Overview
Static recompilation of Mega Man Zero (Game Boy Advance) to native PC, built on the gbarecomp framework.
The original ROM's ARM7TDMI ARM/Thumb code is translated into native C++ ahead of time. The real GBA BIOS is also recompiled and executed through the LLE path; BIOS HLE is an optional convenience and is not used to establish correctness. The gbarecomp runtime models the PPU, APU, DMA, timers, interrupts, cartridge SRAM, input, and other hardware-facing behavior.
- Developers
- Matt Stanley
- Publishers
- No information available
- Platform
- Windows
- Genre
- Platform
- Alternate Names
- No information available
- Wikipedia
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- Video
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