Imagine Software Ltd.

A.L.C.O.N.

A.L.C.O.N.

Commodore 64 - Released - 1986

Taking place in the year 2059 in another galaxy, mankind has colonized an alien planet called Theon after evacuating a previously colonized planet Orac. Five years ago, the colony on Orac was attacked by alien invaders and the war was so intense, the colonists were forced to leave. However, Theon is now under attack by the same alien fleet, but the humans are ready. The player assumes the role of an Allied League of Cosmic Nations (ALCON) fighter pilot in the SW475 star fighter to stop the invaders from taking over Theon.

A.L.C.O.N.

A.L.C.O.N.

Atari ST - Released - 1988

A.L.C.O.N. is a forward-scrolling spaceship shooting game taking place over the planet Orac. Alien enemies have occupied the planet in the year 2059. The Alien League of Cosmic Nations has determined that you are the pilot to take the Slap Fighter (Europe) / SW475 Starfighter (US) and defeat the aliens. The main feature of the game is its pickup system. You pick up stars and then you choose which powerup you want, pick up one star and you can choose speed, two stars to choose shot (which is the default type of weapon), three stars to choose side shot, four for wing upgrade (which triggers...

Arcadia

Arcadia

Dragon 32/64 - Released - 1984

Arcadia is a space shoot 'em up along the lines of Galaxians and Space Invaders. You have a ship at the bottom of the screen. Enemy ships come at you in waves scrolling across the screen from right to left. There are twelve levels. When the last level has been completed the game cycles to level one again and continues with no increase in difficulty. You get an extra life if you clear 4 waves. They keep on coming and the object is to get a high score. Interesting key mapping on this game: the bottom row of keys moves left & right, but they are mapped alternately so Z, C, B, M and SPACE move...

Arcadia

Arcadia

Enterprise - Released - 1982

Arcadia is a space shoot 'em up along the lines of Galaxians and Space Invaders. You have a ship at the bottom of the screen. Enemy ships come at you in waves scrolling across the screen from right to left. There are twelve levels. When the last level has been completed the game cycles to level one again and continues with no increase in difficulty. You get an extra life if you clear 4 waves. They keep on coming and the object is to get a high score.

Arcadia

Arcadia

Sinclair ZX Spectrum - Released - 1982

Arcadia is a 1982 fixed shooter published by Imagine Software on the Sinclair Spectrum and VIC-20. It was later ported to the Commodore 64 and Dragon 32. Arcadia combines elements of Gorf and Galaxian. The player controls a space ship as the aliens scroll and moved freely down the screen. The game consists of 12 different levels of descending aliens. After level 12 the game loops back to level 1 with no extra difficulty. An extra life is rewarded after every four levels. Advancing to the next level involves staying alive until the timer in the top left corner ticks from 99 to 0. Once zero is...

Arcadia

Arcadia

Commodore VIC-20 - Released - January 1, 1983

Arcadia is a 1982 fixed shooter published by Imagine Software on the Sinclair Spectrum and VIC-20. It was later ported to the Commodore 64 and Dragon 32. Arcadia combines elements of Gorf and Galaxian. The player controls a space ship as the aliens scroll and moved freely down the screen. The game consists of 12 different levels of descending aliens. After level 12 the game loops back to level 1 with no extra difficulty. An extra life is rewarded after every four levels. Advancing to the next level involves staying alive until the timer in the top left corner ticks from 99 to 0. Once zero is...

Arcadia 64

Arcadia 64

Commodore 64 - Released - 1983

Arcadia is a space shoot 'em up along the lines of Galaxians and Space Invaders. You have a ship at the bottom of the screen. Enemy ships come at you in waves scrolling across the screen from right to left. There are eight levels. When the last level has been completed the game cycles to level one again and continues with no increase in difficulty. You get an extra life if you clear 4 waves. They keep on coming and the object is to get a high score. Interesting key mapping on this game: the bottom row of keys moves left & right, but they are mapped alternately so Z, C, B, M and SPACE move...

Arkanoid

Arkanoid

Atari 800 - Released - 1987

Arkanoid (アルカノイド, Arukanoido) is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, a variety of level layouts, and visual layering and depth. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes. Arkanoid revived the Breakout concept, resulting in many clones and similar games for home computers, even over a decade later.

Army Moves

Army Moves

Commodore 64 - Released - July 15, 1986

The game contains seven levels that are divided in two main sections. The first four levels make up the first section, where the player has to drive an army unit (jeep or helicopter) through a terrain, steering clear of hostile vehicles. In the last three levels that comprise the second main section, one plays as a soldier who shoots enemies along his way. In level 5 the soldier must jump from rock to rock in a river, shooting hostile birds. Thereafter, the soldier makes his way into the enemy headquarters with the goal of retrieving secret documents.

Athena

Athena

Sinclair ZX Spectrum - Released - 1987

In this game, players take the role of Athena, the Goddess of Wisdom, who has grown tired of her life within the castle and ventures into the Fantasy World beyond the castle walls. Strange and fearsome creatures will attack at every turn, but weapons can be found along the way: a ball and chain, a bow and arrow, and a mighty sword. Put on wings and take to the sky, or become a mermaid to explore the ocean depths.

B.C. Bill

B.C. Bill

Commodore 64 - Released - 1984

B.C. Bill is a 1984 game released by Imagine Software for several computer systems of the time. The game features its hero, caveman B.C. Bill, setting out to build a family. He is armed with a club, with which he can hit and either stun or kill a variety of roaming creatures. These creatures include: cavewomen, who can be dragged back to the cave as "wives"; food with legs, which can be roasted on the fire and dragged back to the cave to feed the growing family; and dinosaurs, predators who will eat potential wives and food, and kill Bill on contact. Bill can also die from burning on the...

B.C. Bill

B.C. Bill

Sinclair ZX Spectrum - Released - 1984

B.C. Bill is a computer game created by Marc Dawson (AKA Marc Wilding) and published by Imagine Software in 1984. It was released for the Commodore 64, ZX Spectrum, TRS-80, Dragon 32, and BBC Micro. The game features its hero, caveman B.C. Bill, setting out to build a family. He is armed with a club, with which he can hit and either stun or kill a variety of roaming creatures. These creatures include: cavewomen, who can be dragged back to the cave as "wives"; food with legs, which can be roasted on the fire and dragged back to the cave to feed the growing family; and dinosaurs, predators...

Bewitched

Bewitched

Commodore VIC-20 - Released - 1983

The evil magician Mordread has cast you into the haunted dungeon beneath his castle. He has turned you, once a might wizard into a magical key. You start out as a black key and the job at hand is to open the doors of the level by changing the colour of the key to the colour of the door. Unlocking a door can either reveal a a dead end or a passage behind that leads to a new part of the maze. The dungeon is occupied with ghosts that will chase you down and take one of your five lives if they manage to catch you.

Catcha Snatcha

Catcha Snatcha

Commodore VIC-20 - Released - 1983

In Catcha Snatch, the player takes the role of the store detective Barney Bootlace. He walks around the store, which is represented with one top-down screen, to do his job: guiding lost children back to their mom, bringing lost items to the lost property office, busting shoplifters and rushing bombs out of the door. Practically this boils down to touching the item/person in question and walking to the destination. Barney's success is measured by his manager's approval from 0 to 99% The approval rises when Barney manages to handle an issue correctly and decreases when he misses something....

Cosmic Cruiser

Cosmic Cruiser

Commodore 64 - Released - 1984

The Rallom Empire's plan to invade Earth has taken a step closer as they have taken over a space station belonging to Earth in a far flung area of space holding all the crew hostage. You are the pilot of an out-dated Cosmic Cruiser flying in the area so you have been given the mission to rescue the crew from the station in what could be a suicidal mission. As you approach you realise that your only plan is to leave your ship in your space suit and blast as many portals as you can on the spinning station from your roof mounted cannon. You then need to get crew members out and take them to your...

Galivan

Galivan

Sinclair ZX Spectrum - Released - 1986

In Galivan the player takes the role of the last remaining member of the Cosmo Police. His comrades died while trying to free the planet Cynep from the evil roaming on it. Now the player is the last hope. This game is a mix between a shooter and a platformer: the player walks through the caves, jumps over obstacles and shoots everything in sight. Well, at least if he has a weapon: at the beginning he is unarmed and can only kick or punch. He has to find pyramids which were dropped by his dead colleagues (also sometimes from killed aliens): those grant an armor, more life energy and a...

Green Beret

Green Beret

Commodore Plus 4 - Released - 1986

Depending on which title you use, and how you interpret it, this game is about a guy who a) rushes in before attacking b) attacks Russians (this was the mid-80s, when the US helped bin Laden do the same), or c) wears a rather goofy hat. One way or another, this arcade game arms you with a knife and sends you on a kamikaze mission against hordes of enemy fighters. There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will make the task a lot easier. The...

Guerrilla War

Guerrilla War

Sinclair ZX Spectrum - Released - 1988

A tropical island (specified as Cuba in the Japanese original) is being oppressed by a dictator, but fortunately one or two brave US soldiers (Ernesto "Che" Guevara in the Japanese version) are on hand to restore justice. March through the rivers, swamps and forests to overthrow the dictator (specified as Batista in Japan) in this evolution of the Commando style. The game scrolls vertically, as you move up the screen shooting enemies, finding good strategic firing points and collecting powerups. As the enemy soldiers come towards you in groups, some care is required when picking them off,...

Hyper Sports

Hyper Sports

Sinclair ZX Spectrum - Released - 1985

The gameplay was much the same as Track & Field in that the player competes in an event and tries to score the most points based on performance criteria, and also by beating the computer entrants in that event. Also, the player tries to exceed a qualification time, distance or score in order to advance to the next event. In Hyper Sports, if all of the events were passed successfully, the player advances to the next round of the same events which are faster and harder to qualify for. The events changed to include these new sports: Swimming - Swimming speed is controlled by two run...

Konami's Golf

Konami's Golf

Sinclair ZX Spectrum - Released - 1986

Konami's Golf features a challenging 18 hole course and allows you to choose your club, adjust your stance and control your swing, applying hook and slice if desired (or inadvertently added). Wind and ball lie must be taken into account. The game features a split screen with two views, one an overhead view of the entire hole, and the other a 3-D view from your balls current location. The gameplay options include 1 player stroke play, 2 player stroke play, or 2 player match play.

Konami's Tennis

Konami's Tennis

Sinclair ZX Spectrum - Released - 1986

Tennis is Konami's version of the sport for the MSX platform. One or two players can play against computer or two players can compete each other . The game follows standard tennis rules and allows you to hit a variety of forehand and backhand shots to any location on the court.

Life Force

Life Force

Commodore 64 - Released - 1988

In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. Salamander is an action-packed shooter where there are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons,...

Mega Vault

Mega Vault

Commodore VIC-20 - Released - 1984

Fred is an orphan that has been captured and locked in a cage in the Mega Vault of the evil Doctor Zorklef. You play the role of Fred's pet Megaboopa and the objective is to find the key to let Fred free. Along the way, you have to pick up food to maintain your energy levels and avoid the moving Mega Mines and Ultron lasers. Once you pick up the key, you have to return to the cage and let Fred out.

Molar Maul

Molar Maul

Sinclair ZX Spectrum - Released - 1983

Molar Maul is a single player game in which the object is to score points by fighting tooth decay. In this game the score starts at 1600 and the player seeks to keep it as low as possible. The Plot Scientists have established that the teeth in the mouth are under constant attack from a form of bacteria called Dentorium Kamikazium (a.k.a. DK), a bacteria that destroys teeth while destroying itself. It has been learned, however, that though DK appears to die, in fact it does not. DK now appears to be indestructible, it rejuvenates and comes back to do more damage. Recent research has...

Ping Pong

Ping Pong

Sinclair ZX Spectrum - Released - 1986

Ping Pong recreates the fast-paced sport of table tennis. To win each match you must get to 10 points with a 2 point lead - if the scores reach 10-9 the game goes on until someone has a 2 point lead or reaches 15, in a similar manner to tennis. There are nine skill levels to beat, with increasing abilities as the game goes on. The human player has the advantage of serving first, and as the serve reverses every five points, you are guaranteed to have more chances to serve than your opponent (remember the significance of 10 and 15 in the scoring). The points system rewards long rallies and large...

Rastan

Rastan

Commodore 64 - Released - July 15, 1988

Rastan features five levels or hacking and slashing gameplay with a boss at the end of each level. Numerous enemies assault you on your journey such as flying demons, chimeras, valkyries, piranhas, skeleton undead and more. Fight through to the end and save the land of Lograth from certain doom. The game features different weapons such axes, maces and fire swords, each with its own attributes like extended range or attack power. Armour can also be picked up in the forms shields, cloaks and armour, reducing the damage from enemy attacks. Other items include rings (increase the speed of your...

Renegade III: The Final Chapter

Renegade III: The Final Chapter

Commodore 64 - Released - July 1, 1989

The hero's girlfriend has been beamed into the future, while the man himself has been sent back into prehistory. This sets the scene for a sideways scrolling arena combat game, where the player fights in various time periods. The settings varied from Egyptian and medieval, to a futuristic level. As such, gone are the attacks of street gangs from the first two iterations of the series, replaced by assailants such as knights in armor and robots. In each level you have six minutes to reach the finish, as this is all the time the time-travel portal is available for.

Salamander

Salamander

Amstrad CPC - Released - 1988

In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. Life Force is an action-packed shooter where there are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful...

The Slugger

The Slugger

Commodore 64 - Released - 1985

In this early UK-developed baseball simulation, one or two player matches can be played over 3,6 or 9 innings, with 3 different computer skill levels. The rules are explained by some introductory screens, and the game is fully faithful to these. Gameplay is in an arcade/action style, so you don't need to worry about statistics for different teams or players. The main viewing area is a forced-perspective view of the field, with a small side-viewed window of the pitcher's delivery itself. When fielding, control automatically goes to the player nearest to the ball, but a point doesn't end until...

Stonkers

Stonkers

Sinclair ZX Spectrum - Released - 1983

Stonkers is controlled either using keyboard or joystick. In the game, the player controls infantry, artillery, tank, and supply-truck units. Combat units consume supplies over time and the player must use the supply units to replenish them. Supply units are unloaded while a ship docks at the player's port. Information about ongoing events is displayed in a ticker tape on the bottom of the screen.

Super Soccer

Super Soccer

Sinclair ZX Spectrum - Released - 1986

Super Soccer is a football simulation developed for the Spectrum 48/128 by Imagine Software in 1984. It can be controlled by keyboard or joystick, and can be played by either a single player or up to eight players in tournament mode. The object is to use your players to kick a ball into the opposing teams net. The team with the most goals at the end of the playing period wins. There is a game timer at the top of the screen and this stops while waiting for the game to restart or for a free kick. There are five definable action keys for left/right/up/down and kick. Each team has only one...

Target: Renegade

Target: Renegade

Commodore 64 - Released - 1988

Mr. Big is back in town, and this time he's captured your brother! He's being held at Big's Pig Pen which is located on the upper side of town. The problem is, every gang in the city is out looking for you. It is now up to you to beat the odds and rescue your brother. You start the game armed only with your fists, and along the way there are some additional weapons to be found such as baseball bats or garbage cans.

Terra Cresta

Terra Cresta

Commodore 64 - Released - 1986

Terra Cresta is a vertically scrolling shoot 'em up. The player controls a ship, initially with limited firepower. Numbered pods appear containing further parts of the ship that will increase firepower. These additional parts combine with the player's ship to increase its firepower, and the final module transforms it into a fiery phoenix which is invulnerable for a certain period of time. Once the ship has multiple sections, the player may also split it, allowing it to fire in multiple directions. The player begins with three lives and it is possible to play with either one or two...

Track & Field

Track & Field

Commodore 64 - Released - 1984

Track & Field is a sports game that allows the player to have an experience based around the Summer Olympic Games. Events include the 100 meter dash, the hammer throw, the javelin throw, the long jump, the high jump and the 110 meter hurdles. If the player wants to go to the next event or round then they will have to qualify, by beating increasingly difficult maximum times or minimum distances.

Typhoon

Typhoon

Sinclair ZX Spectrum - Released - 1988

Typhoon - a game in the genre of scrolling shooter, developed under the license of Konami in 1988. Distributed by Imagine Software in England and Erbe Software in Spain. The cost of the game was £ 7.95 for the cassette and £ 14.95 for the floppy / microdrive version. The original version of the game was developed by Konami (Japan) in the form of a slot machine and released in December 1987. Special equipment was developed for the game. In Japan, the game was released under the name Ajax. In other countries the game came out under the name Typhoon and differed in the order of the levels....

Victory Road

Victory Road

Sinclair ZX Spectrum - Released - 1989

Heavy on the action, Ikari Warriors became a favorite both in the arcades and on home consoles. To fuel that frenzy, SNK and Tradewest teamed up again for a sequel, Victory Road, released later that same year. This time, the Ikari Warriors take on more cosmic foes, battling rock-headed beasts, one-eyed green men and other odd creatures.

The Vindicator

The Vindicator

Sinclair ZX Spectrum - Released - 1988

In The Vindicator! aliens invaded earth and laid it into ruins. The rest of humanity had to flee underground and one sole hero, the vindicator, goes out on his quest to kill the Dark Overlord. The game has three distinctive parts: the first is set in an underground complex where blueprints containing a way to destroy the aliens have to be found. To do so the vindicator has to navigate a maze, find keycards, kill aliens in the way and finally solve an anagram puzzle. After that stands a long way towards the alien base which plays out as a vertically scrolling shooter section. Here the player...

WEC Le Mans

WEC Le Mans

Commodore 64 - Released - 1989

Recreating the famous Le Mans 24 race, although fortunately not in real-time. Although you're racing against the other cars, you must make each checkpoint in the required amount of time in order to complete the game. The lap is split into three sections, so the fourth section is identical to the first, the fifth to the second, and so on. As the game goes on, the bonus time offered for each section drops, so you have to drive better as the game goes on to stay in. Night is represented as well, with everything darkened and the need for headlights. The circuit features barriers and trackside...

Yie Ar Kung Fu II

Yie Ar Kung Fu II

Sinclair ZX Spectrum - Released - 1986

Lee Young goes through three sections of a level to face its boss. Along the way, he meets up with ninjas. The power-ups Lee can acquire are oolong tea to replenish health, and lo mein for temporary invincibility. Lee can only carry three oolong teas at a time. The game also features a two-player modem, in which Player 1 controls Lee while Player 2 has the choice to play as either Yen Pei, Lan Fang or Po Chin, making Lan Fang the first ever playable female character in a fighting game (predating Chun Li in Street Fighter II by five years). Characters: Lee Young: The main protagonist...

Yie Ar Kung-Fu

Yie Ar Kung-Fu

Commodore 64 - Released - July 1, 1985

Yie Ar Kung-Fu follows the quest of a martial artist named Oolong to become the Grand Master of Kung-Fu, honoring the memory of his illustrious father. To do that, Oolong will have to face some of the most skillful martial artists in one-on-one battles. The battles take place on side-view screens. The hero has two moves at his disposal: punching and kicking. These moves must be executed by pressing a corresponding button together with a directional button or arrow key. Oolong also has the advantage of being able to jump higher than most of his opponents. The latter utilize unique moves to stop...

Yie Ar Kung-Fu

Yie Ar Kung-Fu

Commodore Plus 4 - Released - 1985

Yie Ar Kung-Fu follows the quest of a martial artist named Oolong to become the Grand Master of Kung-Fu, honoring the memory of his illustrious father. To do that, Oolong will have to face some of the most skillful martial artists in one-on-one battles. The battles take place on side-view screens. The hero has two moves at his disposal: punching and kicking. These moves must be executed by pressing a corresponding button together with a directional button or arrow key. Oolong also has the advantage of being able to jump higher than most of his opponents. The latter utilize unique moves to stop...

Yie Ar Kung-Fu II

Yie Ar Kung-Fu II

Commodore 64 - Released - August 1, 1987

Lee Young is a young martial arts master whose son to a brave warrior who has rid China of "The Chop Suey Gang". However, one member survived and declared himself Emperor Yie-Gah. Now, like his father, Lee Young has to rid China of Yie-Gah and his allies once and for all. Lee Young goes through three sections of a level to face its boss. Along the way, he meets up with ninjas (homages to Feedle from the original game). The power-ups Lee can acquire are oolong tea to replenish health, and lo mein for temporary invincibility. Lee can only carry 3 oolong teas at a time.

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