Micro Application

3D Tic Tac Toe

3D Tic Tac Toe

Commodore 64 - Released - 1984

3D tic-tac-toe is an abstract strategy board game, you play here against the computer. It is similar in concept to traditional tic-tac-toe but is played in a cubical array of cells, 4x4x4. Players take turns placing their markers in blank cells in the array. The first player to achieve four of their own markers in a row wins. The winning row can be horizontal, vertical, or diagonal on a single board as in regular tic-tac-toe, or vertically in a column, or a diagonal line through four boards.

Chess Chiller

Commodore 64 - Released - 1989

Code de la Route: Edition 2008

Code de la Route: Edition 2008

Nintendo DS - August 30, 2007

Corman

Corman

Commodore 64 - Released - 1984

In this Jumpman inspired game, you play Corman who a cat-burglar attempting to pull of the biggest diamond heist in history, with the aid of his super-power, jumping long distances. In this single screen platform game, you control Corman as you try to collect all the diamonds on each of the ten screens. Connecting the platforms are ladders, and lifts that move in one direction, and some of the platforms make Corman move. Blocks and creatures fly across the screen and if Corman touches one or falls off the bottom of the screen then he loses one of his nine lives.

Island

Island

Commodore 64 - Released - 1983

Island is a strategy game, where the player must perform appropriate actions to survive and get out of a deserted island. In each turn only one type of action may be taken: collecting water, looking for a food, sending a message, gathering planks, resting. Selected activities involve danger and specific consequences. The key to success is gathering stocks, appropriate distribution forces and avoiding hazards. Escape is possible after building a raft or finding a letter in a bottle by a ship. Published in Commodore Zone Issue #07 (September/October 1996).

Journey to the Center of the Earth

Journey to the Center of the Earth

Windows - Released - October 16, 2003

You are somewhere above Iceland, about 150 years after the journey we've read about in Jules Verne's book. Ariane, a determined photojournalist working for a big travel magazine is shooting photos from a helicopter. Just as she lands on a ledge of Snaeffels' volcano, the helicopter is destroyed by falling rocks. Without knowing what happened to the pilot, Ariane is stranded from civilization. While attempting to find a way out to search for help, she falls into a crack. She awakens on a beach with… pterodactyls in the sky! You are in an unknown world that exists outside of time. What will you...

Magic Stone

Magic Stone

Commodore 64 - Released - 1984

Magic Stone is a single player interactive fiction adventure game. The mansion of Graf Von Schwarzherzen lies in the wastelands of Transylvania. It is reputed to be haunted. legend tells of a Magic Stone hidden within its walls, a stone that can turn lead into gold. Armed with a magic amulet that changes colour when in the proximity of black magic the player sets out to explore this mansion. However finding the stone is not enough, the player must also find out where and how to use it and this secret is hidden in Von Schwarzherzen's notebook, a book said to be bound in human skin!.

RHEM 4: The Golden Fragments

RHEM 4: The Golden Fragments

Windows - November 27, 2010

RHEM 4: The Golden Fragments is an adventure game designed for PC and Mac by Knut Müller. The game begins with Kales giving you the note and the black crystal explaining the reason why he needs you to come back to RHEM. After you arrive to RHEM by railcar, Kales informs you on a projector the task that you need to fulfill, in this case gather nine golden fragments.

Série noire

Série noire

Commodore 64 - Released - 1984

Video game based on the French crime television series created by Pierre Grimblat in 1984. The TV series was in turn adapted from crime books by the publishing imprint of the same name.

Time Traveller

Time Traveller

Commodore 64 - Released - 1984

Time Traveller is a text adventure with graphics. Someone has broken Father Time's magic hourglass and you eventually have to restore it. But first things first - as the game starts you wake up in 1990 with no idea who, where, or when you are, or how you got there. You need to figure out how to time travel in order to set things right.

Scroll to Top