Microsoft MSX2+

After 1986, Microsoft stopped with supporting MSX and ASCII in Japan took over further development of the MSX system. Due to ASCII's lack of interest in European market the MSX2+ was never manufactured and sold outside Japan. Rumours and plans...

2021 Snooky

2021 Snooky

Microsoft MSX2+ - Released - 1991

You must stop the balls in the way of same alignment of upper screen balls. If you and the ball are the same color when you shoot a ball, the ball is stops, and if your color is different, the ball is flicked away. Your color changes when shooting a ball.

Blur promo

Microsoft MSX2+ - 2008

An MSX Resource Center's MEGA Challenge entry from XL2s using screen 3 (which is a 64x48 screen). A horizontal shooter inside a motion-blur / frame-fade engine! Requirements: turbo-R and SCC.

Die Frage II

Microsoft MSX2+ - Released - 1995

Earth Attack

Microsoft MSX2+ - Released - 2018

An homemade italian shooter game inspired by Space Invaders .

F-1 Spirit 3D Special

F-1 Spirit 3D Special

Microsoft MSX2+ - January 1, 1988

The succesor of F-1 Spirit: The Way To Formula-1. Unlike the original, this game uses scaling-based third-person graphics like Pole Position and the like, and focuses specifically on F-1 racing. In addition to the Free Run and Grand Prix modes, there is a two player Battle Mode. The difficulty level can be set, and in Free Run a number of settings (such as the number of laps) is variable. Cars are custom made; the body and color of the car, the engine, the tires, the suspension, the brakes, the gear, and the wings can be all modified.

Fishing

Microsoft MSX2+ - Released - 2006

F-Nano 2

Microsoft MSX2+ - Released - 1997

Gladius

Microsoft MSX2+ - Released - 1992

Gradius III Legends

Gradius III Legends

Microsoft MSX2+ - Released - 2001

Gunshot vs Festa Again

Microsoft MSX2+ - 2001

Illusion City

Illusion City

Microsoft MSX2+ - January 1, 1991

In the beginning of 21th century a terrible disaster, called "demon-coming crisis", devastated the Asian continent. Hong Kong was most affected by the mysterious demonic attack. Terrible diseases turned the once prosperous city into a pale shadow of itself. But once people came back to see what happened to the isolated city, they saw it was ruled by a new order - a corporation called SIVA. The new order proclaimed New Hong Kong to be an independent state. People's Republic of China and United Kingdom signed an agreement in which they both renounced their claims over the city. The player takes on the role of Tianren, a "diver" (demon-hunter) who lives in Hong Kong. His place of birth and the identity of his parents are unknown. Together with a girl named Meihong, he was brought up in the house of a wise Master. Traveling through the huge city, gathering information and fighting demonic forces, Tianren will have to unravel the mystery surrounding the corporation SIVA and the supernatural beings from Chinese myths. Illusion City is a Japanese-style role-playing game with several distinguishing characteristics. Unlike most games of the genre, it has no overworld, and takes place entirely in a vast city divided into several districts. The player advances the story by exploring the city, talking to non-playable characters, gathering information, receiving missions, and eventually heading into large, complex hostile areas. There are no random battles in the game; all enemies are visibly moving on the field, and many of them can be avoided. Combat is turn-based, utilizing an "over-the-shoulder" perspective similar to that of Phantasy Star II. Characters join the party as dictated by the plot; an active party includes three combatants. A wide variety of weapon and armor types can be purchased or found in dungeons. Each character has his or her own weapon proficiencies, which can be increased by repeatedly using the same weapon type. Firearms require specific ammunition (e.g. bullets, shotgun cartridges, etc.), which is expended in combat and must be re-stocked. In addition, certain characters can use offensive, supportive, and healing techniques. The game's visual style aims for realistic presentation of locations and characters, and shares more common traits with contemporary Western visual aesthetics than the traditional Japanese anime art.

Laydock 2: Last Attack

Laydock 2: Last Attack

Microsoft MSX2+ - Released - November 19, 1988

Sequel to the successful shoot 'm up Laydock. Again two jet fighters go on a joint mission, each space ship managed and controlled by a different player. The ships can be docked side-by-side or end-to-end for greater fire and fighting power. When docked one player is the pilot and the other is the weapons officer. But this game can also be played by a single player. When you progress in the game you can select more advance weapons systems to fight the over 50 different enemy characters. Compared with its predecessor there is not much changed only better graphics, more detailed backgrounds and inter level animations.

Megadoom

Microsoft MSX2+ - Released - 1993

Mid-Garts Dual Side

Mid-Garts Dual Side

Microsoft MSX2+ - Released - 1989

Moon Light Saga

Moon Light Saga

Microsoft MSX2+ - Released - 1996

PaRaDream

Microsoft MSX2+ - Released - 1992

Playboy Strippoker

Microsoft MSX2+ - Released - 1992

Ranma Nibunnoichi

Ranma Nibunnoichi

Microsoft MSX2+ - Released - 1992

S.T.G.

Microsoft MSX2+ - Released - 1996

Save Your Mother Planet: The Earth

Microsoft MSX2+ - Released - 1996

Sea Sardine

Microsoft MSX2+ - Released - 1991

Sonyc

Sonyc

Microsoft MSX2+ - Released - 1995

The Wig

Microsoft MSX2+ - Released - 1989

The Witch Iz

Microsoft MSX2+ - Released - 1990

Turtle Mania

Microsoft MSX2+ - Released - 1992

Twinkle Star

Microsoft MSX2+ - Released - 1990

Twinkle Star II

Microsoft MSX2+ - Released - 1991

XV Story Disk

XV Story Disk

Microsoft MSX2+ - Released - 1990

Yoshida Kensetsu

Microsoft MSX2+ - Released - 1990

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