Shooter

 Prey (2006)

Prey (2006)

Windows - Released - July 11, 2006

Prey is a first-person shooter in which players enter a living spaceship which enslaves alien races and devours humans for lunch. Built on a heavily modded version of the Doom 3 engine, features include wall walking, gravity flipping, and intense single- and multi-player gameplay. The game's story is focused on Cherokee Domasi "Tommy" Tawodi as he, his girlfriend, and grandfather are abducted aboard an alien spaceship known as The Sphere as it consumes material, both inanimate and living, from Earth in order to sustain itself. Tommy's Cherokee past allows him to let his spirit roam freely at times, and gives Tommy an edge in his attempt to stop the Sphere.

"History in the Making": The First Three Years

"History in the Making": The First Three Years

Sinclair ZX Spectrum - Released - 1988

History in the Making is a collection of fifteen games from U.S. Gold's catalog of American imports: - Beach-Head - Beach-Head II: The Dictator Strikes Back - Bruce Lee - Express Raider - Gauntlet - The Goonies - Impossible Mission - Infiltrator - Kung-Fu Master - Leaderboard - Raid Over Moscow - Road Runner - Spy Hunter - Super Cycle - World Games

"Metrocide"

"Metrocide"

Windows - Released - October 20, 2014

Metrocide is a relentless single-player stealth action game in which you play as a contract killer: the notorious T.J. Trench. You will have to negotiate a fierce and brutal city replete with gangs, vigilantes, cops and more, taking out the trash one contract at a time. While cop drones circle overhead, you’ll be sticking to the alleyways with a variety of weapons and plantable explosives finding new and unique ways to get away with murder most foul. But one single slip-up will cost you. There are no respawns here – when you’re dead, you’re dead. That’s it. You play as Trench, taking out the trash one target at a time. Play through the three zones of retro-futuristic and cyberpunk-inspired MetroCity earning cash for completing kills in this brutal stealth-action game inspired by such classics as Syndicate and Grand Theft Auto. Duck and weave through the claustrophobic streets and alleys as a living city does its best to stop you breathing - permanently. The game came out of the Cyberpunk Game Jam in early 2014, but rather than get submitted at the end of the jam, was kept under lock and key and worked on as a full Flat Earth release.

#KILLALLZOMBIES

Sony Playstation 3 - Released - March 7, 2017

#KILLALLZOMBIES is a top-down shooter in which you need to survive hoards of zombies. The player controls the character by using the left stick to move around while shooting with the right stick. Live streaming this game via the PlayStation or Twitch allows for viewers to interact with the game by controlling the amount of zombies attacking the player. The game can be played in both online, or offline. The game also features a leveling up system with over 100 perks. Game modes include Survival, Defend the Vault and Co-Op.

#KILLALLZOMBIES

#KILLALLZOMBIES

Sony Playstation Vita - Released - December 6, 2016

#KILLALLZOMBIES is a top-down shooter in which you need to survive hoards of zombies. The player controls the character by using the left stick to move around while shooting with the right stick. Live streaming this game via the PlayStation or Twitch allows for viewers to interact with the game by controlling the amount of zombies attacking the player. The game can be played in both online, or offline. The game also features a leveling up system with over 100 perks. Game modes include Survival, Defend the Vault and Co-Op.

#KILLALLZOMBIES

#KILLALLZOMBIES

Sony Playstation 4 - Released - October 28, 2014

In the distant future; #killallzombies is thrusting civilians into a sport of survival were a ravenous zombie population is unleashed in the name of sports entertainment with television spectators voting upon how many zombies they want to uncage to make survival all the more harder for you to accomplish with the potential of a collective horde of over 1,000 zombies. Collapse

#KILLALLZOMBIES

#KILLALLZOMBIES

Microsoft Xbox One - Released - August 10, 2016

In the distant future, #KILLALLZOMBIES is thrusting civilians into a sport of survival were a ravenous zombie population is unleashed in the name of sports entertainment. With the potential of a collective horde of over 1,000 zombies, television spectators vote upon how many and what kind of zombies or obstacles they want to uncage to make survival all the more harder for you to accomplish.

#KILLALLZOMBIES

#KILLALLZOMBIES

Windows - Released - August 10, 2016

In the distant future, #KILLALLZOMBIES is thrusting civilians into a sport of survival were a ravenous zombie population is unleashed in the name of sports entertainment. With the potential of a collective horde of over 1,000 zombies, television spectators vote upon how many and what kind of zombies or obstacles they want to uncage to make survival all the more harder for you to accomplish.

$1 Ride

$1 Ride

Windows - Released - July 28, 2016

$1 Ride is a casual game with a fast paced, timing and reflex testing game-play style. Travel through space at warp speed! Collect power ups to increase your speed or risk your fuel to collect money, missiles and more. Note: The name associated with the Steam appid (508290) is different from the banner art.

.38 Ambush Alley

.38 Ambush Alley

WoW Action Max - Released - 1987

.38 Ambush Alley is a game for the Action Max. As a VHS tape, the on-screen action is not interactive, rather, scores are tallied when the console's TV-mounted sensor detects "hits" and "friendly fire". The first three minutes of the video, as with all Action Max tapes, is a calibration routine, and instructional video. Gameplay begins at a police academy, with the player in the roll of an unnamed rookie. The officer in charge explains that the toughest test a trainee will face is at "a little place called Ambush Alley". Ambush Alley turns out to be a mock city, where trainees must shoot humanesque targets, and avoid shooting civilian targets. The trainees eventually progress to an area consisting of mannequins, rather than paper targets, with the police officer in charge instructing the player on where to shoot, pantomiming a real-life police combat situation. The tape ends with credits, and previews of other Action Max titles.

.386 Spys

MS-DOS - Released - 1989

386 Spys (also known as .386 Spys Elite Top Agents...) is a game published in 1989 by GENKI Software Corporation, the theme is . It features a action genre and uses a perspective. A spy thriller arcade game in three actions, racing boats on rivers, cars on the highway, and jetpacking over the city. Similar to arcade games Spy Hunter or Action Fighter.

.kkrieger

.kkrieger

Windows - Released - April 10, 2004

.kkrieger is a first person shooter game without any real story. Instead it was designed for the Breakpoint Demoscene Party's 96k Game Competition in April 2004 to show that it was possible to design games comparable to Quake and Unreal using smarter programming techniques. .kkrieger depends heavily on procedural programming as the game's data files use up are generated from only 97,280 bytes of data which comprises the program. .kkrieger is a fully functional 3D first person shooter game including enemies, weapons and power-ups. Similar to other first person games, the player is able to move forwards, backwards, left and right in real-time 3D. The mouse is used for moving the player's head and aiming.

//N.P.P.D. RUSH//: The Milk of Ultraviolet

Windows - Released - February 13, 2014

Developed by UK based micro-indie team Rail Slave Games, N.P.P.D. RUSH: THE MILK OF ULTRA VIOLET is an intense, vehicular, open world, arena shooter combined with lite RPG elements and a 80s British bedroom programmer feel. There is also an exclusive track written by British electro artist MANPANICS plus classic tracks written by Dylan Barry, Founder of Rail Slave Games.

¡Genial!

¡Genial!

Sinclair ZX Spectrum - Released - 1990

Genial is a Spanish compilation of four games for the ZX Spectrum: • Out Run • ThunderBlade • Vigilante • Jones and the Temple of Doom

∀kashicverse: Malicious Wake

∀kashicverse: Malicious Wake

Windows - Released - March 2, 2020

This is a 2D Sci-Fi Action Shoot 'em up that can use command deadly techniques like fighting games.In this title, you can destroy enemies by using 10 distinctive special moves, "Methods", in addition to normal shooting attacks.

0 Day Attack on Earth

0 Day Attack on Earth

Microsoft Xbox 360 - Released - December 23, 2009

0 Day Attack on Earth is a dual-stick shooter set in three cities (New York, Tokyo, and Paris) under attack by monstrous aliens. The player controls one of four aircraft types with varying characteristics in an attempt to cut through various minions to take down large bosses inside the level. Each city has seven levels or days, taking place in a different area of the city. The cities themselves are a combination of 3D buildings and 2D satellite map textures of the actual cities they represent. Up to four players can tackle the levels in online co-op. Any players less than four will be filled out by A.I.-controlled friendly craft. Weapon powerups can be collected by destroying enemy craft, and continued play will unlock new or upgraded playable ships out of a possible 40. Players can also fight each other online in a multiplayer versus mode.

0000

0000

Sony Playstation Vita - Released - February 4, 2020

With 100 levels that will either make or break players, 0000 is an unforgiving 1-bit low-fi platformer that will challenge players, whilst pleasing their ears with a spectacular soundtrack for players to groove to. But if 100 challenging levels isn't enough, thanks to a level editor mode, there are even more levels for players to play as they will be able to create their own challenging levels, or download and play challenging levels designed by someone else, which means even if you complete the main campaign, there will still be levels to play, long after the game's release!

002 Agent Double

002 Agent Double

Amstrad CPC - Released - 1990

The cold war between the East-West blocks, where espionage reigns supreme, is in full swing. You, 002, double agent, are sent by your government to the enemy embassy to reconstruct the floppy disk that handles the computer from the global thermo-nuclear war. For this mission you have been exposed to the DELTA rays that give you magnetic power as well as the ability to pass through certain walls that eventually become impenetrable. Do not trust anyone and especially not to the ANIMATORS who seek your destruction. Choose your camp: KGB or FBI. Defeat the enemy spies who play at the same time as you in the 100 pieces of this game whose plan evolves according to your course. Animation of the game by speech synthesis.

007 James Bond

007 James Bond

Sega SG-1000 - Released - 1983

In 007 James Bond you control James Bond in his multi purpose craft. This craft can travel on both land and sea, can jump over danger, or fire at enemies on the many different levels. Each horizontally scrolling level in the game is loosely based on a different James Bond movie. The levels included are Diamonds Are Forever, The Spy Who Loved Me, Moonraker, and For Your Eyes Only. Each level has a variety of enemies trying to destroy you, and a unique goal that must be accomplished to continue on. If you can complete all the missions, you win the game! Good luck, Mr. Bond.

007 Legends

007 Legends

Sony Playstation 3 - Released - October 16, 2012

007 Legends features an original, overarching storyline tying together six classic Bond movies for an original James Bond experience, and equips players with state-of-the-art spy gadgets, an arsenal of weapons and more. In addition to 007 Legends' main story, the game features the return of fan-favorite single-player Mi6 Ops Missions, which debuted in GoldenEye 007: Reloaded and challenges players to complete extra missions ranging from all-out action to stealth and gadget-based gameplay and compete for the highest online leader board scores. Also for the first time ever, players will be able to participate as one of Bond's cohorts or villainous foes, reliving the missions through their eyes, as well as 007's. Meanwhile the robust James Bond multiplayer experience includes local four-player split-screen game modes and online competitive gameplay with new maps, weapons and characters derived from Bond's 50 year legacy. With more gadgets, deeper stealth and spy investigation gameplay, gamers will have every opportunity to truly feel like the world's favorite spy.

007 Legends

007 Legends

Nintendo Wii U - Released - December 11, 2012

Taking place after the opening but prior to the events of Skyfall, James Bond is shot and left for dead during a botched assignment in Istanbul. As his life hangs in the balance, he begins to remember his previous adventures — foiling Operation Grand Slam, the assault on Piz Gloria, his vendetta against drug kingpin Franz Sanchez, his encounter with Gustav Graves, and thwarting billionaire industrialist Hugo Drax's plot to kill the entire human race. Straight after his return to the present day, Bond realizes that he's still alive. He tracks down Patrice, whom he was after in the very beginning of the game, to Shanghai where he stops an assassination plot and eliminates the hitman. The game presents a What if? scenario where all of the "classic" Bond adventures have taken place during the six-year gap between the storylines of Quantum of Solace and Skyfall.

007 Legends

007 Legends

Windows - Released - November 1, 2012

Taking place after the opening but prior to the events of Skyfall, James Bond is shot and left for dead during a botched assignment in Istanbul. As his life hangs in the balance, he begins to remember his previous adventures — foiling Operation Grand Slam, the assault on Piz Gloria, his vendetta against drug kingpin Franz Sanchez, his encounter with Gustav Graves, and thwarting billionaire industrialist Hugo Drax's plot to kill the entire human race. Straight after his return to the present day, Bond realizes that he's still alive. He tracks down Patrice, whom he was after in the very beginning of the game, to Shanghai where he stops an assassination plot and eliminates the hitman. The game presents a What if? scenario where all of the "classic" Bond adventures have taken place during the four year gap between the storylines of Quantum of Solace and Skyfall.

007: Agent Under Fire

007: Agent Under Fire

Sony Playstation 2 - Released - November 13, 2001

CIA agent Zoe Nightshade, a mole in Identicon Corporation, based in Hong Kong, is discovered and captured. Identicon, a botanical research firm, is a possible front for a weapons-smuggling ring. James Bond infiltrates the facility in an attempt to rescue her, as well as retrieve a suspicious courier case in the same building. After freeing Nightshade from a submarine set to launch, the pair flee the facility with the courier case. Nigel Bloch, the head of Identicon, has his forces chase the agents through the streets of Hong Kong. The two steal a second case of vials from a nearby Identicon factory. They then rendezvous with R, who provides Bond with a gadget-laden BMW Z8. A limousine pulls up, as an assassin inside launches a rocket at the agents, killing Zoe, and steals the case. Bond gives chase, stopping an armored van which contained the stolen vials. The vials contain nine blood samples, eight of which contained blood of world leaders. One contains the blood of British diplomat Reginald Griffin, serving in Romania, who is obsessed with protecting a room, outside of his jurisdiction, in the embassy. Bond investigates the embassy, finding Griffin dead, before a similar-looking man attacks him. After overcoming him, Bond finds a message from Bloch on Griffin's computer that mentions Malprave Industries, based in Switzerland. Bond takes the information from the computer and escapes.

007: Agent Under Fire

007: Agent Under Fire

Nintendo GameCube - Released - March 13, 2002

007: Agent Under Fire is the first James Bond game to appear on the PlayStation 2, GameCube, and Xbox. The game casts the player as the legendary James Bond who must accomplish missions throughout different areas of the world. Bond is sent on a mission rescue Zoe Nightshade, a CIA agent in the hands of Nigel Bloch. Nigel Bloch is the CEO of Identicon, a section of a highly successful industry company known as Malprave industries. Bond is also tasked to retrieve the set of DNA samples that are in Identicon's hands. So James Bond sets off on another adventure... The game combines three game modes into one package: first-person-shooter, which is what most of the missions are, a rail-shooter, where the player only controls firing, and a driving game, where the player drives one of the many Bond cars. Numerous weapons have been added to the series, along with some fictional weapons like the Photon cannon and the 5-way grenade launcher. The player can utilize a wide array of gadgets and weapons, like the Q-Claw, Q-Decoder, and Bond's trusty Walther handgun. There is a large variety of missions, and Bond can go through most missions with weapons, or take a stealthy approach. The player is also rated in each level, based on score and difficulty level, and can unlock new features for both single and multiplayer.

007: Agent Under Fire

007: Agent Under Fire

Microsoft Xbox - Released - March 26, 2002

James Bond is one of the most notorious celebrities in the industry these days. His name appears on clothing, mugs, movies, and thanks to ever evolving technology, James Bond now stars in his very own video games. Just a few years ago, 007 made his first appearance in the business amid the smash hit title “Goldeneye 007” for the Nintendo 64 system. The game sold millions of copies nation wide and quickly became one of the greatest First Person Shooter’s in console history..

007: Blood Stone

007: Blood Stone

Windows - Released - November 2, 2010

An international conspiracy has placed the UK's most secretive bio-chemical project into deadly hands, and only Her Majesty's most lethal agent, James Bond, can unravel the mystery. To navigate through layers of corruption, you, as Bond, will embark on a global chase that will have you battling on land, sea and air through Athens, Istanbul, Monaco, and Bangkok. Nothing is what it seems as each adventure reveals a deeper and more sinister conspiracy. A mix of third-person gunplay, hand-to-hand combat and the driving action, James Bond 007: Blood Stone features Daniel Craig, Judi Dench and Joss Stone. The game features various modes and multiplayer mode for up to 16 people. Engage in precise cover-based gameplay and tactical firefights, and speed your way through explosive, adrenalin-fueled driving sequences. Become Bond as he engages in intense hand-to-hand combat and uses his environment to finish off enemies.

007: Blood Stone

007: Blood Stone

Sony Playstation 3 - Released - November 2, 2010

007: Blood Stone is the second Bond title produced by Activision after acquiring the well-known license. It isn't based on any of the Bond novels or movies and thus features an original story. It is the first Bond title since 007: Everything or Nothing to do so. Gameplay-wise it is a third-person shooter with elements of hand-to-hand combat. Also, there are some driving sequences. The game features a focus aim system which allows players to lock onto targets after melee takedowns, not too dissimilar to the "Mark and Execute" feature from Tom Clancy's Splinter Cell: Conviction. There is also a multiplayer mode consisting of up to 16 players that will pit spies versus mercenaries. Alongside team deathmatch and other standard game modes there are massive objective-based battles where players have to work as a team to attack or defend various spy-themed goals. The player also pilots several vehicle types throughout the course of the game.

007: Blood Stone

007: Blood Stone

Nintendo DS - Released - November 2, 2010

James Bond 007: Blood Stone is a third-person shooter video game, developed by Bizarre Creations and published by Activision for the Microsoft Windows, Nintendo DS, PlayStation 3 and Xbox 360 platforms. It is the 24th game in the James Bond series although it is not a direct sequel to any game; it is the first game since James Bond 007: Everything or Nothing to have an original story. The game was confirmed by Activision on July 16, 2010. The game was released on November 2, 2010 in North America and released on November 5, 2010 in Europe. Activision's GoldenEye 007 (2010) was released on the same day respectively in each region. Blood Stone features the voices and likenesses of Daniel Craig, Judi Dench, and Joss Stone. 007: Blood Stone was the final game developed by Bizarre Creations before it closed its doors on February 18, 2011

007: Everything or Nothing

007: Everything or Nothing

Sony Playstation 2 - Released - February 17, 2004

The gameplay is a mix of third-person shooting/action sequences and vehicle sequences. In third-person, Bond can move, take cover, aim and shoot with a lock-on system, engage in hand-to-hand combat, use his spy gadgets and perform some context sensitive actions. The lock-on system has a precision aiming dot that can be moved with the right thumb stick to target specific areas of the body. It does not snap to said specific areas making it possible to completely miss your target. A unique feature, "Bond sense", allows you to see the world how Bond does, allowing you to spot things that Bond can interact with. Using Bond sense slows down time so the player may have a chance to spot objects or enemies, but the player cannot move or take action without deactivating Bond sense. Two players can play through a co-op campaign that uses some areas from the single player campaign but adds unique scenarios and maps to the mix.

007: Everything or Nothing

007: Everything or Nothing

Nintendo GameCube - Released - February 17, 2004

A nanobot has been stolen from the work of a world renowned scientist, Dr. Katya Nadanova, of the Oxford Department of Microtechnology by a man known only as "the General", and has kidnapped the girl as well. James Bond races to rescue both the scientist and to retake the nanobots, and kills the General along with the nanobot samples. Bond returns Kataya to a nearby base, but it turns out the scientist has not been so faithful to Oxford. Katya meets up with Nikolai Diavolo, and gives him a hidden vial of the nanobots. Before long Bond is yet again called into action when MI6 loses contact with 003. And so Bond is off to Peru... Everything or Nothing is the second of the James Bond third-person shooters, after Tomorrow Never Dies for the Playstation. The game features new guns and a new and improved aiming system which allows you to strategically hug walls and fire around or crouch behind cover. New gadgets allow Bond to go invisible, disrupt electronics, or control mechanical spiders which allow him to access new areas. Everything or Nothing is also the first game where Pierce Brosnan actually supplies his voice for the likeness of his character, as well as many other such as Judi Dench and John Cleese.

007: Everything or Nothing

007: Everything or Nothing

Microsoft Xbox - Released - February 17, 2004

Returning as James Bond is Pierce Brosnan, who will lend his cyberscanned likeness and voice to the character. The rest of the cast will include new Bond girls (Shannon Elizabeth and Heidi Klum) as well as old and new Bond villains. The original script will take players through exciting locales in four continents including the Valley of the Kings in Egypt and the French Quarter in New Orleans.

007: From Russia with Love

007: From Russia with Love

Nintendo GameCube - Released - November 15, 2005

From Russia with Love is a video game featuring Ian Fleming's secret agent, James Bond. The game is based on the 1957 novel and the 1963 film of the same name, albeit adding in new scenes to make the game more action-oriented, as well as changing the affiliation of the main villains. Additionally, it features many elements of earlier Bond films to recreate the feel of the era such as the jet pack from Thunderball (1965) and the Aston Martin DB5 that debuted in Goldfinger (1964). From Russia with Love is also notable in that it is the first video game to use Sean Connery's likeness as James Bond and the first to include all new voice work by the actor. From Russia with Love is the last James Bond video game EA Games marketed before they lost the rights to Activision in 2006.

007: From Russia with Love

007: From Russia with Love

Sony Playstation 2 - Released - November 1, 2005

The game begins with a standard pre-title sequence in which Elizabeth Stark, the Prime Minister of the United Kingdom's daughter, is kidnapped by OCTOPUS while attending a party. Fortunately, Bond was assigned to attend the party for just such an event, and he defeats OCTOPUS and rescues Stark.

007: From Russia with Love

007: From Russia with Love

Sony PSP - Released - April 3, 2006

James Bond 007 : From Russia With Love will be the first game to put players in the universe of the classic James Bond films. Set in the original 60's Bond era, the game features movie-based missions as well as original, action-intensive sequences, a broad and deep variety of gameplay, fully-integrated vehicles, social multiplayer experiences, gorgeous women, and classic, upgradeable weapons and gadgetry with modern mechanics.

007: From Russia with Love

007: From Russia with Love

Microsoft Xbox - Released - November 1, 2005

Building on 007: Everything or Nothing's range of strengths, 007: From Russia with Love is based on the 1963 film starring Sean Connery as James Bond. He is sent to Istanbul to acquire the Russian decoder machine known as the Lektor from a (supposedly) defecting Russian agent by the name of Tatiana Romanova. However, the Russians have no knowledge of this plan because it is a trap for James Bond created by the criminal organization known as Octopus. It is up to James Bond to seize the device and confront the dangerous assassin Red Grant and the ruthless Rosa Klebb. In most of the 18 missions the player progresses through linear levels while shooting everything in sight. The player can lock onto an enemy at range and cycle between visible enemies, or focus in closer on a single enemy to make opportunistic targets appear, such as uncovered grenades or gaps in armor. Sometimes Bond can also use stealth or hand-to-hand combat, which are basically quick-time events where the player needs to press a displayed button in a limited time to dispatch a foe. Special tasks can be preformed with gadgets, e.g. the laser watch or a small remote controlled helicopter. This procedure gets spiced up with occasional driving or new jet pack sequences. The player gets rewarded for certain actions with bonus points, e.g. succeeding in melee combat or searching containers. There are three different kind of points which unlock different things: bonus content like making of videos, bonus levels, and weapon upgrades. Every weapon and gadget can be upgraded in different areas, but only once.

007: Legends

007: Legends

Microsoft Xbox 360 - Released - October 16, 2012

Gamers participate in a mix of shooting, stealth, and intrigue as they play through classic scenes starring Daniel Craig's version of fiction's greatest spy in 007 Legends. The action finds players gathering intel, piloting vehicles, using advanced gadgets, and battling familiar villains as they weave through scenes from Goldfinger, On Her Majesty's Secret Service, Moonraker, License to Kill, and Die Another Day. Additionally, a Skyfall mission will be made available as downloadable content post-release. Players can unlock and upgrade a variety of gadgets and weapons, and multiplayer options include four-player local split-screen and 12-player online competitions.

007: Licence to Kill

007: Licence to Kill

BBC Microcomputer System - Released - 1989

007: Licence to Kill is a 1989 video game based on the James Bond film of the same name, developed by Quixel and published by Domark in 1989. It was originally released for DOS and then ported to a number of home computers, including the BBC Microcomputer (ported by Consult Software). The BBC version was based largely on the graphics from the Spectrum version, but with a freshly written sprite engine, character 'AI', sound effects and status display. It featured a double buffer screen refresh mechanism to eliminate flicker, and was available in cassette tape and floppy disc versions.

007: Licence to Kill

007: Licence to Kill

MS-DOS - Released - 1989

A "James Bond" action/arcade game based on the movie with the same name. Your aim is to avenge the death of Felix Leiter, who was killed by the drug baron Sanchez. Technically the game consists of several different vertical scrolling action sequences. In each stage you must fly, drive or walk through a preset terrain. While doing that, you have to shoot enemies, avoid their shots and collect items (mainly ammunition). Some levels rely more on shooting, while others test your reflexes. There are 6 levels to be completed.

007: Licence to Kill

007: Licence to Kill

Microsoft MSX - Released - 1989

007: Licence to Kill is a 1989 video game based on the James Bond film of the same name. The game's storyline closely follows that of the film, consisting of six scenes in which Bond chases drug czar Sanchez who has murdered his best friend Felix Leiter's bride. The scenes within the game vary in setting and include helicopter chases, underwater diving, water-skis and behind the wheel of an 18-wheel tanker truck.

007: NightFire

007: NightFire

Nintendo Game Boy Advance - Released - March 24, 2003

The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire. Explore new heights and depths like never before -- infiltrate towering skyscrapers, take on treacherous underwater missions, and tackle original missions including assignments in outer space. All this plus glamorous (and sometimes deadly) Bond women, new state-of-the-art gadgets and weapons, and an advanced in-game camera system will leave you shaken and stirred.

007: Nightfire

007: Nightfire

Sony Playstation 2 - Released - November 18, 2002

After a thrilling night on the streets of Paris, legendary secret agent James Bond (voiced by Maxwell Caulfield with the likeness of Pierce Brosnan) is assigned to find a missing American Defense Satellite, Nightfire. This begins a journey that will take James from Tokyo highrises to the reaches of space as James and an assortment of secret agents race to stop the end of the world at the hands of maniacal billionaire!

007: Nightfire

007: Nightfire

Windows - Released - November 28, 2002

The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire. Explore new heights and depths like never before - infiltrate towering skyscrapers, take on treacherous underwater missions, and maneuver your sleek Aston Martin V12 Vanquish through the streets of Tokyo.

007: Nightfire

007: Nightfire

Microsoft Xbox - Released - November 18, 2002

NightFire will feature an original single player storyline -- written exclusively for the game and borrowing from the rich 007-legacy that spans 40 years. As Bond, players will operate in the snow capped Austrian Alps and the far reaches of outer space as well as underwater in the depths of the South Pacific to defeat the evil criminal mastermind Rafael Drake, the popular head of a supposedly benign environmental organization who secretly is bent on world domination.

007: Nightfire

007: Nightfire

Nintendo GameCube - Released - November 19, 2002

After a thrilling night on the streets of Paris, legendary secret agent James Bond (voiced by Maxwell Caulfield with the likeness of Pierce Brosnan) is assigned to find a missing American Defense Satellite, Nightfire. This begins a journey that will take James from Tokyo highrises to the reaches of space as James and an assortment of secret agents race to stop the end of the world at the hands of maniacal billionaire!

007: Quantum of Solace

007: Quantum of Solace

Sony Playstation 2 - Released - November 4, 2008

Players take the role of the darker, grittier James Bond in Quantum of Solace, the first 007 game from publisher Activision. Following Daniel Craig's portrayal of a violent, driven Bond, the young MI6 agent's methods may be messy, but he is ultimately effective. Gameplay features plenty of gun-fighting and hand-to-hand combat, as well as surveillance and stealth sequences. The game is built on Infinity Ward's Call of Duty 4 game engine, and features similar graphical quality, third-person cut-aways, and enemy AI.

007: Quantum of Solace

007: Quantum of Solace

Microsoft Xbox 360 - Released - November 4, 2008

Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions. Blending the action of the "Quantum of Solace" feature film with the "Casino Royale" movie, the title propels players into the cinematic experience of international espionage. Based on the Call of Duty 4: Modern Warfare game engine that has been specifically engineered to immerse players in the Bond universe, the Quantum of Solace game delivers high-definition graphics, reactive AI and visually stunning locations inspired by locales portrayed in the films. Quantum of Solace marks the first time players can become the dangerous and cunning Bond as portrayed by Daniel Craig. From silent take downs and sneaking through confined spaces, to one-on-one shoot outs and large scale battles, players experience a variety of gameplay that challenges them to think through situations and choose how they progress, whether it's through covert means or confronting enemies in full force. Advanced combat and Realistic AI: Players engage in both first-person and third-person gameplay that allows gamers to be Bond in unscripted battles against the world's most evil villains and mercenaries. Filled with armed combat, massive explosions and vertigo-inducing chases, gamers are immersed in an authentic Bond universe and drawn into epic movie moments with theatrical camera angles, split screen effects, picture-in-picture sequences, and amazing environments inspired by real world locations such as Montenegro, Venice, Bolivia and Austria. Bringing James Bond to next-gen consoles for the first time, gamers now have the ability to battle online in a variety of modes.

007: Quantum of Solace

007: Quantum of Solace

Nintendo Wii - Released - November 4, 2008

James Bond is back to settle the score in the Quantum of Solace™ game. Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions. Seamlessly blending the heart-pounding action and excitement of the upcoming “Quantum of Solace” feature film with the “Casino Royale” movie, the title propels players into the cinematic experience of international espionage. Innovative Wii Controls – Players fully immerse themselves into the Bond universe utilizing controls designed specifically for the Wii. Players may choose to use the unique Wii Remote and Nunchuk control scheme to seamlessly target and engage their enemies or they can leverage the Wii Zapper to truly step into the shoes of James Bond. How does this game use Nintendo Wi-Fi Connection? Unparalleled Bond Multiplayer Experience – Bringing James Bond to the Wii for the first time, gamers now have the ability to battle their friends in online multiplayer battle. Players can also engage with up to four players in split screen local multiplayer games, a mode that is exclusive to the Wii platform

007: Quantum of Solace

007: Quantum of Solace

Windows - Released - October 31, 2008

Bond meets Vesper Lynd, an accountant from the Treasury, on his way to Montenegro. After their meeting, Bond fights off dealers from a drug organization spread throughout the train and kills the boss who was invited to the Casino Royale game of Le Chiffre and replaces him in the game (a notable difference from the film). After combat, Bond arrives in Montenegro, where he comes face to face with Le Chiffre. After defeating Le Chiffre in the poker game, Vesper is kidnapped. Bond pursues the kidnappers but crashes his car and is taken hostage. He escapes and battles through Le Chiffre's barge to rescue Vesper. While he is successful, Bond and Vesper are re-captured by Le Chiffre's body guards. Near death, they are saved when Mr. White kills Le Chiffre for his recent actions, leaving Bond and Vesper alive.

007: Quantum of Solace

007: Quantum of Solace

Sony Playstation 3 - Released - November 4, 2008

Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions. Blending the action of the "Quantum of Solace" feature film with the "Casino Royale" movie, the title propels players into the cinematic experience of international espionage. Based on the Call of Duty 4: Modern Warfare game engine that has been specifically engineered to immerse players in the Bond universe, the Quantum of Solace game delivers high-definition graphics, reactive AI and visually stunning locations inspired by locales portrayed in the films. Quantum of Solace marks the first time players can become the dangerous and cunning Bond as portrayed by Daniel Craig. From silent take downs and sneaking through confined spaces, to one-on-one shoot outs and large scale battles, players experience a variety of gameplay that challenges them to think through situations and choose how they progress, whether it's through covert means or confronting enemies in full force. Advanced combat and Realistic AI: Players engage in both first-person and third-person gameplay that allows gamers to be Bond in unscripted battles against the world's most evil villains and mercenaries. Filled with armed combat, massive explosions and vertigo-inducing chases, gamers are immersed in an authentic Bond universe and drawn into epic movie moments with theatrical camera angles, split screen effects, picture-in-picture sequences, and amazing environments inspired by real world locations such as Montenegro, Venice, Bolivia and Austria. Bringing James Bond to next-gen consoles for the first time, gamers now have the ability to battle online in a variety of modes.

007: Quantum of Solace

007: Quantum of Solace

Nintendo DS - Released - November 4, 2008

The game begins with James Bond in Lake Como, Italy where Bond is sent to abduct Mr. White from his home. After fighting the resistance at the White estate, Bond successfully escapes with White. White is taken to Siena, Italy, where Bond and M interrogate him for information regarding Quantum, an organization unknown to MI6 at the time. White escapes with the assistance of M's bodyguard, Mitchell, who is revealed to be a traitor. Bond chases Mitchell through the rooftops and engages him in combat, where Mitchell is pushed by Bond into a fall resulting in Mitchell's death.

007: Quantum of Solace [Collector's Edition]

007: Quantum of Solace [Collector's Edition]

Sony Playstation 3 - Released - November 4, 2008

007: The World is Not Enough

007: The World is Not Enough

Nintendo Game Boy Color - Released - September 1, 2001

007: The World is Not Enough is based off of the 1999 James Bond film of the same name. In it, Pierce Brosnan's Bond must investigate the murder of a British oil tycoon and attacks on his new pipeline, which leads to a larger sinister plot requiring gunplay and frequent flier miles to diffuse. In contrast to the Nintendo 64 and Playstation versions, this game only has eight missions and features a 2D overhead view instead of a 3D first-person. There is no multiplayer, no difficulty levels, and no save feature. Passwords are used to skip to later levels and unlock certain cheats.

007: The World Is Not Enough

007: The World Is Not Enough

Nintendo 64 - Released - October 17, 2000

007: The World Is Not Enough was released in 2000 as a video game adaption of the same-titled movie and successor to GoldenEye 007. The storyline generally follows the movie plot, whereas James Bond has to protect Elektra King from a terrorist called Renard; but as it surprisingly turns out that King is working together with Renard to blow up Istanbul with a nuclear submarine in order to take over the World's oil market, Bond teams up with Dr. Christmas Jones to stop their plans. The N64 version features 14 Levels in the Single-Player campaign as well as Multiplayer Modes with 4-Player Support & additional AI bots.

007: The World Is Not Enough

007: The World Is Not Enough

Sony Playstation - Released - November 8, 2000

Bond's Best Missions! Battle through 10 exciting levels with a variety of objectives. - Over 20 Q-Lab Gadgets and Weapons! Bond's P2K, Infrared Glasses, Cell Phone Stunner, and many more. - All new 3D Engine! High resolution textures, fast framerate and amazing view distances make this the best-looking POV game on the PlayStation game console. - Improved AI! Enemies will react to you, communicate with each other, and even retreat! - Authentic Dialogue! Interact with other characters and experience movie-like cinematics with full speech. This version of the game has a few notable differences to its Nintendo 64 counterpart: it runs off a version of the Medal of Honor engine, and has 11 missions in contrast to the N64's 14; some of which are not shared between the two. The missions that are similar (usually those taken from the film) further tend to play out differently, and utilize completely different gadgets and weaponry.

007: Tomorrow Never Dies

007: Tomorrow Never Dies

Sony Playstation - Released - November 16, 1999

In 007: Tomorrow Never Dies, which is based on the movie of the same name, the player takes the role of the famous James Bond who fights against Elliot Carver. Carver tries to increase his TV ratings by creating a war between the British and the Chinese. To achieve his goal he sunk a British ship with his stealth ship and made it look like the Chinese Air Force was the offender. Now it is Bond's responsibility to set things right...

0rca

Windows - Released - 2011

0rca is a free, on On-rails 3D Shoot 'em up developed by Turezure Soft (Y.ABE). You take control of an orca-like creature though a psychedelic and multicolored world. The goal is to fight through over 60 levels, beat bosses and save small kidnapped beings known as the children Aim and movement are controlled separately, similar to Sunset Riders. The orca may equip two weapons at once, which can be upgraded during the game using the point collected during the courses The player is awarded points depending on how many and how fast the enemies are destroyed. At the end of each level the players performance is ranked as S, A or B. An android version was available at Google's Play Store but it has since been unlisted.

1 Million B.C.

1 Million B.C.

Arcade - Released - 1968

1 Million B.C. is a carnival rifle range type game and was produced by Midway Manufacturing Co. in 1968. The machine works by electro-mechanical contacts. The gun has an electronic board underneath, while the targets have their own boards. As you aim, and the target moves, when the trigger is pressed, if your gun is hitting the correct circuit, and the target is on the same circuit.. BANG! you hit your target. This machine gives you 25 shots to score your best game. It also lets you beat the games (random) high score for a free game.

10 Computer Hits

10 Computer Hits

Amstrad CPC - Released - 1985

10 Computer Hits is the first in what would prove to be a lucrative series of compilations for Beau Jolly. Although published on all of the main 8-bit formats of the time, the content of the compilations varied from machine to machine by virtue of Beau Jolly's policy of picking up cheap licences from publishers who generally didn't have enough material (or funds) of their own to publish a compilation of their own. The compilation was also notable for being one of the first to be advertised on British televison. Games included were: * Chuckie Egg (A 'n' F) * Pinball Wizard (CP Software) * Killer Gorilla (Micropower) * Heroes of Karn (Interceptor) * Special Operations (Lothlorien) * Flight Path 737 (Anirog) * Ghouls (Micropower) * Defend or Die (Alligata) * The Covenant (PSS) * Jack and the Beanstalk (Thor) While most of these were older titles when the compilation was released, The Covenant was still viewed as fairly new (having been released only two months earlier).

10 Computer Hits 2

10 Computer Hits 2

Amstrad CPC - Released - 1986

10 Computer Hits 2 is the second in the Computer Hits series of compilations and once again sees Beau Jolly scooping up the licence for a number of games from different software houses and publishing as a single collection. Games included were: * 3D Starstrike (Realtime Games) * Super Pipeline II (Taskset) * Technician Ted (Hewson) * Android 2 (Vortex) * Mutant Monty (Artic) * Codename Mat (Micromega) * Moon Buggy (Anirog) * World Cup (Artic) * Gauntlet (Micropower) * Fantasia Diamond (Hewson)

10 Computer Hits 4

10 Computer Hits 4

Amstrad CPC - Released - 1988

The 10 Computer Hits series rolls on with this, its penultimate release. By this point a number of software houses were releasing their own back catalogue collections making it harder for Beau Jolly to scoop up cheap licences to repackage the games in these packs. With the market becoming more crowded, Beau Jolly felt the need to increase the number of games available on the packs but rather than dilute their brand, they offered two 'free' games, increasing the overall number of titles to 12 for this edition. Games included were: * Bride of Frankenstein (39 Steps) * Spindizzy (Electric Dreams) * Pulsator (Martech) * Sacred Armour of Antiriad (Palace) * Revolution (Vortex) * Triaxos (39 Steps) * Deactivators (Reaktor) * Uchi Mata (Martech) * City Slicker (Hewson) * Starquake (Bubble Bus) * Elektra Glide (English Software) * Dandy (Electric Dreams)

10 Computer Hits: Volume Five

10 Computer Hits: Volume Five

Amstrad CPC - Released - 1989

The final installment in the 10 Computer Hits series of compilations saw Beau Jolly attempt a rebrand with a completely different set of packaging but the same philosophy of repackaging games from other software houses in a single collection - the variety of publishers, however, was much less than it had been in previous editions. Games included were: * Dark Sceptre (Firebird) * Tarzan (Martech) * Catch 23 (Martech) * Mystery of the Nile (Firebird) * Endurance (CRL) * Mega-Apocalypse (Martech) * Ninja Hamster (CRL) * Activator (Cascade) * The Boggit (CRL) * Enlightenment: Druid II (Firebird)

10 Great Games 3

10 Great Games 3

Amstrad CPC - Released - 1989

10 Great Games 3 is the final part of a series of three compilation packs from Gremlin for the Amstrad CPC, this time published under their Star Games label. Games included were: * 10th Frame * Firelord * Ranarama * Fighter Pilot * Leaderboard * Rocco * Survivor * Impossaball * City Slicker * Dragontorc

10 Great Games II

10 Great Games II

Commodore 64 - Released - 1988

10 Great Games II is a compilation containing the following ten games: • Auf Wiedersehen Monty • Basil the Great Mouse Detective • Bulldog • ConvoyRaider • Death Wish 3 • Jack the Nipper in Coconut Capers • MASK • Re-Bounder • Samurai Trilogy • Thing Bounces Back

10 Great Games II

10 Great Games II

Amstrad CPC - Released - 1988

10 Great Games II is the second in a series of three compilation packs from Gremlin for the Amstrad CPC. Games included were: * Death Wish III * Auf Wiedersehen Monty * The Duct * Convoy Raider * Samurai Trilogy * Jack the Nipper II * Basil the Great Mouse Detective * Thing Bounces Back * The Final Matrix * Mask

10 Juegos I

10 Juegos I

Sinclair ZX Spectrum - Released - 1984

Compilation of 10 Spanish games: • Guerra Galactica • Ataque a la Ciudad • Rana, La [Spectrum Cross] • Escudo • Invasion Galactica [Galactic Invasion] • Huevos Alienigenas • Yeni Tragona • Conductor Nocturno • Carrera Mortal • Conductor Novato

10 Mega Games: Volume One

10 Mega Games: Volume One

Amstrad CPC - Released - 1989

Compilation of games made up of: * Hercules: Slayer of the Damned * Blood Brothers * North Star * Blood Valley * Cybernoid * Mask Two * Deflektor * Triaxos * Masters of the Universe * Tour de Force

10 Miles to Safety

10 Miles to Safety

Windows - Released - October 21, 2019

The Apocalypse has arrived and your goal is simple: Make it 10 miles to safety through a limitless procedurally-generated world overrun with The Infected and packed with the tools and weapons to fight them. 10 Miles to Safety is a unique isometric action/strategy game where 1-4 players must explore, loot, craft and build to survive, all the while trying to make their way through a giant randomly-generated world towards ultimate rescue and escape. As you move nearer your goal you’ll find the infected slowly evolving and becoming more dangerous, but also find more powerful weapons, gear, blueprints and crafting recipes to aid you. LOOT DURING THE DAY The world is full of the tools you'll need to survive: Loot every house, shop and vehicle you find to scavenge weapons, materials, ammo, blueprints & recipes. TRY TO SURVIVE THE NIGHT More dangerous creatures hunt in the darkness: Stay in the light and construct barricades, traps & crafted gadgets to make it through the night. SET YOUR OWN PACE Advance towards rescue and the infected grow endlessly more lethal. But range far and wide - or even retreat - to upgrade your weapons and gear & stock up on resources before moving ever onwards. OVER 20 UNIQUE WEAPONS Take the fight to the infected using Shotguns, Assault rifles, Grenade Launchers, Flamethrowers, Katanas & more - many upgradeable with attachments hidden throughout the world. 1-4 PLAYER CO-OP You are not alone: Up to 3 friends can drop in at any time to aid you on your journey - though be warned that the world will become more lethal with every additional survivor in your group. EVENTS AND MISSIONS On your journey you'll come across survivors to save and infected to kill in special events and missions. Completing these risky trials rewards you with bonus gear, blueprints or even AI companions who'll fight by your side. CHOOSE YOUR CHARACTER Choose from one of five starting characters - each with distinct advantages leading to wildly different ways of playing the game - and unlock more by completing challenges and achievements.

10 Pack

10 Pack

Amstrad CPC - Released - 1990

Compilation of ten games made up of: * Street Fighter * H.A.T.E. * Super Scramble Simulator * Gary Lineker's Hot-Shot! * Butcher Hill * Skate Crazy * Footballer of the Year 2 * Side Arms * Road Runner * Dark Fusion

10 Years After

10 Years After

Windows - Released - January 30, 2015

“10 Years After” Is a survival based horror (Open World) Single Player Adventure ..........After the government rolled out a injection to the general public to stem the violence and quell the human emotion's things were going well ….....Peace on earth was achieved people who were injected were added to the “Calm Register” no murders no rapes no crime ...it was a utopian society....That is until things went wrong and the injection bites back!

10,000 Games

10,000 Games

Windows - Released - 2006

The package contains three earlier SelectSoft Publishing and Viva Media releases in one box: - 3333 Games - Best Games Hits Compilation - Puzzle Bonanza XP Championship 10,000 Games contains thousands of different games of many different genres, including puzzles, shooters, action, sports and gambling. This collection contains no freeware or shareware games.

10.000 Bullets

10.000 Bullets

Sony Playstation 2 - Released - February 24, 2005

10,000 Bullets follows Crow, a hitman living in Ireland who works for the Rome-based crime syndicate known as the Tonia Family. Crow possesses the special "gunslinger" ability, which allows him to slow down time. He inherited this trait from his late mother, a powerful fortune teller who was murdered when Crow was very young. After being taken in by mob boss Papa Tonia, Crow is taught to optimize his abilities by a fellow hitman named Judas, a fugitive from France. Crow hopes to one day exact revenge on the person responsible for his mother's death. The protagonist is partnered with the young Alice, an Englishwoman of German descent fleeing custody after the death of her military officer grandfather.

100% Dynamite

100% Dynamite

Commodore 64 - Released - 1990

100% Dynamite is a collection of four games, including three arcade conversions: • After Burner (European version) • Double Dragon (Ocean Software version) • Last Ninja 2: Back with a Vengeance • WEC Le Mans

100% Dynamite

100% Dynamite

Amstrad CPC - Released - 1990

Compilation of four games, made up of: * WEC Le Mans * After Burner * Double Dragon * The Last Ninja 2

1001 Nights of DOOM

1001 Nights of DOOM

MS-DOS - DLC - 1995

1001 Nights of DOOM is a compilation disc for some of id Software's first-person shooters. It includes map editors, new sound effects, and 1,000 maps for the original DOOM, DOOM II and Wolfenstein 3D. While the compilation consists of mostly DOOM maps, there are also DOOM II and Wolf 3D maps as well

10101: Will the Starship

10101: Will the Starship

Sony Playstation - Released - November 6, 1997

10101 Will the Starship is a starship shooter adventure game released in 1997.In the game the player will control the captain of a starship and all his crew in their journeys through the space. During the game the player have to control the starship (that can be a little hard moving it clicking with the pad) and there are a lot of encounter with enemy ships and pirates that puts the player in the place of selecting the proper order or even fire the weapons (that are show in the screen using a gunsight that is moving using the dpad).

10800 Zombies

10800 Zombies

Windows - Released - May 10, 2013

Blast hordes after hordes of zombies that stand in your way in this survival horror shooter.

109

Commodore Amiga - Homebrew - 1991

109 is a shoot'em up made with SEUCK in which you fly a Messerschmitt 109 fighter in the Second World War.

10tex

Commodore 64 - Homebrew - 2021

10tex is a simple western style "crosshair" shooter for the Commodore 64. It was coded entirely in BASIC by Back to the 8 Bit for the ASCII BASIC Game 2021 Compo.

12 is Better Than 6

12 is Better Than 6

Windows - Released - November 20, 2015

12 is Better Than 6 is a dynamic top-down shooter with stealth elements, presented in a Wild West theme. The story puts you in the shoes of escaped slave fleeing to the United States in 1873.

12 is Better Than 6

12 is Better Than 6

Nintendo Switch - Released - March 5, 2019

12 is Better Than 6 is a top-down shooter with twin stick controls set in 1873 in North America and with a western setting. The protagonist is a Mexican slave who on the run, looking to make his way from Mexico to Texas while being chased by headhunters. After the tutorial the game is divided into four large acts where many different towns are visited along with encounters with characters that further the story. The game uses a hand drawn pen-and-paper art style and everything is coloured in shades of purple, except for the red trails and blotches of blood. The gameplay has many elements similar to Hotline Miami. Aside from using the same perspective, there is brutal violence and gun play that requires fast reflexes as a single shot is usually deadly. It is possible to go in all guns blazing, but it is more effective to draw out enemies one by one. There are also many sections in the game that require or encourage stealth, using a knife or a bow for instance. There is an unlimited amount of lives, but often there is trial-and-error involved to find an approach that works, so many areas will need to be played multiple times. The Mexican carries a limited number of dynamite sticks that cause large explosions, along with a single melee and a single ranged weapon. Ranged weapons are revolvers, shotguns, rifles, but also stationary Gatling guns. Weapons have a limited amount of ammo and manual reloading is required. It is also not possible to keep shooting just until a clip is empty. There is a quick reloading mechanic that requires the player to release the mouse button used for aiming to load another bullet in the chamber, before it becomes possible to aim and shoot again. This heightens the tension in situations where multiple enemies need to be taken out in succession. Some weapons provide a wider range where it possible to slightly scroll the screen to look ahead. Additional ammo is picked up from dead bodies and it is also possible to swap weapons that way. Enemies also leave behind money used to buy perks such as homing rats carrying dynamite, a breastplate with a 50% chance for bullets to deflect, dual-wielding, twice the amount of ammo, and loading two bullets at once. The game is largely linear, but there are some optional parts or scenes that can be approached in different ways or sometimes even be ignored. Especially after the first act the game opens up and for instance offers side missions. Often it is possible to search cabinets and other locations for items. Many parts of the environment can be used to seek cover or to hide. Enemies often hear shots or screams, they investigate bodies and their guard patrol path is shown through footsteps that disappear after a while. They do not react to the Mexican's footsteps, mainly the line of sight. Next to the main game there is an endless survival arena mode where players worldwide can compete for the best score, staying alive as long as possible and defeating waves of enemies.

13 Ghosts

13 Ghosts

Tandy TRS-80 - Released - 1984

As the Great Venicksia, legendary conjuror and Ghost Exterminator Extraordinaire, you may have finally met your match. This town is crawling with ghosts! Stepping off the train at the depot, your objective is walk to the haunted house and back, blasting as many ghosts as you can along the way. Your weapon is your own design, a "Ghost Blaster," capable of steady fire, though short, controlled bursts are the better option. The ghosts, of course, want you to panic. They're here to scare you to death, and to that end, each one that escapes will awaken the next, more dangerous ghost. When the thirteenth ghost appears, it's curtains for you. This early first-person shooter presents you with a panoply of ghosts in classical forms drifting and darting across the detailed backdrop of a Western ghost town. As you shoot ghosts, you advance across the backdrop: bigger steps for more dangerous ghosts. Your passage is made more complicated by a laughing ghost whose head pops up briefly and must also be shot to prevent the ghost counter from ticking forward. Some help is provided by spiders, of whom the ghosts are afraid; shoot a spider and the ghost counter goes down, though then ghosts swarm back _en masse_. Your Ghost Blaster is represented by a movable sight on the screen, but it takes more than just a quick trigger finger to hit a ghost. You must lead your targets. This is the only sense of depth the game screen gives, except when that final ghost comes rushing out to get you. Each pass through town is rewarded with a musical refrain, which changes from level to level. A successful round trip moves you up one level, which changes the background slightly and treats you to clever names like "Dead of Night" and "Good Mourning." There are bonus trips to be discovered and even a secret behind the appearance of spiders and the mysterious laughing head. If you beat all thirty-two levels, you are truly a Ghost Exterminator Extraordinaire.

1493: The Year After

Nintendo Entertainment System - ROM Hack - August 29, 2018

Here it is 1493: The Year After A hack of 1943 The Battle of Midway, it has a whole new story, new Title Screen, and some game code changes. The complete text changes include a Binary Code, A Plot Twist, and Religious Reference, etc. has a new Fake Ending, a new Real Ending, and new After Ending texts. Your quest is to pursue and perhaps destroy Christopher Columbus as he voyages to discover America, just as he departs on his 2nd voyage you enter from the NES Time Warp to chase him. We will not tell the long backstory of why this was made. However, the fact that Columbus never made a Final Voyage comes to mind. In addition to the normal patch, there is included the Time Warp patch that includes some distortion through the use of apparent glitches that are there because that is what it is supposed to do. It is Not a Bug.

16 Shot! Shooting Watch

16 Shot! Shooting Watch

Nintendo DS - Released - June 14, 2010

Challenging fun and excitement in just ten seconds!Back in the 8-bit glory days, Hudson's own "Takahashi Meijin" a.k.a. "Master Higgins," made a splash in the gaming world with his 16 shots per second. Can YOU break his record?Also, there's an analysis feature that breaks down your stats. If you get a high score, you can leave your signature using the Touch Screen. Get your family and friends to compete for some serious rapid-fire fun!

162 Police in Action

Commodore 64 - Homebrew - 2016

162 Police are in action. As one of the 162 police officers you must rid the city of criminal gangs. Simply by shooting at them. Can you put an end to the big crime wave, and restore peace and justice back to the community? Your job is to protect and serve the public, after all. Developed by Roberto Ricioppo using the Shoot 'em Up Construction Kit in 2016.

1775

Atari 2600 - Homebrew - 2007

It should be obvious how to play. If you can make it past 1781 you will "win". (Yes, I know the war didn't end until 1783, but nothing much happened after 1781).

187: Ride or Die

187: Ride or Die

Sony Playstation 2 - Released - August 23, 2005

187: Ride Or Die combines fighting and car racing through different game modes, including online play. In all game modes, you have to control both driving and shooting at the same time. 187 Ride Or Die takes place in the "gangsta" universe, where you are "Buck", a young thug hired to take out the members of the opposing crew while on the road. The game provides a set of different cars, characters and weapons you can play with. Weapons take a large part in the gameplay: It is quite impossible to win races without using weapons. There are alternate mission types such as escort missions, car bomb, police escape (the only mode without weapon), and others. There are also deathmatch modes where the goal is to get the maximum of frags on other cars in arena style maps.

187: Ride or Die

187: Ride or Die

Microsoft Xbox - Released - August 23, 2005

In order to become "top dog" of the game the player must race and defeat opponents through a variety of different stages all set in Los Angeles's infamous South Central region. The game's title comes from two phrases common in the subculture. 187 is the California Penal Code section that defines murder. It has come into general use among gangs in the United States as a synonym for murder, and this usage has passed into popular culture via gangsta rap. "Ride or die" is a combination of the phrases "ride it out" and "die trying", meaning one is willing to do anything even if it involves personal risk. If playing with another player, one can be the driver and the other can be the shooter. This can be done in the story and online mode. There are a variety of modes available to the player.

18th Century Invaders

Amstrad CPC - Homebrew - 2018

Placing 41st (from 41 entries) in the 2018 CPC Retro Dev competition, 18th Century Invaders is a space invaders clone that has replaced the aliens with Napoleonic era soldiers and the backdrop of space with the fields of Waterloo. Using your lone musketman, you must take down the invading forces.

1917

Commodore 64 - Homebrew - 2016

1917 is an arcade game set in Lenin's time. The player's task is to perform a series of tasks that will eventually lead to a communist revolution. As Lenin, the player must avoid or kill numerous assassins (with a gun with unlimited ammo) and mechanical traps.

1917: The Alien Invasion DX

1917: The Alien Invasion DX

Windows - Released - June 10, 2016

Set in 1917 during the onslaught of WWI, an alien invasion shakes the world. Setting aside differences the world stood united against these invaders. While all of this turmoil was occurring, Dr. Brunhield Stahlmüller, along with her assistant Harmuth Griesgram, had been developing an experimental aircraft codenamed the Red Beezlebub. This aircraft combined not only the advancements in aeronautical engineering known to man, but modifications based on the technology of the fallen foes. Taking to flight in this new aircraft, Stahlmüller targeted the Chessmaster in her quest to free humanity. The player controls Stahlmüller in her plane the Beezlebub shooting enemy ships and collecting power-ups to aid in the quest. There are five stages to complete, each with their own end boss. Upon death, the current stage resets, no matter how far into the stage the ship has progressed. The game keeps a tally of the score you have achieved and displays it in a local leaderboard.

1917: The Alien Invasion DX

1917: The Alien Invasion DX

Nintendo Switch - Released - June 14, 2018

1917: The Alien Invasions is a bullet hell memorization shooter. Dr. Brunhild Stahlmüller upgrades an WW1 Triplane with superior alien technology to attack the invaders. She will avenge mankind and take the battle into the darkness of space until she reach an ancient alien world.

1919

Nintendo Entertainment System - ROM Hack - November 10, 2008

In 1919 we took a little trip across the great Atlantic, just to sink the titanic, No that was 1912. And yes for all mistakes and purposes we know world war 1 ended in the 1918 (cease-fire), with the peace treaty signed on June 28 1919. But just maybe we ripped it up and America said it’s their turn to invade Germany and stop Hitler before he comes to power thus preventing world war 2 from ever happening. Yeah right but anyway it’s a hack of 1942. There are two patches Normal and Hard versions. Enjoy. Updated for 2017, has a cleaner Title and some minor cosmetic changes, and it includes both the old and new patches.

1941 and 1/2

Commodore 64 - Homebrew - June 29, 2020

A Game for TheC64Maxi/C64Mini/Commodore 64 or a Good C64 Emulator. Single-player fun arcade like shoot 'em' up. Fly your plane and shoot the other planes and boats. Fly into the balloons for bonus points. Made by TheReaperUK using SEUCK.

1941 DX Dual Players

Commodore Amiga - Homebrew - 2011

A game based on the good old Arcade game 1941. A classic shoot 'em up game, where you see your plane from the top side and vertically down. Of course 1941 DX Dual Player introduces more features to the game to make it even more interesting. In this new version they have several changes and additions including an improved 2D engine, and many improvements.

1941: Counter Attack

1941: Counter Attack

PC Engine SuperGrafx - Released - August 23, 1991

1941 Counter Attack is a vertical shooter by Capcom and conversion of the arcade game of the same name originally released in 1990. The action takes place during World War II and depicts Capcom's own fantastic vision of the historic battle between the American and Japanese air forces in the Pacific. The player's mission is rather straightforward - on board a Lockheed P-38 airplane, he must fight his way through six varied stages, take down enemy installations, battleships and other huge rockets on their narrow launching pads. Unlike its predecessors in the series, 1941 Counter Attack traded the trademark and arguably monotonous level design for a more structured and diverse formula. Stages vary from an enemy infested canyon to city landscapes and fortified strongholds. Several powerups can be collected along the way, such as tiny wingmen widening the plane's fire power, or destructive special weapons such as laser beams and side rockets. The main weapon can also be charged up by holding the fire button to discharge a powerful attack. Finally, the plane comes with a small life bar and can be hit three time before being blasted into oblivion - this bar however increases as the game progresses, and is used to release devastating special attacks as well. 1941 Counter Attack also features a two simultaneous player mode.

1941: Counter Attack

1941: Counter Attack

Arcade - Released - February 1, 1990

The prequel to 1942, like the other games in the 19XX series, is a top down shooter set in WWII. One or two players control a P-38 (for player 1) or a Mosquito (for player 2), shooting enemy airplanes and ships. As in the previous games, one button shoots the airplane's weapon (which is upgradeable by collecting power ups left by enemies) and the other makes the airplane loop, destroying everything on screen (or causing extra damage to bosses, fought at the end of each level). The regular ammo is infinite, while the upgraded weapons have limited ammo. When the weapon button is held down, a bar at the bottom of the screen is charged and a special shot can be released, which varies in effect from weapon to weapon. The airplane has a life bar which starts with three points. Each hit taken or loop used will consume one life point. The player will earn new life points at the end of levels or by collecting proper power ups. Other power ups available are auxiliary side and ghost airplanes. Three continues can be used, and one point is added to the score when one of them is used (a feature first introduced by this game and then copied by other shoot-em-ups).

1941: The Secret Conflict

Commodore 64 - Homebrew - 2014

This SHMUP is a well-made 1942ish SEUCK game made in 2014 by Gibranx, and the music is by Richard Bayliss of TND. You have the option of playing 2 player co-op with a friend.

1942

1942

Nintendo Game Boy Color - Released - May 22, 2000

1942... you and daring fighter pilot "Super Ace" are engaged in realistic, thrilling and challenging high-flying battles with the enemy. Over land, on the sea and in the air, your own skill and dexterity... combined with Super Ace's flying mastery, duel enemy pilots in fighter and bomber craft. 1942... it's airplanes taking off and landing on ocean-going aircraft carriers... disrupting enemy formations ready to attack... intercepting enemy air-warriors you must defeat by "blasting 'em out of the sky." Will it be victory? Or defeat? It's in your skillful hands!

1942

NEC PC-8801 - Released - 1987

1942 is a vertically scrolling shooter for one or two players. The year is 1942, and you are a daring fighter pilot "Super Ace". You begin and end each of the numerous levels on an aircraft carrier and then fly your plane into battle against the enemy over both sea and land. After destroying certain plane formations you can collect several different power ups to increase your fire power and chances of survival. You can also make your plane roll to avoid enemy attacks 3 times per life. There are 24 levels, the first being Midway and the last The Final Area.

1942

1942

Nintendo Entertainment System - Released - December 11, 1985

1942. . . you and daring fighter pilot "Super Ace" are engaged in realistic, thrilling and challenging high-flying battles with the enemy. Over land, on the sea and in the air, your own skill and dexterity. . . combined with Super Ace's flying mastery, duel enemy pilots in fighter and bomber aircraft. 1942. . . it's airplanes taking off and landing on ocean-going aircraft carriers. . . disrupting enemy formations ready to attack. . . intercepting enemy air warriors you must defeat by "blasting 'em out of the sky." Will it be victory? Or defeat? It's in your skillful hands !!!

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