Soft Bank

AI Shougi

AI Shougi

Sega Saturn - Released - August 25, 1995

The inaugural installment of Something Good (later ASCII Something Good and i4)'s shougi series.

Area 51

Area 51

Sega Saturn - Released - November 20, 1996

The plot of the game involves the player (Peterson) taking part in a STAAR (Strategic Tactical Advanced Alien Response) military incursion to prevent aliens, known as the Kronn, and alien-created zombies from taking over the Area 51 military facility. This game takes the player through several sections of the facility, including a warehouse and underground tunnels. The player is tasked, along with fellow STAAR members, to penetrate Area 51 and activate the nuclear self-destruct sequence. The player must kill all of the genetically altered soldiers and aliens without harming any allied STAAR team members (at the cost of one life point), however if nothing but three STAAR team members are shot, the Kronn Hunter will be started, taking the role of a Hunter, sent by the Kronn to eliminate the rebels. None of the actual aliens will appear until the office level. There are five types of different weaponry available to the player during the course of the game. While the player is only given a semi-automatic pistol in the beginning, weapon upgrades are available as targets throughout the game. The pistol can be upgraded to an automatic machine gun, a pump shotgun, and finally an automatic shotgun. The shotgun weaponry allows a greater field of error for targeting an enemy in able to kill it. Both the machine gun and automatic shotgun allow the player to keep the trigger pressed down to unleash rounds. If the player is hit by the enemy at any time, the weapon is downgraded back to the pistol. The player will also find grenades in crates and bonus rooms which, when used, destroys most on screen enemies at once. The player can hold a max of 9 grenades. In addition, yellow boxes and barrels marked with "flammable" warning symbols can be shot to cause fires or explosions that can harm enemies.

Assault Rigs

Assault Rigs

Sega Saturn - Released - September 11, 1997

In the future, physical sports will be replaced by a violent virtual contest, where a lot of gambling and corporate cash is involved. Such is the setting for this action-packed game, where you act as a jockey for a virtual tank of massive firepower, called a Rig. Navigate through the maze-like arenas with jumps, elevators and movable blocks. Pick up power-ups to overcome other Rigs, or Gems to advance through more than 40 levels. Graphics and ambiance are inspired, it seems, by Tron, and place the player in a "wire framed" virtual environment. The focus here, though, is not racing, but rather blowing your opponent to oblivion. For that purpose the game gives the player progressively more power and versatility. Mini guns, laser cannons and heat seeking missiles are pretty much standard gear, but it also has a couple of twists of its own: feed your guns bouncing or shattering ammo rounds for added firepower, or experiment with the fly-by-wire missiles, where you remote control it to your target of preference. Shields and turrets are also at your disposal.

Destruction Derby

Destruction Derby

Sega Saturn - Released - August 15, 1996

You probably feel like a crash test dummy when you're playing this game - it's not only a racing game, but you get points for wrecking your enemies! The amount of points you get depends on how you hit them ... e.g. you get more points for getting them do a 360 other than driving into theirs sides at high speed. The game has more to offer: a head to head mode with only two cars or the legendary destruction derby itself - a huge arena, every car starts at the edge of it, and then - have a nice crash!

Krazy Ivan

Krazy Ivan

Sega Saturn - Released - May 23, 1997

In the early 21st century, the Earth is under attack by aliens. In five areas of the planet, they have erected energy generators, creating a field that slowly encompasses the entire planet surface. They have also taken hundreds of humans prisoner. Someone has to stop them. Enter Russian Commander Ivan Popovich, nicknamed "Krazy Ivan". He is a paranoid schizophrenic, prone to burst out into violence at any time. In other words, he's perfect for the job. The player controls Ivan's "Steel Cossack" power suit on the three-dimensional battlefields. In each of the five areas in the game, two kinds of enemies can be found: Drones and Sentients. Drones are smaller air and ground vehicles that often respawn. Sentients are mechs similar in size and capability to the Steel Cossack. Each of the Sentients must be eliminated before the energy field generator can be destroyed to complete the mission. The Cossack is capable of carrying lots of weapons: projectile and energy guns, unguided and guided missiles, and other special weapons. Destroyed enemies reveal captured humans, to be rescued by Ivan, and power-ups, which recharge shields or rearm weapons. After a successful mission, Ivan can upgrade the Cossack with more powerful weapons and replace the mech's armor. Between the missions, rather humorous live-action cutscenes (starring English actors sporting thick Russian accents) continue the story.

Myst

Myst

Sony Playstation - Released - January 27, 1995

A book written by a potentially paranoid man named Atrus serves as a portal to an otherworldly place, the island of Myst, in this atmospheric adventure game by developer Cyan. Forgoing the character interaction and inventory-based puzzles found in earlier computer adventure games, Myst places you in a lonely, desolate environment with no obvious indication on where you should go or what you are supposed to do. By exploring the island, you will eventually stumble upon an assortment of puzzles in the form of intricate contraptions, whose secrets can only be unlocked after discovering evidence of their nature. As you progress in the game, you will find four other books written by Atrus that magically transport you to additional worlds, each offering more interconnected puzzles and clues to the storyline. Myst's look is noteworthy for featuring still images viewed from a first-person perspective, with interaction limited to manipulating a cursor over each static picture.

Okiraku Towns Gear

Okiraku Towns Gear

Fujitsu FM Towns Marty - Released - December 28, 1994

Pebble Beach no Hatou Plus

Pebble Beach no Hatou Plus

Sony Playstation - Released - December 13, 1996

Pebble Beach Golf Links is a golf course located in Pebble Beach, California in the Western United States. Four of the courses in the coastal community of Pebble Beach, including Pebble Beach Golf Links, belong to the Pebble Beach Company, which also operates three hotels and a spa at the resort. The other courses are The Links at Spanish Bay, Spyglass Hill Golf Course, and Del Monte Golf Course. Pebble Beach is widely regarded as one of the most beautiful courses in the world. It hugs the rugged coastline and has wide open views of the ocean. In 2001 it became the first public course (i.e. open to the general public for play) to be selected as the No.1 Golf Course in America by Golf Digest. Green fees are among the highest in the world, at $495 (plus $35 cart fee for non-resort guests) per round in 2008. The course is included in many golfing games such as the Links series and the Tiger Woods PGA Tour series. Pebble Beach no Hatou Plus is the sequel to the Megadrive game Pebble Beach no Hatou that was released in 1994.

Simulation Zoo: Sekaiichi no Doubutsuen o Tsukurou

Simulation Zoo: Sekaiichi no Doubutsuen o Tsukurou

Sony Playstation - Released - November 29, 1996

Simulation Zoo: Sekaiichi no Doubutsuen o Tsukurou puts the player as the manager of a zoo. He can build a lot of different jails, roads, shops & facilities. The game features cartoon graphics and a lot of different animals to choose with good descriptions. The gameplay is the usual in this management game: The player can use the gamepad or the mouse to build the different buildings or jails designing the size that they will have, all of this using a first person perspective isometric view.

Sion II

Sion II

Sharp X68000 - Released - 1992

Sion II is an Action game, published by Soft Bank on the disc of the Magazine Oh! AX issue 1992/6.

Sion IV

Sharp X68000 - Released - 1995

Sion IV is an First-Person shooter game, developed and published by Soft Bank, which was released in Japan in 1995.

Vadims

Vadims

Sony Playstation - Released - May 10, 1996

This game has a novel system produced by the intelligence of Budim Gerasimov, a graduate student of MIT (Massachusetts Institute of Technology) from Russia. This has the possibility that he and Pasitnov announced Tetris once and caused a worldwide boom. Along with the evolution of the game, more sophisticated puzzles are waiting for our challenge.

WipEout

WipEout

Sega Saturn - Released - July 12, 1996

WipEout is a futuristic racing game set in the year 2052. Racing for one of four teams, the player competes in the F3600 Anti-Gravity Racing League on six tracks. Each team's hovercraft racer has different ratings in speed, acceleration and turning. In addition to high-speed racing, there is also shooting in the game, with different weapon pickups like rockets and mines available, useful for slowing one's opponents down. Shields can also be picked up and can block the weapons' effects.

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