero Pilot: Daisanji Sekai Taisen 1946

Zero Pilot: Daisanji Sekai Taisen 1946

Sony PSP - Released - November 13, 2008

Zero Pilot: Daisanji Sekai Taisen 1946 is a flight combat simulation game, developed by Marionette and published by Global A, which was released in Japan in 2008.

Zero Pilot: Ginyoku no Senshi

Zero Pilot: Ginyoku no Senshi

Sony Playstation - Released - March 12, 1998

Zero Pilot - Ginyoku No Senshi is a flight action game that lets players control an Japanese pilot defending Japan from Allied attackers. The game is a WWII-based action flight simulation. You’ll engage in dogfights over the ocean against the Allied forces. Before each mission you can listen to the mission briefing and after that go to the hangar and start the mission. The game features 3d graphics & different missions. For the combat the game uses a first person perspective (showing the cockpit or not) and other camera angles but those angles are not very useful with the player is pilot...

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