Nintendo GameCube

Nintendo GameCube

The Nintendo GameCube was the first Nintendo console to use optical discs as its primary storage medium. In contrast with the GameCube's contemporary competitors, Sony's PlayStation 2, Sega's Dreamcast and Microsoft's Xbox, the GameCube uses mini...

007: Agent Under Fire

007: Agent Under Fire

Nintendo GameCube - Released - March 13, 2002

007: Agent Under Fire is the first James Bond game to appear on the PlayStation 2, GameCube, and Xbox. The game casts the player as the legendary James Bond who must accomplish missions throughout different areas of the world. Bond is sent on a mission rescue Zoe Nightshade, a CIA agent in the hands of Nigel Bloch. Nigel Bloch is the CEO of Identicon, a section of a highly successful industry company known as Malprave industries. Bond is also tasked to retrieve the set of DNA samples that are in Identicon's hands. So James Bond sets off on another adventure... The game combines three game modes into one package: first-person-shooter, which is what most of the missions are, a rail-shooter, where the player only controls firing, and a driving game, where the player drives one of the many Bond cars. Numerous weapons have been added to the series, along with some fictional weapons like the Photon cannon and the 5-way grenade launcher. The player can utilize a wide array of gadgets and weapons, like the Q-Claw, Q-Decoder, and Bond's trusty Walther handgun. There is a large variety of missions, and Bond can go through most missions with weapons, or take a stealthy approach. The player is also rated in each level, based on score and difficulty level, and can unlock new features for both single and multiplayer.

007: Everything or Nothing

007: Everything or Nothing

Nintendo GameCube - Released - February 17, 2004

A nanobot has been stolen from the work of a world renowned scientist, Dr. Katya Nadanova, of the Oxford Department of Microtechnology by a man known only as "the General", and has kidnapped the girl as well. James Bond races to rescue both the scientist and to retake the nanobots, and kills the General along with the nanobot samples. Bond returns Kataya to a nearby base, but it turns out the scientist has not been so faithful to Oxford. Katya meets up with Nikolai Diavolo, and gives him a hidden vial of the nanobots. Before long Bond is yet again called into action when MI6 loses contact with 003. And so Bond is off to Peru... Everything or Nothing is the second of the James Bond third-person shooters, after Tomorrow Never Dies for the Playstation. The game features new guns and a new and improved aiming system which allows you to strategically hug walls and fire around or crouch behind cover. New gadgets allow Bond to go invisible, disrupt electronics, or control mechanical spiders which allow him to access new areas. Everything or Nothing is also the first game where Pierce Brosnan actually supplies his voice for the likeness of his character, as well as many other such as Judi Dench and John Cleese.

007: From Russia with Love

007: From Russia with Love

Nintendo GameCube - Released - November 15, 2005

From Russia with Love is a video game featuring Ian Fleming's secret agent, James Bond. The game is based on the 1957 novel and the 1963 film of the same name, albeit adding in new scenes to make the game more action-oriented, as well as changing the affiliation of the main villains. Additionally, it features many elements of earlier Bond films to recreate the feel of the era such as the jet pack from Thunderball (1965) and the Aston Martin DB5 that debuted in Goldfinger (1964). From Russia with Love is also notable in that it is the first video game to use Sean Connery's likeness as James Bond and the first to include all new voice work by the actor. From Russia with Love is the last James Bond video game EA Games marketed before they lost the rights to Activision in 2006.

007: Nightfire

007: Nightfire

Nintendo GameCube - Released - November 19, 2002

After a thrilling night on the streets of Paris, legendary secret agent James Bond (voiced by Maxwell Caulfield with the likeness of Pierce Brosnan) is assigned to find a missing American Defense Satellite, Nightfire. This begins a journey that will take James from Tokyo highrises to the reaches of space as James and an assortment of secret agents race to stop the end of the world at the hands of maniacal billionaire!

1080° Avalanche

1080° Avalanche

Nintendo GameCube - Released - December 1, 2003

Danger is the name of the game in 1080° Avalanche. Huge air, massive drop-offs, deep powder, and the nastiest tricks come together in one package. It's a frantic race to the bottom of the mountain, so stick tricks on the way down to increase your rider's speed and power. Keep your eyes peeled for shortcuts, rockslides, natural wildlife, dizzying drops, and sudden weather changes. The successor to the Nintendo 64 version of the game, 1080° Avalanche offers a wide variety of play modes, challenges, and secrets to keep you on your toes.

18 Wheeler: American Pro Trucker

18 Wheeler: American Pro Trucker

Nintendo GameCube - Released - February 18, 2002

Get behind the wheel of a 60-foot-long, 20-ton, 18-wheeled truck and buckle up as you drive in locations from New York to California. 18 Wheeler: American Pro Trucker features arcade-style racing in four gameplay modes: arcade, parking, score attack, and versus. You'll transport cargo and race against other truck drivers--all while protecting your rig from damage. In versus mode, you can take on a friend in split-screen action on four different raceways.

2002 FIFA World Cup

2002 FIFA World Cup

Nintendo GameCube - Released - April 30, 2002

World Cup 2002 is the official game of the 17th FIFA World Cup, held in Korea and Japan between May 31 and June 30. It is based on the engine of FIFA Soccer 2002, so experienced Fifa players can get used for it quite fast. It is based on the 2002 World Cup - Korea and Japan, and includes all of the countries who promoted to the World Cup, and a lot more. Small statistics are shown for every country - their last biggest win, appearances at the World Cup, etc. The stadium and all players are really detailed. The player's texture's resolution is so high, you can easily recognize most of them. The stadium is big and impressive, and full of colored crowd. As in FIFA Soccer 2002, animation were taken from real players, with motion sensors. Thus, some new animation were added - new sliding, falling, and more. And the newest feature of 2002 FIFA World Cup, is the air ball control model. You can take balls from the air, and have much more control with them - creating great goals from the air.

4x4 Evo 2

4x4 Evo 2

Nintendo GameCube - Released - September 9, 2002

4x4 EVO 2 is a Racing game in which the general point of the gameplay is to cross the finish line before all of the other vehicles. The courses are primarily in extreme environments such as deserts, canyons, and other off-road locales. Players are allowed to customize their vehicle to their liking with a variety of engine, suspension, wheels, tires, and other aftermarket parts and modifications.

Aggressive Inline

Aggressive Inline

Nintendo GameCube - Released - July 31, 2002

Aggressive Inline pushes your inline skating skills to the limit with a new Juice Meter, challenging objectives, and expansive levels. You can choose from an array of professional inline skaters--including Jaren Grob, Chris Edwards, and Shane Yost--and showcase your talent in various interactive skate parks. Perform a variety of manuals, grinds, big-air tricks, wall flips, hand plants, and more, to build up your Juice Meter and avoid elimination. Aggressive Inline also includes a Park Editor that lets you design your own skate park, complete with rails, ramps, and pipes.

Alien Hominid

Alien Hominid

Nintendo GameCube - Released - November 23, 2004

You're a little yellow alien. The FBI has shot down your ship while flying over planet Earth. And it, quite literally, lands right on their doorstep. After a series of FBI Agents swipe your ship, what option do you have other than to blow up everything in your path to get it back? Alien Hominid is a 2D side-scrolling shooter with heavy references to the Metal Slug series of games - from the hand-drawn graphics, huge explosions, right down to the ability to eviscerate FBI Agents when you get up close to them. The graphics are by featured artist Dan Paladin. Your goal, is quite simply, to get to the end of the stage, and die as little as possible. Which is made difficult due to the fact that any bullet is an instant kill. To help you out, you can grab a range of power-ups, such as lasers, spread shots, shotguns and more, as well as hijacking vehicles and using them for protection. Grenades can be lobbed, and you can jump on enemy shoulders and choose to bite their heads off if you like, or pick them up and throw them at other enemies. You can also dive underground for a short period of time to avoid enemies - while underground, you can drag agents into the ground to kill them. The GBA version of the game is identical in gameplay, however, with a few bosses removed (such as the robot bee and the FBI big-fisted tank robot). The PlayStation 2, Xbox and Xbox 360 versions of the game include a special "PDA Game" with very simple-looking graphics. Your goal in this game is to kill all the agents by hopping on their heads, and then reach the exit. Included with this game is a level editor, allowing you to make your own levels and then send them to friends if you have the Xbox or Xbox 360 version.

All-Star Baseball 2002

All-Star Baseball 2002

Nintendo GameCube - Released - November 18, 2001

All-Star Baseball 2002 has the complete 2001-2002 MLBPA rosters. You may choose to play as one of the current teams, or you can go back to the past and play as people like Nolan Ryan or Reggie Jackson. You can also create your own player and/or team. The featured game modes are Quick Play, Exhibition, All-Star Game, Season, Series, Home Run Derby and Batting Practice. Batting is cursor based, and you can choose between a power or a contact swing - for the latter there are even more options available, e.g. trying to hit the opposite field. Batting is similar in as you choose your itching style (every athlete can have up to six in his repertoire) and then choose the location.

All-Star Baseball 2003

All-Star Baseball 2003

Nintendo GameCube - Released - February 25, 2002

The All-Star Baseball baseball video game series was developed and published by Acclaim Entertainment. The series began in 1997 with the release of All-Star Baseball '97 Featuring Frank Thomas, the successor to Frank Thomas Big Hurt Baseball. New York Yankees play-by-play announcers John Sterling and Michael Kay were the announcers for 1998-2000 editions of the game. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005. Within the individual games, there are several different modes of play, such as exhibition, managing an existing Major League Baseball team or creating a team. Many North American cities are available for "expansion," in addition to Mexico City and Puerto Rico. Most of the games feature Derek Jeter on the cover.

All-Star Baseball 2004

All-Star Baseball 2004

Nintendo GameCube - Released - February 23, 2003

The All-Star Baseball baseball video game series was developed and published by Acclaim Entertainment. The series began in 1997 with the release of All-Star Baseball '97 Featuring Frank Thomas, the successor to Frank Thomas Big Hurt Baseball. New York Yankees play-by-play announcers John Sterling and Michael Kay were the announcers for 1998-2000 editions of the game. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005. Within the individual games, there are several different modes of play, such as exhibition, managing an existing Major League Baseball team or creating a team. Many North American cities are available for "expansion," in addition to Mexico City and Puerto Rico. Most of the games feature Derek Jeter on the cover.

Amazing Island

Amazing Island

Nintendo GameCube - Released - August 25, 2004

The 'black evil' has taken over the island, and the Maboo Tribe have called upon you to bring order and outcast the evil that has taken control. To do so, you must create your own creature and train it up, entering it into various competitions against the 'black evil' and working towards the main goal. As the competitions are completed, you will unlock new features to improve your own creature in speed, strength and general looks. The main reason to do so are the mini games which the monsters can participate in. While those rely on your active gamepad skills (mostly pressing a button as fast as possible with minor variations), the changes of success are dictated by the monster's statistics. So for example a dragon would be beneficial for a flying mini game. Those statistics can be further enhanced with items bought at shops. Play single and multiplayer battles on the GameCube, or upload your creatures to the Game Boy Advance, taking them on the road to challenge your friends and unlocking unique items and features for the creatures you design.

American Chopper 2: Full Throttle

American Chopper 2: Full Throttle

Nintendo GameCube - Released - November 29, 2005

American Chopper 2: Full Throttle is the sequel to American Chopper and like its predecessor, based on the Discovery Channel show of the same name. You pick one of the four main characters from the show, then one of seven customer motorcycles from the show and are given a series of mostly racing missions where you earn fabrication points with which to upgrade your bike. These missions include things like nitrous boosts for quick bursts of speed and point bonuses for performing tricks. Since American Chopper is a show about making custom bikes, this game offers a wide variety of performance and aesthetic upgrades with the ultimate objective of building your perfect custom motorcycle.

Animal Crossing

Animal Crossing

Nintendo GameCube - Released - 2002

Animal Crossing allows you to interact with a virtual village of animals that are doing something different every minute of every day. With Animal Crossing's 24-hour clock, the game's unique events can be in synch with real time--as day turns to night in the real world, the sun will also begin to set in the game. The dynamic setup requires you to come back every day and carry out your daily routines, build relationships with villagers, celebrate special days, collect furnishings for your homes, and just live life in the unique world of Animal Crossing.

Animaniacs: The Great Edgar Hunt

Animaniacs: The Great Edgar Hunt

Nintendo GameCube - Released - September 18, 2005

Hollywood is in an uproar - the Edgar awards for films have been stolen! The culprit is none other than C.C. Deville, who is threatening to melt down the Edgars unless he gets a ten-picture deal from Warner Bros.! Deville arrives in his airship, but accidentally crashes into the Water Tower, scattering the Edgars across the various movie lot and freeing Yakko, Wakko, and Dot at the same time. Help the Warners reclaim the Edgars! Animaniacs: The Great Edgar Hunt is a 3D platformer where the player controls Yakko, Wakko, and Dot. Each character has their own special skills that can be unlocked as players progress through the game. For example, Dot can limbo under low walls, Wakko can dig tunnels in soft earth, and Yakko can bomb weak walls. Players progress further through the game by collecting Edgar awards which open up more areas in the Warner Movie Lots. There are also 300 collectibles in each world; players are awarded one Edgar at 150 collectibles and another at 300. In addition to this, there are also bonus mini-games guest starring Pinky and The Brain. Each of their short games features another failed attempt at world domination. The game also has the original cast of the cartoon reprising their roles for the game. There are also plenty of movie parodies, and it also takes the opportunity to riff a couple of video games as well.

Aquaman: Battle for Atlantis

Aquaman: Battle for Atlantis

Nintendo GameCube - Released - July 23, 2003

Aquaman: Battle for Atlantis is a console video game for the Xbox and Nintendo GameCube systems, based on the DC Comics character Aquaman. It was developed by Lucky Chicken Studios and published by TDK. It is based on Peter David's controversial interpretation of the comic book character. The game is notable for its poor reception from players and critics.

Army Men: Air Combat: The Elite Missions

Army Men: Air Combat: The Elite Missions

Nintendo GameCube - Released - March 25, 2003

The little green army men take to the skies once again. Choose from five different choppers (each with different defense, attack, payload and control styles) and take them onto the battlefield where you'll be asked to pick up supplies, defend fellow green army men or destroy the tan army both on the ground and in the air. Use the tow line to pick up items and use them against the tan army, or to pick up power-ups to improve your choppers defense and attack. 2 player split screen action has you fighting against each other and racing to pick up items before the other does.

Army Men: RTS

Army Men: RTS

Nintendo GameCube - Released - November 2, 2004

The never-ending war between the Greens and the Tans is reinforced with new strategies and tactics, as this release in 3DO's Army Men series garrisons on the GameCube. Army Men RTS features true 3D graphics and plays out across a variety of familiar, real-life environments transformed to demanding battlegrounds by the perspective of the little plastic soldiers. The original PC version of this game was developed by Pandemic, the experienced real-time strategy developers of Dark Reign 2 and Battlezone II games, and Army Men RTS is built on a version of the Dark Reign 2 game engine.

Army Men: Sarge's War

Army Men: Sarge's War

Nintendo GameCube - Released - August 21, 2004

The story: in a new, grittier direction for the Army Men series, Sargeant Hawk takes on his most insidious enemy yet: Lord Malice. After years of conflict, the Green army has finally defeated the Tan menace. On the eve of the peace ceremonies, a ruthless attack wipes out all of Sarge's squad. It's now up to Sarge to even the score. Gameplay: this is primarily a level-based, third-person shooter. Most of the weapons can also be used in a first-person view. The game includes some multiplayer games for two to four players on some platforms.

Astérix & Obélix XXL

Astérix & Obélix XXL

Nintendo GameCube - Released - June 18, 2004

Asterix & Obelix XXL is an action adventure video game released in 2004. It is based on the French comic book series Asterix, about the Gaulish warrior Asterix in the year 50 BC, as he battles the Romans. Despite the common sense may indicate that "XXL" is a Roman number, it is actually an initialism for "extra extra large", meaning the game has a great number of additional features. It was released in the United States (for PlayStation 2 only) with the title Asterix & Obelix: Kick Buttix. A sequel was released the following year, Asterix & Obelix XXL 2: Mission Las Vegum.

ATV: Quad Power Racing 2

ATV: Quad Power Racing 2

Nintendo GameCube - Released - January 22, 2003

ATV Quad Power Racing 2 is an all-terrain vehicle racing video game released in 2003. It is the sequel to ATV Quad Power Racing. It is available for the GameCube, PlayStation 2, and Xbox. It was developed by Climax Brighton, and published by Acclaim Entertainment under their AKA Acclaim label. The game is notable for its inclusion of a three-wheeled ATV, not seen in any other video games, and not sold in the real world since the late 1980s.

Auto Modellista

Auto Modellista

Nintendo GameCube - Released - September 30, 2003

Auto Modellista is a cel-shaded racing game featuring many high performance cars from different manufacturers, including Mazda, Honda, Toyota, and Subaru, as well as some Japanese concept cars. The game has a few modes: garage life, two-player split screen, time trial, and arcade. Garage life is the main mode in the game. Here the player will race with any of the cars they have unlocked over seven levels, each with a different number of races. The player will need to finish first in some or all of the races to move to the next level. Winning these races unlocks new parts, items, and cars. In the garage, the player may customize the appearance of their car with stickers and body parts previously won. It's also possible to tune the car by adjusting brakes, suspension, tires, etc. The US version of the game also supports on-line play (broadband only).

Avatar: The Last Airbender

Avatar: The Last Airbender

Nintendo GameCube - Released - October 10, 2006

Based on the animated television program of the same name, Avatar: The Last Airbender follows the adventures of a group of kids living in an Asian-inspired fantasy world where the nations have been divided up according to the four classical elements: Air, Water, Earth, and Fire. Within each nation are people who can control that one element, known as benders. The Avatar is a person who can control all four elements, and is charged with keeping peace between the four nations. However, 100 years previous the Avatar had disappeared, making it possible for the Fire Nation to wage a war of conquest across the world. As the show begins, the new Avatar, Aang (originally an Airbender, hence the title of the series), has been found, and now he must travel the world, learning how to bend all four elements and fighting against the Fire Nation alongside his friends Katara (a Waterbender of the Water Tribe) and Sokka (her older brother).

Backyard Baseball

Backyard Baseball

Nintendo GameCube - Released - March 31, 2003

Build the championship baseball team of your dreams and play with the Pros in your own backyard. Create the lineup, take the field and direct all of the action. Earn new pitching and batting power-ups to light up the scoreboard! The Backyard Baseball’ game includes kid versions of hard-hitting, base-stealing, tough-fielding players including Barry Bonds, Randy Johnson, Mike Piazza and Ichiro.

Backyard Football

Backyard Football

Nintendo GameCube - Released - October 10, 2002

The roar of the crowd, the grass stains on your pants, running home for dinner...? Yep, it's Backyard Football - football with kids. Backyard Football brings you all the action and excitement of American Football, with all the charm and nostalgia of neighborhood sports. Use the Backyard kids as players and/or play with the pros, as kids. In Backyard Football for GameCube, you get all 32 NFL teams to choose from as well as traditional Backyard Sports teams. You also get kid versions of top players in 2002 - Brett Favre, Rich Gannon, Jerry Rice, Michael Vick, Peyton Manning, Donnovan McNabb, Jeff Garcia, Ricky Wililams, Jevon Kearse and Terrell Davis. Kicking, passing, audibles, juking, stiff-arming, tackling and hurdling - it's all there. And it may be "backyard" sports, but it still has instant replay, with VCR-like controls that allow you to move the camera around.

Backyard Sports: Baseball 2007

Backyard Sports: Baseball 2007

Nintendo GameCube - Released - April 3, 2006

Backyard Sports is a series of video games released for both consoles and computers. The series is best known for starring kid-sized versions of popular professional sports stars, such as Albert Pujols, Paul Pierce, Barry Bonds, Tim Duncan, Clint Mathis, Kevin Garnett, Tom Brady, Alex Rodriguez, Joe Thornton and Andy Macdonald. The Backyard Sports series is licensed by the leading professional US sports leagues (MLB, NBA, NFL, NHL, and MLS). The series includes Backyard Baseball, Backyard Basketball, Backyard Football (American football), Backyard Soccer, Backyard Hockey (Ice hockey), and Backyard Skateboarding. In the games, players form a team consisting of Backyard Kids and pro players, which they take through a "Backyard League" season, attempting to become the champions. Players can create their own athletes, starting in Backyard Football (1999). Another aspect of the games is the use of Power-Ups, allowing players to gain "super-abilities." For instance, "Super Dunk" allows a basketball player to make an incredible dunk from nearly anywhere on the court, "Leap Frog" allows a football player to jump over the entire defensive line, and "Ice Cream Truck" causes the other team to be completely distracted for a brief period of time. Some of these games are playable with the ScummVM emulator.

Bad Boys: Miami Takedown

Bad Boys: Miami Takedown

Nintendo GameCube - Released - September 14, 2004

This game is based on the Will Smith & Martin Lawrence buddy cop movie sequel Bad Boys II. You can play as either character, Mike or Marcus, from 1st or 3rd person viewpoints. Each has their own personalities and characteristics. Through 15 stages, you engage in fast paced all-action gameplay that features multiple mission objectives. Shoot your way through Colombian drug lords, Russian mobsters, and even dirty cops. Sometimes you will need to protect your computer controlled partner or collect some evidence. You can often duck behind a wall or around a corner, from where you will be able to pick off your targets with less chance of being hit. You will be accordingly rewarded on your successful actions and achievements on a "Bad Boy" rating system. You can follow all the laws and avoid unneccesary damage or take the opposite approach and be a Bad Boy. There's a good amount of different weapons from pistols and shotguns to automatic assault rifles and grenades. Environments are fully destructable. You can use a quick aiming and shooting Action mode, or search for clues and evidence using the Explore mode.

Baldur's Gate: Dark Alliance

Baldur's Gate: Dark Alliance

Nintendo GameCube - Released - November 20, 2002

Baldur's Gate: Dark Alliance casts the player as one of three basic characters: an elf sorceress, a human archer, or a dwarf fighter. From humble beginnings slaying rats in the cellars of an inn, the adventurer will move on to exploring caves, crypts, and mountain passes. Naturally, it's all filled to the brim with horrible monsters, wicked traps, treasures, and fabled magical weapons. As the game progresses the player is constantly rewarded with new weaponry, new monsters to fight, and experience points to put into the adventurer's character stats to grow even more powerful. The adventurer must eventually unravel the secrets of a dark, new Thieves Guild backed by powerful mages.

Banjo-Threeie

Nintendo GameCube - Unreleased - 2001

Banjo-Threeie is a presumably cancelled video game that was developed by a British video game developer Rare and was initially going to be published by Nintendo, and later Microsoft Studios (Microsoft Game Studios at the time). The game would've been the third installment in the Banjo-Kazooie franchise. It is thought to have been initially developed for the Nintendo GameCube, and later due to Microsoft's purchase of Rare, Xbox and Xbox 360. It is rumored that parts of Banjo-Threeie are present in Banjo-Kazooie: Grunty's Revenge for the Game Boy Advance. https://lostmediawiki.com/Banjo-Threeie_(lost_build_of_cancelled_sequel_to_platformer_game_series;_existence_unconfirmed;_early_2000s) Banjo-Threeie is a hypothetical and nonexistent game in the Banjo-Kazooie series. At the end of Banjo-Tooie, a throwaway gag is used when Gruntilda states "Just you wait until Banjo-Threeie...". This gag plays fun with the naming convention used by Banjo-Tooie, resulting in the almost unpronounceable title of "Banjo-Threeie". There was never a Banjo-Kazooie game planned for the GameCube, and the Banjo-Tooie team went straight into work on Grabbed by the Ghoulies after Tooie's release. At the end of Banjo-Kazooie: Nuts & Bolts, the developers continue with a similar gag with Gruntilda stating "...just wait for the devious game I make", with Rare having no plans at the time for another Banjo-Kazooie game. https://banjokazooie.fandom.com/wiki/Banjo-Threeie_(Joke)

Barnyard

Barnyard

Nintendo GameCube - Released - August 1, 2006

Barnyard is an offering from THQ based on the movie of the same name from Nickelodeon. You arrive at the farm as a newbie cow, and must complete quests and earn respect in order to win keys that allow you to advance through the barnyard map. As you play, you need to keep up your stamina, which decreases as you run around the farm. A good sleep is important; you need to be rested to fight off marauding raccoons and coyotes. And do remember not to let the Farmer catch you standing on two feet!

Baten Kaitos Origins

Baten Kaitos Origins

Nintendo GameCube - Released - September 25, 2006

Baten Kaitos Origins takes place 20 years before the first Baten Kaitos game. It explains how the diabolical Emperor Geldoblame rose to power, and it also fills in many details about the heroes from the first title. In addition, players will learn about the origins of the world itself and why the Lost Ocean is returning. The hero, a blue-haired young man named Sagi, was sent to assassinate the Emperor but found the job had been done for him. Blamed for the death, he's now on the run with two friends - a robot named Guillo and a young woman named Milly. In the initial stages, the player's party will progress in a linear fashion, moving from one area to the next along a set path. After playing the game for a few hours, players will acquire a ship that lets them visit areas in the order of their choosing, allowing them to either pursue optional side quests or blast through the main mission as they see fit. Unlike traditional RPGs, where characters gain levels in categories such as strength and agility, the majority of leveling-up occurs by procuring better Magnus cards. There are more than 600 different Magnus cards in Baten Kaitos Origins, some of which have truly fantastical properties. Players can acquire cards in many different ways, including trading, buying, winning as spoils of war or by creating them themselves.

Baten Kaitos: Eternal Wings and the Lost Ocean

Baten Kaitos: Eternal Wings and the Lost Ocean

Nintendo GameCube - Released - November 16, 2004

The story of Baten Kaitos: Eternal Wings and the Lost Ocean takes place in a time when lands exist in the sky and once vast oceans are mere legend among men. In the game, you'll control a spirit that guides Kalas throughout his journey and fights by his side. Collect more than 1,000 types of Magnus cards to help you fight, heal yourself, solve puzzles, and more. Get ready to unlock the mystery of the lost sea in a story of friendship, betrayal, and prayer.

Batman Begins

Batman Begins

Nintendo GameCube - Released - June 14, 2005

In this adaptation of the film of the same name, the origins of the Batman legend are explored. Playing as both Bruce Wayne and his alter-ego, Batman, you will need to hunt evil forces in familiar locations such as Arkham asylum, Gotham City, but also in the Himalaya. Using both stealth and brutal skills, you take on enemies in true beat-em-up style. Batman has a vast array of moves, from kicks and punches to more exotic special moves. Multiple enemies can be attacked at once, and there are tricks to break through enemies' defenses. Also, certain attacks can only be used as a finishing move when opponents are weakened. Next to the melee combat, Batman carries his Bat Utility Belt with a Batgrapple to reach higher areas, the Batarang and gadgets such as smoke and flash grenades, a lockpick, camera hacker and an optical wire to peek from behind corners.

Batman: Dark Tomorrow

Batman: Dark Tomorrow

Nintendo GameCube - Released - March 25, 2003

Batman: Dark Tomorrow is an action-adventure video game developed by HotGen and published by Kemco for the Nintendo GameCube and Microsoft Xbox consoles. It is based on the DC Comics' character Batman and his iteration from the DC Universe source material, unlike most other Batman games which are adaptations of the character in film or television appearances

Batman: Rise of Sin Tzu

Batman: Rise of Sin Tzu

Nintendo GameCube - Released - November 11, 2003

On the anniversary of the death of his parents, Bruce Wayne must face a new evil that is turning Gotham City into a crisis zone. Batman must rise to the challenge, as Sin Tzu leaves his mark on city. Along with Robin, Nightwing and Batgirl, Batman must battle through various locations in Gotham City in search of the truth behind this new foe, while fighting off the threat from other well known characters from the comic book series, Bane, Clayface and Scarecrow. Batman can use his full collection of weapons and gadgets to his advantage, including the Batarang and grappiling hook. Plus there's plenty of martial arts moves to bust on the bad guys, and if its too much to fight off, the 2 player co-op mode allows two characters to battle side-by-side.

Batman: Vengeance

Batman: Vengeance

Nintendo GameCube - Released - November 18, 2001

Batman Vengeance, developed by Ubi Soft Montreal, is a 3D action-adventure based on the animated television series. The game pits players as the Dark Knight himself on a quest to stop a mysterious crime wave in Gotham City. Batman has full freedom of movement to go anywhere within wide-open, sprawling 3D environments -- some that stretch up and up and up. The caped crusader can walk, run, sneak against walls, climb, glide through the air with his cape and engage in hand-to-hand combat. The game features 19 stages, 40 minutes of rendered cinematics, and plenty of Bat gadgets, like batarangs, batgrapples, flash bombs, remote charges, batcuffs, nets, the batlauncher, batscope and more.

Battalion Wars

Battalion Wars

Nintendo GameCube - Released - September 19, 2005

A global conflict has reached a stalemate in the console version of the Game Boy Advance series Advance Wars. The evil Kaiser Vlad, seeking to take advantage of the standoff, has assembled an army of shock troops, forcing The Western Frontier and the Tundran Territories to ally and fight back. Battalion Wars is a real-time strategy game that lets you control teams of soldiers and vehicles and lead them through more than 20 missions, using a variety of weapons and tactics.

Battle Stadium D.O.N

Battle Stadium D.O.N

Nintendo GameCube - Released - July 20, 2006

Battle Stadium D.O.N is a 3D fighting game played from a side view perspective similar to Super Smash Bros with 3D character models based on the Dragon Ball Z, One Piece and Naruto anime and manga series. The game offers a total of twenty playable character: Son Goku, Son Gohan, Piccolo, Future Trunks, Vegeta, Freeza, Cell, Majin Boo (Dragon Ball Z) - Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Chopper (One Piece) - Naruto Uzumaki, Sasuke Uchiha, Sakura Haruno, Kakashi Hatake, Rock Lee and Gaara (Naruto). Not all of them are available at the start of the game and need to be unlocked. Each fighter has their own fighting techniques including special attacks and can run and jump on platforms in the various fighting arenas. These also contain power-ups.

Beach Spikers: Virtua Beach Volleyball

Beach Spikers: Virtua Beach Volleyball

Nintendo GameCube - Released - August 12, 2002

Beach Spikers is an action beach volleyball game for one to four players. Several modes of gameplay are included: arcade (a conversion of the arcade game), world tour (the player creates a team, develops a relationship with their partner to increase her ability, and aims to be the world champs), vs mode (play against other players or the CPU) and a tutorial mode. Several mini-games are also featured, such as beach countdown where teams play volleyball with a bomb and hope it doesn't explode on their side of the net, and beach flags where the player needs to capture a flag before their opponent. Beach Spikers comes with a number of predefined teams, or the player can create their own team from a variety of female athletes. Each character can be customized in appearance as well, from hair and skin color to uniform.

Beyblade VForce: Super Tournament Battle

Beyblade VForce: Super Tournament Battle

Nintendo GameCube - Released - September 23, 2003

Super Tournament Battle immerses you in the Beyblade experience with Beyblade tops and parts, intense tournament competition, and interaction with popular characters. Now you can play as your favorite characters from the TV Show--including Tyson, Kai, and Ray--or create your own Beyblade character. Test your customized Beyblade and strategies in stadiums with magnets, gates, and more. As the matchups get tougher, each spinning, crashing face-off leads you toward the ultimate goal--a Beyblade championship.

Beyond Good & Evil

Beyond Good & Evil

Nintendo GameCube - Released - December 11, 2003

The planet of Hyllis has fallen under siege by a ruthless alien race. Despite the assurances of the Alpha Section defense squad, the war drags on, terrorizing the once-beautiful planet and crushing the faith of the people. From the rubble of a tiny island rises Jade - a rebellious young action reporter left traumatized by a brutal attack. When Jade is hired by the rebel organization IRIS, she learns that the Alpha Sections are secretly trafficking humans to the enemy. Still wary of who to believe, she sets out to expose the gruesome conspiracy and bring proof to her people. Armed with her camera, dai-jo staff, and unflinching resolve, Jade plunges into a sinister web to untangle the truth and restore justice to her planet. But as she earns the trust of her beleaguered people, Jade discovers that sometimes, in order to find the truth, you must look beyond good and evil.

Big Air Freestyle

Big Air Freestyle

Nintendo GameCube - Released - September 13, 2002

Floss and fly your bike through 20 different supercross or motocross tracks with 10 riders on the track fighting for first. Big Air means sick tricks in six freestyle arenas. Nine other bikes will catch your vapors as you fly by. Multiplayer mode for head-to-head action.

Big Mutha Truckers

Big Mutha Truckers

Nintendo GameCube - Released - August 16, 2003

Big Mutha Truckers also known as Bakusō Convoy Densetsu in Japan is a 2002 racing video game developed by British studio Eutechnyx. Set in fictional Hick County, the game revolves around completing trips between cities, delivering goods, and competing in races while at the helm of an eighteen wheeler. The game is available on Nintendo GameCube, Nintendo DS, Xbox, PlayStation 2, Game Boy Advance and PC, but enjoyed only mediocre critical and commercial success due to repetitive gameplay, dated graphics, and lackluster sound. The game uses Steppenwolf's "Born to Be Wild" as its theme song. The sequel is Big Mutha Truckers 2. The game's plot revolves around one of four available characters and their quest to inherit the family business. With plans to retire from the family business, Ma' Jackson challenges her four children, Cletus, Earl, Rawkus, and Bobbie-Sue, to a "Trial by Truckin". She gives each sibling 60 days in which to make deliveries to various cities in Hick State County, with the company going to the sibling with the most money in the end.

Billy Hatcher and the Giant Egg

Billy Hatcher and the Giant Egg

Nintendo GameCube - Released - September 23, 2003

A boy and his friends playing in the forest get transported to a magical land. Separated from his friends billy finds...a chicken suit? This suit lets him hatch eggs in his quest to bring back morning, save the giant egg, and defeat the evil crows who want to destroy it. On the way he can hatch eggs that he finds when he does he is rewarded with mystical creatures and ''hats''. These help him defeat the crows and save the giant egg.

Biohazard 0 (Trial Edition)

Biohazard 0 (Trial Edition)

Nintendo GameCube - Released - August 1, 2002

The demo was given to people who pre-ordered the GC remake of Biohazard, and possibly other Capcom games. The demo was also included with a Hong Kong comic. There are two packaging variations, some discs came in regular jewelcases, while some came in thin jewelcases. The demo is playable from the beginning of the train and up to right before you are about to fight the giant scorpion. There are a few altered item locations.

Biohazard Double Feature

Biohazard Double Feature

Nintendo GameCube - Released - December 17, 2004

Pure Evil: 2-pack is a compilation that contains the following GameCube games: Resident Evil Resident Evil Zero Also included is a trial version of Resident Evil 4. The later released PS4 / Xbox One / Nintendo Switch / Windows compilation called Resident Evil: Origins Collection with enhanced versions of the games does not include the trial version. It comes with support for 3D gameplay controls (opposed to the original tank controls) and a Very Easy mode for novice players.

Biohazard Movie Demo Disc

Biohazard Movie Demo Disc

Nintendo GameCube - Unreleased - 2002

The non-interactive shop disc was used to promote Biohazard in-store around the time of release. It came sealed in a thin jewelcase.

Biohazard: Special Edition

Biohazard: Special Edition

Nintendo GameCube - Released - 2002

The demo was playable in a limited amount of shops around the time of release. It came in a regular jewelcase with a white tray and front insert only. 50 copies were also given out by Weekly Famitsu Magazine as the prize in a competition. These were accompanied by a letter.

Bionicle Heroes

Bionicle Heroes

Nintendo GameCube - Released - November 14, 2006

Bionicle Heroes is an action-shooter where the player takes on the role of the various Lego Bionicle Toa Inika - Jaller, Matoro, Hahli, Kongu, Hewkii, and Nuparu. These heroes wear Toa Masks of Power - powerups you can find throughout the levels to gain different elemental based abilities. You'll also find Bionicle cannisters to help aid your quest to defeat Vezon - the 7th Piraka who had stolen the Mask of Life. Gameplay centers around firefights against the alien "robots" called Vahki, Visorak and Borhok. Players will collect Lego pieces for every enemy you defeat, and eventually enable an invulnerable Hero Mode to help defeat the Toa's enemies.

Bionicle: The Game

Bionicle: The Game

Nintendo GameCube - Released - October 20, 2003

Bionicle: The Game (also known as Lego Bionicle and titled on the cover as simply Bionicle) is an action-adventure video game released in 2003. The game is based on parts of the movie Bionicle: Mask of Light and other parts of the Bionicle storyline. Initially, the game was supposed to make each Toa, Toa Nuva, and the Toa of Light playable, but due to deadlines, much of the game was dropped. However, all of the characters are playable in the Game Boy Advance version. The Mac OS X version of the game was released by Feral Interactive.

Black & Bruised

Black & Bruised

Nintendo GameCube - Released - January 26, 2003

Black & Bruised is a cartoonish take on boxing with 18 different boxers, each with their own personality and fighting style. There are five different modes including multi-player, exhibition, and a story mode told with CG with each boxer's life story is played out in story mode. Each boxer has a different special attack and power-ups can be picked up to use in matches. There are 30 different facial expressions for each boxer reacting to punches and misses giving them a life-like appearance.

Bleach GC: Tasogare Ni Mamieru Shinigami

Bleach GC: Tasogare Ni Mamieru Shinigami

Nintendo GameCube - Released - December 8, 2005

Bleach GC: Tasogare ni Mamieru Shinigami is the first installment in the Bleach series. It features gameplay similar to the Power Stone series, and traditional 2D fighting games.

BloodRayne

BloodRayne

Nintendo GameCube - Released - October 15, 2002

BloodRayne is a third-person action title starring a secret operative whose mission is to wipe out opposing threats to world security. As female agent BloodRayne, players will be able to tap into her natural talents for hunting down enemies by using her traits as both a human and vampire. Armed with two wrist-mounted silver blades, Rayne can slice and dice would-be assailants as well as throw projectiles or use various firearms. BloodRayne's primary mission will take her to an underground temple in South America, where it is rumored an elite group is trying to unite three parts of an ancient talisman to control the world. As she fights to prevent this, BloodRayne will need to consume the blood of her victims to sustain her life and increase her power. To fight her, the supernatural enemies will plan ambushes or call for reinforcements if the odds are not in their favor. As BloodRayne becomes more proficient at killing, her abilities will increase as well. Talents include speed, agility, vision, and the ability to slow time to attack multiple enemies at once. The amount of blood she drinks also makes her stronger, beginning with Bloodlust and culminating in Bloodrage. Cinematic cut-scenes highlight certain actions for dramatic effect as well as further the story as the operative gets closer to her goal.

Bloody Roar: Primal Fury

Bloody Roar: Primal Fury

Nintendo GameCube - Released - March 18, 2002

Wage an all-out assault as one of 16 fighters, each with the ability to transform mid-fight into their alternate Hpyer-beast life-form. Fight to the finish in 2-player head-to-head and single-player modes through 10 interactive and destructible mutli-level arenas. With fast and furious arena action-fighting has never looked this good or been this brutual.

BlowOut

BlowOut

Nintendo GameCube - Released - November 26, 2003

BlowOut is a 2003 side-scrolling action video game developed by Terminal Reality and published by Majesco Entertainment, released for the GameCube, PlayStation 2, Xbox, and Microsoft Windows. It is a run-and-gun shoot-em-up in the tradition of games such as Contra and Metal Slug, with a power-up-based exploration structure akin to Metroid. In the game, the player takes the role of John "Dutch" Cane, a space marine sent to check up on researchers on the space platform "Honour Guard" only to discover that they have been horribly mutated.

BMX XXX

BMX XXX

Nintendo GameCube - Released - November 24, 2002

Slightly unusual for a tricks/stunt game, BMX XXX adds a twist to its genre by employing themes involving foul language, nudity and toilet humour. The "Hardcore Tour" mode has you playing the levels, pulling off tricks and completing goals to unlock things such as new levels or stripper videos. The goals are of the odd variety, including things like collecting yellow snow for an icecream man, or gathering empty cans for a homeless guy. Also have to watch out for a health bar which accounts for your injuries and can make you start over levels if you run out of it. Do well enough in the game and you unlock a topless mode, where the riders are all.. well.. There's also a 'create-a-ride' mode, and a two player split screen option, with different games of its own. The game plays on Acclaim's own Dave Mirra series' engine.

Bobobo-bo Bo-bobo Dassutsu! Hajike Royale

Bobobo-bo Bo-bobo Dassutsu! Hajike Royale

Nintendo GameCube - Released - March 17, 2005

Boboboubo Boubobo Dassutsu! Hajike Royale is an Action game, published by Hudson, which was released in Japan in 2005.

Bomberman Generation

Bomberman Generation

Nintendo GameCube - Released - June 3, 2002

Bomberman returns with a new cel-shaded 3D look. The same storyline applies, however. Bomberman has been given the task of taking back a powerful element of magic, and protecting it from the hands of evil. To do so, he must use his bombing abilites to blast his way through mazes filled with crazy enemies and hidden secrets. There are 5 worlds in all, each with 16 levels to complete. And after completing cetain objectives and picking up items, Bomberman will learn new techniques and abilities to improve his range with his bombs or use new weapons. Also included is a 4 player classic bomberman multi-player modes. Unlike the adventure mode, all of the multi-player modes are set in the original 2D, top down style perspective. The last man standing wins in most rounds, with the added twist of other enemies on screen and timed battles.

Bomberman Jetters

Bomberman Jetters

Nintendo GameCube - Released - March 10, 2004

Mujoe and The Hige Hige Bandits, sick and tired of Bomberman repeatedly stopping their plans at galactic conquest, enact a plan to do away with him and his kind forever; Dark Star, Mujoe's artificial comet, would be used and hurled straight into Bomberman's home world, Planet Bomber. The resulting collision would completely obliterate the planet and all who were still on it. Dark Star will hit the planet in under 24 hours, so Bomberman and Max are sent out to deactivate the huge engines propelling the comet through space, thereby disabling its flight-plan and again thwarting the Hige Hige Bandits.

Bomberman Land 2

Bomberman Land 2

Nintendo GameCube - Released - July 31, 2003

In classic Bomberman Land fashion, the player has to collect various zone pieces in order to to open up new areas and progress through the theme park. Beside the minigames in story mode, there are other games available, such as Survival Bomberman, bomberman Kart, Bomberman Battle, SameGame and Panic Bomber

Bratz: Forever Diamondz

Bratz: Forever Diamondz

Nintendo GameCube - Released - September 18, 2006

Bratz: Forever Diamondz is the third video game based on the popular fashion doll line, Bratz. It is the second published by THQ. It was released on September 18, 2006 at GameStop, then September 21, 2006 nationwide. This video game is based on the direct-to-DVD movie, Bratz Passion 4 Fashion Diamondz and the doll line, Bratz "Forever Diamondz".

Bratz: Rock Angelz

Bratz: Rock Angelz

Nintendo GameCube - Released - October 5, 2005

You get the chance to live the life of a Rock Angel as you help Cloe, Jade, Sasha and Yasmin start their own fashion magazine. The search for the perfect scoop will take you around the globe, where famous places and famous people make for amazing adventures.

Buffy the Vampire Slayer: Chaos Bleeds

Buffy the Vampire Slayer: Chaos Bleeds

Nintendo GameCube - Released - August 26, 2003

Buffy and the crew are back for another battle against evil. On this occasion (set as a 'missing episode' from the TV series' fifth season), the powerful vampire Kakistos and The First are ready for war, and the only ones standing in their way is Buffy the Vampire Slayer and her friends Willow (an at times powerful witch), Faith (a fellow Slayer), Spike (former evil vampire turned slightly good) and Xander (caught in the middle of his best friends work). You get the chance to play as each character during the game as you slay vampires, solve puzzles and collect items along the way to prepare you for the final showdown. Various other characters from the show appear to help you out, while some are out to hurt you big time. Multiplayer options are also included for up to 4 players. Go rabbit hunting in Bunny Catch; be the last person standing against wave after wave of vamps in Survival or battle for control of the arena in Domination.

Burnout

Burnout

Nintendo GameCube - Released - April 30, 2002

Burnout is a arcade style racing game in the mold of the Test Drive or Need For Speed series. In this game, you are racing on realistic streets with real traffic to contend with. There are 6 courses on which to race, 3 of which are reminiscent of Europe, and 3 from the USA. There are several vehicles to choose from, ranging from compact cars to pickups. However, they are not based on real makes and models. One notable feature of Burnout is the "Burn Meter." The Burn Meter is a gauge that is filled by performing reckless stunts, like racing into oncoming traffic, or power-drifting through corners. Once the Burn Meter is filled, your car gets a super speed boost.

Burnout 2: Point of Impact

Burnout 2: Point of Impact

Nintendo GameCube - Released - April 9, 2003

Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughput the countie's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to dive past buses, trucks and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!

Bust-A-Move 3000

Bust-A-Move 3000

Nintendo GameCube - Released - December 3, 2002

Super Bust-A-Move is a real-time puzzle game similar to its predecessors in the Bust-A-Move series. It adds a new multiplayer mode and features graphical enhancements. The aim of the game, as with the previous titles in the series, is to remove a collected number of colored bubbles from the game screen. To do so, at the bottom of the screen, you aim and fire the colored bubbles from a launcher, sending the bubbles upwards into the container. Match three or more together of the same color to clear them from the screen. If you're too slow, the collection of bubbles moves down the screen towards you, and the game will end if it reaches the bottom. Classic mode features a number of bubble puzzles previously seen in the Bust-A-Move series, while Normal mode has some new variations on the bubble removing theme. Two players can also compete against each other.

Butt-Ugly Martians: Zoom or Doom!

Butt-Ugly Martians: Zoom or Doom!

Nintendo GameCube - Released - May 10, 2003

Race the fastest, most futuristic vehicles in the universe to the ultimate finish line! Emperor Bog is fed up with the Butt-Ugly Martians' antics. To continue their assignment on earth, the Butt-Uglies must win the Martian Conqueror's Cup - a heart-pounding, interstellar racing championship among 9 different tracks, plus hidden tracks and bonuses! Special automatic mode eases handling!

Cabela's Big Game Hunter 2005 Adventures

Cabela's Big Game Hunter 2005 Adventures

Nintendo GameCube - Released - December 9, 2004

Cabela's Big Game Hunter 2005 Adventures is a 2004 hunting video game published by Activision Value for Microsoft Windows, Xbox, GameCube, Playstation 2, and Game Boy Advance. Gameplay[edit] In the Career mode, players progress through six geographical regions, each with several sub-levels. The regions are: Forest, Marsh, Desert, Prairie, Mountain, and Tundra. Each sublevel has a specific animal to hunt, though some animals are hunted multiple times on separate occasions, and occasionally the player will encounter other objectives within a level. Money is earned along the way, which can be spent on more-advanced firearms and other equipment. A few opportunities will arise for the player to win a gun by completing certain tasks. Some animals include: white-tail deer, timberwolves and peccary. Other play modes include Quick Hunt, starting with one sublevel per region; other levels become available as they are completed in the Career mode, and Tournaments, including skeet shooting.

Cabela's Dangerous Hunts 2

Cabela's Dangerous Hunts 2

Nintendo GameCube - Released - November 16, 2005

The game begins in Alaska, where the hunter (the player) meets a man named Hugh Andrews. Hugh is a native with a glass eye and a wooden leg. He has important information about the player's old friend, "Bullseye". The player practices and then hunts whitetail deer, progressing to fight a cougar and a grizzly bear to complete the first level. The next level takes place elsewhere in Alaska, where the hunter fights his way through wolves and another mountain lion to rescue Hugh's niece and nephew. In the next, the hunter fights wolves, a grizzly bear and another mountain lion to reach a ridge and rescue Hugh Andrews, the hunter's guide, dodging bear traps to reach him. At the beginning of the next level, the hunter fights his way back to the bear cave and then meets Hugh's niece and nephew. He must bait the grizzly with boar meat and kill it. -Locales- Alaska Africa India Australia Siberia

Cabela's Outdoor Adventures

Cabela's Outdoor Adventures

Nintendo GameCube - Released - September 13, 2005

Take the Hunting & Fishing expedition of a lifetime with 22 adventures across North America and beyond. Stalk monster bucks and trophy big game or stop off and fish the local waters. Experience the sights and sounds of a true-to-life outdoor adventure where stealth, strategy and technique are of the utmost importance!

Call of Duty 2: Big Red One

Call of Duty 2: Big Red One

Nintendo GameCube - Released - November 1, 2005

The game follows the U.S. Army's 1st Infantry Division (the "Big Red One") from the sands of Africa to the rolling hillsides of Sicily and the beaches of Normandy and to the heart of Germany. On the way, new weapons, vehicles, and aircraft will be unlocked. The player gets to play with two American soldiers during World War II, as an aircraft gunner and an infantryman.

Call of Duty: Finest Hour

Call of Duty: Finest Hour

Nintendo GameCube - Released - November 16, 2004

Call of Duty: Finest Hour is a 2004 first-person shooter video game. It was released for the GameCube, PlayStation 2, and Xbox on November 16, 2004 in North America. It was the first console installment of Call of Duty, developed by Spark Unlimited and published by Activision. It was followed up by a sequel, Call of Duty 2: Big Red One, in 2005. Although it is based on the original Call of Duty franchise for Microsoft Windows, it has a completely different storyline and acts as a side-story/expansion of the main game. In the spirit of previous Call of Duty games, it features six intertwined stories and battles based on real events from the perspective of soldiers on each side of the allied campaign (U.S., British, and Soviet). The game's music was composed by Michael Giacchino, who previously worked on the original Call of Duty and the Medal of Honor franchise. AC/DC singer Brian Johnson provides the voice of Sergeant Starkey, one of the British commandos

Capcom vs. SNK 2: EO

Capcom vs. SNK 2: EO

Nintendo GameCube - Released - September 23, 2002

Capcom vs. SNK 2 combines characters and gameplay elements from various Capcom and SNK fighting games, mainly the Street Fighter and The King of Fighters series. Other elements, most noticeably different fighting styles, incorporated elements from other games as well, such as Street Fighter III, Garou: Mark of the Wolves, and the Samurai Shodown series. In contrast to the original Capcom vs. SNK, characters no longer have a specific "Ratio." Instead the player can select up to three characters in a team and give an amount or ratio (up to four) to each as desired. In console versions of the game, players can also choose a 1-on-1 game or a 3-on-3 game in Arcade Mode with the Ratio System removed. Unlike the first game, which was based on The King of Fighters-style two-strength, four button system of punches and kicks, Capcom vs. SNK 2 is based on the three strength, six-button system of punches and kicks, native to the Street Fighter series, and the SNK characters have been tweaked to fit the 6-button style. The overall system is derivative of Street Fighter Alpha. However, a number of different fighting styles called 'Grooves', which mimic other Capcom and SNK games, are included in the engine. These dictate both the character's Super Gauge system, and special techniques, such as dashes, running, and guard cancels, called "Subsystems." There are six in total, each designtated with a letter, along with custom grooves that can be programmed in home versions of the game. Each player designates prior to the match which groove his or her team will use.

Captain Tsubasa: Ougon Sedai no Chousen

Captain Tsubasa: Ougon Sedai no Chousen

Nintendo GameCube - Released - September 12, 2002

Another entry in the saga which began on NES. This game is based on the anime / manga Captain Tsubasa, precisely the "World Youth Team" Arc. It is a mix between a soccer game and kind of a strategy game (you choose action in a list) with added RPG element (improving player's stats). Like in the base material, soccer isn't really realistic (there is a lot of supermoves).

Carmen Sandiego: The Secret of the Stolen Drums

Carmen Sandiego: The Secret of the Stolen Drums

Nintendo GameCube - Released - September 13, 2004

Join A.C.M.E. agent-in-training, Cole Gannon, along with Jules Argent and Shadow Hawkins, in an all-new action adventure on the trail of Carmen Sandiego--the world's greatest thief. This case takes Cole around the world: from a museum in New York and the beaches of New Zealand to the Incan ruins of Machu Picchu. While on the case, you'll need to use acrobatics, stealth, martial arts, and most of all, your wit, to stop Carmen from unearthing the drums and making off with the lost treasure.

Cars

Cars

Nintendo GameCube - Released - June 6, 2006

Cars is a racing game, based on the movie of the same name, that allows the player to explore the world of Radiator Springs and surrounding areas in an open world mission-based structure. The story revolved around racing rookie Lightning McQueen, who wants to become a famous racer and compete in the Piston Cup, the equivalent of NASCAR races. You can roam freely, talk to other characters and accept race challenges to advance the story. There are over 20 Road Races to choose from in the Story Mode as well as 5 Piston Cup Races and additional mini-games. The player is awarded bonus points in the Story Mode that can be used to unlock bonus content material such as boost abilities, new racers (10 in total), new environments, and mini-games, such as an obstacle course or a military training event. The game also features an Arcade Menu that allows quick access to races unlocked from Story Mode as well as a VS. Mode where the player can compete head-to-head.

Casper: Spirit Dimensions

Casper: Spirit Dimensions

Nintendo GameCube - Released - October 15, 2002

Spiral into phantom dimensions where you will fiercely battle for the fate of the spirit world! Portals will transport you to mysterious realms that are populated by ghosts of the past, present and future; all possessed by the evil Kibosh. Use your powers of flight and fright to become the quickest, smartest and most powerful ghost in the Spirit Dimension!

Catwoman

Catwoman

Nintendo GameCube - Released - July 20, 2004

Another licensed title by EA, based on the movie with the same name, starring Halle Berry. The game follows the film's plot and its models and graphics are based upon the respective characters and locations as seen in the movie. Halle Berry also lends her voice to the character, aside from her likeness. Catwoman has an impressive array of powers at her disposal with which to overcome obstacles and fight her enemies. The gameplay is split between overcoming obstacles using Catwoman's agility and whip, and defeating (but not killing) enemies using her abilities and the aforementioned whip, again.

Cel Damage

Cel Damage

Nintendo GameCube - Released - January 7, 2002

Cel Damage is a cartoony take on vehicular combat games like Twisted Metal. The story focuses on six cartoon characters from a fictional cartoon show called "Cel Damage". The characters annihilate each other to the delight of TV audiences and, since they are cartoons, instantly regenerate. The player battles through thirteen different levels and three game modes. Weaponry for Cel Damage includes cartoon staples like vacuum nozzles and portable holes, mundane weaponry like chainsaws and baseball bats, and items like freeze rays, giant springs, and portable nuclear devices.

Chaos Field

Chaos Field

Nintendo GameCube - Released - December 20, 2005

Chaos Field is a top-down space shooter similar in concept to the Gradius series, or Ikaruga. You control one of three ships, each with their own pilot and unique weapon systems. The game takes place over 5 phases, in each phase you face a number of boss battles. Unlike other games if this genre, almost the entire game is composed of boss battles, each boss requiring a different strategy to defeat. The game also uses a unique in-game difficulty adjuster. Called "fields", you can play in either Order or Chaos. Compared to Order, the Chaos Field offers you increased fire power and abilities, but also does the same for your enemies. Order Field is more relaxed on both sides. If you can play in the Chaos Field, you stand to gain substantially more points.

Charinko Hero

Charinko Hero

Nintendo GameCube - Released - July 17, 2003

Charinko Hero is a Racing game, developed and published by Banpresto, which was released in Japan in 2003.

Charlie and the Chocolate Factory

Charlie and the Chocolate Factory

Nintendo GameCube - Released - July 11, 2005

The game consists of five sub-games, four arcade and an arcade adventure. The first four must be completed to get access to the final part. In the first part the player must make Augustus Gloop float into a flask by adjusting the directions of a selection of tubes. The second part requires the avoiding of blueberries thrown by Violet Beauregarde. In the third game Veruca Salt has to dodge squirrels. In the fourth game Mike Teevee has to avoid TV men while collecting chocolate bars. The final part is a Jet Set Willy-style game where the player must collect six golden keys.

Charlie's Angels

Charlie's Angels

Nintendo GameCube - Released - July 9, 2003

Join Natalie, Dylan, and Alex for an intense adventure based on the Charlie's Angels movies. You'll need various disguises, clever tactics, and acrobatic martial arts moves to ensure a successful mission. Master the different styles of all three Angels as you battle 32 different types of enemies across the globe. You can switch between characters at anytime during the game. Charlie's Angel's movie stars--Cameron Diaz, Lucy Liu, Drew Barrymore, and Bernie Mac--supply the voices.

Chibi-Robo! Plug into Adventure

Chibi-Robo! Plug into Adventure

Nintendo GameCube - Released - February 26, 2006

Like most families, the Sandersons bicker about money and cleaning. Unlike most families, though, they also have robotic spiders, aliens, and talking toys to worry about. Enter Chibi-Robo, a tiny robot programmed to spread happiness. Join him on his quest to restore order to the Sanderson house and SAVE THE WORLD!

Chicken Little

Chicken Little

Nintendo GameCube - Released - June 15, 2006

Chicken Little brings you into the middle of Oakey Oaks, where you'll experience all the action and adventure of Disney's animated film of the same name. Taking on the roles of Chicken Little and his friends, Abby Mallard, Runt-of-the-Litter, and Fish-out-of-Water, you must try to outwit bully Foxy Loxy and save the town from an alien invasion, all the while attempting to reverse Chicken Little's tarnished reputation from that unfortunate "acorn incident." The game features innovative gadgets, pickups, side quests, and minigames, plus multiplayer gameplay.

City Racer

City Racer

Nintendo GameCube - Released - April 29, 2003

City Racer is an action-oriented racing game with 24 courses set in six cities (London, Rome, Moscow, New York, Montreal, and Lisbon). Basically the goal is to be the first one to reach the goal and get the most prestige points. These points are gained by risky driving maneuvers and hurting the opponents by using a power-up. The game features eight gaming modes. Besides the usual championship and quick race modes, the most interesting possibilities are "chase" where the player races against the police and "last man standing" where the goal is to wreck the other cars. The 14 cars are licensed, e.g. from Audi or Peugeot.

Cocoto Funfair

Cocoto Funfair

Nintendo GameCube - Released - April 7, 2006

Free Fairy and become a sharp shooter! -4 game modes from 1 to 4 players: Arcade, Training, Duel, Tournament. -40 mini-games one more original than the next! -Fun and surprising bonuses and maluses!

Cocoto Kart Racer

Cocoto Kart Racer

Nintendo GameCube - Released - April 22, 2005

Play Cocoto and his friends in devilish races! Choose among 12 characters and their crazy karts! 4 play modes from 1 to 4 players: championship, simple race, battle and time trial. Beat your opponents with lots of devastating attacks!

Cocoto Platform Jumper

Cocoto Platform Jumper

Nintendo GameCube - Released - December 10, 2004

A long time ago in a faraway land, strange little creatures lived in the depths of Abyss. Cocoto, his little devil friends and the mysterious Fairy protect the secret of the magma - the source of their power - in a magic cauldron. Meanwhile, Zaron, the god of lightning who lusts after this force, is up to something. He can count on the rulers of the other kingdoms that Cocoto must cross. The tragic kidnapping of Shiny, Baggy and Neuro has left Cocoto alone to watch over the cauldron. Refusing to leave his friends, he will set out to find them with Fairy.

Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E.

Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E.

Nintendo GameCube - Released - October 16, 2005

This action/adventure platformer is based on the Cartoon Network show Codename: Kids Next Door. The Kids Next Door battle their arch-nemesis from the show (Knightbrace, Count Spankulot, and others) when they escape from the maximum-security KND prison on the moon. In each mission, you control a specific KND agent, and each agent has a unique playstyle: Numbuh One is a master of ranged weaponry, Numbuh Two pilots aircraft, and spacecraft, Numbuh Three has extra platforming mobility, Numbuh Four is a melee brawler, and Numbuh Five uses stealth to her advantage.

Conan

Conan

Nintendo GameCube - Released - April 15, 2005

Embark on the adventure of a lifetime in the epic environment of the Conan Universe. Master the sword of the greatest warrior to roam Hyboria! Complete Conan's quest across 5 vast regions of Hyboria, from the icy Cimmerial to the steaming jungles of Dafar! Find your way through endless secret temples, cursed catacombs and forgotten caves! Defeat 10 fearsome bosses! Develop your fighting skills with 16 types of sword, axe and mace, plus 50 different combos! Follow the quest and find all lost parts of the legendary Atalantean Sword to combine them into the ultimate weapon! Live in the deep, exciting storyline created in the spirit of Robert E Howard's original Conan tales! Battle against your friends in the 11 arenas in 3 battle modes, Death Match, Body Count and Time Challenge!

Conflict: Desert Storm

Conflict: Desert Storm

Nintendo GameCube - Released - April 22, 2003

Conflict Desert Storm is a first person/third person shooter (the perspective can be switched by pressing a button), in which the player controls a squad of four soldiers from either the British S.A.S or American Delta Force during the first Gulf War. It has ideas borrowed from the book Bravo Two Zero and other real missions from the war. Missions are performed behind enemy lines and have specific objectives (infiltrate a base, destroy a SAM site, assassinate an opposing general, ...). Team members can be sent orders (attack, retreat, follow, stay, ...) or controlled individually. On the team is Bradley, the team leader, Conners, the heavy weapons man, Jones, the explosives and anti-tank expert, and Foley, the team sniper. Each soldier has different skills which improve as they kill more enemies and gain experience. This results in them doing a better or faster job (Foley will have more stable aiming or Jones will plant C4 faster as their skills increase). In some missions, the player drives tanks or jeeps around while other squad members man the guns on the vehicle. At the end of each mission, the soldiers can be awarded medals for their bravery The game also features up to four player co-op, each player controlling a soldier in the squad.

Conflict: Desert Storm II: Back to Baghdad

Conflict: Desert Storm II: Back to Baghdad

Nintendo GameCube - Released - January 7, 2004

At the height of the 1991 Gulf War, 300 klicks into the heart of Iraq, you must command your squad of Special Forces operatives to strike at Iraq's evil dictator and his fascist regime. Armed with an authentic arsenal of high-tech weapons and vehicles, your squad will face impossible odds in this battle against tyranny. Only strategy and skill will ensure your survival through frantic firefights, gut-wrenching vehicular combat, and gripping stealth operations. "The Mother of All Battles" is coming to your console in Conflict: Desert Storm II--Back to Baghdad.

Crash Bandicoot: The Wrath of Cortex

Crash Bandicoot: The Wrath of Cortex

Nintendo GameCube - Released - September 17, 2002

Crash Bandicoot: The Wrath of Cortex is the first Crash Bandicoot game for a system other than the original PlayStation. The story is set some time after Warped: Dr. Cortex wants revenge after being defeated by Crash (again). For this purpose, he creates Crunch, a super-bandicoot who can destroy everything that crosses his way. So Crash needs to defeat Crunch (and in the end, Dr. Cortex). The game is a typical jump and run, with some other action passages, like air combat and a sequence where Crash is trapped inside a giant sphere rolling around in some sort of rollercoaster. All graphics are in 3D, and the sound is typical for cartoon games like this. The whole game is pretty straightforward in design, getting stuck on a puzzle is not really possible.

Crash Nitro Kart

Crash Nitro Kart

Nintendo GameCube - Released - November 11, 2003

Crash Bandicoot returns to the karting scene with a host of other characters from the adventure series, and this time they have both Neo Cortex and Emperor Velo to worry about. Velo has taken the crew to a remote planet, forced to race for their lives against Neo Cortex and his many evildoers. Choose from various game modes, from the straight into the action Arcade mode to Adventure mode, following Crash and the gang in the story to save Earth. Race against four friends in multiplayer battle modes, plus connect to the Gamecube for extra options and upload your high scores to the internet ranking system.

Crash Tag Team Racing

Crash Tag Team Racing

Nintendo GameCube - Released - October 19, 2005

When Ebeneezer von Clutch, the owner of the famed racetrack amusement park MotorWorld, has the Black Power Gem that maintains his life force stolen, he charges Crash and friends (and foes) to recover the gem and catch the culprit. Similar to previous racing games in the Crash Bandicoot series, players are able to choose from a variety of characters from the series, including both notable allies and enemies, along with several notable new characters. In addition, Crash Tag Team Racing introduces the ability to 'clash' with another racer, allowing the two to create a hybrid vehicle to cooperatively destroy their opponents.

Crazy Taxi

Crazy Taxi

Nintendo GameCube - Released - November 18, 2001

Crazy Taxi is an arcade-like racer where the player takes the role of a taxi driver who weaves his way through crowded streets, across sidewalks and even under water, in a wild and frantic race to deliver passengers on time. The courses are largely set inside cities crowded with general traffic and pedestrians (which can't be run over, they dive away). The main goal is to bring as many customers as possible to their destination in time. Available customers are marked through circles and the colour represents the distance and the fare they offer. Green means long rides with plenty of money, and red ones are very short.

Cubivore: Survival of the Fittest

Cubivore: Survival of the Fittest

Nintendo GameCube - Released - November 5, 2002

Eat or be eaten! Assume the role of an animal in it's early stages of evolutionary development. As your animal instincts take over, you will boldly traverse hostile environments, savagely stalking your prey to assert your place in the animal chain of power. Will you have what it takes to become the new king of beasts? * Abstract cubic style comes to life, as a huge array of surreal creatures interact with their natural environments! * Dolby Surround Sound immerses you in a world of wild grunts, menacing growls, and terrifying screeches! * Ferociously addictive gameplay! Only a combination of strategy, instinct, and luck can keep your beast alive! * Cultivate your beast's strengths by carefully selecting both your prey and mates to evolve in the most effective way!

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