Jorudan

1 on 1

1 on 1

Sony Playstation - Released - November 26, 1998

Buzzer Beater is a manga series by Takehiko Inoue. The series debuted on the web and was later published in print format by Shueisha, being serialized in its Monthly Shonen Jump manga magazine. It can be read on Inoue's website in Japanese, English, Chinese, and Korean. Buzzer Beater is Inoue's second manga to focus on basketball, following his very successful second manga series, Slam Dunk. The name of the manga comes from the term used for when a basket is scored at the same moment a period or the game itself ends. The story revolves around a basketball team from Earth assembled to participate in an intergalactic basketball competition. The web comic is released in four languages. 1 on 1 is, like the name suggests, a 1 on 1 basketball game with characters designed by Buzzer Beater's Inoue Takehiko, the game is played on half court with one basket only. The game is played over two rounds or until one of the contenders reaches 11 points. The players take turns being on the offense and the defense. If the player on defense successfully steals the ball from the offense player, they switch positions. The game itself is in full 3D, but the controls are more similar to a 2D game with no "depth" to the movement. There is a selection of 8 different characters to pick from, each with their own special abilities and distinct looks.

1 on 1 Government

1 on 1 Government

Arcade - Released - 2000

1 on 1: One on One Government is a sports game, developed by Jorudan and published by Tecmo, which was released in Japan in 2000. You play one on one street basketball, must use your skills on the court like guard move, dribbling and dunks but including some illegal tactics such as punches and kicks but no foul, is just compete and win the game no matter how!

Alien vs Predator

Alien vs Predator

Super Nintendo Entertainment System - Released - January 8, 1993

You're a Predator warrior in the 25th century--an awesome monster with an ugly face, brute strength and very cool weapons. Trained to fight with all that Predator technology has to offer--destroy or be destroyed! You've come to New Shanghai, a city on the planet Vega 4, to hunt humans, but instead, you find Aliens--powerful, double-jawed beasts bent on annihilating life. You're outnumbered, but not outsmarted--the hunt is on. Alien drones, warriors, chest-bursters and face-huggers stand in your way. Use your lasers, blades and special weapons of destruction to win honor for your deeds. Destroy the Guardian Aliens to advance to the next level, then follow your primal instinct to reach the ultimate prey... the Alien Queen! 2 Player VS Mode is only available in the Japanese version of the game. US and European releases only feature the 1 player mode.

Arbalester

Arbalester

Arcade - Released - 1989

Arbalester is a scrolling shoot 'em up arcade game released by SETA in 1989, licensed to Taito and Romstar. Arbalester is a fast vertically scrolling top-down 2D shooter for one or two players simultaneously on the same screen. The player controls a plane through missions connected on a map. The plane always takes off from a base at the beginning of a stage and lands again at the end. The ship can be freely moved around there with an unlimited amount of bullets. It fires in bursts so tapping is needed. The weapon consists of regular projectiles along with ground attacks. This forces the plane to take risks and get up close in many occasions as the range to reach ground targets is limited. In every stage it is also possible to move a portion outside of the screen horizontally on both sides, making it scroll. This is sometimes useful to dodge bullets or avoid certain confrontations. Destroyed ships often leave behind power-ups to upgrade the main weapon. These stack and vastly improve the weapon through firing rate, damage, amount of bullets and eventually also a shooting pattern that covers a large part of the screen in many directions. Another power-up adds support ships that fire along. Additionally there are power-ups for special attacks such as a large plane that bombs the entire screen or a squadron of smaller planes firing at once. A single credit consists of three lives and all power-ups are lost when a life is taken after a single hit. There are mini-bosses and boss encounters. Certain levels have clouds where enemies pass under hiding their position.

Battle Bull

Battle Bull

Nintendo Game Boy - Released - January 1, 1991

Disaster has struck the deep space mining operation on Perseus VI. Remote control mining robots in the Mondo Oro 8 mine have been infected with a computer virus that has caused them to go beserk, attacking anything thatg enters the mine. The Company has enlisted you services to clear up this messy little problem. What's in it for you? Well the "Bugs", as they are called, not only mine the ore but also process it in their "bodies". Bash a bug, bag the bullion. That's right, you get to keep all the gold inside the bug when you crush it. No problem, right? Not so fast, Bud. You see, there are 48 levels to this mine and every level is littered with ore blocks. Also the bugs have destroyed all the elevators and you'll have to watch out for the open shafts. The elevator repair crews won't enter a level until you have cleared it so you will have to clear all the bugs before they can lower you down to the next level. Some of the bugs have buried themselves beneath the floor and will come out of hiding when they need reinforcements. After you clear a stage you can return to the surface and shop for equipment to mount on the Battle Bull, your specially modified combat dozer. You have a set amount of time to clear each stage before The Company sends in the Reclamation Units to seal of the level.

Bloody Bride: Imodoki no Vampire

Bloody Bride: Imodoki no Vampire

Sony Playstation - Released - December 27, 1996

The game features a young vampire who reaches (vampire's) adulthood. But in order to become mature he must suck the blood of a girl with a "platinum aura", this task is harder than it may look, once the girl must willingly let him suck her blood. The young vampire is sent to the human world in order to find a girl with that aura, having 3 years to complete that task. As a vampire, the boy must wander at night in order to find common girl and suck their blood, although he will usually find monsters with whom he'll fight in order to help him reach his adulthood. The game is very stat-intensive. In between scheduling dates, you will have to manage your stats and try to increase them. Stats serve both to make you more effective in combat like all RPGs, as well as to make you a more ideal mate. In order to drink a girl's blood with her consent, you're going to have to win her heart first. This involves doing any number of things you would do in any other dating simulation, all of which are given their own unexpected twists, thanks to the fact that you must keep your identity as a vampire a secret at all times. It's easy to forget your own weaknesses, so careful planning must be made in order to avoid potential problems. At an amusement park, for example, taking your girl to the house of mirrors would lead to a small disaster. A roller coaster ride would be a much safer option. While making these decisions, you must also maintain good hygiene, keep careful tabs on other potential victims, and find enough time to stalk the streets at night. Yes, being a vampire is more than about sucking blood -- it's also about effective time management. There is a full English translation patch available for Bloody Bride, making the game playable from beginning to end for non-Japanese speakers. There are 5 different game endings.

Bouken Shounen Club Gahou

Bouken Shounen Club Gahou

Sony Playstation 2 - Released - September 25, 2003

You play as 10 year old boy Tokio who lives in a typical, small Japanese town during the Showa period (1950s). Tokio spends 30 days walking through the town, talking to people, and collecting items. The game lets you experience a bygone period of Japan.

Captain Silver

Captain Silver

Nintendo Entertainment System - Released - December 16, 1988

This game is a port of the original Arcade version and was released exclusively in Japan. This version features several substantial differences from the Arcade version. The player now has a health gauge and can take more than one hit before losing a life (which can be replenished by picking up hearts). However, some of the enemy grunts now take more than one slice to defeat as well. The player can now purchase all weapon power-ups in item shops, which can be changed through a sub-menu. The stages are different and the bosses include new foes such as Frankenstein's monster and a giant octopus. The player can enter houses and rooms where an old lady will offer advice to the player (such as an enemy's weak point). However, some of the old ladies the player will encounter are hostile and will bring a curse to the player (like reducing his health by half). The ending varies depending on whether the player used a continue to finish the game.

Date Kimiko No Virtual Tennis

Date Kimiko No Virtual Tennis

Super Nintendo Entertainment System - Released - May 13, 1994

A tennis game featuring and licensed by 1994 Australian Open semi-finalist Kimiko Date and is one of a handful of tennis sims for the Super Famicom to feature scaling Mode 7 graphics, similar to David Crane's Amazing Tennis. In addition to one-off Exhibition and Tournament modes, the player can take part in a World Tour that covers various global tournaments as well as passively watch advanced tennis strategies with the Tactics mode.

Fancy Pocket

Fancy Pocket

Nintendo Game Boy Advance - Released - September 27, 2002

Fancy Pocket is a Strategy game, developed and published by Jorudan, which was released in Japan in 2002.

Frisky Tom

Frisky Tom

Arcade - Released - 1981

You play the plumber Frisky Tom who is trying to get water from the top tank to a shower tank below. Mice interfere with your plans by stealing pipes blowing-up pipes and by biting Tom. If Tom fills enough water the shower tank, he advances to the next level. Depending upon how much water is in the tank, a woman in a bath tub will appear as an interlude between levels.

Gambling Hourouki

Gambling Hourouki

Super Nintendo Entertainment System - Released - March 22, 1996

Gambling Hourouki ("Gambling Travelogue") is a board game/gambling game hybrid published by Vap. Up to four players move around a board, taking part in various gambling mini-games. Depending on their performance in the mini-game they might win or lose money from their total earnings, and this total needs to be higher than their competitors.

Gdleen

Gdleen

Super Nintendo Entertainment System - Released - May 28, 1991

Ryu is the captain of a spaceship, who left Earth to explore far away planets. But one day something goes wrong with the ship, and Ryu has to perform an emergency landing. He finds himself in a middle of a forest on a planet he knows nothing about. It is not until he meets the beautiful, mysterious fairy named Fana, who tells him the planet is in grave danger, that he realizes that his fate and the fate of the planet are connected, and becomes involved in a conflict between two local tribes. Gdleen is a Japanese-style role-playing game based on the light novel series Jiko Wakusei Gdleen by Yuto Ramon. The core gameplay is similar to that of Dragon Quest games. The player-controlled party fights randomly encountered monsters in turn-based combat viewed from first-person perspective. Ryu and Fana will meet friends who join their party, visit camps and towns, and descend into dangerous dungeons.

Hisshou 777 Fighter II: Pachi-Slot Hi Jouhou

Hisshou 777 Fighter II: Pachi-Slot Hi Jouhou

Super Nintendo Entertainment System - Released - August 19, 1994

Hisshou 777 Fighter 2: Pachi-Slot Hi Jouhou ("Winning 777 Fighter 2: Pachi-Slot Confidential") is a pachi-slots game for the Super Famicom. It is the second game in the Hisshou 777 Fighter series. Once again, the player must earn cash by playing the slots over and over. The game uses spy/detective genre fiction for its story, similar to Pachinko Wars.

Hisshou 777 Fighter III: Kuroryuuou no Fukkatsu

Hisshou 777 Fighter III: Kuroryuuou no Fukkatsu

Super Nintendo Entertainment System - Released - September 15, 1995

Hisshou 777 Fighter III: Kuroryuuou no Fukkatsu ("Winning 777 Fighter III: Resurrection of the Black Dragon King") is a pachi-slots game for the Super Famicom and the third and final game in Jorudan/Vap's Hisshou 777 Fighter series. The game features two modes: One allows the player to play any of the six machines in the game, while the second is an adventure game with menu-driven commands and also features pachi-slot machines.

Hisshou 777 Fighter: Pachi-Slot Ryugu Densetsu

Hisshou 777 Fighter: Pachi-Slot Ryugu Densetsu

Super Nintendo Entertainment System - Released - January 14, 1994

Hisshou 777 Fighter: Pachi-Slot Ryugu Densetsu ("Victory 777 Fighter: Pachi-Slot Sea Dragon Palace Legend" is a pachi-slot game. It contains four machines the player can virtually gamble on, as well as a two-player multiplayer mode in which the two players compete to earn the most credits in a brief time limit. It was followed by two sequels, both for the Super Famicom: Hisshou 777 Fighter 2: Pachi-Slot Hi Jouhou and Hisshou 777 Fighter III.

Hitori de Dekirumon! Cooking Densetsu

Hitori de Dekirumon! Cooking Densetsu

Nintendo Game Boy - Released - December 18, 1992

Cooking Densetsu is a cooking based RPG for the GameBoy. It's a short and simple game with a fun premise. Battles are done quiz-style, so if you don't speak Japanese you will struggle with that aspect a bit. However, you can still stumble through the game even if you do poorly in the battles, especially with some tips you can pick up from this guide. The overall difficulty is very low, especially since some of your recipes (which are used like spells in this game) will basically give you infinite HP, and some battle options will tell you the correct answers to the quiz questions. Mai is cooking in the kitchen with her friends Yajama and Ojama when she receives a letter from a demon telling her that he has kidnapped her brother. Mai must explore eight different food-themed worlds and rescue eight characters in order to gain the ability to enter the demon king's castle and rescue her brother.

Hoshi no Mahoroba

Hoshi no Mahoroba

Sony Playstation - Released - August 1, 2002

Hoshi no Mahoroba is an adventure game, kind a psychic adventure by publisher Jorudan, that tells the tale of a group of boys with the ability to speak to spirits and harness their powers. At the beginning of the game the player can choose with which one of the 5 characters he wants to play, the game will begins in a high school when the player's character is talking to some of his friends about that a girl was attacked by sort of a demon last day, he lately will discover that he too got mysterious powers that allows him to talk to the spirits and fight the demons. The gameplay is about walking around the town and talk to different people and sometimes the player will encounter some battles that at least seems to be really hard to do without understanding japanese since the attacks are done selecting some simbols that makes words and after that pressing the start button to attack, that's what makes the game special and harder for non japanese players. The game features japanese voice acting for the characters.

Hydlide 3: Yami Kara no Houmonsha

Hydlide 3: Yami Kara no Houmonsha

Nintendo Entertainment System - Released - February 17, 1989

Hydlide 3: Yami Kara no Houmonsha is the third entry in the Hydlide series, continuing its action RPG legacy. Character creation allows the player to choose one of the four character classes: Warrior, Thief, Priest, and Monk. In combat, the protagonist uses melee or long-ranged weapons or casts magic spells. Unlike the previous games in the series, the player is required to press the attack button during melee combat, instead of simply "bumping" into the enemies. There is an internal clock in the game, which makes it necessary for the protagonist to sleep periodically and regain his strength. The main character also has to eat from time to time, otherwise his hit points will gradually decrease. The morality system from the previous game returns: killing friendly creatures will reduce the player's morality level, which will eventually have an effect on one of the game's most decisive battles.

Imperium

Imperium

Super Nintendo Entertainment System - Released - November 1, 1992

GET READY FOR A HEAVY METAL EXPLOSION You say you're not the hero type? Don't want to put your flesh and blood on the line? Too bad. Because the only choice your metal head competition is going to give you is to perish now or perish later. What did you expect from an alien horde or robo sociopaths who'd like to have you as their next microwave dinner? Unless you enjoy being cooked from the inside out, may we suggest that you save yourself from these robot stormtroopers by climbing into the Dynamor, a suit of dynamic armor that happens to fit only you. But hurry, Dynamor without you is no more scary to the metal heads from Imperium than a sheet of aluminum wrap.

Inukko Club: Fukumaru no Daibouken

Inukko Club: Fukumaru no Daibouken

Nintendo Game Boy Advance - Released - December 13, 2002

Inukko Club: Fukumaru no Daibouken is an Adventure game, developed and published by Jorudan, which was released in Japan in 2002.

Kickboxing

Kickboxing

Sony Playstation - Released - March 1, 2002

Players choose one of 14 martial arts experts to lead to ultimate victory in this 3D fighting game from A1. Players can customize such details as fighting style, toughness, and even glove weight to find a fighter who matches their preferences. Guide your kickboxer from a rookie beginner to a contender for the heavyweight title. A two-player mode allows rivals to face-off in head-to-head bouts. At the onset of the game, only four of these fighters are available, but by beating opponents in the game's somewhat cheesy Story mode, gamers will eventually have 14 fighters to choose from. After completing the daunting task that is Story mode, players will have an even better time competing in the game's primary Ranking mode. Here they must fight anywhere between three and 12 fighters to win the title belt and gain valuable experience points. After winning a title, they can then defend their title to gain more points or open up new championship tournaments. While there are no rewarding endings or additional special characters to be earned, Ranking Mode is enjoyable enough to bring players back again and again.

Kusuri no Jiten: Pill Book 2001 Edition

Kusuri no Jiten: Pill Book 2001 Edition

Sony Playstation - Released - January 18, 2001

Simple 1500 Jitsuyou Series Vol.05 - Kusuri no Jiten - Pill Book 2001 Edition is the fifth game in the practical 1500 series released for the Playstation One console by D3 Publisher. This time the game let the user check in the game complete database the information about more than 10000 medical medicines that are avaliable in 2001 Pill Book catalog. That way the user will know the possible side effect that some medicines or pills have.

Mobius Drive

Nintendo Wii - Released - July 14, 2009

"Mobius Drive" is a racing game where you manipulate powerful and unique carts and race battle with rivals. You can enjoy 'Grand Prix' aiming at winning the race by winning the circuit and winning 'match-up race' where you can enjoy 2 players with other players, 'Wi-Fi match' where up to 8 people can play with Nintendo Wi-Fi connection . Circuits that appear are becoming a powerful layout that is always unpredictable due to severe up-down like a roller coaster and gimmicks with undulations and corners fluctuating while driving. Leverage techniques such as drift and turbo to brilliantly overtake the rival's pursuits that appear one after another and aim for the fastest goal. Your driving will be counted as a driver's point and you can also get the title and compete in the national rankings. Please enjoy "unexperienced running feeling" that simple and innovative operation with Wii remote control produces! (Google translated from official Japanese WiiWare listing)

Monster Maker: Barcode Saga

Monster Maker: Barcode Saga

Nintendo Game Boy - Released - August 10, 1993

Monster Maker: Barcode Saga is a Strategy game, developed by Jorudan and published by Namco, which was released in Japan in 1993.

Musya: The Classic Japanese Tale of Horror

Musya: The Classic Japanese Tale of Horror

Super Nintendo Entertainment System - Released - April 21, 1992

Plunge into a world of ancient Japanese horror. As Imoto, a spear wielding Samurai, it's your duty to descend deep into the Abyss to save the world from the horrors of the Evil One. Fight through hordes of hideous monsters to save Shizuka, the keeper of the Talisman that seals the Evil One in his prison. It's up to you to save her. Use your fierce spear spin attack to weave a web of destruction. Call on magical farces to blast your way through the legions leprous beasts.

Oretachi Geesen Zoku: Moon Cresta

Oretachi Geesen Zoku: Moon Cresta

Sony Playstation 2 - Released - July 21, 2005

'Moon Cresta' is a shooting game produced by Nichibutsu in 1980. Players control Unit 1, Unit 2, and Unit 3 of the airplane, and coalescing these airplanes will defeat the enemies. Please enjoy the masterpiece that built a generation for video games.

Pachinko Maruhi Hisshouhou

Pachinko Maruhi Hisshouhou

Super Nintendo Entertainment System - Released - November 18, 1994

Pachinko Maruhi Hisshouhou ("Pachinko Top Secret Winning Strategy") is a 1994 pachinko game from Jorudan and Vap for the Super Famicom. It features four practice pachinko tables as well as plenty of tips to help the player maximize their pachinko wins. There is a single-player with its own story, but the player can choose to go straight to the tables and practice them. As well as virtual representations of real pachinko tables, the game also includes a virtual representation of a pachinko tips magazine that the player can peruse. Like all pachinko games it was never localized or released outside of Japan.

Pachinko Ren-chan Tengoku: Super CR Special

Pachinko Ren-chan Tengoku: Super CR Special

Super Nintendo Entertainment System - Released - May 26, 1995

Pachinko Ren-chan Tengoku: Super CR Special ("Pachinko Ren-chan Heaven: Super CR Special") is a pachinko game for the Super Famicom. It was created by the developer/publisher team of Jorudan and Vap, which also produced the Hisshou 777 Fighter series. It features three modes: a simulation mode where the player controls a character as they buy pachinko balls and try to win big in a parlor; a standard mode where the player can simply play on a selection of three pachinko tables; and a versus mode where up to two human players fire pachinko balls around the same table in order to control a rudimentary one-on-one fighter game: depending on where the balls land, their character will attack or guard.

Paranoia Scape

Paranoia Scape

Sony Playstation - Released - May 28, 1998

Paranoia Scape is a first person action pinball game that features the designs and sounds of Screaming Mad George. The gameplay is about going around each creepy stage of the game using the ball to destroy the enemies.

Petz: Hamsterz 2

Petz: Hamsterz 2

Nintendo Game Boy Advance - Released - November 13, 2007

This is the second game in the Petz Hamsterz series. Adopt a hamster to care for and train. Choose from five types of hamsterz. Watch your hamster grow and build his own Ham-Country that other hamsterz can move to. The better you raise your hamster, the bigger he becomes, and the more energy he has to build a big Ham-Country. Compete against your friends in mini-games.

Shin Ikkakusenkin

Shin Ikkakusenkin

Super Nintendo Entertainment System - Released - July 7, 1995

Shin Ikkakusenkin ("True Instant Riches") is a gambling game from Jorudan and Vap for the Super Famicom that presents different venues for gambling a pool of starting money. One to five players can compete to earn the most money in five different gambling-related events: Betting on horseracing, betting on kyoutei (motorboat racing), betting on the dice game cee-lo, betting on the dice game chou-han and betting on poker. Horseracing and kyoutei have a similar format: the player places bets on a gambling sheet based on which participants they think will rank. Cee-lo, chou-han and poker has players placing a bet before the results are revealed, determining payout.

Shinzui Taikyoku Igo: Go Sennin

Shinzui Taikyoku Igo: Go Sennin

Super Nintendo Entertainment System - Released - July 2, 1995

Shinzui Taikyoku Igo: Go Sennin ("The Essence of Playing Go: Go Hermit") is a Go game from Jorudan and J-Wing. It is a fairly straightforward and barebones adaptation of the popular Asian board game: the player selects whether they are black or white, whether the game is for one human player or two, and the difficulty of their CPU opponent in the case of single-player out of ten possible ranks. The game then resumes on a traditional 19x19 grid, where the player to take the most spaces on the board is the winner.

Simple 1500 Series Vol. 30: The Basket: 1 on 1 Plus

Simple 1500 Series Vol. 30: The Basket: 1 on 1 Plus

Sony Playstation - Released - May 2, 2000

Buzzer Beater is a manga series by Takehiko Inoue. The series debuted on the web and was later published in print format by Shueisha, being serialized in its Monthly Shonen Jump manga magazine. It can be read on Inoue's website in Japanese, English, Chinese, and Korean. Buzzer Beater is Inoue's second manga to focus on basketball, following his very successful second manga series, Slam Dunk. The name of the manga comes from the term used for when a basket is scored at the same moment a period or the game itself ends. The story revolves around a basketball team from Earth assembled to participate in an intergalactic basketball competition. The web comic is released in four languages. 1 on 1 is, like the name suggests, a 1 on 1 basketball game with characters designed by Buzzer Beater's Inoue Takehiko, the game is played on half court with one basket only. The game is played over two rounds or until one of the contenders reaches 11 points. The players take turns being on the offense and the defense. If the player on defense successfully steals the ball from the offense player, they switch positions. The game itself is in full 3D, but the controls are more similar to a 2D game with no "depth" to the movement. There is a selection of 8 different characters to pick from, each with their own special abilities and distinct looks. The gameplay modes include: - Story Mode - Versus mode (either versus a computer player or a human player) - Practice mode - Minigame section with various basketball related minigames. 1 - VS. Free Thraw 2 - Three Point Shootout This version of the game features 2 on 2 gameplay. And the game also features the multi-tap function.

Sukeban Shachou Rena

Sukeban Shachou Rena

Nintendo Wii - Released - October 22, 2009

In the game, Rena is a cat who is the mascot of a blog named 'Nekopunch' and the CEO of a fictional company named Cat Queen, Inc. It is the player's objective to appease Rena in order to get accepted into working for Rena. Sukeban Shachou Rena's gameplay involves several minigames where the player takes control of a cat or in other minigames, humans. Minigame examples include playing the piano, avoiding other cats from jumping at you, taking money from a cat while it is not looking, and dancing using the Wii Remote to appease Rena.

Taiketsu! Ultra Hero

Taiketsu! Ultra Hero

Nintendo Game Boy Advance - Released - March 5, 2004

Taiketsu! Ultra Hero is an fighting game, developed and published by Jorudan, which was released in Japan in 2004.

Task Force Harrier EX

Task Force Harrier EX

Sega Genesis - Released - December 20, 1991

What do ya do when friendly skies turn mean? Rip through unfriendly territory! Duck and roll in a deadly round of air tag with a squadron of hungry enemy choppers! Make the right choice and live to finish the mission; screw it up and get blasted into next week! TASK FORCE HARRIER EX - an intense, non-stop, heavy-barreled, turbo-bladed assault! Demolish enemy bunkers, set ablaze hostile battleships, and decimate squads of marauding enemy gunships! Obliterate these guys, and come face-to-face with the big guns! Strap in, power-up, and blast-off on an incredible 8 meg mission to gun down the bad guys! That's right, bud! Fly with TASK FORCE HARRIER EX, and score a free subscription to Electronic Gaming Monthly! That's a super value, Free, for one of the hottest video game mags on the stand!

The Eigyoudou

The Eigyoudou

Nintendo DS - Released - March 27, 2008

The Eigyoudou is a Miscellaneous game, developed and published by Jorudan, which was released in Japan in 2008.

Xardion

Xardion

Super Nintendo Entertainment System - Released - March 20, 1992

The Legend of Xardion comes to life in this Super Nintendo Mega hit. Join Alcedes, Triton, and Panthera, a trio of cyborgs as they unite forces to save the Alpha-1 Solar system. Their adventure takes them to the farthest regions of the galaxy where they discover the legendary cyborg. Thought to be destroyed long ago, Xardion has been trapped by a moat of hydrochloric acid unable to escape, until now. The legend continues in this all new, all exciting, all encompassing Super-NES title. A combination of RPG, adventure, and action games, Xardion is state of the art entertainment. 8 megs of battery backed up memory, allows you to save progress at any time! Don't be left out! Join the Revolution. The Xardion revolution!

Scroll to Top