Self-Published

15 OS

Sinclair ZX Spectrum - Homebrew - 1998

15 OS is a freeware Hungarian language sliding number puzzle game for the Sinclair ZX Spectrum. It was developed and released by Laszlo Nyitrai in 1998.

15 Pietnastka

Commodore 64 - Released - 1994

15 Piętnastka is a simple puzzle-solving game. The game is controlled with cursor keys or a joystick. The task requires putting the number blocks in the correct order (from 1 to 15) as soon as possible by shifting blocks to the free space. The game has no time or moves limit.

199X

199X

Windows - December 11, 2014

In 199X, you control Clara. That's the problem. The doctors say she's delusional, but you both know that can't be true. The two of you need to explore Delilah, the town where Clara lives. You need to navigate her messy, personal relationships. Most of all, you need to find a cure. And beat the game. 199X is a 2-3 hour narrative adventure, split into seven playable days. It is written by Evan Tognotti, and features a full-length original soundtrack from acoustic weirdo Kearney. Play 199X. Help you help herself.

20 Squares

Windows - Released - August 1, 1995

20 Squares is a shareware computer conversion of an Ancient Egyptian board game, probably dating back even before the pyramids. The prosaic name of the game, stemming for its 20 square board, is due to the fact that no name has survived on papyrus. The rules can also only be guessed, but the game is probably very similar to Senet, another Egyptian board game with 30 squares instead of twenty, and it seems to have come from a Sumerian board game . The game is a simple "race and bump" game. You race down the board with your five tokens, trying to get them home before your opponent does. You can bump your opponents back to the beginning, and the board also contains some special squares which give you an extra turn. As dice were unknown back then, the Egyptians (and the game) used "casting sticks" -- the halves of a twig cut in two, with one flat and one rounded side. Throwing four of these sticks together results in up to four flat sides up, which is the number of squares you can move. Zero flat sides up count as a six, giving you another turn, as when you throw four flat sides. 20 Squares game comes with a tutorial, explaining the (simple) rules in quite length, and features so-called "Mummy Facts" during the game -- interesting bits of information about Ancient Egypt. 20 Squares is a shareware computer conversion of an Ancient Egyptian board game, probably dating back even before the pyramids. The prosaic name of the game, stemming for its 20 square board, is due to the fact that no name has survived on papyrus. The rules can also only be guessed, but the game is probably very similar to Senet, another Egyptian board game with 30 squares instead of twenty, and it seems to have come from a Sumerian board game . The game is a simple "race and bump" game. You race down the board with your five tokens, trying to get them home before your opponent does. You can bump your opponents back to the beginning, and the board also contains some special squares which give you an extra turn. As dice were unknown back then, the Egyptians (and the game) used "casting sticks" -- the halves of a twig cut in two, with one flat and one rounded side. Throwing four of these sticks together results in up to four flat sides up, which is the number of squares you can move. Zero flat sides up count as a six, giving you another turn, as when you throw four flat sides. 20 Squares game comes with a tutorial, explaining the (simple) rules in quite length, and features so-called "Mummy Facts" during the game -- interesting bits of information about Ancient Egypt.

2048

2048

Sega Genesis - Homebrew - 2014

2048 is a logic game which has seen plenty of platforms as of now, also the Sega Genesis/Megadrive

3D Pacman

Sinclair ZX Spectrum - Released - 1983

3D Pac-Man is a self-published action game that was released on the Sinclair ZX Spectrum in 1983, only in Denmark; as the name implies, it stars Namco's signature character, Pac-Man, but the player must use the 5, 6, 7 and 8 keys or a Kempston joystick to control him from a first-person perspective (despite the maze, which is the one from the original Pac-Man and Pac-Man Plus but containing 162 pellets as opposed to 244, being shown in an isometric perspective on its title screen).

3D Plotter

Sinclair ZX Spectrum - Released - 1984

Utility: Maths/Science

4 Play

Windows 3.X - Homebrew - 1993

Let's make it simple : 4 Play is a Windows 3 version of the classic Connect 4 game. Start by choosing the type of game being played (human vs computer, human vs human, or computer vs computer) then who goes first. You can even give names to the players, or use default ones (red for human, yellow for computer). You can also set in the "Options" menu the computer search depth, to any value from 3 to 9. The default value is 4. Then the game can start : to make a "move", simply click on the slot you want to place a piece in. The game is shareware but not crippled at all.

4k Tap-N-Join

Sinclair ZX Spectrum - Homebrew - 2011

4k Tap-N-Join is a single player puzzle game for the 16K ZX Spectrum. It was developed by Tom Dalby and released in 2011.

9:05

9:05

ZiNc - Homebrew - 1999

The phone rings at 9:05 AM after a rough night. It's up to you to get up and get moving in this short piece of interactive fiction. Short and easy game ideally suited for newcomers to adventure games - and with a highly surprising finale that rewards replaying the game. Actually, your various failures along the way make up a large part of the game experience.

A Beauty Cold & Austere

A Beauty Cold & Austere

ZiNc - Homebrew - October 1, 2017

That survey course in conceptual mathematics seemed like a good idea at the start of the term - no graded homework, no midterm exams - just an oral final at the end. But now that final is tomorrow morning. After months of procrastination you've got one night left to learn enough to pass the course. You might even be desperate enough to try one of your roommate's sketchy memory pills. This is a traditional-style text adventure set in a sort of mathematical wonderland, populated by mathematician NPCs and puzzles based on physical manifestations of mathematical concepts. You can tell it comes from a place of deep love of the subject.

A Night at Sea

Windows - Released - December 18, 2020

Old playstation 1 / vhs style low-poly horror/survival game designed to keep you at the edge of your seat at all times and not just a wild goose chase for keys to open doors! A few days ago, some of the workers at the oil rig found a cave, a few miles from the rig, thinking there might be something of interest, a search team was sent to investigate, along with went the superiors, leaving only three men behind. "A night at Sea" puts you in the shoes of those three simple oil workers, going about their daily routine, named "Freddy", "John" and "Henry", alone at the oil rig. Trying to survive, an old legend about some Mystical creatures that lurk the sea at night, Feeding of the flesh of any who confronts them.

Acid Trap

Apple II - Released - 1982

A single-screen platformer made in 1982 by Demetrius Cross. The goal of the each level is to make it to the exit. However standing in your way there are a bunch of monsters/obstacles such as bats, robots, and alien-like creatures just to name a few.

Act of War

Commodore Amiga - Released - September 3, 1992

Act of War is a turn-based, tactical squad combat game that shares a number of similarities with the later X-COM series. The game is played over a series of missions and can be played as a co--op with a friend. It also features a level editor. The missions are complex and vary a lot. For example in the mission "Escape", the year is 2165. Three squad members have been found quilty of a number of crimes and sent to a futuristic space prison what they now must escape from. One of them managed to sneak in a plastic explosive. while the other two are stuck in their cells. So, if the first squad member can break out, obtain a gun, free his comrades, teleport onto a nearby shuttle, kill the crew and destroy the targeting computer with a grenade, they might just have a chance.

Actionauts

Actionauts

Atari 2600 - Unlicensed - 2008

In 1984, Rob Fulop began work on what would be his last game for the Atari 2600, a 'robot programming' game entitled "Actionauts". Due to the market conditions for Atari 2600 cartridges at the time, Actionauts was never completed, and was not shown or released to the gaming public until 2008. The original, seemingly simple puzzle-game challenges a single player to use the program editor to construct a sequence of commands to navigate an onscreen robot to reach the 'cheese'. It's not nearly as easy as it looks!

Addy

Commodore 64 - Homebrew - 1983

Addy is a simple word guessing game for one player. it was developed by K. Lomax and self-published in 1983.

Afuera

Afuera

ZiNc - Homebrew - December 21, 2007

You're a prisoner, a convicted criminal, doing time on the upper levels of the Pyramid, and now you must get ready to go... Outside.

Air Apparent

Air Apparent

Sinclair ZX Spectrum - Homebrew - 2016

You are an experimental aircraft test pilot in the Kingdom of Elicor. Your unit were hosting a visit of the heir to the throne when the call came through - the elderly Queen of Elicor has died of natural causes, and the forces of the evil Prince L'thargy have descended upon Coranon Palace,to place his rotten posterior upon the throne. As enemy forces attack the airfield, you take off in your prototype helicopter, with none other than the true Heir Apparent onboard. Soon after, you realise - yours was the only aircraft that made it out intact.

Aisle

Aisle

ZiNc - Homebrew - May 28, 1999

"Late Thursday night. You've had a hard day and the last thing you need is this: shopping. Luckily, the place is pretty empty and you're progressing rapidly. On to the next aisle... " Aisle rather than present a plot, presents an ambiguous situation and gives you a chance to type a single command. The command you type determines not only what the protagonist does, but also who he is. This is definitely "concept IF," but the author has done an excellent job and it's very easy to feel for the different possible protagonists. While the level of interaction is obviously limited in a one-move game, the scenery is very "deep"; the game seems to have a response for almost everything.

Alien Force

Windows 3.X - Homebrew - 1990

Alien Force places you in control of a space ship on a mission to destroy all enemy ships. Destroy every ship on a level and you go up to the next level with more difficult enemies. The action is showed from top-down, and you move around on a one-screen field with obstacles. You are only allowed to shoot one missile at a time, so the game is not about non-stop shooting. In the beginning levels, the enemy ships are easy; not even firing at you. As you progress through the levels, the ships get harder and start to shoot at you.

Aliens

Windows 3.X - Homebrew - 1993

Aliens is a single player shareware game based on Taito's Space Invaders. As with the classic Space Invaders game the player has a canon which they can move to the right and left along the base of the game window. The canon fires upwards at the descending alien ships. This game varies from the original game in a number of ways: Here there are no buildings to hide behind. In another variation from the original game the alien ships land and steal the planets resources, these ships must be destroyed once they take-off as if they reach the top of the screen the players score is reduced. Finally, the player must protect defending craft as they take-off. Shooting these down by mistake also reduces the player's score The game is entirely keyboard controlled. The player's score is displayed in the game's title bar as the game progresses, there is no high score feature.

All Roads

All Roads

ZiNc - Homebrew - 2001

Supernatural espionage thriller set in a quasi-medieval Venice. You jump around in space and time through a series of apparently disconnected scenes, and eventually, if you're paying enough attention, things come together. Largely puzzleless, in the conventional sense; there's one puzzle toward the beginning of the game, but most of the rest of the story pretty much flows by. In another sense, though, the whole game is a puzzle, and it's a pretty clever one -the game drops progressively more obvious clues as you go along and fills in some, but not all, of the blanks at the end. You'll probably need to replay, and think a good deal, to figure everything out. Pleasantly confusing, though very much on rails -there's only one path through the game, and not much deviation is allowed for. Unusual and rewarding.

All Rounder

Commodore Amiga - Released - September 19, 1992

All Rounder is a shareware cricket game for the Amiga, it can be played by two people or by one person against the computer. This game is based on a board and dice game from the seventies which inspired the author to develop first a game for the ZX81 and later games for the VIC 20 and the BBC B. This game features graphics and 198 players, in it the player plays a full season of 153 games where all seventeen teams play each other. It also has a summary mode of play which enables the player to skip a match and let the game work out a result.

Amanda

Amanda

ZiNc - Released - 2009

Dos hombres altos, adustos y bien vestidos, casi de etiqueta, se sitúan en mitad de un puente escoltando a un tercero. La imagen de este último -tu propia imagen, de hecho- es apenas reconocible por las magulladuras en la cara y su ropa andrajosa. Cabizbajo y con la mirada puesta en el abismo, sus manos permanecen atadas a la espalda con una áspera cuerda. De alrededor de su cuello pende con flacidez una soga amarrada a la base del viejo farol.

An Act of Murder

An Act of Murder

ZiNc - Homebrew - September 30, 2007

Late at night, two men at a house party find their host lying dead on the beach below the study window. The police are treating it as a murder unless they find reason to believe otherwise. Five suspects, two hours until Inspector Duffy comes back to ask for your verdict. Time to go to work. An Act of Murder is interactive fiction in the style of an Agatha Christie murder mystery: an old manor in the countryside, five suspects and a dead body. You're charged with sorting out this whodunit in two hours or else face the displeasure of the Chief Inspector. The descriptions are not so filled with red herrings so that you go off chasing the wrong ideas, but do include just a few irrelevancies to turn you about here and there. The simple deduction puzzle that is at the heart of this game won't overly frustrate one, but still keeps one engaged.

Anasazi Tasholiiwe

Windows - Released - June 1, 1997

Tasholiiwe is a shareware computer conversion of a board game played by many tribes of Native Americans. The name is Zuni, Indian for "wooden dice" and is also their name for their version of the game, but it was also played -- with small differences -- by Zuni, Hopi, Navajo, Apache and others, probably dating back to the Anasazi. The game is a simple "race and bump" game for four players (controlled by human players or the computer), where you have to complete a circuit on the board, a circle made of 40 stones (the "squares"), before the other players. The board is divided into four sets of 10 stones by four "gates" or "rivers". Each player has a counter (a stick, or "horse"), which is moved by throwing three casting sticks, each with a red and a black side, and the number of black or red sides determines the count. The first player to complete the circuits wins. When you move your horse onto an opponent, he will be bumped back to the beginning, while when you land on a river, it's you who has to start all over. Peculiar to the game is the fact that the moving direction is not predetermined; instead, you can choose your direction at the beginning, clockwise or counterclockwise. Another interesting detail are the "Anasazi Facts" displayed from time to time, giving bits of information about Native Americans. Tasholiiwe offers a variety of options, allowing you to play some of the variations used by specific tribes. The registered version enables betting on the outcome as well as a "Contest" mode for multiple games.

Android Nim

Commodore PET - Released - July 1, 1979

Android Nim is a representation of the mathematical game Nim. Players take turns removing a desired quantity from a number of distinct heaps. The player to remove the last item wins, but a player can only remove items from a single heap per turn. In this version the heaps are represented by text-mode animated androids and removing items is done by selecting which lasers to fire. The player can only play against the computer. The original was on the TRS-80 in 1978 and created by Leo Christopherson

Artemis: God-Queen of the Hunt

Artemis: God-Queen of the Hunt

Windows - Released - May 29, 2019

A Journey Through the Floating Ruins of Olympia: Artemis is the lone survivor of the war between gods, man, and machine. Now she traverses the floating ruins of Olympia, befriending birds and hunting robots. Artemis, God-Queen of The Hunt is a hand-drawn, ultra-hard twitch platformer with a focus on being airborne. With two jumps, a dash, and an air-pause, Artemis can navigate quickly between what remains of her former home. Clever and intricately designed airspace will force a mastery of movement and bowwork. Game Features • Ultra-hard twitch platforming. • Tight, precise 2D controls. Responsive movement allows for faster, harder levels. • A unique take on platforming - most of the game is airborne, not earth-bound. • Hand-drawn art and animation. • A short and inadequate tutorial, because Gods don't need help. • A highly discouraged easy mode.

Asalto Y Castigo

Asalto Y Castigo

Sinclair ZX Spectrum - Homebrew - 2009

You are facing a type of game that will probably shock you at first: it is a game in which your reflexes or your speed do not count, but your imagination and your ability to solve logical problems. A conversational adventure is a game in which the computer describes to you, through a text, the situation in which you find yourself, and also through text, you indicate to the game the action that will take place next n. For example (what is written by the player starts with ''): This is a prequel to "El Trono de Inglaterra" by the same author.

Bally II

Commodore Amiga - Released - 1989

Bally II is a single player, keyboard controlled, shareware game from Germany. The game area is a large rectangle within which are a number of bouncing balls, very small and moving very fast. The player has to draw lines on the screen and section off areas of the screen. A life is lost if a bouncing ball comes into contact with a line that is being drawn.

Bara Burū

Bara Burū

Sega Master System - Homebrew - March 27, 2016

Seemingly out of the blue, vile sea creatures start attacking peaceful coastal towns, as a strange tower-like structure rises from the icy depths of the ocean. Guide master ninjas Bara and Burū through thirty levels of the mysterious tower and vanquish the evil that dwells within!

Beams of Light

Sinclair ZX Spectrum - Homebrew - 2017

Beams of Light is a light reflection style puzzle game for the ZX Spectrum. It was developed and released by Dmitry "Shiny" Krapivin in 2017.

Bejeweled

Bejeweled

ColecoVision - Homebrew - 2002

Author's Comments: "January 2002, at university, a friend wanted to show me an online game he likes and dare me to make one for the ColecoVision. Accepting the challenge, I've coded a first version in no time. However, studies first, I had to do my homework and forget about this game, until Mathieu Proulx asked to work on a videogame project with me so I suggested him to complete this one, and this is the result."

Beta Run

Atari 800 - Released - 1983

Beta Run is a space shoot'em'up in which you have to shoot spin bombs (which can't be destroyed) and bomb layers (which look like UFOs) for points.

Beware Collaborators

Sinclair ZX Spectrum - Released

Beware Collaborators is a text adventure for the Sinclair ZX Spectrum. It was developed and self-published by Jim Whittle, however the year of release is currently unknown.

Blaster Shooter GunGuy!

Blaster Shooter GunGuy!

Windows - Released - August 10, 2015

His mother was a Ninja, his father was a Gun. But now, GunDad has been kidnapped. And it's up to you, GunGuy , to go out into the world and SAVE GUNDAD! Blaster Shooter GunGuy is a challenging 2D action platformer with collectathon elements. Designed to be difficult but fair you take on the role of GunGuy and jump n shoot your way through 56 different levels comprising 7 worlds with each world culminating in a boss battle. Every stage holds three gems, collect them to unlock more playable characters. Each world also hold a unique challenge level that will test your prowess and if completed will also reward you with an additional playable character. All playable character have their own stat changes; some hit harder, some jump higher, but each is unique in their own way. Blaster Shooter GunGuy features Steam Trading Cards so you collect inside the game and out! FEATURES Challenging 2D Action Platformer! More Than 50 Levels Spanning 7 Completely Different Worlds! 7 Difficult Boss Battles! Dozens of Collectibles! Difficult Challenge Stages to Test Your Skills! Unlock More Playable Characters To Keep The Fun Going! Steam Trading Cards!

Blueberry Garden

Blueberry Garden

Windows - Released - June 1, 2014

Blueberry Garden is a short and experimental game about exploring a strange world. It is set in an ever-changing ecosystem and your goal is to find out what's going on among the softly swaying trees and mysterious creatures living there. The game is a relaxing, yet intense experience for people who like soaring through the sky. Key features: Interactive fairytale — no film sequences or dialogues Food — Try out the effects of various fruits and use their effects to navigate the landscape more easily Story — Experience two different endings depending on your choices and your skill Living world — Plants, fruits and animals living in symbiosis Music — Fantastic piano tunes by Daduk

BombSquad

BombSquad

Android - Released

BombSquad is a party game currently available on Mac, Ouya, Linux and now on Android, that can be played by up to 8 players (limit can be lifted) connected from a variety of controllers. It has received positive reviews from several outlets,[1] and at the time of writing has 5 stars / 5 on the Mac App Store.[2] It was selected as best multiplayer game of 2012 on OneClickMac.com.[3]

BombSquad

BombSquad

Ouya - May 5, 2013

8 Player Party Game Madness! Blow up your friends in mini-games ranging from capture-the-flag to hockey. Featuring gratuitous explosions, advanced ragdoll face-plant physics, pirates, ninjas, barbarians, insane chefs, and more. Supports PS3 controllers, XBox 360 controllers, most USB/Bluetooth gamepads, and even iOS and Android devices as controllers via the free 'BombSquad Remote' app. Bombs Away!

BombSquad

BombSquad

Windows - Released - October 24, 2011

8 Player Party Game Madness! Blow up your friends in mini-games ranging from capture-the-flag to hockey. Featuring gratuitous explosions, advanced ragdoll face-plant physics, pirates, ninjas, barbarians, insane chefs, and more. Supports PS3 controllers, XBox 360 controllers, most USB/Bluetooth gamepads, and even iOS and Android devices as controllers via the free 'BombSquad Remote' app. Bombs Away!

Bronze: A Fractured Fairy Tale

Bronze: A Fractured Fairy Tale

ZiNc - Homebrew - January 21, 2006

When the seventh day comes and it is time for you to return to the castle in the forest, your sisters cling to your sleeves. Designed to be accessible to new players, it's very good at letting you know what you're supposed to be doing, how you're supposed to be doing it, and giving you a sense of your progress. Puzzles have multiple solutions, no time limits, hints are built-in, even the most basic IF commands can be listed for those completely new to IF. The writing is solid, the difficulty is on the easier side, and exploration produces a strong sense of place while maintaining the fairy tale's soft lucidness.

Bruce Lee RX

Bruce Lee RX

Sinclair ZX Spectrum - ROM Hack - October 16, 2016

Bruce Lee RX is a graphical update to the Spectrum version of the classic game by Ron J Fournier. The original was always one of my favourites in terms of playability, but I always felt that the graphics did not do the game, or the legend, any kind of justice. Hopefully this modest update goes some way to change that.

Bug Hunt

Bug Hunt

NEC TurboGrafx-16 - Homebrew - August 21, 2013

Chances Unlimited

Sinclair ZX Spectrum - Homebrew - July 31, 2022

Chances Unlimited is a simulation of a casino fruit machine for the Sinclair ZX Spectrum. It was developed by Bernard Mitchell and self-published on July 31, 2022.

C'Notte D'Knight

Commodore 64 - Released - 2010

A 2010 SEUCK game by Aldo Chiummo in which you play a knight climbing a tower in order save a kingdom.

Counterfeit Monkey

Counterfeit Monkey

ZiNc - Homebrew - December 30, 2012

Anglophone Atlantis has been an independent nation since an April day in 1822, when a well-aimed shot from their depluralizing cannon reduced the British colonizing fleet to one ship. Since then, Atlantis has been the world's greatest center for linguistic manipulation, designing letter inserters, word synthesizers, the diminutive affixer, and a host of other tools for converting one thing to another. Inventors worldwide pay heavily for that technology, which is where a smuggler and industrial espionage agent such as yourself can really clean up. Unfortunately, the Bureau of Orthography has taken a serious interest in your activities lately. Your face has been recorded and your cover is blown. Your remaining assets: about eight more hours of a national holiday that's spreading the police thin; the most inconvenient damn disguise you've ever worn in your life; and one full-alphabet letter remover. Good luck getting off the island.

Cunning Football

MS-DOS - Released - 1991

Put your ingenious strategies to good use in Cunning Football. However, your involvement doesn't end there. If you're on the offense you'll control the player with the ball and then after the snap you'll control the QB, then the player passed to etc. On defense you'll control the middle linebacker. The players, seen from a top down view and represented with letters for their position (L for Linebacker), can intercept, tackle, pass laterally. Before any play you'll get to choose from a menu as to what strategy you'd like your team to try and then see a menu that will show you what you should be trying to do according to that play. this same menu will show you the positions that key players on your team will be taking. A keyboard, mouse or joystick can be used to perform your winning moves on the field and to select plays.

Curse of the Crescent Isle DX

Curse of the Crescent Isle DX

Windows - August 21, 2015

A curse has befallen the Crescent Isle and it's up to you to save them. Luckily the curse has transformed your people into helpful monsters such as drills, blobs, icicles, and gravity flipping...things. With your monster subjects in hand you'll have to drill through rocks, maneuver through spiky terrain, freeze water to pass over the sea, and restore your kingdom to its former glory. Key features: Story Mode Speedrun Mode Boss Rush Mode Sound Test Local Co-op Updated graphics and sound (from the Xbox 360 version) Updated game engine with improved physics (ish)

Curses

Curses

ZiNc - Homebrew - 1993

In this game, you play the current owner of Meldrew Hall, a stately home of England. You start innocently enough, searching the attic for a map of Paris, but quickly start discovering occult gateways to other times and places linked to your family's increasingly mysterious history. Needless to say, there is a family curse, but just what is its nature? A very large game, with atmosphere galore, Meldrew Hall has a rich history, given mostly in the form of offhand comments in room and object descriptions. Well-researched, well-crafted, and pervaded by dry wit. Locations vary from the ordinary to the exotic to the bizarre. Puzzles are tough but logical. Hints are available from characters in the game, but many of the harder puzzles are covered inadequately. Contains tarot cards, a T. S. Eliot scene, and a couple of small, benign mazes. In general this is an excellent showcase of Inform's capabilities, and a good example of what you get when a whole lot of people sit down and discuss game design for several years while one person listens and takes notes.

Dawn of Dark Blood

Dawn of Dark Blood

Windows - Released - January 25, 2021

Dawn of Dark Blood is a psychological Thriller puzzle game inspired from old ps1 games like Silent Hill and Resident Evil, with a pinch of VHS for effect.

Degeneracy

Degeneracy

ZiNc - Homebrew - 2001

A knight stands above his slain foe, his quest accomplished. But the dead man has planned a posthumous revenge. Short, strong sense of style, good puzzles, not buggy at all. The slow realization of what's going on is handled well, with a creepy twist as the time limit closes in.

Draker Quest II

Atari 7800 - Homebrew - 2017

Echoria: Ancient Echoes

Windows - October 30, 2019

Inspired by the pixel art style of the SNES/PS1 era, ECHORIA: Ancient Echoes is a new and immersive story-based RPG by Adam Waind. Average game completion time 6-18 hours. Enjoy cutscenes rich in emotion and atmospheric environments accompanied by a hand-chosen soundtrack of over 100 songs! Play as Aldus, a hunter from the snowy Borra Village who finds his life mundane and tedious. He wants nothing more than to challenge his mind and discover his latent talent for leadership. When a routine hunting trip goes awry, his life changes forever. Swept along by the motives of others, Aldus must adapt to his ever changing surroundings. Who can he trust? Who will he become? The answers lie within the journey to discover the Ancients! Explore different areas and solve puzzles! Explore a vast variety of themed areas. Solve various types of puzzles. Can you find all 30 secret items? Defeat powerful foes your own way! Choose 3 of 5 characters to take into battle. Combo attacks and skills with timed inputs. Defeat enemies using magic or brute force. Use skills in battle to master them! Master a skill to increase it's effectiveness and reduce it's cost. Increase a skill's damage, duration, or chance to succeed. Skills are improved by gear's effects and stats. Over 200 pieces of unique gear to find and choose from! Select your gear wisely to create interesting builds. Make any character a tank or a glass-cannon. Synergize gear effects with your mastered skills.

Else Heart.Break()

Else Heart.Break()

Windows - Released - September 24, 2015

Sebastian has just landed his first job in the distant city of Dorisburg. He moves there to start his adult life and figure out who he really wants to be. Among a strange collection of people, hackers and activists he finds some true friends – perhaps even love. But can they stop the terrible deeds of the people ruling the city? And who will get their heart broken in the end? Else Heart.Break() is a reimagination of the adventure game – a fantastic story set in a fully dynamic and interactive world. Instead of rigid puzzles you will learn (with the help from other characters in the game) how the reality of the game can be changed through programming and how any problem can be solved in whatever way you find suitable. From the creators of Blueberry Garden, Clairvoyance and Kometen, a new and unforgettable adventure! Features · An expansive 3D world, begging to be explored. · Many hours of engaging story, set in a meticulously simulated city, with people that feel truly alive. · A challenging game where your actions matter and nothing can ever be unsaid or undone. · Tons of every-day objects and computers that work and can be modified. · A laid-back experience where you can just go to the café and have a coffee whenever things get too hectic. · A delicious soundtrack with over 50 songs. · No previous hacking skills required.

Enigma Machine

Enigma Machine

Atari 2600 - Homebrew - 2005

Write secret messages. Under the section labelled “ROTORS” are the three rotor settings: you can select any of the five available rotors for each position. Below that, you can set the “ring settings”, which help control how the carry works as the rotors increment their position. Below that, is the key: a three letter key, indicating the initial position of each rotor. Below that are six plug settings: these modify characters before and after they are sent through the encrypting rotors. Below that is the INPUT section. You can position the cursor around with the joystick, and select a key by hitting the fire button. The enigma machine then encrypts the character, and displays it in the scrolling display below the OUTPUT section.

Extreme Meatpunks Forever

Extreme Meatpunks Forever

Windows - Released - December 20, 2017

A serial visual novel/mech brawler about four gay disasters beating up neonazis in giant robots made of meat. Get ready for the worst road trip of all time.

Final War

Microsoft MSX - Released - 1988

Flood It!

TRS-80 Color Computer - Homebrew - 2018

Flood It! is a 1-player strategy game for the TRS-80 CoCo. The player starts with a 16 x 14 board containing yellow, white, blue, black, cyan, green, and red squares. The player starts in the top left corner, and can change the active square color. When a square is changed to a color matching its neighbor, the squares are locked together. The goal is to turn all squares the same color in as few turns as possible. The player has a limited number of turns to complete each level. The game was released as a physical cartridge by the game's developer, however the digital release was free.

For a Change

For a Change

ZiNc - Homebrew - 1999

"The sun is gone. It must be brought. You have a rock." So begins For a Change, one of the most unusual games in recent memory: the language is distinctly nonstandard, in an e.e. cummings sort of way, and figuring out exactly what's going on requires some lateral thinking. (Another example of the syntax: "This subsection of the inset brightens and flickers. The shadows . . . walk the cordstone walls; they move and excite.") While it's not as accessible as most IF, it's still a richly rewarding playing experience; once you learn to think in the same off-kilter way as the game's written, it all comes together. The puzzles are a mixed bag--some make more sense than others--but generally this works both as a game and as a linguistic experiment, and rewards the imagination.

Fruit Nudger

Commodore 64 - Released - 1986

Fruit Nudger is a fruit machine simulation for the Commodore 64. This game was developed by Barry Joynes and self-published in 1986.

Galatea

Galatea

ZiNc - Released - 2000

Galatea is loosely based around the myth of Pygmalion who carved the sculpture of a woman. In the myth he falls in love with the statue, named Galatea. The story begins at the opening of an exhibition of artificial intelligences. The player, alone, discovers Galatea displayed on a pedestal with a small information placard.

Ghost-Jail

Commodore 64 - Released - 1983

Ghost-Jail is a text adventure developed and self-published by Dan Byström in 1983. The goal of the game is to escape an evil jail/prison that is haunted by ghosts before they drive you mad, or you get killed, whichever one comes sooner.

GLUF

GLUF

Sinclair ZX Spectrum - Homebrew - 2019

Take control on GLUF - TeslaFrog that can accumulate a power from a generators Your mission to power up all platforms avoiding a enemies.

Goteras

Goteras

ZiNc - Homebrew - 2006

A "hard" Sci-Fi short tale. A crippled ship, a tired crewman.... with some humor twists. You're onboard a small starship, on route to a mining asteroid... and there's an accident. The Master Computer decides to thaw you from cryosleep, because as a Maintenance Engineer you're the only one qualified to make the needed repairs.

Grass Simulator

Windows - Released - April 1, 2015

Strap it on and lock 'n' load in Grass Simulator, where you will Shoot, Loot and MOO! your way through multiple game modes revolved around...GRASS!. Grass Simulator will revolutionize the way you look at grass; Instead of it being that green stuff that you occasionally see in your garden that you never mow (Yes - We know you neglect it). You play as Garry Rambler, a rogue mercenary that escaped from hell who has sworn to take revenge upon the illusive cows that lurk among the shadows whom murdered his family, stuck in a purgatory filled with nothing but cows, grass and more cows. Only equipped with his moustache, cliché 80's mullet and magnum revolver; the exact revolver he used to kill the legendary cow god that ordered his family to be executed, he must fend for himself in a cruel, unforgiving dimension. Key Features: ● Classic Mode - Explore your environment equipped with your magnum, walk among the dense grass and trees and shoot cows that never seem to die. ● Dubstep Cow Mode - If being a cow isn't cool enough, how about DUBSTEP COWS?! ● Shooting Range - Test your aim at the shooting range, just try not to blow your foot off ● Snowfall – Walk around the snowy mountains, with cows that are pretty cold ● Multiplayer – Experience Multiplayer with 4-16 players, host and create your own servers ● Bad Disco – What could go wrong when you add cows to an outside Disco? ● Hell Fire – The grass has turned red and the map is on fire?!

HELL YEAH

HELL YEAH

Sinclair ZX Spectrum - Homebrew - 2020

You and your twin brother are part of an elite special service unit on a top secret mission. Suddenly, a hellish void opens up and entices him through... Now you're under attack from strange creatures and must fight to survive in the hope of finding him!

Hidden Folks

Hidden Folks

Windows - Released - February 15, 2017

Search for hidden folks in hand-drawn, interactive, miniature landscapes. Unfurl tent flaps, cut through bushes, slam doors, and poke some crocodiles! Rooooaaaarrrr!!!!! A strip of targets shows you what to look for. Click on a target for a hint, and find enough to unlock the next area. In case you like numbers a lot: - 20+ hand-drawn areas - 190+ targets to find - 1400+ mouth-originated sound effects - 280+ unique interactions - 3 color modes: normal, sepia, and night mode - 1 Steam Cloud - 6 Achievements - 8 Steam Trading Cards - 22 languages (translated by the community) More areas and features to come!

Hidden in Plain Sight

Windows - Released - July 16, 2014

LOCAL-MULTIPLAYER ONLY. NO SINGLE PLAYER OR ONLINE. REQUIRES XBOX COMPATIBLE (OR EMULATED) CONTROLLERS. Hidden in Plain Sight is a set of local multiplayer (2-4 players) game modes that share a common theme: trying to accomplish goals without drawing attention to yourself. In each game mode, players control characters in a sea of identical NPCs. Players are given a task, but also the means to eliminate each other from the game. The goal is to blend in with the NPCs, accomplish the task at hand, and take out other players before they get you. One of the simplest game modes is called "Death Race." Players and NPCs are racing to be the first to cross a finish line. Each player has a gun with one bullet, and can eliminate one person from the race. Do you sprint ahead, calling attention to yourself but maximizing you chances of winning? Or do you hang back with the pack? Other game modes create similar tension by putting players in a conflicted position of wanting to accomplish a goal, but risking elimination by doing so. Rounds are quick and lively, and always end in laughter and friendly shouting. So grab your controllers and friends and give it a shot!

Hot Logic

Nintendo Entertainment System - Homebrew - September 26, 2007

Hot Logic is a puzzle game where your mission is to eliminate all of the bombs without getting stuck in one area or falling to your death in the lava.

I Project

I Project

Atari 2600 - Homebrew - 2008

Congratulations! Your mission was a success! You, your helicopter and the other two helicopters of your squadron did very well and fought the enemy's army bravely. Your new objective sounds easy: escape the enemy territory and return to your home carrier. Due to fuel shortage you have to take the shortest way which follows a river flowing through a long canyon heading directly to the sea. Unfortunately all your ammunition is depleted and so you have to avoid colliding with objects just by your flying skills! Good luck, pilots! Your helicopter is able to fly at three levels of height. The dangerous objects in your way are fences, bars, homing missiles and columns. You either have to fly aside the columns, above the fences or above or below the bars. The missile can only be disarmed by the frequency scanner and your fire button. There is no direct score in I Project, but your progress can be judged by the entered zone and remaining distance. The game consists of 31 zones to pass. The game ends when all three helicopters of your team are destroyed or when you manage to finish the final zone.

Into the Void

Windows - Released - December 4, 2015

Into the Void is a strategy RPG and exploration sci-fi game with an epic story and intense battles. Travel through space and discover the origin of a cosmic threat which destroyed Earth centuries ago. Fight or cooperate with the different factions; be a leader!

Invaders

Invaders

Jupiter Ace - Released - 1984

Istrolid

Windows - Released - May 6, 2016

In Istrolid you design your own unique spaceships from a large number of parts to fit your strategy and play style. With no set units or factions you are free to create a fleet where each ship has its own balanced strengths and weaknesses, from basic fighters and bombers to hulking battleships and speedy destroyers. Challenge your strategies and stretch your creativity, perfecting your spaceships' designs before taking them onto the proving grounds of battle. Jump straight into tense fights for territorial control where you maneuver your ships to best use their energy, ranges, firing arcs, turn rates and firepower. Conquer an entire galaxy in the single player campaign, where you collect the parts you need to build bigger and meaner ships. Use them to defeat increasingly tougher and more complex opponents. Test the strength of your designs in multiplayer combat, fighting solo or with allies. Face custom AIs with their own fleet lineups or even design your own AI that fights by your side.

J.U.L.I.A.: Among the Stars

J.U.L.I.A.: Among the Stars

Windows - Released - September 12, 2014

J.U.L.I.A.: Among the Stars is an innovative narrative driven adventure game which is being developed due to overwhelming support from a successful crowdfunding campaign. J.U.L.I.A. Among the Stars is a remake of the 2012 release J.U.L.I.A., featuring improved graphics, a different gameplay and an expanded story. The story centers on Rachel Manners, a 35 year old astrobiologist. She is a member of an elite group of scientists, chosen to embark on one of the most critical missions ever conceived on Earth. Now Rachel is alone, orbiting an unknown planet. Her only companions are J.U.L.I.A., the space probe’s artificial intelligence and Mobot, a huge reconnaissance robot. Together, this unlikely trio will explore the mysteries of this solar system. But are they prepared for what they will find?

Jack N' Jill

Windows - 2016

Jack N' Jill is a retro one button platformer for the iPhone / iPad, Android, the Mac and the Ouya. Help Jack find Jill by guiding him through 140 levels filled with obstacles of different types.

Jigsaw

Jigsaw

ZiNc - Homebrew - 1995

A whirlwind tour of the 20th century. Hunt for the jigsaw pieces that allow you to travel trough time, following a charming stranger who wants to "improve" history. Huge, difficult, exceptionally well-crafted. Lots of detailed research went into this game. The environment is highly interactive, with some extremely detailed gadgets (such as Alan Turing's Enigma machine.) Surprisingly enough, Mr. Nelson also found time to include some romance - and the love interest is that charming stranger whose plans you're foiling. The game is divided into partially-ordered chapters, which are mostly, but not entirely, self-contained. Trinity's influence is obvious in the layout: a central strange and fantastic land, from which you can temporarily escape to the past. Three warnings: Some of the puzzles are very difficult indeed (one requires elementary knowledge of Proust!), many of the chapters have time limits, and it is possible to lock yourself out of victory without realizing it. (For that last point: The Kaldecki Detector found on the Titanic helps a lot.) Has a crucial dependence on character graphics.

Kadath

Exidy Sorcerer - Released - 1985

Kadath is a multiple choice text adventure based on some of the the environments created by H. P. Lovecraft in his novella The Dream-Quest of Unknown Kadath. It features non-linear exploration, simple inventory puzzles and a time limit based on the number of moves the player makes. After having discovered an ancient tablet at an archaeological dig and spending the last decade trying to translate it with the help of the Necronomicon and other diabolical incunabula, the game's protagonist has finally succeeded in unlocking its secrets and has descended upon the city of Yaddith, the ancient home of the Elder Ones. In order to prevent their return in fifteen days when the stars are right, the Eye of Kadath has to be found to invoke the powers of the Elder Ones and destroy the gate between worlds in order to save all of mankind from their reign of terror.

Kill or Love

Kill or Love

Windows - February 7, 2020

A story about obsession, loneliness, and, based on your choices, varying amounts of murder. Jack, a man with no memory of his childhood, is stuck in a hospital following a near-fatal injury. His girlfriend, meanwhile, is being held captive. To make matters worse, Jack's nurse is Anna, the woman who kidnapped his girlfriend and who put Jack in the hospital in the first place. Anna is obsessed with him to an unhealthy degree, and the answer to why lies somewhere in the past. This short visual novel follows Jack as he makes desperate plans to save the girl dearest to him, and as he remembers how Anna tore through his life.

KINGDOMS

KINGDOMS

Windows - Released - October 23, 2015

KINGDOMS is a procedural medieval RPG in a randomly generated open world. The main feature of KINGDOMS is a smart AI system that completely controls NPC behavior. As the player, you can fully interact with this massive world and become any person you want to be. MAIN FEATURES DYNAMIC WORLD During the game, the world changes constantly: settlements appear, new houses, taverns, and shops are built. NPCs decide for themselves what to build next and how their settlement should be developed; and of course this living world reacts to any players' actions. LIVING AI Each npc has his own life goal and acts depending on this goal. Every NPC is unique - temper, motivation, reputation, skills and many other parameters affect NPC behavior. Even when NPCs have the same goal, this goal can be reached in different ways depending on situation. FREEDOM You can do anything you want, you can go anywhere you want. Explore caves and ruins, fight wild animals and bandits, trade with other characters, open shops, taverns or manufactories, create settlements or even whole kingdoms and manage them or just help other people. It’s up to you!

Lambda Wars

Windows - Released - December 5, 2014

Lambda Wars is a free multiplayer Source Engine modification based on Alien Swarm engine and set in the Half-Life 2 universe that brings the war between mankind and their brutal Combine overlords to a traditional real-time strategy (RTS) setting. Lead the uprising as a commander of the Resistance or crush the rebellion as an overlord of the Combine, with both factions featuring a full host of units, abilities, buildings, research and defenses. Lambda Wars features full-fledged RTS gameplay and a robust RTS interface and is focused on multiplayer but strategic AI opponents and dedicated singleplayer missions are also included.

Landless

Windows - Released - May 10, 2017

Landless is a sandbox survival game set in a post-apocalyptic infinite ocean world. Players will embark on a water world survival experience unlike any before! Build your own base and prepare to defend against hostile environments and ruthless pirates in this exciting content packed game!

Legendary Gary

Legendary Gary

Windows - Released - February 20, 2018

Gary is a mess, and he's trying to be a better person. Help him tackle his not very fantastic life, and also help him play a fantasy game in his free time. But as he discovers, the fantasy is more than it seems...

Lernaia

Commodore 64 - Released - 1984

Lernaia is a rare Greek language shooter for the C64. It was developed by Sotos Demetriou in 1984. Shoot the monsters with your torch until you face the end boss.

Line Wobbler Advance

Nintendo Game Boy Advance - Homebrew - January 19, 2018

Line Wobbler Advance is a demake of Robin Baumgarten's Line Wobbler that started as a demo for Synchrony NYC demoparty. It includes remakes of the original Line Wobbler levels and an advance mode with 15 new levels. Advance mode is a series of levels by designers creating their of visions of the Line Wobbler universe. Most of the levels are harder than the originals and require a lot of retries. These levels introduce variations on the core mechanics, cinematic interludes and new elements, such as reactive A.I.

Lisa

Windows - Released - September 21, 2014

A game about a dog and a girl. Made during two months for my friend lisa.

Losing You Grip

Losing You Grip

ZiNc - Homebrew - 1998

Large, highly complex and introspective game. You're a fellow named Terry, in rehab for nicotine addiction, and the drug you're put on sets you on an internal journey of sorts. Nearly everything in the game functions on a symbolic level, and trying to unravel everything is challenging --there's been no little debate about what everything means. Thematically rich, but also plenty of fun as a game --the puzzles are challenging but fair, on the whole. What's notable about this is that, for the most part, the puzzles serve the purposes of the story rather than getting in the way of the story --the author manages to weave the plot into the obstacles to be overcome. The central relationship in the game is a puzzle in itself --much as the protagonist doesn't fully understand the relationship, you the player spend most of the game trying to figure out the dynamics. At two points in the game, the plot branches (in a sufficiently subtle way that you may not realize there was another choice), such that two lengthy sections of the game have two entirely separate paths through them (after which the paths rejoin). Complex, but thoroughly rewarding.

Lost Moon

Windows - Released - June 25, 2018

This is a platform game that challenges you with puzzles, upgrades and action. Commander Trevor is lost on a strange moon that formed in a mysterious way, surrounded by hostile creatures, trying to unveil the secrets of ancient technology. He fights to stay alive, and one day return home.

Lost Pig

Lost Pig

ZiNc - Homebrew - September 30, 2007

"Grunk orc. Grunk work on pig farm. Grunk lose pig. Boss tell Grunk go find pig. Grunk fall down hole. Land on torch. Torch go out. Now what Grunk do?" Lost Pig is a game about an orc named Grunk and a pig who would much prefer to remain lost. While the game is short, and a few of the puzzles rely on conveniently magical explanations, Lost Pig makes a hilarious case for why text still matters.

Macetas

Macetas

ZiNc - Homebrew - October 30, 2007

A "hard" Sci-Fi tale, sequel to Goteras. A difficult mission on an asteroid mining base. After a nearly disastrous trip, you finally arrive at the mining asteroid... and a taxing company's assignment awaits you. It won't be easy; otherwise, they wouldn't ask a "spacer" like you to do it.

Magnetic By Nature

Magnetic By Nature

Windows - Released - November 10, 2014

Magnetic By Nature explores platforming without platforms. Experience a fast-paced, single-player adventure mixing fluid motion, split-second decision making, stylized machine-age visuals, and a dynamic soundscape. As the last remaining robot, journey through the forgotten ruins to reactivate your friends. Successfully funded on Kickstarter and winner of both the Best Developed Game and Audience Choice awards at the 2013 Utah Game Wars competition, MBN is the debut title from Team Tripleslash.

Manic Miner

Acorn Atom - Homebrew - February 1, 2017

Manic Miner of a faithful de-make of Matthew Smith's ZX Spectrum classic of the same name.

MegaBall 1

Commodore Amiga - Released - 1991

1991 saw the release of MegaBall on the Amiga systems, a Breakout clone, created and distributed by Ed Mackey and Al Mackey as a Shareware. You all know how to play an Arkanoid clone, right? I don't have to explain that you have a paddle and a ball and you must bounce the ball into some blocks to score points, right? And I certainly don't need to mention that if you let the ball miss the paddle and drop off the screen you will die, right? And I also don't need to explain about how little bonuses can drift down from the blocks and if they touch your paddle they can do anything from giving you free lives to blowing you up, depending on the little pictures on the bonuses as they are drifting down, right? Good. I was afraid I'd have to put a lengthy explanation here! WARNING: You might get addicted to this game.

Metal War Online: Retribution

Windows - Released - December 11, 2015

Join us in the free game "Metal War Online"! We invite you to the world of uncompromising corporate wars! Unmatched dynamic shooter with a huge selection of futuristic technology! Millions of players. Only real people as enemies and friends. The action takes place in the near future. Powerful transnational corporations embroiled in a fierce battle for resources. The battlefield became the whole world. Choose any of the powerful war machines, win the battle and lead your side to victory!

Metamorphoses

Metamorphoses

ZiNc - Homebrew - 2000

You're a slave girl on a mission of sorts for your master, though it's difficult to say what the mission is. The game's world is split between the literal and the figurative, and most of what you accomplish is significant more on the symbolic than on the concrete level. Idealized forms are a key thematic element, and most of the puzzles revolve around the transformation of those forms. The game provides two devices that can transform various objects, and the range and complexity of the transformations handled is impressive--the objects, by and large, behave sensibly in all their various forms. There are lots of puzzle solutions and a wide variety of endings, and the game manages to both tell a story and allow ample freedom in exploration. Beautifully described and impressively thoughtful.

Mike the Guitar

Sinclair ZX Spectrum - Homebrew - January 28, 2018

Mike, the little guitar, has a big wish: To play a solo! His favourite band is Nirvana, so he wants to perform "Smells like teen spirit"! Attention: Jealous instruments and old "Ludwig van" want to stop his mission. Avoid them, don't touch... These grinches put the plectrums behind walls. But wait, they forget one plectrum. Soon Mike noticed: Every time he plays the guitar with a plectrum, somewhere else a wall breaks down, and he can take the next plectrum. Help Mike to collect 8 plectrums. After that lead him to the loudspeaker. He will connect and play his favourite song. Please note, Mike is low on memory. Collect Batteries to give him more strength, so you will lose a life, when the enemies get you, but you don't lose the game. You only have to start from the first screen. But no worry, Mike keeps all the plectrums he collected so far. Have Fun!!!!! This platform game was followed up with 2019's Mike the Guitar: The Shooter.

Mike the Guitar: The Shooter

Mike the Guitar: The Shooter

Sinclair ZX Spectrum - Homebrew - December 20, 2019

As we said before, Mike The Guitar is back in action for the ZX Spectrum, but this time instead of being a platformer which appeared on both the Amstrad and the ZX, he's blasting badies in his very own side scrolling shooting game. So load it up, get ready for fun, as this game doesn't just have cool 48k sound effects, but a wicked soundtrack by Pedro, lots of enemy waves to blast and big bad bosses to destroy!

Mimic Arena

Mimic Arena

Windows - Released - May 18, 2016

Mimic Arena is a local couch multiplayer platform shooter that focuses on high energy and quick reflexes. Up to four buddies are pitted against one another, but only those who have mastered the arts of jump and shoot dare hope to stand a chance, thankfully you will have some backup. Everything the player does, wherever they go, and wherever they fire; is recorded and then played back again as a Mimic. These clones will be an integrate part of any players arsenal. Providing distractions and supporting fire for new players and enabling more advanced strategy such as zoning and coordinated attacks for veterans. Throughout the battle players and Mimics alike will be able to equip themselves with an assortment of weapons such as the reflective disk that travels like a boomerang and reflects projectiles or the Phase Beam that instantly pierces through terrain and all attempting to use it as cover. With the right weapon and these clones can prove to be a dependable ally or a troublesome enemy. Control your shots for precision and efficiency or let them fly wild and embrace the bullet storm that is bound to ensue, just be sure to watch your back.

MINERVA

Windows - Released - April 28, 2013

Pervasive. Literary. Brutal. Experimental. MINERVA, by Adam Foster, takes you to a remote island under the control of Combine forces. Something is going on here. Your goal is to uncover what that is and destroy it. Oh, yes-- and try to survive.This is the newly released 2013 edition of the famous Half Life 2: Episode One mod.

MineSweeper

Atari 2600 - Homebrew - August 9, 1997

A game we all know already since the good old days of Windows 3x. You see a board filled with mines and you don't know what fields exactly they occupy. By clicking on a field a number appears on it, which indicated how many mines are located on the nearest fields to it. Then you try and click on those fields you consider free of mines. If you make a mistake, the mine will explode and the game is over. Sometimes, especially in the beginning of the game, you just need to guess, and there's a good chance of "stepping" on a mine already in the earliest phase of the game. However, most of the time you'll need to think strategically.

Mr Do!

Mr Do!

Sinclair ZX Spectrum - Homebrew - 2019

Similar in some ways to Namco's “Dig Dug,” the arcade “Mr. Do!" manufactured and launched in 1982 by the Universal company was also certainly popular. In such a way that it became popular, immediately afterwards, for a variety of consoles and home video game systems such as the Atari 2600, the 8-bit range of Atari computers, ColecoVision, Commodore 64 and MSX, among others. Mister Do, the main character of the game, is a circus clown and is constantly chased by red monsters called 'creeps'. The player loses a life, if Mr. Do is caught by one of them. The game ends when the last life of the three we have had from the beginning has been lost.

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