Windows
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Static recompilation of Dr. Mario (NES) for native PC. Built with the NESRecomp framework.
Static recompilation of Duck Hunt (NES) for native PC. Built with the NESRecomp framework.
Static recompilation of Faxanadu (NES) for native PC. Built with the NESRecomp framework.
Static recompilation of Gumshoe (NES) for native PC. Built with the NESRecomp framework.
Static recompilation of Mega Man 3 (NES) for native PC. Built with the NESRecomp framework.
Static recompilation of Mega Man X (SNES) into native C, using the snesrecomp framework. The 65816 CPU code...
A static recompilation of Metroid (NES) using nesrecomp. The original 6502 machine code is translated to C at build...
A static recompilation of Pokemon Red and Pokemon Blue (Game Boy) for native PC. This project uses gb-recompiled...
Static recompilation of Pokémon Stadium (US v1.0) to native PC. Built on top of N64Recomp.
Static recompilation port of Sonic the Hedgehog 2 (Genesis, 1992) to native C, sharing the recompiler / runner /...
A native x64 static recompilation of Sonic the Hedgehog (Sega Genesis/Mega Drive). The game runner for the...
Static recompilation of Super Mario Bros. (NES) for native PC. Built with the NESRecomp framework.
Static recompilation of Super Mario World (SNES) into native C, using the snesrecomp framework. The 65816 CPU...
Static recompilation of Tetris (Game Boy) for native PC. Built with the gb-recompiled framework.
Super Nintendo Entertainment System
Static recompilation of The Legend of Zelda: A Link to the Past (SNES) into native C, using the snesrecomp...
Static recompilation of The Legend of Zelda (NES) for native PC. Built with the NESRecomp framework.
Tomba! running on PSXRecomp.
Static recompilation of Yoshi (NES) for native PC. Built with the NESRecomp framework.
Static recompilation of Yoshi's Cookie (NES) for native PC. Built with the NESRecomp framework.