Magnavox Odyssey

Magnavox Odyssey

The Magnavox Odyssey is a first generation (1972–1980) home video game console developed and distributed by Magnavox. It was released in September 1972 in North America at a retail price of $99. The console was later released in Europe (1973). The...

Analogic

Analogic

Magnavox Odyssey - Released - 1972

Analogic...a space race through the numeric maze of a computer charted galaxy! A fascinating electronic addition game for all ages! A math game where players can move to either squares depicted on the overlay based on if the number on the square is even or odd and is the sum of the other player's move and another number. Use the interstellar light as a timer for the game of play. Each player must announce his moves within four traverses of the beam or he forfeits his turn. All other playing procedures remain as outlined.

Baseball

Magnavox Odyssey - Released - 1972

Baseball will take you out to the ball game in the basic sense! The pitcher is able to throw inside and outside curves! An undisputable electronic umpire calls the balls and strikes! The outfielders can play to a batter's faults. A batter can find an opening in the field and aim for it. Except for the hot dogs, peanuts, popcorn and beer this game has it all Triples, doubles, singles and home-runs On-screen digital displays show balls, strikes and score! Full sync-sound action - from the crack of the bat to the cheers of the crowd! This is a two player game.

Basketball

Basketball

Magnavox Odyssey - Released - 1973

Two players use paddles to knock a ball back and forth on a screen; uses an overlay of a basketball court.

Brain Wave

Brain Wave

Magnavox Odyssey - Released - 1973

Brain Wave is A complicated strategy game using cards and dice It works with game card #3 originally supplied with the system. It is played on the television screen and also on a game board included with the game. The aim of the game is to build a "train of thought" across the game board, blocking the other player's path. It is a turn based game that requires clever strategy and tactics to win. It is one of four additional games released for the Magnavox Odyssey.

Cat and Mouse

Cat and Mouse

Magnavox Odyssey - Released - 1972

Can the clever mouse elude the cantankerous cat? A hilarious electronic addition game of hide and seek for two or more players. Play begins when one player counts aloud to three. The MOUSE must get to his house without being caught by the CAT. The CAT, on the other hand, tries to catch the MOUSE as quickly as he can. Neither the CAT nor the MOUSE may enter the blue squares. If either player crosses a blue square, he must return immediately to his starting position (CAT or MOUSE figure) before continuing the chase. The MOUSE light will be extinguished if caught by the CAT. Play is then stopped.

Dodgeball

Dodgeball

Magnavox Odyssey - Homebrew - July 3, 2011

Dodgeball is a game of the sports genre developed by an independent developer Atari2600land, it was launched in 2011. Each team is in two points on all sides, the movement of each point defends against the opponent.

Dogfight!

Dogfight!

Magnavox Odyssey - Released - 1972

One player moves their dot along a flight path on the overlay, while the other player attempts to shoot it with the light gun The add-on comes in its own box with a gun! As the name suggests (or not), Dogfight is supposed to be a duel fight between two bi-planes. In fact player 1 is holding the lightgun, and player 2 is moving the target plane on the screen. The goal of player 2 is to go from the top of the screen to the bottom right, following the dashed path. His plane is safe on dashed lines, but player 1 can shoot at him when on targeted circles.

Football

Football

Magnavox Odyssey - Released - 1972

At the start of a game the player in control of the ball selects the kind of play (pass, punt or run) and the second player attempts to predict which one they chose. If the defensive player predicts correctly, the Offense will undergo a penalty on any yardage gained if and after that play is successful. Following any successful play, the players see the position at which the Ball Spot exits the screen (in the case of a punt or a pass play) and the Offense draws a card. Most cards have a mini-map of the playing field and will designate the total of yardage gained depending on where the Ball Spot left the screen.

Fun Zoo

Fun Zoo

Magnavox Odyssey - Released - 1972

Fun Zoo is a pleasurable game intended for juvenile players to aid them in identifying the printed names of animals with their pictures, and also develop hand-eye skill with the use of the controllers.

Handball

Handball

Magnavox Odyssey - Released - 1972

Move the ball left or right then toss it.. The ball goes back and forth as you sling it. You have to be alert at all times in order to win at this game.

Haunted House

Haunted House

Magnavox Odyssey - Released - 1972

A two player chase game played on a haunted house overlay, it was released in 1972. The detective gropes in the dark, gathering all the clues possible, as he works his way to the treasure at the top floor of the haunted house. Fun for all ages. Should the DETECTIVE light a clue out of sequence, it is considered sloppy police work and he does not collect any clues he passed by. The DETECTIVE'S continues from the clue just lit. The DETECTIVE takes a secret message card when he reaches the mysterious letter on the desk on the 3rd floor. He must follow the instructions written on the card. If he is instructed to a previous clue position, he returns to that position, and play continues, with the DETECTIVE relighting the clues in the same sequence as before. (He now has the opportunity to win clues previously missed.) If the clue position is one in which the GHOST is hiding, the DETECTIVE forfeits half of his Clue Cards. (Always counting from the Haunted House entrance.) When the DETECTIVE reaches the Treasure, he counts his Clue Cards. It is now the next player's turn to be the DETECTIVE. Play begins as before. Write down your score so that you do not forget it. The player that collects the most CLUE CARDS during his turn, is the best DETECTIVE.

Hockey

Hockey

Magnavox Odyssey - Released - 1972

Two players use paddles to knock a ball back and forth on a screen; uses an overlay of a hockey rink and players score only if the puck reaches the opponent's goal on the overlay

Interplanetary Voyage

Interplanetary Voyage

Magnavox Odyssey - Released - 1973

Interplanetary Voyage is an Action game, developed and published by Magnavox, which was released in 1973. The player guides their dot, which has momentum, to planets to complete missions given by cards with a maximum number of moves allowed.

Invasion

Invasion

Magnavox Odyssey - Released - 1972

The game is heavily based on the classic board game Risk. The fantasy world is represented as a number of countries on the included game board, and players try to conquer their opponents' castles. The console is used to battle out attack and defense. A player can either choose to sneak into the castle by trying to blindly move her player spot to the gates, or attack directly by maneuvering the game ball around the defensive player. Once inside the castle, she has to try to destroy the tower defense by estimating where the ball spot will land on the screen.

Jack O Lantern

Magnavox Odyssey - Homebrew - October 28, 2018

Many Halloween's ago, Jack-O-Lantern offended a wicked witch that her "candy" soup tasted so awful! And now after all these years, she is making finally pay Jack's insult as she casted a spell to send him to a magical maze. But this magical maze is guarded by a ghost and Jack has to collect as many candies (the more, the better) as possible so that the witch can forgive him. Can you help Jack to collect candies and get him out of the magical maze ?

Percepts

Percepts

Magnavox Odyssey - Released - 1972

This game falls into the "seek and go to" category of Odyssey games in that a player must determine where to go on the screen and get there before their opponent does. Percepts comes with two decks (Purple and Green) of 15 cards each, an Überlay (both sizes) and a set of instructions. There are two Percepts games described in the instructions, but you can have fun coming up with your own variations if the mood hits you.

Prehistoric Safari

Prehistoric Safari

Magnavox Odyssey - Released - 1972

Prehistoric Safari is part of the Shooting Gallery add-on for the Odyssey. It requires the supplied rifle accessory, and game card number 9. The screen overlay depicts a prehistoric scenery with a number of different dinosaurs. One player has to position the light dot beneath one of the animals, while the other player tries to shoot it with the rifle. As a hit is only registered where the light shines through the translucent animal shape, smaller targets are harder to hit. Both players get 15 shots, and the one with more hits wins the game.

Red Vs. Blue

Red Vs. Blue

Magnavox Odyssey - Homebrew - July 19, 2012

Red vs. Blue, was launched in 2012. each area needs to be defended on both sides, with each player's sides.

Roulette

Roulette

Magnavox Odyssey - Released - 1972

Play roulette with fake money, casino gaming chips and it is played on a colorful roulette board. The game has geat sound effects and music especially for the time when it was produced. This was the first casino style game to ever be released for a home video game system.

Santa Gift Hunt

Magnavox Odyssey - Homebrew - May 26, 2018

Santa Gift Hunt, launched in 2018. a board game, two players need to deliver gifts to their main objective, the path takes you to the house.

Shooting Gallery

Shooting Gallery

Magnavox Odyssey - Released - 1972

The overlay contains rows of shooting gallery targets, and the player attempts to shoot the computer-controlled dot with the light gun as it moves over them Shooting Gallery is one of the 4 games available with the Shooting Gallery add-on. Three of the games use game cart #9 and this fourth one uses #10. The add-on comes in its own box with a gun! This special cartridge displays two paddles between which a big square (much bigger than normal Odyssey ones) goes back and forth, revealing a plane, a rabbit, a duck or a boat depending on which row the target is moving. Player 1, which holds the gun, is trying to shoot the target as many times possible. Player 2 is assisting player 1 by moving the target down every 10 back and forth. This game is quite advanced compares to other Odyssey games, as it's only one which almost doesn't need a second player action to have fun, the target moving automatically between the two paddles.

Shootout!

Shootout!

Magnavox Odyssey - Released - 1972

The player moves along a path, stopping at windows for the other player to try to shoot with the light gun Shootout is one of the 4 games available with the Shooting Gallery add-on. Three of the games use game cart #9 and the fourth uses #10. The add-on comes in its own box with a gun! Shootout involves moving your little white square from window to window (starting at the upper left to the upper right, cross the street to the lower right then make your way to the lower left) while your friend, parent, spouse, offspring or other loved one tries to shoot you. The person playing the "outlaw" who sneaks from window to window, can't just zip through the window at a blinding speed. The "outlaw" has to stop in the window long enough to say "You'll never get me, Sheriff!" (also pronounced "yoollne'ergitmesherff!" when the outlaw is in a big hurry) during which speech the "sheriff", with the big gun, is given a realistic amount of time to try to shoot them. This IS a fun game!"

Simon Says

Simon Says

Magnavox Odyssey - Released - 1972

Simon Says helps children learn to identify parts of the body with the associated printed word. (For 2 or 3 players) Simon Says is best played with three people. Two people each handling a controller and a third person who plays the role of Simon. Simon draws one of the provided off-screen accessory cards, reads it and says aloud: "Simon Says: find the (body part indicated on card)". The players have to move their Player-spots from their starting square to the corresponding body-part on one of the colorful overlay children or one of their strangely legless pets. The person who gets their Player-spot to the correct spot first, gets to keep the card. The person with the most cards wins the game.

Ski

Ski

Magnavox Odyssey - Released - 1972

One player moves a dot representing a skier back and forth as they go down a mountain path; players must keep track of their own time and penalties. Players must follow the path of a track (which is on an overlay). They must penalize for going out of bounds. Be the fastest skier down the slopes. The course is designed to encompass the beginner, intermediate and advanced skier. As you schuss in and out between the flags and course hazards you must strive for accuracy and poise as you attempt to win the race by either the time or point method.

Soccer

Soccer

Magnavox Odyssey - Released - 1972

Two players use paddles to knock a ball back and forth on a screen; uses an overlay of a soccer court and players score only if the ball reaches the opponent's goal on the overlay.

Spot Hunter

Magnavox Odyssey - Homebrew - October 4, 2018

Spot Hunter, launched in 2018. the main objective of the game is to search and find the target in which it is hidden

States

States

Magnavox Odyssey - Released - 1972

An educational game played with an overlay of the United States and a deck of fifty cards — one per state — with trivia questions about that state. Players use the controller to select a state and answer questions to gain control of cards. The player with the most cards at the end wins.

Submarine

Submarine

Magnavox Odyssey - Released - 1972

A target shooting game, with one player moving a submarine along shipping lanes and the other player using their spot as a torpedo

Table Tennis

Table Tennis

Magnavox Odyssey - Released - 1972

Table Tennis requires Odyssey's game card #1, and is an early father of Pong. Each player controls one "paddle" on opposite sides of the screen. The objective is to hit the moving ball past your opponent's side, winning a point, while preventing your opponent from doing the same to you. At all times, the players must avoid the top or bottom of the screen (otherwise, it's called "ball off the table"). There's no score keeping on screen, so the players must keep score by themselves. The first player to get 21 points wins the match if he has at least a 2 point margin. Otherwise, play is continued until that margin is attained by one of the players.

Tennis

Tennis

Magnavox Odyssey - Released - 1972

Two players use paddles to knock a ball back and forth on a screen; uses an overlay of a tennis court and players are intended to follow the rules of tennis.

Volleyball

Volleyball

Magnavox Odyssey - Released - 1972

Two players use paddles to knock a ball back and forth on a screen; uses an overlay of a volleyball court, and players must knock the ball over the net for scores to count.

W.I.N.

W.I.N.

Magnavox Odyssey - Released - 1973

W.I.N. - Word, Image, Number is one of four add-on games released for the Magnavox Odyssey in 1973. It works with game card #4 originally supplied with the system. Each player picks 2 word cards, 2 number cards, and 1 image card. They then take turns at the console in trying to put the invisible player spot on any letter, number, or shape they need to complete the contents of their cards. Pushing the reset button makes the spot appear on the screen. Lighting a wrong symbol might give other players an advantage if they can use it for their own cards. The first player to gather all elements he has on his cards wins.

Wipeout

Wipeout

Magnavox Odyssey - Released - 1972

A racing game using both a track overlay and a game board; the game board keeps track of laps and the second player's dot along with the ball dot keeps time.

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