Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil. As part of the fifth generation of...
Nintendo 64 - Released - October 17, 2000
007: The World Is Not Enough was released in 2000 as a video game adaption of the same-titled movie and successor to GoldenEye 007. The storyline generally follows the movie plot, whereas James Bond has to protect Elektra King from a terrorist called Renard; but as it surprisingly turns out that King is working together with Renard to blow up Istanbul with a nuclear submarine in order to take over the World's oil market, Bond teams up with Dr. Christmas Jones to stop their plans. The N64 version features 14 Levels in the Single-Player campaign as well as Multiplayer Modes with 4-Player Support & additional AI bots.
Nintendo 64 - Released - February 28, 1998
You’re taking a Tahoe 155 snowboard down a steep, bumpy incline at night and you’re about to top off an Indy Nosebone with a 360° Air, and you haven’t even left your living room! You’re Playing 1080° (Ten Eighty) Snowboarding, a game so intense you’ll be brushing the snow off your goggles. With five different boarders, eight different Lamar snowboards, more than 25 tricks, a Half-Pipe and six different courses, this is as close as you’ll get to the real thing without hopping on the next ski lift. * Six game modes and courses! * 2-Player simultaneous play! * Over 25 different tricks! * Compatible with Rumble Pak accessory.
Nintendo 64 - Homebrew - April 15, 2019
40 Winks is a 3D action-platform game in which you play as Ruff or Tumble, two children who must battle ghosts, goblins and other monsters in their dream-world. They must try to capture 40 winks scattered around the world in order to stop an evil old man named Nitekap. Nitekap wants to turn the winks into hood-winks, the things responsible for nightmares. You also have to find the 12 dream keys to unlock the boss level. A unique aspect of the game allows the players to temporarily morph into different costumes with special abilities. The costumes include a Prehistoric Man, Jester, Super Hero, and Ninja.
Nintendo 64 - Released - December 19, 1997
64 de Hakken! Tamagotchi Minna de Tamagotchi World is a Nintendo 64 game released exclusively in Japan in 1997. It bears resemblance to the Mario Party series. 64 de Hakken! resembles a play board and requires players to care for their characters at each turn, and occasionally play minigames with the other players. The winning player’s Tamagotchi evolves into a special character only available in the game, with a total possible 59 characters to obtain. It is, in some ways, a predecessor of Tamagotchi: Party On!.
Nintendo 64 - Released - November 5, 1999
64 Hanafuda: Tenshi no Yakusoku is a hanafuda card game released exclusively for the Nintendo 64 in Japan.
Nintendo 64 - Released - November 28, 1997
64 Ozumo is a sumo wrestling game. The gameplay simulates various aspects of a sumo wrestler’s life, such as diets and training. The game uses 3D areas, the analogue stick for movement and C-button combinations to perform moves. The game also uses a comic look and some of the eight areas feature unusual places such as the Moon or Egypt.
Nintendo 64 - Released - March 19, 1999
64 Oozumou 2 is a sumo wrestling game for the Nintendo 64, which was only released in Japan in 1999. It is the sequel to the game 64 Oozumou. Like its predecessor, the gameplay simulates various aspects of a sumo wrestler’s life.
Nintendo 64 - Released - August 7, 1998
64 Trump Collection: Alice no Waku Waku Trump World (64 Trump Collection - Alice’s Exciting Trip to Trump World) is a card game based on Alice in Wonderland. The game was not received well in English speaking territories. N64 Magazine described the game as “an unfathomable Alice in Wonderland-themed card game” which was deemed “a real Lenny Bennett of a game”.
Nintendo 64 - Released - May 26, 1999
A Bug's Life is a platform game with different goals in each of 15 levels. Most of the goals deal with getting the main character, Flik, to do events that match the storyline of the movie. When the player finishes a level, that player can proceed to the next level. Each new level starts with a new short animation from the movie. If the player collects all of the bonus items in a level, that player gets a bonus movie. Bonus items include 50 pieces of grain, four letters that spell F-L-I-K (like the Tarzan N64 game) and permanently finishing off each enemy bug. To guide the player through the levels there are little floating telescopes that will show the player areas where he is supposed to go. Throughout each level are a variety of types of seeds. Some seeds are partially buried in the ground. These seeds can be transformed by Flik into a specific kind of plant that can help him solve problems within the levels. Flik can increase the number of plants he can grow by collecting colored tokens scattered throughout the levels, with a token's color determining what type of plant can be grown with it. Some levels also included Flik’s harvesting invention (hidden somewhere in the level) which can be used to collect grain and kill off enemy bugs.
Nintendo 64 - Released - November 1, 1997
The Aero Fighters Assault team needs your help to save the Earth from the evil Phutta Morgana organization and their machines of doom. Join the battle and choose your fighter from 6 different aircrafts with unique missiles and special weapons to wipe out your enemies in 3D-environment!
Nintendo 64 - Released - December 19, 1997
In the tradition of F-Zero and Wipeout, AeroGauge is a sci-fi racer that pits you and a friend in a fast paced race to the finish through futuristic tracks and among detailed craft, acting more like planes than racers as they skim many metres above the ground. Play solo through the grand prix and compete against the AI enemy, or beat down your best time in the time trial mode. Each track features a number of twists and turns, whether it be racing upside down or vertically, with a number of obstacles in your path. There's no weapons, though, it's just you and the open road ahead.
Nintendo 64 - Released - December 18, 1998
Al Shogi 3 is a Nintendo 64 video game released exclusively in Japan in 1998. Shogi, also known as Japanese chess, is a two-player strategy board game in the same family as Western chess. Shogi means general’s board game.
Nintendo 64 - Released - March 14, 2001
Aidyn Chronicles: The First Mage follows the story of Alaron, who is poisoned by goblins while searching for a missing farmer named Kendallon in King Loyd's kingdom. Without a common cure, Alaron must set out on a journey with a selection of companions in search of the antidote. After some time Alaron realizes that he is more than an ordinary young man and that his journey is more dangerous than he first thought. Mysterious evil forces are brewing in the distance and lurking in every dark corner - can Alaron find & fulfill his true fate?
Nintendo 64 - Released - March 27, 1998
Air Boarder 64 is a futuristic racing game for the Nintendo 64. It is very similar to the Tony Hawk's Pro Skater series, although the game features hover boards instead of the usual skateboards. Various game modes are available in which you either have to win the race challenges or get a high score by performing different tricks.
Nintendo 64 - Released - June 25, 1999
Play as 8 world class ATP / WTA tour players (including Mark Philippoussis, Richard Krajicek, Conchita Martinez & Jana Novotna) as well as 4 fictional players through a range of tournaments on grass, clay, hard court and rebound ace surfaces. Lob, volley, smash and serve past computer controlled players in singles or doubles, 4 player multiplayer doubles, and 8 player multiplayer singles and doubles tournaments.
Nintendo 64 - Released - April 7, 1999
All-Star Baseball 2000 is the second release in the series and includes a range of improvements and new features compared to the '99 version. Motion captured technology allows a realistic representation of player movements, swings, throws and catches. Apart from the improved roster management, which includes the ability to sign players from the minor league and create new players with new stats, you are able to play a 162 game inter-league season or complete the 1999 MLB scheduled season. Once more there are 30 teams available in the game, as well as home stadiums and home or away jerseys. Additionally players' face sizes and play styles coincide with the real ones, since the game is licensed.
Nintendo 64 - Released - March 31, 2000
The last All-Star Baseball release on the N64 once again includes some new features as well as improvements in relation to previous play modes & options. For 2001, a new team is included, The Coopertown Legends, featuring a selection of some of the finest players to ever grace the MLB, including Yogi Berra, Willie Stargell and Reggie Jackson. Along with the legends team, you can choose from every player, team and stadium from the real 2000 MLB season. Each player includes facial expressions and looks inspired to realism, plus motion-captured player movements, batting stances and reactions to key events during play.
Nintendo 64 - Released - May 29, 1998
All-Star Baseball is a baseball video game series developed by Iguana Entertainment and published by Acclaim Entertainment. The series began in 1998 with the release of All-Star Baseball '99. All 30 Major League Baseball teams feature in the first All-Star Baseball title. Game modes include Training, Season, Playoff, World Series, plus an All-Star Match, Home Run Derby and MLB trivia. 100 different batting styles are featured, as well as motions such as sliding catches, base collisions, kneeling throws and broken bats. It's also possible to sign up and trade players from all around the league and creating your own team from the entire 700-player roster. And if a player fitting your demands doesn't exist, you can use the Create a Player mode for further versatility.
Nintendo 64 - ROM Hack - August 21, 2020
Another Mario Adventure is a ROM Hack made by aglab2. This is the sequel of Mario Adventure which spawns similarities to a couple levels from the first game based from the Sonic series. The new gimmick is that it features guest levels made by the SM64 ROM Hack Community such as BroDute, Tomatobird8, usernamesarespiders, scuttlebug_raiser, etc. Featuring 120 Stars, 9+ levels, special missions, hidden secrets, and many more.
Nintendo 64 - Released - December 2, 1999
The invasion has begun - an alien species infestated Earth and now they are after your flesh! Choose one of two Armorines, each with their own selection of weapons and fight back against bugs of all sizes; minimize the enemies chance of eliminating human civilization as we know it and eradicate every single trace of their race on our beloved planet!
Nintendo 64 - Released - July 24, 2000
3DO's Army Men franchise hits a higher level again with Army Men: Air Combat! As Captain William Blade, the toy pilot of several plastic toy helicopters, you are battling with the evil tan army and their terrifying war machines. Real-world settings include backyard, playgrounds, campgrounds and giant sandcastles, spread out over 16 single player missions and competitive multiplayer modes. For your battles, four types of helicopters are available (Chinook, Apache, Huey and Super Stallion) to fight enemies like toy robots, electric trains, killer bees and dragonflies. In addition, interactions with your environment are also possible; pick up dog dishes, soda cans, doughnuts or bags of fertilizer for use against the evil tan toys and wipe them out!
Nintendo 64 - Released - September 29, 1999
In Army Men: Sarge's Heroes you play as Sarge, the protagonist from many of the Army Men games. Tan Army is invading the Green Army base; Sarge rescues Colonel Grimm and they evacuate the base in a helicopter. Sarge discovers portals that lead from the "plastic world" to the "real world" and that the Tan Army is trying to acquire "Weapons of Mass Destruction" from the "real world" , for example toys and ordinary objects like magnifying glass. To avoid the destruction of the Green Army, Sarge has to rescue commandos of his own unit, Bravo Company, to destroy vehicles & portals and finally stop the evil general Plastro.
Nintendo 64 - Released - September 27, 2000
Sarge's Heroes 2 starts where Sarge's Heroes left off. It is announced that the capture of Field Marshal Tannenberg will end the war. Since General Plastro has disappeared, it is suggested that he has become a victim of plastrification and been trapped in the real world. The game introduces Bridgette Bleu, a spy for the Blue Nation. She has developed a serum that reverses plastrification. Your job as Sarge and sometimes Vikki is to destroy the serum, eliminate Tan soldiers, and capture Plastro and Tannenburg.
Nintendo 64 - Released - December 15, 1999
An updated version of the classic arcade blast 'em up and features full 3D environments, all new weapons and defense systems and a 2 player split-screen mode. The gameplay, however, is exactly the same. Pilot a spacecraft and destroy the on-coming asteroids, each of different sizes. Alien ships and black holes are also out there, along with ship upgrades that update your ships weapons and defense systems.
Nintendo 64 - Released - November 30, 1997
Automobili Lamborghini is one of the earlier racing games for the Nintendo 64, developed by Titus. 8 cars are included in this game, among them the Lamborghini Diablo, Porsche 959, Ferrari F50 and some hidden ones. The courses are quite detailed and the effects are decent, including special effects like lens flares. Races take you through six circuits in exotic areas around the world. There are 4 modes in Single Player including Arcade Mode, Championship Mode, Single Race and Time Trials. The game also includes 4 player support.
Nintendo 64 - ROM Hack - 2021
B3313 is a ROM Hack created by Christopher Rios Lillo, that has you explore the castle's internal plexus. You start out playing, what looks to be the Super Mario 64 Beta, but as you explore deeper into the castle, it becomes mazelike and warped as you start finding dark secrets and mysteries around the castle. You might even encounter the infamous personalization AI... Can you solve the mystery of the anomalous Super Mario 64 Beta?
Nintendo 64 - Released - December 24, 1998
Bakusho Jinsei 64: Mezase! Resport O is a board game based on the Japanese board game Jinsei Game. It is an adaption of the Western Game of Life, but the game has more similarities to Monopoly. It is primarily aimed at multiple players and focuses on the financial success of the participants.
Nintendo 64 - Released - September 3, 1999
In Bakuretsu Muteki Bangaioh, a multi-directional shooter video game developed by Treasure, two young mech-pilots, Riki and his sister Mami share command of the powerful humanoid-shaped Bangai-O and battle villains from the "Cosmo Gang", guilty of fruit contraband, and lots of gun turrets, bombs and robots through 44 levels.
Nintendo 64 - ROM Hack - 2022
Washed upon this curs-ed shore....you'll find yourself without an oar. Ghost & Grublins are the fright that plagues you through this deep, dark night! Find doubloons to free the squirrel & gold for Blubber, you will hurl! Seek the hidden Ribcage Isle & in the Tavern, stay a while? Out on the shore is buried there, an anciet treasure, if you dare....Last of all, go heed my word & watch your step - dear bird & bear! Cut-Throat Coast is a brand new Banjo-Kazooie level made by assorted members of the Banjo's Backpack community, alongside 20 minutes of brand new music and a nearly 30-page-long official strategy guide! 10 jiggies and 100 notes to collect
Nintendo 64 - Released - June 30, 1998
Trouble is brewing on Spiral Mountain! Gruntilda the witch, wildly jealous of Tooty the Honey Bear's good looks; is determined to steal them for herself! But even as she whisks the helpless youngster off to her tower, Tooty's big brother Banjo and his loud-mouthed partner Kazooie are hot on the trail to rescue her...Aided by the mystical shaman Mumbo Jumbo, Banjo and Kazooie must tackle gloomy swamps, scorching deserts, towering mountain ranges and spooky haunted houses on their way to the final confrontation at the summit of Gruntilda's Lair.
Nintendo 64 - ROM Hack - 2020
Banjo-Kazooie and the NightBear Before Christmas is a ROM hack/mod of Banjo-Kazooie (Nintendo 64), as a parody for Tim Burton's Nightmare Before Christmas movie.
Nintendo 64 - ROM Hack - 2019
Banjo Threeie is a Mod created by JacksonG13. Explore 9 completely new worlds and find all the Notes, Jiggies and more to defeat phantom witch Gruntilda.
Nintendo 64 - Released - November 20, 2000
Two years after Banjo & Kazooie rescued Banjo's sister Tooty, the antagonist Gruntilda Winkybunion and her sisters, Mingella and Blobbelda, are planning to restore Gruntilda's body to its original form. Banjo and Kazooie must stop them before it is too late.
Nintendo 64 - Released - April 28, 2000
Bass Rush: ECOGEAR Powerworm Championship is a fishing video game released for the Dreamcast and Nintendo 64. This version was a Japan exclusive and is compatible with both rumble pack and fishing rod. The murky waters are well suited to the N64’s fogging abilities and the results are a very savory sports title reeling in the likes of Get Bass hook, line and sinker.
Nintendo 64 - Released - December 16, 1999
Bassmasters 2000 is a fishing simulation game which counts a total of 4 modes and has a wide variety of customizable options. You can create and save up to 7 anglers through the “Create Angler” option and customize stats such as sex, hair, face, clothes, etc. Other customizable options include “Lake Conditions” (lake location, season, weather, time, etc.), “Boat” (boat model, engine, etc.) and “Tackle” (rod/reel, line, lure, etc.). These are the following modes: •Exhibition - the only mode where every customizable option is available. The objective is to catch up to a certain number of fish and the sum of their weight to equal or surpass the weight that is mentioned in the beginning of the mode. •Tournament - there are 6 tournaments you must compete in and each tournament lasts for 3 days. Fishing lasts until the day is over at the end of which the total weight of fish caught is counted and depending on how well you did you get the equivalent rank. If at the end of the last tournament you manage to rank 5th or higher place new equipment and boats are unlocked. •Speed Fishing - in this mode you’re given a time limit of 3 minutes and must catch as more of the fish mentioned in the overview as possible. Time is extended by one second depending on how much the fish weighs and the objective is to fish for as long as you can. •Casting Game - you must cast the line at certain spots on the lake which are specified by colored circles within the time limit. With each target you manage to hit you receive points and if the points that are accumulated are high enough you get additional time and the patterns in which the targets appear change.
Nintendo 64 - Released - October 31, 2000
Will The Joker have the last laugh? A sleeker, deadlier Clown Prince of Crime is back from the past to terrorize Gotham City in Batman Beyond: Return of the Joker. When The Joker's recent attacks nearly bring about the demise of the aging Bruce Wayne, it's up to you to help Batman avenge his mentor and send The Joker back to the bottom of the deck... forever!
Nintendo 64 - ROM Hack - September 7, 2021
Battle Kart 64 is an exciting new hack by Triclon that greatly expands and adds all sorts of new goodies to Battle Mode in Mario Kart 64. It is console compatible (note: requires the Expansion Pak). Version 2.0 is now out! What is new? New game modes Capture The Flag and Keep Away Improved CPU bot AI More CPU bot options, including 1 player full screen Item boxes now work correctly in flat courses Changing courses when on a race course goes back to the correct menu Other various optimizations and bug fixes Game Modes: An expanded traditional battle mode. “Hot Potato” featuring a timer on whoever was hit last and counts down to zero. Whoever is the “hot potato” when the timer reaches zero loses 1 HP. “Squish” where you need to hit, lightning shrink, and then run over the shrunken player to score. “Capture The Flag” where you must capture a flag and bring it back to your base to score. “Keep Away” where there is one flag to fight over and each player must try to hold onto it as long as possible. Scoring Modes: Stock scoring where you can now set set the number of hit points, instead of just having 3 balloons. Point scoring for Capture the Flag and Keep Away Timed matches where whoever has the least amount of hits or most points when the timer reaches zero wins. Ties go to sudden death. Free for All (FFA) or Teams of 2 vs. 2 or 2 vs. 1 with both point and time scoring. CPU bots in Battle Mode! Now you can play battle mode by yourself. A lot of work has gone into making bots that will actually track you down and aim their items at you. Best played in Block Fort or Double Deck or on wide open race courses. Now you can play 1 player in full screen if you are just playing against the bots All the race courses now will load in Battle Mode! All 16 race courses can now be played in Battle Mode. Great for Koopa Troopa Beach or Kalamari Desert. Item toggling! You can turn items on and off like in Super Smash Bros. Hate stars? Just turn them off. And a whole slew of other options! Flat courses! Ludicrous speed! And more!! Battle Kart 64 will continue to be under active development so the future will bring even more game modes and features. See the readme for details on how everything works. You can check out the source code for Battle Kart 64 here (although seldom updated): https://github.com/kfkaplan/battlekart64
Nintendo 64 - Released - December 29, 1998
In the year 2001, a virus has killed 99.99% of the females on Earth. Various countries fight over each other's quarantine zones, and end up engaging in nuclear war, destroying much of civilization. The few remaining females are held by gangs who have taken over small pieces of the world. The main character, Griffin Spade, had his fiancee Madison taken away from Queens, New York by the U.S. Government. Griffin ends up separated from his fiancee, and New York City is destroyed. He claims a tank for his own and sets out to cross America and find her, battling gangs as he reaches his goal. After surviving the ruins of New York City, Griffin heads westward gaining recruits in the countryside, Chicago, Las Vegas, and San Francisco.
Nintendo 64 - Released - October 12, 1999
On January 13, 2006, a Queenlord, Cassandra, is spying on Griffin Spade's family, telling her troops to kidnap Griffin's son Brandon and kill everyone else. Griffin and his army manage to push back the invaders, but Cassandra soon turns the tables by mind-controlling Griffin's own army. Griffin and Madison manage to escape San Francisco and begin chasing Cassandra across the United States, eventually cornering her in Washington, D.C.. Cassandra, however, escapes with Brandon to Great Britain; Griffin and Madison follow. They build a new army in Europe, and chase Cassandra through England, France and Germany. While in Paris, they discover Cassandra released the virus in 2001 to kill every female on Earth who didn't have the power of the Edge.
Nintendo 64 - Released - March 29, 2000
During cold war Soviets and Americans were actually fighting on the moon, unbeknownst to the public. As a commander you climb into space-based hover tanks and command fleets of tanks in realtime. Explore 3 completely different game modes and fight as American, Soviet or Black Dog renegade to turn the tides to your favour!
Nintendo 64 - Released - March 24, 1999
Take control of a collection of the latest Volkswagen Beetle "2.0" models, from street type to off-road designs, and race across varying road types that will test your speed and endurance! Find shortcuts or use nitro boosts to finish first in order to move on to the next track. If the computer AI is to easy for you, battle against a friend in two player race mode or challenge up to 4 people in a special Battle Mode, with added abilities including weapons, from mines and rockets to magical elements, while collecting the flag and finding the exit!
Nintendo 64 - Released - December 26, 1998
Big Mountain 2000 is a wintersports game where you can choose to race downhill with either a snowboard or skis. There are various characters to choose from, each of them with different skills. Three game modes are available in total, in which free ride, slalom and giant slalom can be chosen as track styles; game modes include championship, time attack and also a battle mode for multiplayer challenges.
Nintendo 64 - Released - May 19, 1998
The future is now... America and her government are in ruins after the Techno-Industrial civil wars. Technology has spiraled out of control, spawning a new breed of citizens: the BIOF.R.E.A.K.S. Choose from 8 F.R.E.A.K.S. Each is armed for battle with his or her own arsenal, including pulse lasers, grenade launchers, stun guns, swords and machine guns. Battle in three story, multi-tiered arenas! Watch out for hazards such as lava pits, meat grinders and spinning blades.
Nintendo 64 - Released - March 21, 1997
Blast Corps is a 1997 video game for the Nintendo 64 developed by Rare and published by Nintendo. Destroy a series of buildings or objects using a variety of unique demolition vehicles, in order to mainly clear a path for trucks carrying defective nuclear missiles.
Nintendo 64 - Released - November 17, 2000
Start out as Elwood in prison and get the band together for the battle of the bands, which is in less than two days. After saving the guitarist, Cab and defeating the warden, Mac and Buster are waiting to be found in Chicago to complete and reunite your crew!
Nintendo 64 - Released - October 20, 1998
The year is 2016. Humanity has been reduced to a few survivors inhabiting the orbital space station Omega. Over the course of the history, aliens visited the Earth every twenty-five years, "harvesting" humans as an organic material. Eventually, they launch an assault on the last remnants of the human race. But Adam Drake, a genetically engineered soldier, comes into possession of a time-traveling device. He uses it to travel to the time periods of human history when aliens performed their deadly attacks. The fate of humanity is in his hands. Body Harvest is an action and driving game with a mission-based structure. The protagonist travels to various locations and eras (e.g. Greece during World War II, Siberia in the 1990s, etc.) with the goal of stopping alien invasions. Missions can be accessed by traveling to specified areas on the map. Adam can move on foot and use his weapons to kill aliens; however, vehicles usually prove to be a more reliable way of tackling most missions. Adam can use most of his weapons while in a vehicle; in addition, some vehicles are outfitted with their own weapons.
Nintendo 64 - Released - September 26, 1997
The evil Altair is using the Omni Cube to drain the energy from Planet Bomber. With the aid of a mysterious helper, you must defeat Altair, and restore peace to Planet Bomber. In the Adventure mode, guide Bomberman through 24 areas of perilous conflict. Battle Altair's sinister allies, destroy their bases and put an end to the insane attack. The multi-player Battle mode offers endless hours of explosive action. Use the standard Bomberman character or create a custom one and save it to an N64 Controller Pak.
Nintendo 64 - Released - December 20, 2001
Bomberman 64 Arcade Edition has nothing to do with 1997’s Baku Bomberman, also known as Bomberman 64 outside Japan. The game was the last official N64 game to be released in Japan. This game has several types of gameplay, each with its own mode. The names are loosely translated based upon the gameplay they exhibit; Classic Mode, Panic Bomber Mode, Point and Click Game, and Bomberman Park.
Nintendo 64 - Released - December 3, 1999
In The Second Attack, Bomberman finds a mysterious egg while celebrating his victory over Altair and Sirius on a hot spring planet and decides to take it with him while exploring space in his ship. One day, however, Bomberman's ship gets sucked into a black hole, and he wakes up to find himself in a jail. While in jail, the egg suddenly begins to hatch. The creature inside turns out to be a charabom named Pommy. With the help of Pommy, Bomberman is able to escape. Bomberman learns there are some elemental crystals being collected by the evil Rukifellth, and the Astral Knights, that hold the current crystals. They are missing the fire crystal which Bomberman has. It's up to Bomberman and Pommy to stop the new evil and retrieve the crystals. Along the way, he meets Lilith, a girl apparently working toward the same goal he is. He meets her on many occasions. Little does Bomberman know that one of the knights is none other than Regulus (now under the name Bulzeeb), who still hasn't forgotten their last battle and his vow to settle their differences once and for all.
Nintendo 64 - Released - April 30, 1998
Bomberman's latest adventure takes him across the galaxy! Princess Millian has been kidnapped by the evil Garaden Empire and it's up to Bomberman to save the day. Travel through worlds of ice, fire and water. Use new abilities and get help from friends like Louie the rabbit and Pibol the robot. New vehicles like the Bomber Copter and Bomber Marine will come in handy in your quest to save the Princess and free the universe once again!
Nintendo 64 - Released - April 14, 1999
Play Exhibition and Season modes as your favorite team from the Major League Baseball. 300 real life players, complete with a full list of stats, are included for this combination of simulation and arcade style baseball. Along with the usual assortment of playing options, you can also play some scenario simulations, where each scenario is based on a real life occurence in the MLB. For example, hit a home run with the last ball of the match, or stop a team from scoring in the final inning to complete each scenario. Traning and support for 2 player multi-player are also available.
Nintendo 64 - Released - December 22, 1999
Choose one of the 13 genuine tournament bowlers and start the challenge! You're provided with real player animations and lanes, as well as different lane conditions and various bowling balls (genuine Brunswick!)! Full 3D environment brings the game to life, and all the tournament rules are available, even the Brunswick "Skins" game.
Nintendo 64 - Released - November 20, 1998
A chemical spill somewhere in rural England has mutated an army of bees into killer insects! Led by their queen, they are out to destroy everything living thing on the planet, including all insects that dare stop them. Only Buck Bumble, the only bee not to be turned evil by the ways of the queen, can save the world, and his fellow insects, from total destruction. Shoot down swarms of enemy bees, while flying and avoiding the hazards bellow or land on the ground and attack the enemies on foot with various weapons. Also included are a handful of two-player split-screen modes, including Buzz Ball, a unique soccer style game.
Nintendo 64 - Released - April 30, 1998
Bust-A-Move 2: Arcade Edition is the lightning-quick, ultra-intense, 100% addictive, arcade puzzler that's gonna grab you and never let go! As the balls descend, you're gonna need sharp eyes and quick reflexes to match 3 or more balls and pop them... fast! Insane two-player action pits you against an opponent in a race to bust or be busted! Match 'em by color! Stack 'em! Pop 'em! It's the end all, be all, puzzle game of the century that lets everyone Bust-A-Move!
Nintendo 64 - Released - April 1, 1999
Think you've busted with the best? Not until you've faced Bust-A-Move '99! With intense 4-player competition, all new graphics, and create-a-level mode, you've never busted bubbles like these! And with eight new mysterious characters to save, you'll be bustin' like crazy to solve all the puzzles and send them home!
Nintendo 64 - Released - February 28, 1999
California Speed has you racing through, of course, California, with a range of different tracks based on the real maps of the state, with short-cuts and branching roads adding choice and variety. Cars include a collection of fast cars, as well as F1 cars and golf-carts, and you can customize your car's paint to suit your style. Split-screen two-player racing is supported.
Nintendo 64 - Released - August 25, 1999
The year is 2026 and fatal toxins have polluted the earth's atmosphere. Those humans lucky enough to get to the "Climate Emulation Centers" in time live in fear of the souls left on the surface - mutated, blood-thirsty zombies - the "undead." The World Government has recruited drivers to deal with this problem. The solution is "The Carmageddon" - a death race in which drivers race against each other for the ultimate prize: a new life on the sun-drenched beaches of the off-world colonies. As well as a way of dealing with the zombies, it provides entertainment for the dwindling human population. You take on this challenge as Max Damage, a psychotic, cold-blooded racing machine. There is no second place. Drive to survive and let nothing and no one get in your way!
Nintendo 64 - Unreleased
Carnivalé is a game based on an obscure animated movie that only saw limited release in Europe. The game stars Cenzo, who must beat five bosses in a race to rescue his friends who have been turned into parts of the carnival rides. Most of the game will be spent grinding for coins in order to access each race. The game was announced at E3 1999 by Vatical Entertainment and shown in an incomplete state. No playable build was available by September 2000 even though previews were written, and on February 8, 2001, it was announced that the game was cancelled at an estimate of 50-60% complete. The cancellation took the seemingly complete Game Boy Color version down with it as well. Although the exact build date is unknown, notes for a build from July 21, 2000 were shared along with the prototype. Judging by the contents however, this build seems to post-date that one. The game can be finished but is still quite buggy and has some unfinished aspects, such as a non-functional password system.
Nintendo 64 - Released - January 26, 1999
Castlevania is the first 3D game in the Castlevania series. The player selects one of the games protagonists to control: Carrie Fernandez, a young orphan gifted with magic powers, or Reinhardt Schneider, the whip-wielding heir to the Belmont clan (the series' trademark protagonists). Carrie and Reinhardt set out on a quest to stop Count Dracula's impending return to power after a century of dormancy. The characters travel to and explore Dracula's grand estate in their mission to defeat the count and his horde of undead minions.
Nintendo 64 - Released - December 6, 1999
Set in the year 1844, the game stars the man-beast Cornell in his quest to prevent his adoptive sister, Ada, from being used as a sacrifice to resurrect Dracula. The game opens as Cornell arrives at his village, which has been burned to the ground by Dracula's minions. He finds Ada's pendant in a doorway and follows her scent to Dracula's castle. During the course of the game, Cornell comes upon a grand estate owned by the Oldrey family: J.A. Oldrey, the master of the Villa, Mary, his wife, and Henry, their son. Gilles de Rais and Actrise have turned Oldrey Senior into a vampire. At Mary's request, Cornell guides Henry to safety. Later in life, Henry returns to Castlevania to save kidnapped children.
Nintendo 64 - Released - October 9, 1998
The basic game features a multiplayer mode (up to 4 players), a tournament mode and an exhibition mode. You also have four mini-games, "Tennis Court Bingo", "Burning Barrels", "Run and Gun" & Knock'em Down", where your goal is to hit certain objects in the tennis field. You can win special prices for getting enough points.
Nintendo 64 - Released - December 6, 1997
Chameleon Twist is a 3D action platformer, developed by Japan System Supply and released by Sunsoft in 1997. After following a rabbit into a magical hole in the ground, the blue chameleon named Davy realises that he has taken on a humanoid form. In an attempt to find a way back home, Davy is traveling throughout six lands with his friends, Jack, Fred, and Linda; together they discover Jungle Land, Ant Land, Bomb Land, Desert Castle, Kids Land, and Ghost Castle to find the certain magic portal.
Nintendo 64 - Released - December 25, 1998
Chameleon Twist 2 is presented as the direct sequel to Chameleon Twist and was published in 1999 by Sunsoft. After the events in Chameleon Twist, Davy and his friends are playing in the forest, still carrying the backpacks from their last adventure, when suddenly the rabbit returns and knocks one of the chameleons high up into the sky. The chameleon transforms into an enhanced-looking humanoid chameleon and goes on a search for six carrots in six different worlds, like Ice Land, Carnival Land or Sky Land.
Nintendo 64 - Released - April 30, 1999
Here's a fun puzzle for you, Charlie. See if you can set up a series of bombs in time to blow yourself to the next level - before you get so nervous you explode. It's a total N64 blast for 1 to 4 players. Bursting with cool Line Bombs and Freeze Bombs to demolish your competition. 45 increasingly complicated Multi-Player game boards for Survival Mode and Territory Mode. 60 single player Puzzle Mode levels. All kinds of wacky booby-traps designed by the world-famous game designer Scott Kim.
Nintendo 64 - Released - November 28, 1997
Chopper Attack is a helicopter-based third-person shooter game released and published in 1997 by Midway. The game features numerous missions in various locations; missions include bombing the enemy's bases, escorting Air Force One through dangerous jungle terrain and rescuing prisoners of war.
Nintendo 64 - Released - December 24, 1999
Choro Q 64 2:Hacha-Mecha Grand Prix Race is a racing game released in 1999 in Japan for the Nintendo 64. It is the sequel to Choro Q 64 (Penny Racers outside of Japan) and is part of the Choro Q series. The game is also compatible with the Game Boy Color game Choro Q Hyper Customable GB, using the GB Transfer Pak. Race modes include; Single race, Grand Prix, Time Trial, and Versus.
Nintendo 64 - Released - December 20, 1996
Chou Kuukan Night: Pro Yakyuu King is a baseball game with anime graphics. The featured teams are from the Japanese professional league. The two main playing modes are exhibition matches, with a number of options to set (e.g. number of players or the field type), and playing a whole season including an athlete trade option. Each athlete has a number of statistics which influence his performance on the field. Those statistics can be improved by using an athlete in the practice mode. Here the player trains in different baseball activities (batting, catching, out-fielding, pitching and in-fielding) with varying difficulty levels. During the match, the athletes are controlled directly by the player.
Nintendo 64 - Released - March 19, 1999
Chou Kuukan Night: Pro Yakyuu King 2 is a baseball game for the Nintendo 64. It was released only in Japan in 1999 and has a prequel, Chou Kuukan Night: Pro Yakyuu King.
Nintendo 64 - Released - October 21, 1997
In this zany beat 'em up, clay animated fighters clash in a fight to the clay death. Characters such as Bad Mr. Frosty (a snowman gone terribly bad), Blob (a green pile of slime), Bonker the nightmare clown and a host more are available to choose from, each with a range of moves that no clay animated character has ever attempted before (such as throwing chickens, clay, and plenty of other objects, including themselves). Graphics are a combination of 2D clay animated characters and 3D designed foregrounds/backgrounds.
Nintendo 64 - Released - May 15, 1998
ClayFighter: Sculptor's Cut is an updated version of Clay Fighter 63 1/3, both from the Nintendo 64. The same story and characters from the previous game remained, though now it had some additional features such as new characters, though some things, like certain character moves, were removed. It also featured Lockjaw Pooch, who was thought to be deceased.
Nintendo 64 - Released - June 29, 1999
Command & Conquer is a real-time strategy game developed by Looking Glass Studios and released by Nintendo in 1999. Like the PC version released in 1995, C&C focuses on the war between two ficitional organizations - The Brotherhood of NOD & the Global Defense Initiative. When a mysterious resource called Tiberium emerged on Earth, a conflict developed between both factions, as the GDI wanted to contain the biological material while the Brotherhood wanted to harness it. 15 missions on either side are available in which various units and structures, including artillery, tanks or light infantry, have to be used adequately to crush the enemy base, find traitors, protect vehicles or conquer certain areas.
Nintendo 64 - Released - March 5, 2001
The day after his 21st birthday bash, Conker's sporting the worst hangover ever, and he just can't seem to find his way home. Prepare to stagger through randy, raunchy, raucous scenarios crammed full of bad manners, twisted humor, and graphic bodily functions. Unless you're a fan of violence, foul language, and racy innuendo, you'd best steer clear of this one.
Nintendo 64 - ROM Hack - July 4, 2022
Help Princess Peach to become the best pastry chef in the kingdom! Surpass cooking-based time attack levels and make the largest amount of toads happy (or unhappy) with your bakery. As you may notice this mod is heavily influenced by Overcooked.
Nintendo 64 - Released - October 19, 2000
The sequel to Cruis'n World both in the arcades and on Nintendo 64, Cruis'n Exotica lets you race against the computer or up to three other opponents in a variety of cars and locales. Game mechanics follow arcade rules, with turbos to accelerate to (and raise) maximum speed, and any deviation off of the track bumping you right back on it. Cars range from sport cars to more esoteric vehicles such as trucks, minis, and police vehicles. Tracks model real localities (Alaska, India, Korea, etc.) and eventually branch out into fantasy worlds (Atlantis, Amazon, Mars).
Nintendo 64 - Released - December 3, 1996
Like in most racing games, players race down one-way courses consisting of streets vaguely based on real-life locations. While racing, they do their best to avoid various road hazards such as oncoming traffic and construction. Players chose between seven different cars to race with. As in most racing games, the car can simulate either an automatic or manual transmission. Automatic increases the speed of gear shifts, while players using the manual transmission must switch during races. Players who reach first place move on to the next track, like in most racing games. Unlike most racing games, there is the option to change the music by pressing the music button.
Nintendo 64 - Released - June 25, 1998
While Cruis'n USA takes the player on a trip across the highways of America, Cruis'n World leads them to race all around the world. Courses, taken from the coin-op version, are located in: Egypt, Florida, Germany, Hawaii, Russia (in easy mode); England, France, Kenya, New York (in medium mode); Australia, China, Italy, Mexico (in expert mode). The gameplay is not intended to be realistic. It is for instance possible to ride across the Great Wall of China, leap-frog over a semi truck with a police car, or perform a back flip with a military ATV, or take part in a race on the moon. The N64 version offers two-player and tournament modes, a special course on the Moon, the possibility to enhance cars with custom boosts and alter its appearance by paintworks, and does not use the sound effects from the previous game.
Nintendo 64 - Released - December 8, 1999
Custom Robo is sort of a sci-fi action take on Nintendo's own collect-and-battle style Pokémon titles. In the game's story mode, you slip into the role of a young boy who has just built his very own toy robot who goes by the name of Lei. Together with your cousin, you head down towards Robo Station to take part in a giant Custom Robo battle championship that takes place in the local Holosseum. The ultimate goal is to improve your skills so that you can defeat the champion Custom Robo builder of them all, Mamoru. Gameplay involves robo customization and frantic action battles in confined 3D arenas. Followed by a sequel.
Nintendo 64 - Released - November 10, 2000
The battle system in Custom Robo V2 is very similar to the first one, except it features tag-teaming. The main object of the whole game is to finish its plot by collecting every Robo, battle part, and other items that the player wants, while winning every battle that moves the character from one part of the storyline to the next.
Nintendo 64 - Released - March 8, 2000
A step back from the Tiger Woods PGA's simulation style, Cyber Tiger Woods has more of an arcade feel to it, with cartoony-style animations, fast gameplay and elements added to make the game of golf more lively than the real-life counterpart. Although realistic elements are there, including full motion capture of Tiger Woods himself, recreations of five PGA tour courses, and the full range of moves (putting, chipping, driving, etc.), arcade elements —such as 2-player battle mode, zany characters including Little Tiger, and game modes that have you aiming to knock down the opposing character from his platform above a pool of lava turn— are central to gameplay. Game modes include a full practise range, skins tournaments and stroke play. Plus there are hidden characters to unlock, equipment upgrades and power-ups, as well as trick shots you just won't see on the PGA tour.
Nintendo 64 - Released - November 30, 2000
Dance Dance Revolution: Disney Dancing Museum is a Music video game released for the Nintendo 64 on November 30, 2000 in Japan only. It was sold as part of a bundle pack that featured the game as well as an exclusive N64 controller designed for this mix that featured popular Disney characters. The game featured 22 (20 that must be unlocked) songs from various Disney franchises and other popular musical numbers. The songs where unlocked by players putting together puzzles of famous Disney characters. It shares three songs with the PlayStation Disney incarnation Dance Dance Revolution Disney Mix and several modes of game play including single and dual player, and dance magic (a battle mode). The game also features a unique game play mode where the player both dances on the dance pad and uses the controller to press a single set arrows on the right and left side of the screen using the N64 controller's Z button.
Nintendo 64 - Released - July 8, 1997
In this one-on-one fighting game, the player can take any of the eight playable participants through the tournament mode. Once the selected hero has defeated his opponents, he will have to face battles against Sonork and Demitron. A practice mode is also available. During the fights the player can use standard attacks common for all the characters - vertical and horizontal punches, kicks, running jumps, etc. Each character also possesses an arsenal of special techniques, which can be executed by pressing different buttons in rapid succession.
Nintendo 64 - Released - March 26, 1998
Walk into the arena, take a bow, and prepare for the most intense combat simulation ever! Over nine controllable fighters are yours to command, complete with an arsenal of face-busting, body-smashing moves. Feel every kick, punch and throw with the RUMBLE PAK feature as you take part in a low down and dirty street fighting tournament!
Nintendo 64 - Released - July 30, 1999
Densha de Go! 64 is a train driving simulation game. It's the only game that works with the special N64 version train driving controller which simulates actual train controls, and one of two games that uses Nintendo 64’s “Voice Recognition Unit” or “VRS” as it is known in Japan. Like Hey You, Pikachu!, it is packaged with or without a microphone (called the Engineer’s Pak).
Nintendo 64 - Released - August 10, 2001
Derby Stallion 64 is a horse racing Nintendo 64 game that is also a business simulation game. The game has nice graphics in that distinctive 64 style. Its can be very compelling for the player to bring up a young foal to eventually win the cup, before being put out to pasture.
Nintendo 64 - Released - September 30, 1999
Much like other Destruction Derby titles, the aim of the game is to race through to the finish, while taking out the other cars for points and not crashing out yourself. In this addition, up to 4 players can play, with options including a straight out Derby, Capture the Flag, arena battles and much more. There are 12 single player tracks to go through, and plenty of cars to use, including a taxi car (which you must complete the game to unlock).
Nintendo 64 - Homebrew - December 20, 1999
This is a very professional looking Breakout/Arkanoid Clone which can compete easily with at least 90% of the commercial N64 Games in my opinion.. 50 Levels, 20 backgrounds, 10 Music tracks, 40 different types of bricks, dozens of Sound effects and Goodies are packed in this 128mbit rom. Long-Time Value due to High Score Tables, a bunch of Cheats and large amounts of levels. Level-Editors and Information about Dexanoid are available on the Official Dexanoid Home-site. The gameplay for Dexanoid is quite simple: Avoid missing ball for high score. You move the paddle from left to right to knock the ball back against a breakable wall until all the bricks are gone; and then you move on to the next level. There are 50 levels in total, and they contain a variety of blocks. Some require one hit, others multiple hits, some are indestructible and the special blocks drop upgrades for your paddle and ball. I only managed to make it to The Ridge, since I encountered a glitch that made the ball get stuck at the top of the level. What sets this game apart from other Arkanoid style games is that it has a scrolling screen as well as several terrain features that make the level never be a perfect rectangle. This might not seem like a big difference at first, but it adds a whole level of challenge. Half of the time you’re playing, you can’t see the ball, so you have to familiarize yourself with the layout of the level and predict where it is going to bounce ahead of time. As with most Arkanoid and Pong games, the center of the paddle bounces the ball straight up, and the edges shoot it off in either direction. One odd thing that I noticed is that the vertical speed is always constant. The horizontal speed varies depending on where the ball enters contact with the paddle. This makes a bit strange when there’s a sudden change in angle since it appears that the ball is rapidly accelerating or decelerating and lacking any sense of momentum. This is definitely worth having a look at it, as it’s the largest and most complete unique N64 game out there.
Nintendo 64 - Released - June 26, 1998
Dezaemon 3D is more of a game creator than an actual game. While it ships with two games, what really makes the cartridge special is the editor. It is far more than a level editor - you can use it to design your own 3D shooting game! In fact, both games were done with the very same editor. Designing 3D models, doing textures and composing a hit song are no small tasks mind you, so if you are more of the impatient type, you can skip the editor and head straight for the two sample games, Solid Gear and Usagi. Both games are shooters, but that is the only thing they have in common. Solid Gear is a "serious" (and a difficult) shooter, where you are in a middle of a war, shooting enemy warships, tanks and even mechs. Usagi is your typically untypical Japanese weirdness where you must defend yourself against robots, missiles... and bunnies. A whole lot of bunnies.
Nintendo 64 - Released - November 21, 1997
It's an island takeover when the evil space wizard, Wizpig, discovers Tiger Island! After the islands prized racetracks become sealed up, Timber Tiger contacts his friend Diddy Kong to help him reclaim the racetracks and save the island before his parents return. Along for the ride are the Kremling spy Krunch, Bumper Badger, Banjo (prior to meeting Kazooie in Banjo-Kazooie), pre-sweary Conker, Tiptup Turtle, and Pipsy Mouse. Diddy Kong Racing is a racing game with similarities to Mario Kart 64, in that you race with a variety of cheery racers while using weapons. However, the similarities end there. DKR includes an adventure mode, which features bosses, an overworld to explore, many hidden secrets, the addition of hovercrafts and planes, and a unique way of racing called the "Silver Coin Challenge". In this mode, in addition to coming first, you must also find the eight Silver Coins deviously hidden throughout the courses (some in alternate paths). The game also features a strategic method of using weapons. Each colored balloon on the track matches a specific weapon, and collecting the same type of balloon multiple times in a row powers it up (to a maximum of three times). This gives the player the choice of snatching every balloon available and using it immediately, or storing the existing weapon, and using a more powerful version of it later. Up to four players can compete in the races, but in order to play new tracks, they must first be unlocked in the single player game. There are also four battle modes of play - two standard deathmatch maps, a capture-the-flag style battle where you must nab eggs and hatch three of them in your home nest, and another where you must be the first to return ten bananas to your treasure chest (with the limitation of only being able to hold two at any one time).
Nintendo 64 - Unreleased
A prototype of the unreleased Die Hard 64 developed by Bits Studios.
Nintendo 64 - Unreleased
Dinosaur Planet was a game originally developed by Rare and set to be published by Nintendo, planned for release on the Nintendo 64, but later intended for the Nintendo GameCube instead. Originally, the game had nothing to do with the Star Fox series and was intended to be a stand-alone title. According to an interview with Shigeru Miyamoto, he had noticed the striking similarities between the game's characters and those of Star Fox, and so the decision was made for the game to become part of Star Fox as a launch title for the Nintendo GameCube. Although Rare scrapped the project due to Nintendo wanting it to be a Star Fox title on the GameCube, there is still a lot of leftovers from the game's development, which led to the game evolving into what became "Star Fox Adventures". A prototype of the game was published by Forest of Illusion on February 20th, 2021, who had purchased a CD from a private Swedish collector containing the late prototype.
Nintendo 64 - Released - December 13, 2000
You play as Donald in this 3D platform action game. Donald's girlfriend, Daisy is a reporter for a television station in Duckberg. While doing a story on the secret temple of the terrible magician Merlock, Daisy is kidnapped. Now, it is up to Donald to get her back. Along the way he will have help from his nephews, Huey, Dewey, and Louie, and the inventor Gyro Gearloose. He will also have competition from Gladstone Gander, who is also trying to save Daisy. Game play alternates between side-scrolling running and jumping and 3D running and jumping. The side-scrolling levels play a lot like the Super Mario Bros. games. The 3D levels are more akin to the Crash Bandicoot series of games. All in all, there are 20 levels spread out through various areas.
Nintendo 64 - Released - November 22, 1999
K. Rool has kidnapped the Kongs! Can Donkey Kong rescue his friends, reclaim the Golden Bananas and save his homeland from certain doom? Take out some Kremlings with Chunky's Pineapple Launcher or Lanky's Trombone. Float through the air using Tiny's Ponytail Twirl. Even rocket to the sky with Diddy's Jetbarrel!
Nintendo 64 - Released - March 31, 1997
DOOM 64 picks up where all the other DOOM games left off. After tearing through space, hell, and wherever else in the previous games, the Space Marine thought that the threat of the demons was finally past. Of course, one survived, and it is currently reanimating all of the fallen monsters in a last-ditch attempt to revitalize their evil mission. The player's task is to finally rid the universe of all the crazy hellions, from the dead guy with the pistol to the rocket-spewing Cyberdemon. The game is very different from the original DOOM; it has larger sprites, pseudo 3D, new textures, scrolling skies, custom scripting which allows for morphing environments, spawning items and new character animations. The levels are completely new and the game features the Unmaker weapon and an alternative end boss.
Nintendo 64 - Released - December 11, 1998
Doraemon 2: Nobita to Hikari no Shinden (Doraemon 2: Nobita and the Temple of Light) is an action game for the Nintendo 64. It was released only in Japan in 1998 . The game is based on the Japanese manga Doraemon and is the second in the Nintendo 64 series, it was preceded by Doraemon: Nobita to Mittsu no Seirei Ishi and followed by Doraemon 3: Nobi Dai no Machi SOS!, all only released in Japan.
Nintendo 64 - Released - July 28, 2000
In this game, players can switch between the five play able characters, each one of which has his/her own fighting style and abilities. Doraemon can upgrade himself by collecting various tools that will allow him to breath underwater, to fly, or to ride a winger dragon.
Nintendo 64 - Released - March 21, 1997
Doraemon: Nobita to Mittsu no Seireisek (Doraemon: Nobita and the Three Fairy Spirit Stones) is a 3D platform action game. The game is based on the Japanese manga Doraemon. The game received mixed to negative reviews. The game was mostly criticized for its poor gameplay, and similarities to Super Mario 64 (which was released a year before this game).
Nintendo 64 - Unreleased
A prototype of the unreleased Doubutsu Banchou (also known as Animal Leader, or Cubivore on GameCube) for the Nintendo 64. Only shown at Space World 2000, this game was originally meant for the 64DD add on. The 64DD version was cancelled and the game was soon ported to the N64 slated for a February 2001 release. Since the upcoming GameCube was on its way later that year, the N64 version was cancelled in favor of porting the game to the upcoming console.