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Illustration of Hungry Horace

Hungry Horace

Overview

This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.

Developers
Psion Software
Publishers
Melbourne House
Platform
Commodore 64
Alternate Names
No information available

Media

Box - 3D

Hungry Horace - Box - 3D - 506x903
Europe -  506 x 903

Box - Back

Hungry Horace - Box - Back - 691x1173
Europe -  691 x 1173
Hungry Horace - Box - Back - 391x442
Sweden -  391 x 442

Box - Front

Hungry Horace - Box - Front - 756x1182
Europe -  756 x 1182
Hungry Horace - Box - Front - 488x700
Sweden -  488 x 700
Hungry Horace - Box - Front - 438x700
Australia -  438 x 700

Box - Spine

Hungry Horace - Box - Spine - 162x1173
Europe -  162 x 1173

Cart - Front

Hungry Horace - Cart - Front - 830x515
Europe -  830 x 515
Hungry Horace - Cart - Front - 1155x734
Europe -  1155 x 734

Clear Logo

Hungry Horace - Clear Logo - 400x175
400 x 175

Screenshot - Game Title

Hungry Horace - Screenshot - Game Title - 320x200
320 x 200

Screenshot - Gameplay

Hungry Horace - Screenshot - Gameplay - 320x200
320 x 200