Microsoft MSX - 1987
You have to prevent a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. Some bricks are protecting a key that open the wall to the next level. With this key collected, the player goes to the next level, where another pattern of bricks protecting one more key appears.
Microsoft MSX - February 2, 1986
The subtitle "The moving puzzle game" should be interpreted literally; this is a puzzle game where the picture on the puzzle pieces are constantly animated. This can make piecing together the pieces quite difficult, or at least call for strategies not used in conventional puzzles. There are ten puzzles to choose from, and these can be divided into anything from 2x2 to 12x8 pieces. The pieces are not only scattered, they may also be turned upside down. As you play the puzzle, your score starts to count down, and the rate of the countdown is heightened when you execute moves, turn the...
Microsoft MSX - Released - February 2, 1986
Carry out all assignments listed in the ship's log until your ultimate goal is achieved, victory of the allied over the Axis' naval fores. World War II, in the Mediterranean a fierce battle rages between the British submarine Beowulf and the Kriegsmarine. sinking the enemy convoys supplying the Africa Corps is but one of your hazardous assignments...RULE Britannia!!
Fuzzball is your average Q*Bert clone, not straying very far from the original implementation. The pyramid is here, unlike many other clones, a proper pyramid, and the bouncy little Fuzzball must jump from block to block, changing its colour, while avoiding the balls that come dropping down the pyramid. After a while, a purple ball enters the game, that ball hatching a dangerous snake that will not just drop down, but can also jump up on the pyramid, hunting the Fuzzball. Outside of the pyramid are discs, which can be used as emergency lifts which drop you on the top of the pyramid again.(Moby...
Life in the Fast Lane can best be described as a cross between Trailblazer, for its bouncy ball on a chequered path action, and Elektraglide for its twisty road and futuristic enemies and obstacles. Your task is simple: Travel as far as you can on the road inside your rolling sphere. There are obstacles in the road that you must avoid, either by going to the left or right or by jumping over them. Unlike Trailblazer, you can jump a whole lot, even to the point of virtually flying above the level. Not even then are you safe, though, since airplanes will attack you in the sky. The ground...
Apart from certain Pac-Man influences, Mazes Unlimited is a very simple maze game. You guide your smiley face around labyrinths filled with dots and monsters. After you have eaten all the dots, the maze is cleared and you start over. To defend yourself against the monsters, you have a limited supply of laser bolts. When hit, the monsters are put back to the position where they first appeared. You can select your maze, your speed, and the speed of the monsters.(Moby Games)
The object of the game is to drive your moon buggy across the moon surface to complete the levels.You must jump over craters and small rocks and shoot the big rocks so you can continue.If that wasn`t enough you have aliens above you,one shoots at you, the other throws bombs in front on you.If you get hit by the aliens or fall into a crater or hit one of the rocks you go back to the last restore point that you passed.(Moby Games)
Panel Panic is a clone of Konami's old Amidar. You are a small jellyfish-like thing on a grid. You can only move on the lines of the grid, and as you move, you leave a coloured line behind. When you manage to colour all sides of a cell, it is lit up. When the entire grid is coloured, and therefore all cells are lit up, you have finished the level. Of course, there are nasties following you around, so you have to navigate smartly if you don't want to be caught. As the game progresses, the speed and number of the baddies is increased, but so is your speed. There are also bonus levels, where...
A clone of Universal's classic Space Panic, this game has you scaling platforms on which evil space aliens roam. Armed only with a pickaxe, you must outsmart the aliens and dig holes for them to fall into. Those which fall into the holes must then be pushed through it with the pickaxe. After all the aliens are eliminated, you go on to the next level, but you must do so before your oxygen supply runs out. Panique has many level variations, interspersed by small animated intermissions. On later levels, the aliens become stronger, requiring several procedures with the pickaxe before being...
The player controls a human that battles with enemy robots that pursue and attack in maze like constructed levels. All you have to do is shoot all the robots and your off to the next level. Each level has different level exits on the north, south, east and west but some exits might be closed. Occasionally a bouncing smiley appears and you can not shoot it for bonus points. Digitized speech is another feature of this game.(Moby Games)
Microsoft MSX - Released - 1986
Smack Wacker puts you into the role of a pair of false teeth, stuck in a maze filled with fluour pills, and nasty mouth bacteria. So this is a Pac-Man-like maze gobbler. Unlike the intricate mazes and smart ghosts of Pac-Man, Smack Wacker is very mechanical. The maze is made up of smaller and smaller squares inside each other, thereby forming corridors. The openings between the corridors move around the edges of the boxes, and the mouth bacteria move singlemindedly around and around in their respective corridors. You tell the false teeth to move clockwise or counter-clockwise in a corridor,...