FTL Games

Dungeon Master

Dungeon Master

MS-DOS - Released - 1992

Dungeon Master is a role-playing game where the player selects four adventurers and descend into the depths of the dungeon. The gameplay is reminiscent of the 3D dungeon crawl type of role-playing games popularized by Wizardry and The Bard's Tale. However, unlike these games, Dungeon Master features real-time combat, which requires the player to click on the opponent in order to execute an attack. Another notable aspect of the game is its growth system: instead of gathering experience points and leveling up, characters improve by repeatedly using the same action. Spellcasting involves selecting and combining symbols, which can be arranged as rune sequences. The game also allows the player to directly interact with objects in the game world through a point-and-click interface.

Dungeon Master

Dungeon Master

Commodore Amiga - Released - 1988

Dungeon Master is a role-playing game where the player selects four adventurers and descend into the depths of the dungeon. The gameplay is reminiscent of the 3D dungeon crawl type of role-playing games popularized by Wizardry and The Bard's Tale. However, unlike these games, Dungeon Master features real-time combat, which requires the player to click on the opponent in order to execute an attack. Another notable aspect of the game is its growth system: instead of gathering experience points and leveling up, characters improve by repeatedly using the same action. Spellcasting involves selecting and combining symbols, which can be arranged as rune sequences. The game also allows the player to directly interact with objects in the game world through a point-and-click interface. To see someone interesting, face the entrance and cast “OH EW RA”

Dungeon Master

Dungeon Master

Atari ST - Released - December 15, 1987

Dungeon Master is a role-playing game where the player selects four adventurers and descend into the depths of the dungeon. The gameplay is reminiscent of the 3D dungeon crawl type of role-playing games popularized by Wizardry and The Bard's Tale. However, unlike these games, Dungeon Master features real-time combat, which requires the player to click on the opponent in order to execute an attack. Another notable aspect of the game is its growth system: instead of gathering experience points and leveling up, characters improve by repeatedly using the same action. Spellcasting involves selecting and combining symbols, which can be arranged as rune sequences. The game also allows the player to directly interact with objects in the game world through a point-and-click interface.

Dungeon Master

Dungeon Master

Apple IIGS - Released - 1989

Dungeon Master is a realtime role-playing video game featuring a pseudo-3D first-person perspective. It was developed and published by FTL Games for the Atari ST in 1987.

Dungeon Master II: Skullkeep

Dungeon Master II: Skullkeep

Fujitsu FM Towns Marty - Released - January 1, 1994

Chaos Strikes Back was a semi-sequel to seminal RPG Dungeon Master, but a true sequel came several years later. The game fuses real-time battles with puzzle solving and travelling, although the game now auto-maps. Rain and magic usage effects are incorporated into the engine. The first part of the game is spent above ground, visiting villages with shops and temples, and trawling through forests.

Dungeon Master: Chaos Strikes Back: Expansion Set #1

Dungeon Master: Chaos Strikes Back: Expansion Set #1

Atari ST - DLC - 1989

The Dark Lord returns in the sequel to the award-winning Dungeon Master. Using 4 player characters created in the "Prison" (or importing your own champions from Dungeon Master), you will have to face Lord Chaos again with a challenge: to destroy 4 pieces of Corbum ore before it shatters the universe! Comes with a Utility Disk that allows you to personalize the characters by editing their portraits and names, and provides hints if you are desperately stuck!

Dungeon Master: Chaos Strikes Back: Expansion Set #1

Dungeon Master: Chaos Strikes Back: Expansion Set #1

Commodore Amiga - DLC - December 1, 1989

The Dark Lord returns in the sequel to the award-winning Dungeon Master. Using 4 player characters created in the "Prison" (or importing your own champions from Dungeon Master), you will have to face Lord Chaos again with a challenge: to destroy 4 pieces of Corbum ore before it shatters the universe !

Oids

Oids

Atari ST - Released - March 11, 1987

Rescue the OIDS from the Fiendish Biocretes who are turning them into vending machines and household appliances! Fuel your ship, charge your shields, and blast off to adventure as you challenge planetoid after planetoid of devious gravity traps, treacherous teleport puzzles, and wave after wave of Hell Jets, Heat-Seekers, and Burst Orbs! Create your own games with the OIDS construction set. Design your own planetoids and puzzles in minutes with simple cut-and-paste operations. It's easy! Make new games for yourself or trade 'em with your friends. Oids is a gravity/inertia shooter that plays in a similar way to Gravitar and Thrust. Unlike Thrust the controls are much easier to get to grips with as almost everything is controlled by a joystick. Pushing forward activates the thrust, left/right rotates the ship and pulling back toggles the shield on or off. Pressing the fire button shoots photons and jabbing the fire button twice launches a novabomb. The space bar is used to recharge the shield. The aim of the game is to rescue all the OIDS.

Oids

Commodore Amiga - Homebrew - 2014

Oids is an unofficial conversion of the Atari ST classic of the same name. It was developed by Dan Hewitt and Philippe Guichardon and published by FTL Games in 2014. Oids may be described as a cross between the classic arcade games Gravitar and Choplifter, including a game editor for creating your own planetoids and galaxies. You control a V-Wing fighter on many different planetoids to rescue and free a race of android slaves, the "Oids" of the game's title. The spacecraft controls are similar to a lunar-lander. Turn and thrust because gravity is always pulling at your ship. If your ship crashes into a mountain or any other obstruction on the ground, it will explode. To survive against the various defenses on the planetoids (enemy spaceships, rockets and more) your ship is equipped with two different weapons and an energy shield. Flying around and using the energy shield costs fuel. You can refuel by landing next to a fuel base. The main objective on each of your missions is to rescue all the Oids on each planetoid in the galaxy. To rescue the Oids, you must first destroy the factories in which they are held captive. Use only single shoots to avoid killing the Oids. Once you have blasted a factory open, the Oids will run out and wave to you. Find a flat surface nearby and land your ship. Once eight Oids have climbed aboard, or you have rescued all the Oids on the planetoid, it's time to dock with your mother-ship to complete your rescue mission.

Sundog: Frozen Legacy

Sundog: Frozen Legacy

Atari ST - Released - September 6, 1985

You just inherited a one-man star freighter - the SunDog - from an uncle who died under mysterious circumstances. You also inherited the contract he signed to aid in the building of a colony for a religious group. You have three tasks to perform: find the location of the colony; find, buy, and deliver goods needed for its construction; and locate the cryogenically-frozen colonists needed to populate the colony.

Scroll to Top