2.7

Hungry Horace

Release Date calendar
1983
Platform joystick
Commodore 64
Game Type type
Released
Max Players players
1
Overview

This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.

Alternate Names

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action, Puzzle
Developers
Psion Software
Publishers
Melbourne House
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