Spidersoft

Andre Agassi Tennis

Andre Agassi Tennis

Sega Game Gear - February 1, 1993

A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand. Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head. Three courts are available: Grass, Clay and Indoor (Sega versions add a fourth, Hard), but the differences between them are minimal.

Chuck Rock

Chuck Rock

Nintendo Game Boy - Released - 1993

Chuck's mad and he's not going to take it anymore! That pebble-chewing, low-life-excuse-for-a-caveman Gary Gritter made off with his wife Ophelia. Now Chuck's gotta use his oversized bod to win her back. In this high-powered adventure for the Game Boy, Chuck belly-butts, odor-kicks and rock-tosses his way through an ice age, up a volcano and into a swamp. On the way, he'll run into some pretty strange characters, like the green triceratops, the wild and wooly mammoth who's very possessive about his territory. All this plus onrushing dinosaurs, acidic bubbles and boogie men! Has Chuck got his work cut out for him or what? Join Chuck in this hilarious adventure featuring 10 levels, 4 prehistoric worlds, incredible graphics, rock music and out-of-this-world animation!

Cliffhanger

Cliffhanger

Sega Game Gear - Released - December 1, 1993

Based on the white-knuckle action-adventure movie starring Sylvester Stallone, Cliffhanger challenges you to brave thundering avalanches, icy cliffs, and the head-spinning heights of the Rocky Mountains while you combat a vicious group of well-armed, extremely dangerous fugitives. You'll hang on for dear life through exciting levels requiring all your strength and skill just to survive. Experience wild new forms of game play like mountain climbing and cave exploration, along with all the excitement of all the incredible hand-to-hand and armed combat action. The adventure isn't over until you find $100 million in stolen loot, defeat the fugitives, and reunite with your friends!

Cliffhanger

Cliffhanger

Nintendo Game Boy - Released - December 1, 1993

Based on the white-knuckle action-adventure movie starring Sylvester Stallone, Cliffhanger challenges you to brave thundering avalanches, icy cliffs, and the head-spinning heights of the Rocky Mountains while you combat a vicious group of well-armed, extremely dangerous fugitives. You'll hang on for dear life through 7 exciting levels requiring all your strength and skill just to survive. Experience wild new forms of game play like mountain climbing and cave exploration, along with all the excitement of all the incredible hand-to-hand and armed combat action. The adventure isn't over until you find $100 million in stolen loot, defeat the fugitives, and reunite with your friends!

Cliffhanger

Cliffhanger

Nintendo Entertainment System - Released - November 1, 1993

Based on the white-knuckle action-adventure movie starring Sylvester Stallone, Cliffhanger challenges you to brave thundering avalanches, icy cliffs and the head-spinning heights of the Rocky Mountains while you combat a vicious group of well-armed, extremely dangerous fugitives. You'll hang on for dear life through seven exciting levels requiring all your strength and skill just to survive. Experience wild new forms of game play like mountain climbing and cave exploration, along with all the excitement of incredible hand-to-hand and armed combat action. The adventure isn't over until you find $100 million in stolen loot, defeat the fugitives, and reunite with your friends.

Cliffhanger

Cliffhanger

Commodore Amiga - Released - 1994

Cliffhanger is based on the 1993 Sylvester Stallone movie. The lead character, Gabe Walker, is an expert in high mountain search and rescue and receives a distress signal from a plane that has crashed nearby. However, the plane is actually loaded with terrorists who hijacked a large shipment of cash. The game consists of side-scrolling action. The hero can walk, run, jump, punch, and kick while jumping. Further, he can perform special feats as the situation requires, such as crossing a rope suspended from two cliffs. One of the biggest threats in this game is nature as Gabe must defend against wolves and birds, snow falling off cliffs and structures, and falling rocks.

Hook

Sega Master System - Unreleased - 1992

This prototype was never officially released.

Hook

Hook

Sega Game Gear - Released - 1992

Your blood is pumping and a chill races down your spine! You've finally come face-to-face with the most infamous pirate of them all, Captain Hook, the fiend who's kidnapped your children and sworn never to let them go. As Peter Pan, this is the fight of your life. Everything that came before - your duel with Rufio, your battles against the pirates, even your soaring flights high above Neverland - are nothing compared to this moment. Lots of fun levels of incredible excitement. Multiple destinations: forests, caves, caverns, towns, lagoons, icy regions, and the Nevertree. Magical items that will give you strength and special powers: apples, leaves, and pixie dust.

Indiana Jones and the Fate of Atlantis: The Action Game

Indiana Jones and the Fate of Atlantis: The Action Game

Sinclair ZX Spectrum - Released - 1992

Being an action title, the game starts off where Indy is about to have an excuse to use his trusty whip: in Monte Carlo, after he recruited headstrong former student Sophie to his aid and determined the location of ancient discs needed to open the door to the lost city of Atlantis. Most action takes place in isometric view, although there are some variations along the way to keep up interest. There are even some adventure-game elements, such as Indy's inventory which you can fill with various objects to use (i.e. money to buy things). They are mostly easy though, and are there only to relieve the tension from knuckle-blistering action.

Learn and Play: Blackjack & Solitaire

Learn and Play: Blackjack & Solitaire

Nintendo Game Boy - Unreleased

Prototype of an unreleased poker game by Spidersoft. Possibly a port of Poker Face Paul that appeared on the Sega Game Gear that same year. Cancelled for unknown reasons.

Lemmings 2: The Tribes

Lemmings 2: The Tribes

Sega Master System - Unreleased

This unreleased sequel gives Lemmings about fifty abilities ranging from "flame thrower" to "icarus wing" there are over twelve different worlds, requiring time to adjust and understand the different tools at your disposal.

Lemmings 2: The Tribes

Sega Game Gear - Unreleased

Game Gear and Master System versions were 100% done and approved, but never commercially released. In 2014, the main programmer Matt Taylor released them both in the SMS Power! community boards.

Math Blaster: Episode 1

Math Blaster: Episode 1

Sega Genesis - Released - September 14, 1994

Oh no! The dreaded Trash Alien has captured Spot and littered the universe with garbage! Join our hero Blasternaut on a daring mission to rescue his robot pal. Blast your way through space junk, chase through dark and dangerous caverns, and fend off nasty alien creatures. Spot's fate is in your hands - good luck!

Ninja Spirit

Ninja Spirit

Amstrad CPC - Released - 1990

A ninja-based action game that has the player leading Moonlight through numerous enemy-riddled levels on a quest to exact revenge against his father's murderer. To accomplish this task Moonlight is armed with a katana, shurikens, bombs, and a sickle and chain weapon. Each weapon offers its own advantages and must be used at certain times to overcome specific obstacles or opponents. The game's coin-op origins are evident in the fact that that the home versions do not have passwords or saves. To compensate for this, however, adjustable difficulty settings were added.

Pinball 2000

Pinball 2000

MS-DOS - Released - 1995

A pinball game with two tables, Rocket and Graveyard. It was derived from an Amiga game by Digital Illusions called Pinball Dreams. Supports up to 8 players.

Pinball 3D-VCR

MS-DOS - Released - 1996

Total Pinball features the same slightly changed four tables as its predecessor Pinball Mania: Kick Off centres around soccer/football, Jail Break is set in a prison, Tarantula reflects Spidersoft's name and logo as it features a rampant spider, and Jackpot is based around gambling. The main difference is the optional presentation of the tables in an isometric 3D view. The second main feature is a recording function to save a played game on the hard drive. During the replay it is possible to watch the game in 3D even when it was played on the 2D tables. The movies can't be watched separately from the game. The handling is the genre standard: Space for tilting, shift to use the paddles. The player can set the inclination of the tables, the amount of balls per game (3 to 5) and during multiball (up to 10). It is possible to play the game monochromatic.

Pinball 4000

Pinball 4000

MS-DOS - Released - March 12, 1994

A banal pinball game developed as a "budget" pinball title by Spidersoft, 21st Century's partially owned developer. Pinball expert Martin Mathis says it all in his uncompromising review: "Multi-table package with four themes. Scrolling 2D view in low-res (VGA) and full-screen non-scrolling 2D view in high-res (SVGA) mode. Additional configurable options for 3- or 5-ball play, table angle and keys. Dot-matrix display. Definitely a dated, redistributed discount package with typical Spidersoft 2D tables. Casino actually has the same features but a different layout as Jackpot in Total Pinball 3D. Fluffy muzak soundtrack with some OK sound and speech effects. Few and simple targets but fairly good and conceptual "story lines" if you can stand it that long. Tables too long with many "bald spots" where additional targets could have been placed. Even at the steepest table angle the game plays annoyingly slow ("moon gravity") and the flippers hardly have the power to get the ball to the top which takes the fun out of the few positive things that can be said about this game. If you want to treat your unspoiled kids or need something that runs in 405K memory on a 386SX, this could be for you anyway." Worth a look only for die-hard 21st Century fans only.

Pinball Builder: A Construction Kit for Windows

Pinball Builder: A Construction Kit for Windows

Windows 3.X - Released - 1996

From the creators of the Pinball Dreams/Fantasies series comes a pinball construction kit for Windows. Choose from 8 table layouts, each with 4 different flipper/outlane configurations. Choose the base for your table, add all the bumpers/lights you want, and play the table. You can change all the scores and the letter combinations as you please. You can also play one of the eight tables that are ready to play without editing.The tables are also playable in DOS, featuring the traditional scrolling mode. Included are eight sample tables which the layouts are based on.

Pinball Deluxe

Pinball Deluxe

Nintendo Game Boy - Released - 1995

Featuring The Combined Tables Of The Highly Acclaimed "Pinball Dreams" And "Pinball Fantasies" Pinball fans have never had it so good. Two classic games brought together on the one cartridge, providing hours of high speed thrills and loads of fun. Whether you are a hardened pinball fanatic or a newcomer, Pinball Deluxe is a true multi-table simulator designed to give you the same buzz as the real thing. The Seven Combined Tables of Pinball Dreams and Pinball Fantasies are beautifully crafted. Whichever table you select, the result is always the same...breathtaking.

Pinball Dreams

Pinball Dreams

MS-DOS - Released - 1993

The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box. The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box. The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation.

Pinball Dreams

Pinball Dreams

Super Nintendo Entertainment System - Released - April 1, 1994

BUMPER TO BUMPER ACTION. It's fast. It's crazy. It's going to give you pinball elbow. You may be a pinball wizard, but are you sharp enough for Arrow Roll-Overs? Can you shoot the Sun-Run without getting burned? Can you make it to Midnight for 5 million points? Can you go for the tilt feature and still keep your equilibrium? Pin yourself to your Super NES and go for the big score.

Pinball Dreams

Pinball Dreams

Sega Game Gear - Released - January 1, 1994

It's fast. It's crazy. It's going to give you pinball elbow. You may be a pinball wizard, but are you sharp enough for Arrow Roll-Overs? Can you shoot the Sun-Run without getting burned? Can you make it to Midnight for 5 million points? Can you go for the tilt feature and still keep your equilibrium? Pin yourself to your Game Gear and go for the big score.

Pinball Dreams

Pinball Dreams

Nintendo Game Boy - Released - August 1, 1993

The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box. The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box. The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation.

Pinball Dreams 2

Pinball Dreams 2

MS-DOS - Released - 1994

The sequel to Pinball Dreams with 4 entirely new tables: Neptune: with an undersea theme. Safari: with an obvious safari theme. Revenge of the Robot Warriors: with a sci-fi them. Stall Turn: with an aviation theme.

Pinball Dreams Deluxe

Pinball Dreams Deluxe

MS-DOS - Released - 1994

Pinball Dreams Deluxe contains 8 tables. The 4 tables from the original Pinball Dreams: Ignition Steel Wheel Beat Box Nightmare The 4 tables from the sequel Pinball Dreams II: Neptune Safari Revenge of the Robot Warriors Stall Turn More than a compilation, this enhanced version has a new Hi-Res graphic mode (640x350), showing almost 2/3 of a table on the screen, so scrolling is limited. Each table is presented in a pre-rendered 3D cinematic. It also contains a 'History of the Pinball': The evolution of the game of pinball from the 1960's to 1993 through about 50 tables from the main manufacturers.

Pinball Fantasies

Pinball Fantasies

Super Nintendo Entertainment System - Released - February 1, 1995

Consider yourself a pinball wizard? Think you have what it takes to flip the scoreboards? Do you have the skill to master high speed flipper action? If so, then Pinball Fantasies is right up your alley. Crafted to feel and play like the timeless arcade machines, Pinball Fantasies is a pinball lovers dream. Or, is it fantasy?

Pinball Fantasies

Pinball Fantasies

Nintendo Game Boy - Released - February 1, 1995

After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.

Pinball Fantasies

Pinball Fantasies

Atari Jaguar - Released - June 1, 1995

Turn your Jaguar into the ultimate amusement arcade with Pinball Fantasies - the greatest pinball simulator ever. This classic game offers four scorchingly addictive tables with the most realistic ball movement you'll ever seen in a video game. If you're looking for instant playability, speed and excitement, Pinball Fantasies is the game for you.

Pinball Fantasies Deluxe

Pinball Fantasies Deluxe

Sony Playstation - Released - October 25, 1996

After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams. Pinball Fantasies Deluxe was published exclusively in Japan by VAP in 1996, which also includes the Pinball Mania tables but these have to be unlocked first.

Pinball Mania

Pinball Mania

MS-DOS - Released - 1995

Digital Illusions was not involved in the fourth title in 21st Century's pinball series, with this version instead being developed by veteran pinball game producers Spidersoft. Four tables are featured: Kick Off centres around soccer/football, Jail Break is set in a prison, Tarantula reflects Spidersoft's name and logo as it features a rampant spider, and Jackpot is based around gambling. There are sequences of lights to activate, ramps to guide the ball through, and flippers to keep it in play. Multiball can be activated in set ways, to bring a second ball into play. The flippers are not as powerful as in previous games in the series.

Pinball Mania

Pinball Mania

Nintendo Game Boy - Released - January 1, 1995

After the success of Pinball Dreams, Pinball Fantasies and Pinball Illusions, publisher 21st Century Entertainment decided to let Spidersoft Limited develop a fourth game--Pinball Mania. Where the previous games excelled in ball simulation, a lot of people felt that Pinball Mania had very lacking ball physics, making controlled shots difficult to accomplish. A Game Boy port was also released which was only released in the UK.

Pinball Mania

Pinball Mania

Commodore Amiga - Released - 1995

Digital Illusions was not involved in the fourth title in 21st Century's pinball series, with this version instead being developed by veteran pinball game producers Spidersoft. Four tables are featured: Kick Off centres around soccer/football, Jail Break is set in a prison, Tarantula reflects Spidersoft's name and logo as it features a rampant spider, and Jackpot is based around gambling. There are sequences of lights to activate, ramps to guide the ball through, and flippers to keep it in play. Multiball can be activated in set ways, to bring a second ball into play. The flippers are not as powerful as in previous games in the series.

Pinball World

Pinball World

MS-DOS - Released - 1995

Released after Pinball Illusions in the same year. As its namesake, "Pinball World" has nine pinball tables (rather then usual four), based on places around the globe - Africa, Australia, Far East, Germany, Hollywood, United Kingdom, New York, North Pole and South America. Players start the game at unique pinball table menu using flippers to shoot the ball towards their chosen destination. Each pinball table has hidden access to other countries. This is achieved by activating the relevant lights or earning enough to get bonus points. Bonus tables are specially linked to the location you are playing eg. Africa goes to Egypt.

Poker Face Paul's Blackjack

Poker Face Paul's Blackjack

Sega Game Gear - 1993

Poker Face Paul's Blackjack is a card game where the player starts out with a certain amount of money on the Las Vegas Strip and play in a series of blackjacks games to either win big or bust. The player can choose to play in four different casinos and can select options on how they play including how much bets are worth and how many decks are used. The game will also help the player out with the rules and regulations of blackjack.

Poker Face Paul's Cribbage

Sega Game Gear - Unreleased

An unreleased fifth entry in the Poker Face Paul series of card games. Compiled from the source code released by a former Spidersoft employee in January 2022.

Poker Face Paul's Gin

Poker Face Paul's Gin

Sega Game Gear - 1994

Another entry in the Poker Face Paul series this one focuses on the game of Gin. The player can choose from three different players with each being a level of difficulty: Jack is the easiest and has the player learn the basics, Jane is a medium setting and a little harder while Ming is the hardest setting. Players can also customize a variety of options including rule settings and can learn the basics of Gin through a built in strategy that teaches the player.

Poker Face Paul's Poker

Poker Face Paul's Poker

Sega Game Gear - 1994

Another game released in the Poker Face Paul series, this version centering around Poker instead. There are two versions of Poker to choose from: the standard 5 Card Stud where the player competes against computer opponents in an attempt to get a good hand such as a straight, flush, etc. Video poker is the second option where the player goes at it alone, but still with the same objective as 5 Card Stud, trying to assemble a winning hand, however since the player is alone they receive a certain amount of money according to the hand they assemble. There are also instructions that help the player out.

Poker Face Paul's Solitaire

Poker Face Paul's Solitaire

Sega Game Gear - Released - 1994

Another in the Poker Face Paul series, this one centering around the game of solitaire. There are four different versions of solitaire to play (Klondike, Monte Carlo, Eleven and Calculation) each with their own look and set of rules. There are in-game instructions that can help out the player during these games in case they get confused as well as hints that will help out the player as the progress. Players can also choose to turn these hints on or off as well as change time limit (10, 8, 7, 6 or off).

Speedball 2

Speedball 2

Nintendo Game Boy - Released - October 1, 1992

Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses. You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents. The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going. You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important. A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.

Super Cars

Super Cars

Amstrad CPC - Released - 1990

This is a top-view racing game, stylistically influenced by Super Sprint, from the company who later produced the Lotus series of games. There are 9 tracks at each of the 4 difficulty levels, which can be raced in any order (although the last track you race is made harder than usual). In the races you win money, which can be spent on the usual handling and power upgrades, as well as forward-shooting missiles. You must finish in the top 3 of each race to progress - initially there are 4 computer opponents, but more are added as you progress through the game You can upgrade your car throughout the game via the shop section. You are given an initial price, but also a number of options of things to say to the salesman – get the right combination and the price will drop.

Super Cars

Super Cars

Sinclair ZX Spectrum - Released - 1990

Super Cars is a top-view racing game from Gremlin Interactive, who later produced the Lotus series of games. Stylistically, the game is influenced by Super Sprint. There are 9 tracks at each of the 4 difficulty levels, which can be raced in any order (although the last track you race is made harder than usual). In the races you win money, which can be spent on temporary handling and power upgrades, plus armour plating and front/rear shooting missiles that can knock out other racers. The player must finish in the top 3 of each race to progress - initially there are 4 computer opponents, but more are added as you progress through the game. The car can be upgraded throughout the game via the shop section. The player is given an initial price, but also a number of options of things to say to the salesman - with the right combination, the price will drop. It was followed by Super Cars II in 1991.

Thomas the Tank Engine & Friends Pinball

Thomas the Tank Engine & Friends Pinball

Commodore Amiga CD32 - Released - 1995

I have got a problem with computer pinball games. Football, golf, cricket and darts. I have played and enjoyed on the Amiga – but pinball? Nah. If you have got a pound in your pocket and are in the centre of a large town, you will be surrounded by all manner of real silver ball opportunities in arcades and pubs. Now I will readily admit that if you are three years old (Thomas is aimed at age three upwards), you are unlikely to find yourself with a pound in your pocket in the centre of a large town with time to kill. If you do, you are lost, or your parents have abandoned you. Find a policeman immediately. There are four tables (Thomas, Percy, James and Toby), multi-player options and it all works reasonably well – the ball rolls towards the flippers, you hit it and it bounces around the table until it goes out. Some of the shots are very difficult, and some are virtually impossible, but that is not different to other 'adult' tables. It all scrolls reasonably well, it is bright and colourful (kids are bound to like it) and, well, it is a perfectly functional kids' pinball game. Buy it if you want a reasonable kids' pinball game for your Amiga. However, there is an alternative. Have you thought about investing in a sturdy box or crate? If you do, you can visit your local, child-friendly pub, put £1 in the pinball machine, place the child on the sturdy box or crate facing the table, repair to the bar and leave your offspring playing the real thing and annoying everyone within a 10-yard radius.

Thomas the Tank Engine & Friends Pinball

Thomas the Tank Engine & Friends Pinball

Commodore Amiga - Released - 1995

Britt Alcroft's train-based characters (famously voiced by Ringo Starr) were brought to several computer games, and this is perhaps the most unusual, simplifying the game of pinball to aim it at younger players. Four different tables are included, based loosely around Thomas, James, Percy and Toby. Up to 8 players can take it in turns, and there are 3 skill levels and a high score table. The tables vary in their complexity and difficulty; Thomas' is very basic in its design, while the others (especially Toby's) have more advanced ramps and combos. Full screen and scrolling view modes are available, and the game's feel is comparable to the Pinball Dreams series, which is unsurprising as Spidersoft did Pinball Mania themselves.

Time Scanner

Time Scanner

Amstrad CPC - Released - 1989

Time Scanner is a pinball game. As usual, the goal is to keep the ball in the game by bouncing it back with the paddles. Hitting bumpers and other obstacles rewards points and completing a table requires mastering certain objectives which depend on the table on hand. Every table is divided into twp parts with their own paddles: the game only scrolls if the ball goes down. The four tables are: - Volcano: The winning condition is to spell the table's name by using the associated volcano lanes. - Ruins: In the middle of the table there is a "collect ball" hole. If all targets were hit and two balls were collected in the hole, a special fire ball is set loose. The stage is won when bringing this ball into the hole. - Saqqarah: This pyramid themed table also required spelling a name by knocking down targets and hitting a special hole. - The last table introduces Breakout elements: the player needs to hit blocks to vaporize them. The first three tables can be freely selected and the last one is unlocked by beating the other three.

Time Scanner

Time Scanner

Commodore 64 - Released - 1989

Time Scanner is a pinball game. As usual, the goal is to keep the ball in the game by bouncing it back with the paddles. Hitting bumpers and other obstacles rewards points and completing a table requires mastering certain objectives which depend on the table on hand. Every table is divided into twp parts with their own paddles: the game only scrolls if the ball goes down. The four tables are: Volcano: The winning condition is to spell the table's name by using the associated volcano lanes. Ruins: In the middle of the table there is a "collect ball" hole. If all targets were hit and two balls were collected in the hole, a special fire ball is set loose. The stage is won when bringing this ball into the hole. Saqqarah: This pyramid themed table also required spelling a name by knocking down targets and hitting a special hole. The last table introduces Breakout elements: the player needs to hit blocks to vaporize them.

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