Napoli Alga Soft

Bac Pac

Bac Pac

Commodore 64 - Homebrew - 1984

A conversion of Spectrum's popular game, Jetpack, this was "officially not released". This game was abandoned by Ultimate (the would-be publishers) and found its way into the wild as Bac Pac, Jetpack, Jet Pack, Critherman and Bak Pakker on releases from Stonyware and others. It would later be released by Sipe and Alga Soft in Italy under the names listed above as well as Base Alpha, Fly Man and Rocket Man.

Duel Attack

Duel Attack

Commodore 64 - Released - 1989

The border areas between two warring nations have always been the hottest and those where the two powers are measured most strenuously. You are part of one of them and your task is to destroy as many enemy combat units as possible. At the beginning you have to choose whether to fly a helicopter or an airplane (by pressing the joystick one or two respectively) or both of them to play together with a friend. The two vehicles have different firing volumes but it is always essential to be precise and quick moving for the enemy does not wait! Published in Italy as both Duel Attack and Guerra...

Enter the Ninja

Commodore 64 - Released - 1987

Enter the Ninja is a basic game by Mastertronic created using “The Games Creator”. A white-robed ninja must kill other ninjas that make their way erratically across the screen, while avoiding their shurikens and nunchakus. Occasionally, a ninja runs across the top of a brick wall and throws shurikens which also must be avoided. A life is lost when the ninja has made contact with other ninjas or their weapon, and the game ends when all lives are lost.

Floating Point Action

Floating Point Action

Commodore 64 - Released - 1986

A breakout style game for one or two-player simultaneous, cooperative play. A wall has been erected between you and freedom from the evil Magniform. Having finally managed to capture you, your arch enemy has locked you in the cellar of his palace and raised a brick cell to prevent your escape. Thankfully, your cunning has no limits and using a paddle you will have to try to demolish the single bricks one by one. It seems your time on the National Ping Pong team may actually end up being useful to you. You will need to bounce the powerful sphere against the wall to be able to open you way, but...

The Great Escape (Systems Editoriale)

The Great Escape (Systems Editoriale)

Commodore 64 - Released - 1986

In the game you are a prisoner, who wants to escape and pass your way out undetected. First, you should collect the keys in your cell for a limited amount of time. Second, you should run undetected through the very long tunnel represented on several stages. Tunnel has gaps, and guards are walking on parallel ways. You should move yourself behind the walls in such way that any guard could not see you. When you'll be spotted, you will lose one of your lives. Published in Digital Marketing PD #98 and in Alga Soft n.10a.

Head-to-Head Karate

Head-to-Head Karate

Commodore 64 - Released - September 25, 1987

Head to Head Karate seems like a weird forgotten forebear to Nintendo's Smash Bros. series. The characters are tiny, allowing for a large battlefield, where it's even possible to jump up and down between two stories. In later levels, bombs start randomly appearing around the battlefield, who instantly knock down anyone who stands too close when they detonate. It's also possible to knock the opponent off the building. The fight continues until one of the rivals has no lives left, upon which the winner receives a trophy and the loser bursts into flames! The referees are ladies in opulent...

I-Wizard

Commodore 64 - Released - 1988

I-Wizard is an action-adventure game where the goal is to collect eight musical boxes and play them at the exit. The game is set in and around a large mansion which is haunted by four ghosts against which you can defend by throwing large or heavy objects at. Around the mansion there are many rooms and many items whose function you need to figure out in order to complete the game. Adding to the suspense is the need to be on alert for the ghosts as they move quite fast and also that when in inventory menu you only get a short time to make your decisions. Published in Italy in the Alga Soft...

Mars Patrol

Mars Patrol

Commodore 64 - Released - 1987

A Moon Patrol clone that was intended to be a Moon Patrol Trainer, but it seems like it got out of hand and ended up being it's own creation. Published in Italy in Alga Soft n.17a.

Moon Ceti

Moon Ceti

Commodore 64 - Homebrew - 1988

The title screen says this game was originally being made for Bubble Bus, which seems like either a big stretch or that Bubble Bus probably made the right move passing on this SEUCK created shooter. This is a vertically scrolling shooter with only forward offensive shooting capabilities. It does have bosses and multiple types of foes, decent graphics for the platform and nice backgrounds. It was published in Italy in the Alga Soft 1988 n.13b compilation.

Nucleus II: The Last

Commodore 64 - Released - 1988

A sequel to, and an improvement on the original Space Invaders style shoot'em up game. Like the last one, you do not have static shield\blockade defenses but the enemy does have them and they move with the invaders from space. Published in Italy and released in the Alga Soft 1988 n.9b retail compilation.

Parkering

Parkering

Commodore 64 - Homebrew - 1987

Parkering (also known as The Parking Game) is a 1987 C64 game developed by Simon Fox and published under the label "Silent Soft" This game was the only C64 game that both Fox and Silent Soft released, which may have been just a personal label used by Fox. The objective of this game is to park your car in-between other cars without 1. passing the cars 2. crashing into the cars or the side of the road. The game sounds simple enough, but it's not as easy as it looks. Getting the game started is slightly tricky, however. First off when you run the game, and the crackscreen comes up, you...

Radius (Kingsoft)

Radius (Kingsoft)

Commodore 64 - Released - 1988

A horizontally scrolling shooter from Kingsoft and programmed by Fido Müller. With your super-powered space ship you must try to destroy the largest number of alien spaceships from a distant planet. You have 4 lives available, the game screens are many, each with their own charm. Released in Italy by several publishing houses including Editions Fermont's compilation release Mega Games n.16 (gennaio 1989).

Run Like Hell

Run Like Hell

Commodore 64 - Released - 1987

Run Like Hell is an Action game, published by Eurosoft, which was released in 1987. Published in Italy as Enchanted Wood in both Logica 2000 n.75 (1988) and in Computing videoteca Nuova serie - Magic Games. To the accompaniment of a particularly good musical background, you will live an exciting adventure inside a splendid and enchanted forest, fascinating for its beauty, but at the same time a den of monstrous and innumerable beasts that infest it. You have a great task in front of you, so you'll need to run like hell!

Starade

Commodore 64 - Released - 1986

A shooter created with Gary Kitchen's Game Maker by Dan Dare\ACE of the ABC Warriors and released in Digital Marketing PD #020 and in Italy in Alga Soft 1988 n.7a.

Stuntman

Commodore 64 - Released - 1983

You are in a shootout at the end of an action movie. All the forces of evil are arrayed against you. Get the shot, your life depends on it. Published in Italy in Alga Soft 1989 n.3b.

Super Mario Bros III

Super Mario Bros III

Commodore 64 - ROM Hack - April 4, 1989

Goldenbear took Ikari's crack of Game Over II +, turned the trainer on, edited the sprites and title screen, entered the password then froze it. I've seen this claimed to be a real commercial production that was supplied and cracked in at least four cases even though the evidence of it being a horrible hack is glaringly obvious. Like Abyss' Super Mario Bros +3 this is a modification of an existing game to fit a Super Mario Bros theme. Except where Abyss' production is delightful, the only way this resembles a Mario game is that the player jumps in a similar, but very slow, way. The goombah...

Terminal City

Terminal City

Commodore 64 - Released - October 5, 1992

A multi-scrolling shooter created by Ashley Routledge & David Saunders and published in Zzap!64 Megatape #34 (10/1992) in Alga Soft 1988 n.3b. Shoot enough things to gather the credits to enable you to use the terminals, which eventually will lead you to the exits.

Tiger Hell

Tiger Hell

Commodore 64 - Homebrew - 1987

A helicopter gunship shooter created in SEUCK by Joachim Ljunggren aka The Sarge of Triad and released in Digital Marketing PD #003, and in Stonysoft #1735, later it was released in Italy under the original name and as XTime in Go Games n.32 (maggio 1988). On a special mission on a powerful helicopter you have to fly over enemy territory and return to your base. Using the joystick with dexterity and pressing the button with fervor, you can defeat all the enemies and finally save yourself. The territory you patrol is varied and full of pitfalls. In the jungle the tanks advance with...

Tombola

Commodore 64 - Released - 1987

Tombola is a lottery-style board game similar to bingo which originated in Southern Italy. Published as Tombalon in the Italian cassette release Alga Soft 1988 n.14a.

War Cars Construction Kit III

Commodore 64 - Unreleased - 1988

1988, the year War Cars Construction Set was released on Commodore 64, as well as ZX Spectrum and Amstrad CPC. Made by Software Creations Ltd. and published by Firebird Software, this racing / driving game was a racing\collect em up and was published in Italy as WarCars 3 in Alga Soft 1988 n.12a.

Wix-Wax

Wix-Wax

Commodore 64 - Homebrew - 1988

Wix-Wax is a simple side scrolling shooter. It was developed by Jewels and released into the public domain in 1988.

Scroll to Top