Tengen

After Burner

After Burner

Nintendo Entertainment System - Unlicensed - March 30, 1989

You scream off the carrier, there's no time to think! You're caught in a swarm of enemy aircraft and more are dead ahead. They're closing at Mach 5, as your machine guns start blasting. Burn through a sky of flying metal! Radar-lock on the frontal attackers and respond with missiles. Your enemies are specks on the horizon, then instantly they're in your face, launching even faster missiles! Nothing can prepare you for the incredible speed of the attack. Hit your afterburner! Dive and twist! Throw your plane into a 360 roll as the enemy spins by so close you almost touch wing tips. Day or night, dog fight or missile duel - the terrifying speed of battle never lets up. The sky shrieks with metal menace. The intercept officer is screaming "Look out!" The Famicom version by Sunsoft is considered superior to the US release by Tengen. Sunsoft cleaned up the game to remove the flicker, enhanced the music, and changed the color palette.

Airball

Airball

Nintendo Entertainment System - Unlicensed - 2007

The player begins every round atop inflating stations. These inflating stations, which are scattered throughout the arenas, also act as checkpoints. Remaining atop an inflating station for too long will cause the player to burst. A bar gauge at the bottom of the screen allows the player to monitor their air level. Originally planned for release by Tengen in 1990 but cancelled along with several other titles when Tengen abandoned publishing for the system in the wake of the infamous Tetris lawsuit. Several prototypes surfaced over the years with the presumed completed version being given an "official" cartridge release by Retrozone in 2007,

Alien Syndrome

Alien Syndrome

Nintendo Entertainment System - Unlicensed - December 2, 1988

The extra-terrestrials in this game are anything but friendly. They're slimy monsters that are holding space colonists captive aboard seven alien starships. For one or two players, this super action game challenges you to free the helpless hostages. Search each ship's deadly levels, using flamethrowers and laser cannons to vaporize alien scum. Look for maps to help you find your way. After you've saved all the captives from one ship, you must destroy its powerful leader before you can move on to the next ship. Remember, to the aliens, you're slime. And they want you good... and dead!

Awesome Possum... ...Kicks Dr. Machino's Butt

Awesome Possum... ...Kicks Dr. Machino's Butt

Sega Genesis - Released - November 1, 1993

Awesome Possum is here to clean up the world. How can you help? Don't worry - Awesome will tell you. With more than 80 different audio phrases, Awesome Possum is the first Genesis cartoon character who really talks - and he's got a lot to say! You and Awesome take on the littering Dr. Machino and his chainsaw goods. Clean up rancid rubbish and fight putrid pollution... and collect recyclables to win big points. Test your "eco" knowledge - and score big points - by answering questions about nature and the environment. So if the bad guys pollute, give 'em the boot! And help save the trees, the ocean and Mother Earth herself!

Bubba 'n' Stix: A Strategy Adventure

Bubba 'n' Stix: A Strategy Adventure

Sega Genesis - Released - February 1, 1994

Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth. One day, while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens into his zoo. On the way back to his home planet, the alien spacecraft loses control and crashes and it gives the opportunity for Bubba, the other aliens and Stix (a sentient twig like alien) to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet where things are a little bit different than they are on Earth. Take control of Bubba as he wields Stix as various puzzle solving tool (including a weapon), as they try to find a way back home. You'll have to solve mind-boggling puzzles and fight all kinds of wacky aliens. If you're planning to return to Earth, you'll have to have fast reflexes and be able to think fast and sometimes sideways. The game consists of five levels that vary in terms of graphics, music and type of puzzles that need to be solved. On his way Bubba will find little blobs and other aliens that after each level are summed up and according to how many of them have been collected, the player is awarded additional seconds in the bonus level.

Chuck Rock II: Son of Chuck

Chuck Rock II: Son of Chuck

Sega Game Gear - Released - January 1, 1993

Eighteen months after his victory over Gary Gritter, Chuck Rock is now the owner of the hugely successful "Chuck Motors" and has become a father. Kidnapped by his evil enemy Brick Jagger, Chuck Rock is likely to become Chuck Dust, unless somebody rescues him... A sudden crash as Chuck Junior bursts from his play pen "Goo Goo Gaa Gaa, I'll be back."

Davis Cup Tennis

Davis Cup Tennis

Sega Genesis - Released - October 1, 1993

The Davis Cup is an annual international team event in men's tennis. The participating countries, consisting of different players, compete in both singles and doubles matches. The entire championship has been made available in this game, and the matches are played using a third-person perspective. There are different types of courts and difficulty levels. Aside from the championship, you can also practice, enter tournaments or play exhibition matches. Work along with a friend as a team or compete in singles matches. Aside from the familiar strokes, timing is important to determine the amount of spin.

Dragon's Fury

Dragon's Fury

Sega Genesis - Released - October 10, 1991

Imagine an adventure game in the format of pinball, and you get Dragon's Fury. Your hero is a small silver ball, and your battlefield is a three-tiered pinball machine. Using your ball, you can defeat monsters, rack up points, and enter bonus stages. If you play with enough skill, you can trigger all sorts of point-accumulating bonuses. If you get one billion points, you get to fight the final boss and view the ending to the game.

Dragon's Revenge

Dragon's Revenge

Sega Genesis - Released - December 10, 1993

Dragon's Revenge is a sequel to Dragon's Fury (Devil's Crush). The table for this fantasy pinball game is three screens tall with medieval and dragon graphics. Each of the three screens has a pair of flippers at the bottom and the table elements are all animated and numerous monsters roam the screen. The object is to hit wandering monsters and certain groups of creatures to open up the gateway to a sub-level. The single screen sub levels offer multi-ball play and are the key to scoring high.

Escape from the Planet of the Robot Monsters

Escape from the Planet of the Robot Monsters

Amstrad CPC - Released - 1990

Escape from the Planet of the Robot Monsters has the player sent on a rescue mission to Planet X. This planet has been taken over by robots and it's up to the player to find and evacuate the remaining humans. It's a shooter similar to Gauntlet, only with an isometric viewpoint. The protagonist runs around the levels shooting robots, rescuing humans and picking up items.

Escape from the Planet of the Robot Monsters

Escape from the Planet of the Robot Monsters

Commodore Amiga - Released - 1990

Based on the arcade game, in Escape from the Planet of the Robot Monsters you are sent in on a rescue mission to Planet X. This planet has been taken over by robots and you must find and evacuate the remaining humans. It's a shooter similar to Gauntlet, only with an isometric viewpoint. You run around the levels shooting robots, rescuing humans and picking up items.

Fantasy Zone (Tengen)

Fantasy Zone (Tengen)

Nintendo Entertainment System - Unlicensed - 1989

Two different versions were released for the Famicom/NES. The Japanese version was released in 1987, developed and published by Sunsoft. The American unlicensed version was released in 1989, developed and published by Tengen. Imagine the wildest, wackiest place in the Universe and you've got Fantasy Zone. As Opa-Opa, a living spaceship, you'll marvel at the incredible landscapes filled with the strangest creatures. Watch out. They may look cute and innocent, but they're Menons, nasty aliens that have overrun the eight planets that make up Fantasy Zone. Your job is to clear each world of Menons. Every time you zap one, it runs into a coin. Collect enough coins and you can buy power-up items like deadlier weapons and mightier engines. At the end of every planet lurks a super-powerful boss. Find a way to blast past these monsters in order to continue your exciting journey in the Fantasy Zone.

Gauntlet

Gauntlet

Nintendo Entertainment System - Released - July 1, 1988

GAUNTLET, the arcade phenomenon, is finally available as a Nintendo Game Pak! Choose one of four legendary characters as your hero: Thor, the Warrior; Thyra, the Valkyrie; Merlin, the Wizard; or Questor, the Elf. The unique two-player option lets you compete against a friend; or join forces to defeat hordes of swarming monsters and to collect food, treasure and magic potions. Then, prepare yourself for heart-pounding excitement the likes of which you’ve never experienced before. This Gauntlet sends you on a noble quest: The recovery of a long-lost Sacred Orb. Search the Five Worlds for magic codes that will unlock the Final Room where the Orb resides. Each World comes with new bewildering mazes and untold dangers to test the mettle of even the most skillful adventurer. As you progress through each maze, the level of difficulty rises. Take heart, we’ve added special hidden powers and abilities for each character. For increased playability and convenience, a special password feature allows you to restart a game at an advanced level. We’ve thrown down the gauntlet. Do you have what it takes to rise to the challenge?

Gauntlet III: The Final Quest

Gauntlet III: The Final Quest

Amstrad CPC - Released - 1991

Gauntlet III is an action-based dungeon exploration game. Like in the predecessors you empty areas infested by all kinds of enemies while running for the exit. Like this was rather a straight forward thing in the first two games, it's not that easy to finish a level anymore. While you only had to run until you find the exit (and besides killing hordes of enemies you probably find some keys to unlock doors leading to deeper dungeons) you might have to solve a few "quests" to proceed to the next level in this installment. These "quests" are very basic, for example you have to find object A, then bring it to B, advance to C and finally go to D to uncover the exit. While the first two games had a top-down view, Gauntlet 3 has an isometric perspective. The old four characters (warrior, wizard, elf and valkyrie) are ready for action again and this time they get backup by four new characters which include the Lizard, Neptune, Stoneman and the Iceman.

Gauntlet IV

Gauntlet IV

Sega Genesis - Released - September 17, 1993

Choose again from Thor the Warrior, Thyra the Valkyrie, Merlin the Wizard and Questor the Elf (each with their own advantages/disadvantages) and 1 to 4 players (supports Sega's four-player adapter). Alongside the standard arcade mode, there are the Quest, Battle and Record modes. Quest Mode: Defeat the four towers and solve the mystery of the ancient castle; weapons can be bought with collected gold from merchants in the main hub area, where you can also choose which tower to take on next. Experience points are good for increasing your stats. Battle Mode: Fight your fellows to the death. Maps can include teleporters/monsters/items etc. Avoid exits (or you'll be out of the round). Record Mode: Arcade mode with some variations such as a password continue, also you can't die - although points will be lost for every 500 health lost.

GRIND Stormer

GRIND Stormer

Sega Genesis - Released - 1994

This Awesome Arcade Shoot-'Em-Up Will Blow You Away! GRIND STORMER took the arcades by storm. Now, it's going to blow you away on your Genesis! Fly a powerful spaceship against endless waves of alien tanks and ships. Blast everything in sight as you battle your way through action-packed levels of ever more deadly enemies. This arcade smash hit features incredible multi-layer scrolling backgrounds, spectacular graphics, animation and sounds. In other words, it's a mind-blowing adrenaline rush of totally addicting fun!

Hard Drivin'

Hard Drivin'

Sega Genesis - Released - December 21, 1990

Sure, driving a real high performance car can be quite a blast. But where can you go to do vertical loops, high-speed races and high flying jumps? In Hard Drivin', that's where! Hard Drivin' is so real you'll feel like you're burning up the road in a high-powered car. Two tracks provide plenty of challenge - put the pedal to the metal on the Speed Track or get airborne on the radical Stunt Track! Jump a drawbridge! Do a 360 loop! The true 3D screen display will have you hanging on for dear life! If you lose it, you get to see an instant replay of your accident. Like the incredible arcade hit, this Hard Drivin' is looking for a few hard drivers. No license, or cars, required!

Hard Drivin'

Hard Drivin'

Sinclair ZX Spectrum - Released - 1989

Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges, driving through a loop, and so on. Crashing the car has no serious consequences and indeed shows a replay of your crash from a cinematic angle. Admire your crash head-on into the cement truck, or clipping the minivan, or flying off the bridge in the wrong angle... You lose several seconds as your car is "reset" and you get up to speed again. The home conversions retain most of the then-advanced 3D graphics but lack the force-feedback that was in the arcade version.

Hard Drivin'

Hard Drivin'

Commodore Amiga - Released - 1989

Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges, driving through a loop, and so on. Crashing the car has no serious consequences and indeed shows a replay of your crash from a cinematic angle. Admire your crash head-on into the cement truck, or clipping the minivan, or flying off the bridge in the wrong angle... You lose several seconds as your car is "reset" and you get up to speed again. The home conversions retain most of the then-advanced 3D graphics but lack the force-feedback that was in the arcade version.

Indiana Jones and the Temple of Doom

Indiana Jones and the Temple of Doom

Nintendo Entertainment System - Released - December 1, 1988

The plot of the NES version follows the storyline of the original movie. At the onset of the game, Jones has just reached the Pankot Palace featured in the movie and is preparing to free the slave children, recover the missing Sankara Stones and defeat Mola Ram and his Thuggee entourage. The game differs from the original arcade version in many respects, including the layout and the manner in which one progresses through the game, but the plot remains unchanged in both versions. The player advances through 12 levels (called "waves"), the first nine of which require Jones to travel through the palace and recover the Sankara Stones. In these stages, the player may restart the game with all items intact in the last area reached. Afterwards, if the player dies, they must return to the Chamber of Kali (Wave 9) and finish the game from that point. Each level also has a timer that goes from 99 to zero. If time runs out, the player is confronted by Mola Ram and loses one life and all of their items. All levels also contain mine cart rooms, where Jones can ride the rails through the levels across hazards and past enemies.

Klax

Klax

Nintendo Entertainment System - Released - December 14, 1990

Klax features a conveyor belt at the top of the screen. It constantly rolls toward the playing area, delivering a steady supply of blocks. The player controls a small device which sits at the interface between the conveyor belt and the playing area, and can be moved left and right to catch the blocks and either deposit them in the playing area or push them back up the conveyor belt. The device can hold up to five blocks. A block which is not caught and placed in the playing area or pushed back up the belt is considered a drop. The blocks are solid colours, but there is also a flashing block which can be used as a wildcard on any colour.

KLAX

KLAX

Sega Master System - Released - 1991

KLAX will make you move fast and think fast. Catch coloured tiles as they come down the conveyor belt and arrange them in stacks of threes, vertically, horizontally or diagonally. Sounds easy?..... it is - until they come tumbling so fast, it'll drive you crazy trying to catch them all - while figuring out where to slack them before you run out of room!

Klax

Klax

Sega Game Gear - Released - 1992

KLAX - the latest, greatest hit in the arcades - is now available for play on the GameGear! This brainteaser of a game is simple in concept: Catch colored tiles that come down the conveyor belt. Rack up points by arranging them in same-colored stacks or rows. A tic-tac-tile test, if you will. Sounds easy? It is... until the tiles come tumbling at you so fast, you'll go nuts trying to catch them all - while figuring out where best to stack them before you run out of room! But no matter how tough KLAX gets, the hardest part is pulling yourself away from this fun, fast, and totally mind-boggling game!

Klax

Klax

Commodore Amiga - Released - 1990

An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.

Klax

Klax

Commodore 64 - Released - 1990

Klax features a conveyor belt at the top of the screen. It constantly rolls toward the playing area, delivering a steady supply of blocks. The player controls a small device which sits at the interface between the conveyor belt and the playing area, which can be moved left and right to catch the blocks and deposit them either in the playing area (which can hold 25 blocks in a 5X5 arrangement) or push them back up the conveyor belt. The device can hold up to five blocks. An uncaught block is considered a "drop". A flashing block can be used as a wildcard on any colour. In the playing area, blocks can be eliminated by arranging three or more of the same color into a continuous line, known as a "Klax." The line may be horizontal, vertical, or diagonal. A multiple grouping (e.g., one vertical and horizontal) counts as multiple Klaxes, as does Klaxes of four same-colored blocks (two Klaxes) or five same-colored blocks (three Klaxes). Once the goal is reached, bonus points are awarded for remaining blocks on the conveyor belt and device, and empty spaces in the bin (also, on levels where a certain point total is required, points in excess of the required amount are counted both in the scoring and as bonus points)

Klax

Klax

NEC TurboGrafx-16 - Released - August 10, 1990

In Klax, you take control of a paddle at the end of a conveyer belt, while colored tiles flip toward you down the conveyer belt. You must collect and arrange the tiles into horizontal, vertical, or diagonal groups of three referred to as klaxes. To a clear a stage, you must meet certain goals, which can include obtaining a certain number of klaxes, creating a particular arrangement of tiles, or collecting a certain number of tiles on your paddle. See how many stages you can get through in Klax.

KLAX (Tengen)

KLAX (Tengen)

Sega Genesis - Released - 1991

Namco produced the first port of Klax to the Sega Mega Drive in Japan. Though that version came first, Tengen decided not to bring it overseas, instead producing their own port. Namco's version of the game has competitive multiplayer. Tengen's version, instead, is more configurable. The object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.

Magical Puzzle Popils

Magical Puzzle Popils

Sega Game Gear - Released - 1992

TO SAVE THIS PRINCESS, YOU'VE GOT TO USE YOUR HEAD...YOUR FIST AND YOUR FEET! Kidnapped by the sorcerer Popils, the beautiful princess cries out for your help. As she paces around, you've got to destroy the blocks by punching, kicking and head-butting them in just the right order - and with the right timing - to reach her. SPECIAL FEATURES : - 100 block puzzles ! - Battery Backup lets you resume play from where you left off, even if you've turned off the power! - Map Editor lets you create your own puzzles! - Send and receive puzzles to and from your friends with your Gear-to-Gear Cable! It's a great way to challenge your buddies with your original puzzles and share the fun!

Marble Madness

Marble Madness

Sega Game Gear - Released - September 24, 1992

Marble Madness, one of the biggest hits ever in the arcade, now comes to GameGear. As addictive as ever, this version includes six increasingly difficult courses with a variety of traps to slow you down and a host of marble eating monsters.

Marble Madness (Tengen)

Marble Madness (Tengen)

Sega Genesis - Released - August 13, 1993

The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock. Atari Games' home console division Tengen produced their own Mega Drive copy for the Japanese market in 1993, which is different to the Electronic Arts version. This Japanese version, which appears to have been produced internally by Tengen of Japan, is much more faithful to the original game and supports the Sega Mouse.

Ms. Pac-Man

Ms. Pac-Man

Sega Master System - Released - 1991

Ms. Pac-Man's here and totally liberated! Play by yourself or with 2 players, your friend as the original Pac-Man, and run round 36 unique, mind boggling mazes at easy, normal, hard or crazy speeds. Use the Pac Booster button to shake those pesky ghosts.

Ms. Pac-Man

Ms. Pac-Man

Sega Genesis - Released - July 1, 1991

Ms. Pac-Man has 36 ways to totally drive you wild and crazy with more fun than you've ever imagined. She gets to run around in 36 unique, mind-boggling mazes! Some small ones. Some so big you'll have to scroll around. Some that are mighty strange. And some that are straight out of the arcades! Whether you choose Easy, Normal, Hard or Crazy speeds, Ms. Pac-Man will have you running ragged! There's even a Pac Booster button to really let her shake those pesky ghosts. Play Ms. Pac-Man by yourself or take turns with a friend. Better yet, two can play at the same time - one as the divine Ms. Pac-Man; the other, as the original Pac-Man!

Ms. Pac-Man (Tengen)

Ms. Pac-Man (Tengen)

Nintendo Entertainment System - Released - 1990

Ms. Pac-Man's here, and she's totally liberated! She gets to run around in 36 unique, mind-boggling mazes - some small enough to fit on one screen; some so big you'll have to scroll around; some that are mighty strange; and some that are straight out of the arcades! Even the fruits bounce around, making it that much tougher to get bonus points. Choose Easy, Normal, Hard or Crazy speeds! Whether you're a beginner or expert, Ms. Pac-Man will have you running ragged. There's even a Pac-Booster button to really let her shake those pesky ghosts. Play Ms. Pac-Man by yourself or take turns with a friend. Better yet, two can play at the same time - one as the divine Ms. Pac-Man, the other as the original Pac-Man!

Pac-Man

Pac-Man

Nintendo Entertainment System - Released - November 2, 1984

Gobble, gobble, gulp! Who's munching Power Pellets? Who's zipping around the maze at top speed, chomping up ghosts and scoring big points? It's Pac-Man, the world's hungriest character! Devour a fruit treat and get a big bonus score. But if you're caught by the little haunters, you're ghostflakes! Use the warp tunnel for a quick escape. Now play this classic arcade mega-hit alone or with a friend for double the fun! Hours of ghost-chomping action!

Pac-Mania

Pac-Mania

Sega Genesis - Released - 1991

You know Pac-Man, that world-famous, dot-munchin', maze-runnin' yella fella who's full of fun and frenzy. Now you can play Pac-Man like you've never played before - in spectacular 3-D! In Pac-Mania, everything on the screen comes alive! The lovable ghosts glide through the air. Dots and energizer pellets hang in midair. Pac-Man gets a new power: He can jump up and over ghosts! There's also a Pac Booster feature that lets you move Pac-Man at superspeed. You'll love the new challenging mazes - they come in so many mind-boggling shapes, they'll turn you into a certified Pac-Maniac!

Pac-Mania

Pac-Mania

Nintendo Entertainment System - Unlicensed - 1990

You know Pac-Man, that world famous yella-fella who's trying to gobble all the dots in the maze without getting nabbed by ghosts. Well, now you can play Pac-Man like never before - in spectacular 3-D! That's right, everything comes alive in Pac-Mania! The lovable ghosts glide through the air. Dots and energizer pellets hang in mid-air. And Pac-Man gets a new power: He can now jump up and over ghosts! You'll love the new challenging mazes. They come in so many mind-boggling shapes and colors, they'll turn you into a certified Pac-Maniac - going wild and crazy with more fun than ever!

Paperboy

Paperboy

Sega Game Gear - Released - July 1, 1992

Ride your trusty bike - loaded with tightly rolled newspapers - through a comical, ever-changing neighborhood. Score big points by tossing papers into subscribers' mailboxes and porches. Don't miss, 'cause you'll lose a customer for every bad throw. Now, for the real fun: score even bigger points by bombarding nonsubscribers' homes, taking out their windows, lamps and statues! But watch out for bad drivers, skateboarders, remote control cars and lots of other obstacles. They can ruin your day real fast. After work, take on the Training Course, a BMX-style bonus round that'll test your aim and riding skills to the max!

Paperboy

Paperboy

Sega Genesis - Released - February 1, 1992

PAPERBOY. The arcade hit that really delivers! Ride your trusty bike - loaded with tightly rolled newspapers - through a comical, ever-changing neighborhood. Score big points by tossing papers into subscribers' mailboxes and porches. Don't miss, 'cause you'll lose a customer for every bad throw. Now, for the real fun: score even bigger points by bombarding nonsubscribers' homes, taking out their windows, lamps and statues! But watch out for bad drivers, skate-boarders, remote control cars and lots of other obstacles. They can ruin your day real fast. After work, take on the Training Course, a BMX-style bonus round that'll test your aim and riding skills to the max!

Paperboy 2

Paperboy 2

Sega Genesis - Released - February 1, 1993

Rise and shine, bud! A great day's ahead, just waiting for you to become the neighborhood's terror of a paperboy. but it's a whole new job with double the fun and twice the excitement! That's right, you've now got houses on both sides of the street - which means even more customers' homes to deliver papers to and non subscribers' homes to damage. It also means you've got to watch out for lots more obstacles and meanies that are out to knock you off your bike! Wreak mischief across the town or do good deeds like saving the baby and stopping the burglar. At the end of the day, hone your skills on the all-new BMX-style test course. Add the new awesome graphics, and you're in for a rip roaring time on your bike!

Paperboy 2

Paperboy 2

Sega Game Gear - June 1, 1993

Rise and shine, bud! A great day's ahead, just waiting for you to become the neighborhood's terror of a paperboy. but it's a whole new job with double the fun and twice the excitement! That's right, you've now got houses on both sides of the street - which means even more customers' homes to deliver papers to and non subscribers' homes to damage. It also means you've got to watch out for lots more obstacles and meanies that are out to knock you off your bike! Wreak mischief across the town or do good deeds like saving the baby and stopping the burglar. At the end of the day, hone your skills on the all-new BMX-style test course. Add the new awesome graphics, and you're in for a rip roaring time on your bike!

PGA Tour Golf

PGA Tour Golf

Sega Game Gear - 1993

A hush comes over the crowd surrounding the 18th hole. After 27,032 yards, 71 holes, and four grueling rounds, a 23-foot birdie putt separates you and your first tournament victory. This is the big-time. PGA TOUR Golf puts all the excitement, fun, challenge and rewards of the real PGA TOUR right in your hands!

PGA Tour Golf

PGA Tour Golf

Sega Master System - Released - 1993

A hush comes over the crowd surrounding the 18th hole. After 27,032 yards, 71 holes, and four grueling rounds, a 23-foot birdie putt separates you and your first tournament victory. This is the big-time. PGA TOUR Golf puts all the excitement, fun, challenge and rewards of the real PGA TOUR right in your hands!

Pit-Fighter

Pit-Fighter

Commodore 64 - Released - 1991

Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.

Pit-Fighter

Pit-Fighter

Sega Genesis - Released - November 1, 1991

Get ready for the meanest, nastiest street fighting ever: PIT-FIGHTER, the smash hit of the arcades, now comes to your Genesis! Every scene, every movement is created from digitally processed graphics of live action for the ultimate in realism! You can be Buzz, the pro wrestler, known for his power - and his body slam and head butt. Or go for speed of the 3rd degree blackbelt Kato, feared for his combo punch, flip kick and backhand attack. Or become Ty, whose deadly feet can launch the spin, flying and roundhouse kicks with awesome agility. You'll take on any and all comers. Your ultimate goal: earn the right to confront the Masked Warrior. Dethrone him and become champion!

Pit-Fighter

Pit-Fighter

Commodore Amiga - Released - 1991

Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.

Prince of Persia

Prince of Persia

Sega Genesis - Released - 1994

The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes! Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.

R.B.I. Baseball

R.B.I. Baseball

Nintendo Entertainment System - Released - December 10, 1986

No other baseball game gets you closer to playing in the big time than R.B.I. Baseball. Because every one of the ten teams in R.B.I. Baseball contains the rosters and player stats officially licensed from the MLB Players Association. Like real baseball, these skills and stats affect the outcome of every play. Like a real manager, you'll need to make good use of this vital information - and wise strategy decisions - if you want a winning record. R.B.I. Baseball is so intensely realistic, we've added amusing animation and a touch of humor to keep the action light-hearted and fun. You can play against the computer in a nine game season or compete against a friend in your own best-of-seven series. Stop playing with no-names and step up to the plate with real superstars in R.B.I. Baseball!

R.B.I. Baseball 2

R.B.I. Baseball 2

Nintendo Entertainment System - Unlicensed - 1990

R.B.I. Baseball first set the standard as the only baseball game for play on the NES to use real players and their stats. R.B.I. Baseball 2 raises the standard to a new level: You get all 26 pro teams, each with a roster of 24 real players. Every player comes with his actual 1989 stats. There's instant replay, as well as new and improved animation, graphics, music and sound effects to make the game come alive. As the manager, you get the designated-hitter rule, switch-hitting, and your own lineup of starters and subs. It's so great, it's approved by the Major League Baseball Players Association!

R.B.I. Baseball 3

R.B.I. Baseball 3

Nintendo Entertainment System - Unlicensed - 1991

The best gets even better! In the beginning, there was R.B.I. Baseball, the first baseball game for play on NES to use real players and their stats. Then came R.B.I. Baseball 2, giving hundreds of thousands of new fans the experience of playing pro ball at an even more realistic level. Now, you're holding the best ever: R.B.i. Baseball 3! You get the latest 1990 stats of real players for all 26 teams, each with a roster of 24. What's more, you also get all the Division Champions from 1983 through 1989! The awesome animation, graphics, music and sound effects plus the real stats and rules will have you believing you're actually playing in the big time. There's even Instant Replay, so you can relive the exciting plays during a game. Naturally, the best comes approved by the Major League Baseball Players Association!

R.B.I. Baseball 3

R.B.I. Baseball 3

Sega Genesis - Released - July 1, 1991

R.B.I. Baseball 3 took the popular baseball series a step further statistically, adding each Major League Baseball division winning team from 1983-1990, in addition to the 1989 All Star teams and all 26 1990 teams (with full 1989 statistics). Want to see how the 1986 Mets might have done against the 1987 Twins? Here's your chance. The game was licensed by the Major League Baseball Players' Association; thus, real Major League players and statistics are included, but the teams themselves are represented only by their home cities. Team names are not used. Also, retired players who were no longer under contract with the MLBPA in 1991 are not present. Rather, they are represented by their initials and their fielding positions. Game mechanics remain unchanged from R.B.I. Baseball 2, focusing more on arcade fun than realistic gameplay.

R.B.I. Baseball 4

R.B.I. Baseball 4

Sega Genesis - Released - September 1, 1992

The best just keeps getting better! It wasn't easy to outdo RBI 3, but we did it with RBI 4! You get all the latest stats - and more... lots more! Incredibly realistic graphics, unique stadiums for every time, and whole new ways to play ball like Home Run Derby and Game Breakers! - All-new graphics and animation so awesome you'll feel like you're at the ballpark! - Every stadium is unique, with different fence distances, colors and indoor or outdoor fields. - Like a real manager, you select your lineup made up of real stars - and superstars. - Go for the fence against a pitching machine with your favorite hitter in "HOME RUN DERBY." - Put yourself into a game-winning, heart-pounding "GAME BREAKERS" situation.

R.B.I. Baseball '93

R.B.I. Baseball '93

Sega Genesis - Released - June 1, 1993

Continuing the R.B.I. series, the 1993 entry updates the rosters, adding two new teams (Colorado and Florida), bringing the total to 28 teams, and nearly 700 players. Instead of a generic stadium, all 28 teams have their own ballparks modeled after the real deal. On top of the regular team vs team mode, (in either a single game, best of 7, you vs the division, or you vs the entire league) you can spend time in a home run derby or fielding practice. Also includes rosters of every division champ from 1984 onwards for Game Breaker mode. Play is either player vs computer, as either the home or visiting team, two players, or computer vs computer. Password saves allowing resuming the multi-game modes. Included is the ability to edit the teams; you can transfer players between teams to keep the rosters current, or just have some fun. Finally, the Game Breaker mode allows setting up a game in progress using any team, any inning, any score.

R.B.I. Baseball '94

R.B.I. Baseball '94

Sega Genesis - Released - April 1, 1994

R.B.I. '94 is an updated version of the series that features a 800 of the top MLBPA players at the time with their 1993 stats applied and features authentic modeled ball parks. The game doesn't feature the MLB license, however, but does represent them by city name and omitting their nicknames and logos. The standard modes apply including exhibition that both has a single player and two-player option, a full 162-game season or skip straight to the playoffs or the World Series. The Home Run Derby is also present along with award-winning sports announcer, Jack Buck, lending his voice talent for play-by-play commentary. A password feature is present for players to continue their season at their leisure.

R.B.I. Baseball Two

R.B.I. Baseball Two

Atari ST - Released - 1991

R.B.I. Baseball 2 features all 26 major league teams, each with a full roster of players. You can choose any National or American League team. You can even play one of the 1989 All-Star squads. The game features One Player and Two Player options as well as a Password mode to enable you to play a full season (one game against every team in the division). In addition, a watch mode provides you with the best seat in the house for a computer-controlled match up. This second version is similar to the original game in terms of gameplay. This time around the game uses the teams and statistics from the 1989 season. Just as in the original, you get to see what it's like to step up to the plate as Ricky Henderson, pitch the ball like Nolan Ryan, and catch a line drive like Ozzie Smith.

Race Drivin'

Race Drivin'

Commodore Amiga - Released - 1992

Race Drivin' is a sequel to the driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a timer expires. There are several checkpoints around the track which increase player's time as he passes. Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars.

Race Drivin'

Race Drivin'

Sega Genesis - Released - November 1, 1993

Here it is... the amazing conversion of the smash arcade sensation brings screaming-fast car racing to the Genesis! Pound the pedal and grind those gears, down the straights and around wicked hairpin turns. Whip through hairy S-curves, gut-flipping loop-the-loops and crazy corkscrews! With three cars to choose from, multiple music tracks and cool sound effects, Race Drivin' brings arcade-style auto speed competition to the Genesis!

Rampart

Rampart

Sega Genesis - Released - August 1, 1992

A mega-hit in the arcades, RAMPART is now available for play on your Genesis! It combines the best of strategy games with awesome graphics and explosive, lightning-fast action. Become a powerful medieval warlord, build huge fortresses and position your cannons. Then, blast away at enemy fortifications and invading armadas. Once the onslaught ends, quickly rebuild and extend the walls of your fortress before the next battle. Plan well, fight fiercely, and above all, don't lose your head. Because you will - if you lose.

Rampart

Rampart

Sega Master System - Released - 1991

Rampart combines the best of strategy puzzle games with dynamic action and medieval destruction. Rampart allows up to two players at a time to travel back in time to the middle ages, building fortifications and positioning cannons, just as the powerful Lords and Barons once did... Now prepare for all out battle!

Rampart

Rampart

Atari Lynx - Released - 1992

Your castle and your lands are under siege! Enemy hoards attack by land while seaborne invaders bombard your castle walls with cannon fire. Somehow, you must defend your realm. But it won't be over until you conquer your enemies and regain all the land for yourself.

Road Runner

Road Runner

Nintendo Entertainment System - Unlicensed - 1989

That's right, folks, the cartoon you know and love is ready to roll again - except this time you get to be Road Runner! The desert's plenty dangerous all by itself; falling boulders, oncoming trucks, land mines and cannon balls as well as mazes, sand traps and ravines. Throw in that crafty Wile E. Coyote and you've got one wild-goose chase that's fun, fast and exciting! He may not be too bright, but he is hungry. And he's got his rocket, jet skates, pogo stick and helicopter. Better get cookin' before you get cooked.

RoadBlasters

RoadBlasters

Sega Genesis - Released - August 1, 1991

THE DEADLIEST RACE OF YOUR LIFE! Imagine a time and place where no laws govern the highways. When every driver is out to get you. This is the world of RoadBlasters! Sitting behind the wheel of a super high-performance car, you face a unending stretch of deadly highway. Blast your way through speedy Stingers, armored Command cars, evasive Rat Jeeps and darting Cycles. Your driving skills will be tested to the max by roadside gun turrets and bombs thrown by enemy vehicles. Collect fuel globes - you'll need them. More fuel will be awarded as you reach each checkpoint and rally point. To even out the odds, a support jet will drop special weapons, such as cruise missiles, Nitro Injectors, U.Z. Cannons or Electro-Shields. Pick them up and you just might survive...to race another day!

Robo Aleste

Robo Aleste

Sega CD - Released - November 27, 1992

Pilot your massive mecha Aleste in the name of the Oda clan and seek revenge against the evil Chugoku Army for their atrocities! Robo Aleste is another title in the Aleste series by famed shoot-'em-up developer Compile where players must collect power-ups to defeat countless waves of enemies and large bosses.

Rolling Thunder

Rolling Thunder

Nintendo Entertainment System - Released - March 17, 1988

Rolling Thunder is the worlds most powerful secret police force and you are its best agent. Your mission is to stop an underground conspiracy to conquer the world and to save agent Leila, who has been captured. Starting out armed only with a handgun, you have to make your way through heavily guarded hallways and secret passages to find Leila and stop the enemy. Rolling Thunder features side scrolling action based on the arcade game.

Rolling Thunder

Rolling Thunder

Commodore 64 - Released - July 15, 1987

Rolling Thunder is the worlds most powerful secret police force and you are its best agent. Your mission is to stop an underground conspiracy to conquer the world and to save agent Leila, who has been captured. Starting out armed only with a handgun, you have to make your way through heavily guarded hallways and secret passages to find Leila and stop the enemy. Rolling Thunder features side scrolling action based on the arcade game.

S.T.U.N. Runner

S.T.U.N. Runner

Commodore Amiga - Released - 1990

It's 2492 and you must pilot your Sub-Terranean Underground Network (S.T.U.N.) craft at speeds over 900 miles per hour through a series of courses to retain your title as S.T.U.N. Runner, completing each course before time runs out. There are also enemies on each course, such as cycles, indestructible armored drones, and flying bird-like craft. Shoot or avoid them. If you hit them, you lose one of your shields (your craft has six total) and are slowed down temporarily. The more shields you have at the finish line, the more bonus points you get. Getting hit with no shields does not kill you, however. There are no lives in this game. The only way to lose is to fail to cross the finish line. Along the way you'll encounter Boost Pads that temporarily speed you up to incredible speeds and make you indestructible. By running over enough green stars on each course, you can also earn Shockwaves, which destroy all enemies in your path. Note that there is no accelerator in this game. Your craft always goes full speed, unless you hit something. Then you will slow down, but quickly accelerate back to full speed. Other than that, you cannot slow down and the only way to speed up is to run over a Boost Pad. Your only controls are steering left and right and aiming the gun on top of your craft up and down.

Shinobi

Shinobi

Nintendo Entertainment System - Unlicensed - December 1, 1989

Shinobi is about a ninja named Joe Musashi who has to stop a criminal organization called "Zeed" who are kidnapping the children of the Oboro clan. Through five missions, each with three or four stages, Musashi must make his way to Zeed's headquarters and free all the hostages before confronting the bosses at the final stage of each mission.

Skull & Crossbones

Skull & Crossbones

Nintendo Entertainment System - Unlicensed - January 1, 1990

The player will fight as either Red Beard or One Eye through various pirate themed levels, like ships and forts, and even some non-pirate themed levels, battling ninjas, skeletons, and others in a quest to save a princess from an evil wizard. There's also a split screen mode for two players. The pirates will use several weapons to fight, such as pistols, swords, knifes and their bare fists. At each level, players will have to kill at least 15 enemies to move on and fight the level's boss. Each one of the six levels can be selected freely right from the start, differing only in difficulty (time limit to beat).

Slap Fight MD

Slap Fight MD

Sega Genesis - Released - June 11, 1993

At first glance, Slap Fight MD is a direct conversion of the 1986 arcade classic Slap Fight from Toaplan and Taito, featuring a faithful conversion of the original title with several difficulty settings, as well as both original and arranged soundtracks. However, also included on the cartridge is a completely new sequel with all-new stages, bosses, graphics, and music. The basic gameplay is identical: a vertically-scrolling shooter where power-ups cycle through a list to choose from, and it is possible to construct massively-wide ships with incredible firepower. Slap Fight MD also adds the ability to jettison your ship's power-ups causing a massive screen-filling explosion that can potentially save your life.

Snow Bros.: Nick & Tom

Snow Bros.: Nick & Tom

Sega Genesis - Released - May 28, 1993

Snow Bros.: Nick & Tom (スノーブラザーズ) is a 1990 arcade game which was ported to the Sega Mega Drive in 1993. The game follows two snowmen, Nick and Tom, who must defeat all the on-screen enemies by creating giant snowballs; think Bubble Bobble. It is one of the few Toaplan to Mega Drive ports developed by Toaplan themselves. The Mega Drive version adds cutscenes to the game, as well as some more background music and several additional levels. This version was only released in Japan and Korea.

Star Wars

Star Wars

Commodore 64 - Released - 1988

Star Wars is the conversion of the Atari arcade machine. The first release on the C64 was by Parker Brothers and was already published in 1983 on cartridge. The Domark version was programmed completely anew in 1988 by Vektor Grafix and published as disk version as well as datasette version. Brøderbund took over the sale in the USA. The game consists of three sections which repeat with a rising difficulty grade until the player has used up his shield energy. Space battle, Death Star surface and the famous trench run.

Steel Talons

Steel Talons

Sega Genesis - Released - 1992

Fly The Army's Most Advanced Attack Helicopter ...Without Enlisting! Strap on your flight harness and prepare to fly in Steel Talons, the arcade megahit - now for your Genesis! This high-tech combat flight simulator with 360 degree polygon graphics gives you total control of the Army's most advanced attack helicopter. Imagine carrying the awesome firepower needed to complete 12 dangerous missions. Feel your stomach drop as you jerk the stick to avoid anti-aircraft fire, your heart race as you zoom in and lock on hostile targets, and your palms sweat as you fire your missiles and guns to obliterate them! For even more fun, ask a friend to play co-pilot and help you fly so you can really concentrate on blasting away enemy aircraft and tanks!

Super Sprint

Super Sprint

Nintendo Entertainment System - Unlicensed - 1989

Super Sprint is a racing game for one or two players. Gameplay is from an overhead view of the racetrack. The racetracks start simple and gradually get more complicated, and may also feature obstacles ranging from traffic cones to tornadoes. Occasionally wrenches will appear in the roadway, and when collected they can be used after a race to power up your car with better tires, better acceleration or a higher top speed.

Tengen World Cup Soccer

Tengen World Cup Soccer

Sega Game Gear - Released - 1993

The game has an unusual naming scheme. In Japan there were no issues, as the game was published by SIMS themselves. In North America and PAL regions however, publishing rights were given to Tengen, who altered many of the in-game banners and renamed the game Tengen World Cup Soccer, even though the majority of the work was done by SIMS. The game offers 24 different national teams from across the world, although the choices aren't based on any official tournament from the era. For 1993 the list is quite out of date; the Federal Republic of Germany (more commonly known as West Germany) had not existed since 1990 after the fall of the Berlin Wall, Russia is represented with the flag of the Soviet Union which dissolved in late 1991, and Yugoslavia had ceased to exist by mid-1992.

Tetris: The Soviet Mind Game

Tetris: The Soviet Mind Game

Nintendo Entertainment System - Unlicensed - May 1, 1989

The drama surrounding Tetris is one of the most storied sagas in the history of the NES. Tengen, an ambitious Atari-associated game developer, began releasing official NES games in 1988. Meanwhile, the company worked rapidly behind the scenes to override Nintendo's infamous lockout device that kept unofficial cartridges from being played on its console. When Tengen released its first unofficial games using its new technology, Nintendo quickly sued. This was just the beginning of the Tengen/Nintendo feud. Ignoring Nintendo's claim to the Tetris name in the US a year later, Tengen released its own version of the world's most famous puzzle game on an unlocked, unofficial cartridge. Tengen's tetris was pulled from shelves almost immediately when it was revealed that Nintendo's hold on the Tetris name stateside was legitimate. Unfortunately, almost everyone agrees that Tengen's version of the game was far superior to Nintendo's, even including a two-player mode which Nintendo's version sorely lacked. Today, the game known as Tengen Tetris is a rare title to have in your collection, but it's a worthwhile play. After all, Tetris is one of the classic games not only on the NES, but of all-time.

Vindicators

Vindicators

Nintendo Entertainment System - Unlicensed - November 1, 1989

The Tangent Empire are preparing to attack the earth with their convoy of tanks, and it is you who has been sent forward to destroy the 14 space stations which make up the potential invasion threat. There are 3 sub-levels on each station, which can be played in any order. The action scrolls in every direction, with you guiding your tank-link droid around to shoot the opposition droids. The tank takes a while to steer, making it initially harder to avoid contact with those enemies. Each level contains energy stars, which can be traded in for upgrades such as improved weapons and extra speed after each level.

Vindicators

Apple IIGS - Unreleased - 1989

Vindicators

Vindicators

Commodore Amiga - Released - 1989

The Tangent Empire are preparing to attack the earth with their convoy of tanks, and it is you who has been sent forward to destroy the 14 space stations which make up the potential invasion threat. There are 3 sub-levels on each station, which can be played in any order. The action scrolls in every direction, with you guiding your tank-link droid around to shoot the opposition droids. The tank takes a while to steer, making it initially harder to avoid contact with those enemies. Each level contains energy stars, which can be traded in for upgrades such as improved weapons and extra speed after each level.

Vindicators

Vindicators

Atari ST - Released - 1988

The game begins by asking the player(s) to choose a difficulty level, not only making the enemies more difficult and the players weaker, but higher difficulties start the players in a later set of levels (called "galaxies") and with some powerups. The easiest difficulty level starts the player(s) in the first level with no bonuses. The player controls a tank with constantly draining fuel, and must navigate through multiple levels (14 stations in the arcade version) from bottom to top, encountering obstacles and enemies. Along the way, a player may find powerups including tank fuel, stars (currency), shields, and two types of sub-weapons: smart shots (homing missiles) and bombs (powerful rockets). Each level has a key that will open a door at the top of the level, which will either take the player to the next level or to a special hub with multiple powerups that must be escaped in 10 seconds or less. (15 for the NES version, though the timer stays stuck at 10 for five seconds before counting) If the player is unable to escape, the tank will lose half its fuel. After escaping the hub, the player(s) then proceeds to the next station. Occasionally, the player(s) will face a boss that must be defeated to advance. Normal shots are ineffective however, and the player must decide/guess the appropriate time to buy sub-weapons to greatly raise the chance of victory. After destroying a boss, the player(s) can continue to the end of the level. Between levels, the player is taken to a shop where items and upgrades to tank speed, power, etc. may be purchased with stars. Any damage caused to the player's tank will decrease the shield level. Purchasing a shield drastically reduces damage down to a mere pixel worth of the fuel gauge per hit. When the fuel depletes, the speed of the tank is reduced to a crawl and a countdown begins from 10. If no fuel is gained before the timer reaches zero, or if the player is shot during the countdown, the tank explodes and a life is lost. The arcade version, in addition to having special two-joystick controls for each player, contained three special contest levels, with one contest star in each. With three contest stars and nine normal stars, the player(s) could compete in a special time-limited contest level in which the player could win a T-shirt. A later version of the game was released which eliminated the contest levels and stars. (Above Right): The Box Art for Tengen's Vindicator, created by Game Illustrator Marc Ericksen, focusses on futuristic armored vehicles in action.

Vs. Tetris

Arcade - Released - 1987

Vs. Tetris is a game developed by Tengen for the Nintendo Vs. Unisystem arcade platform. The game would be the basis for Tetris (NES, Tengen) released some time later, and is noticeably less developed (e.g. the piece graphics use only solid colored or striped blocks). There is a two player cooperative mode but it is not available without special configuration by the owner.

Xybots

Xybots

Commodore 64 - Released - 1989

Xybots is a sci-fi shooter with pseudo-3D environments explored from a third-person perspective. The game can be played by one or two players; the two-player mode takes place on a split screen. The hero(es) must move through a series of Gauntlet-style underground mazes, killing the bad guys and collecting health and other bonuses from flying saucers. It's designed to be played co-operatively, although bullets from one player can harm the other. The Xybots are out to stop the protagonists, and many have advanced attack patterns as well as bullets to fire at them. Being able to view round corners is useful, allowing the player to plan a strategy - often it's good to send one player forward and let the other play the waiting game, similarly to the tactics often employed in Gauntlet.

Xybots

Xybots

Microsoft MSX - Released - 1989

Xybots is a sci-fi shooter with pseudo-3D environments explored from a third-person perspective. The game can be played by one or two players; the two-player mode takes place on a split screen. The hero(es) must move through a series of Gauntlet-style underground mazes, killing the bad guys and collecting health and other bonuses from flying saucers. It's designed to be played co-operatively, although bullets from one player can harm the other. The Xybots are out to stop the protagonists, and many have advanced attack patterns as well as bullets to fire at them. Being able to view round corners is useful, allowing the player to plan a strategy - often it's good to send one player forward and let the other play the waiting game, similarly to the tactics often employed in Gauntlet.

Xybots

Xybots

Amstrad CPC - Released - 1989

Xybots is a sci-fi shooter with pseudo-3D environments explored from a third-person perspective. The game can be played by one or two players; the two-player mode takes place on a split screen. The hero(es) must move through a series of Gauntlet-style underground mazes, killing the bad guys and collecting health and other bonuses from flying saucers. It's designed to be played co-operatively, although bullets from one player can harm the other. The Xybots are out to stop the protagonists, and many have advanced attack patterns as well as bullets to fire at them. Being able to view round corners is useful, allowing the player to plan a strategy - often it's good to send one player forward and let the other play the waiting game, similarly to the tactics often employed in Gauntlet.

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