GCE Vectrex - Homebrew - 2013
Hexed! is a card-based game by FURY and proceeds Vector 21 and Royal 21. Similar to most of George Pelonis's releases, it had a limited production run. Due to slow sales, the production was set at 50 with extremely short notice. With such a small number produced, it has caused high collectability. Hexed! is turn-based. Card info will be displayed when the player hovers their pointer over any of the three displayed cards. While hovering, the player can grab the card and drop it anywhere in the play area. Some cards can be combined by dropping the active card directly on top of a compatible card to make a new more powerful card to play on a subsequent turn. Cards that have the ability to be combined are labeled as combo cards on-screen, however only certain cards can be combined. The dealer cannot combine card and must play the next card in the deck of Voo-Doom. Life is indicated as an orb. Certain cards will increase the players life orb while others will diminish the dealer's life orb when played. The goal is to deplete the dealer's life orb of all power and win the game before the dealer drains all the player's life orb. In addition to cards which affect life, there are also cards which cause the player to both be infected or possessed and will gradually drain life until either a cure card is used or all life is drained.
GCE Vectrex - Homebrew - 2006
Vector 21 is one of the very few card games for the Vectrex, being a cross between Blackjack and Solitaire. It is the player's goal to try to score a point value of 21 or less in a card stack as many times as possible without busting (going over 21) before running out of time. There are also several bonuses rather than just having a stack add up to 21 (which is a Blackjack) as well. Points are also awarded for a Five Card Fury (when five cards are placed in a stack that equals less than 21), as well as there being a time bonus awarded if the player is able to go through the entire deck of cards before time runs out with a minute or more remaining on the clock.
GCE Vectrex - Homebrew - 2003
The player controls a gun turret on a watchtower in the Robot Drop Zone. Robots circle the tower and shoot seekers at the player in an attempt to deplete their damage gauge. Both the robots and the seekers must be destroyed, but ammo is not infinite and must be used with care. When the player's ammo is completely spent, it's only a matter of time before game over. In a phase where a certain number of robots must be destroyed, the player is just a sitting duck; however, in a survival phase, it is possible to advance to the next stage if the player has enough health, then they can can wait out the time limit.