Imagic

Atlantis

Atlantis

Atari 2600 - 1982

The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the...

Atlantis

Atlantis

Mattel Intellivision - July 1, 1982

Dawn. The gorgon Fleet begins a vicious attack. You defend the underwater city of Atlantis against hordes of alien invaders. Your 2 sentry outposts, the Acropolis Command Post and your flying saucer, must prevail against these ancient enemies. Use every weapon in you arsenal! Day becomes dusk, then night. Still you fight on. Your spotlights sweep the skies over Atlantis, searching for enemy aircraft. Destroy them before their death rays demolish districts of this celebrated city. Devastate their vile forces or Atlantis is doomed to become a watery grave!

Atlantis

Atlantis

Magnavox Odyssey 2 - January 1, 1983

The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the...

Atlantis

Atlantis

Atari 800 - 1983

Atlantis is a fixed shooter video game released by Imagic in July 1982, for the Atari 2600. It was written by Dennis Koble who also wrote Trick Shot, Solar Storm, and Shootin Gallery' for Imagic. Atlantis was ported to the Atari 8-bit computers (In 1983), Commodore VIC-20, Intellivision, and the Magnavox Odyssey². The game was the subject of Destination Atlantis, a video game competition in which players of the Atari 2600 version were encouraged to mail in photos of their high scores to Imagic to receive a special edition of the game named Atlantis II.

Atlantis

Atlantis

Commodore VIC-20 - Released - 1983

The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the...

Atlantis II

Atlantis II

Atari 2600 - December 23, 1982

The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various Gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the...

Beauty & the Beast

Beauty & the Beast

Mattel Intellivision - December 1, 1982

Horrible Hank has grabbed Tiny Mabel and climbed the old Mutton Building. Only Bashful Buford can save her. Help him scale the building - but watch out for those rolling boulders! birds and bats swoop down on Buford, and he leaps over scurrying rats. If Buford catches a heart Tiny Mabel throws him, he becomes invincible! Keep track of how high Buford has climbed. You can see how many chances he has left to save Mabel - and how many buildings Buford has completed. Can you beat your own highest score? Keep climbing, dodging, leaping and lunging! Only you can help Bashful Buford save his...

Chopper Hunt

Chopper Hunt

Commodore 64 - 1984

This is a redoing of A.N.A.L.O.G. Software's Buried Buck$, with some changes. You are still a helicopter but now the treasure you are after looks different for each level. For example, level one you are after barrels of oil, level two is green money bags, level three is nuclear symbols (uranium, I suppose), etc. You must still bomb the ground to dig a hole to reach the treasures and the plane is still dropping giant clods of dirt to fill in the hole, and maybe bury you. When you gather a treasure, you must still land on your base to claim it. If you are destroyed before you return to base, you...

Cosmic Ark

Cosmic Ark

Atari 2600 - Released - January 1, 1982

In the first stage, the player must fend off meteor showers from all four sides of the screen by pushing the joystick to fire in the desired direction. The second stage requires the player to pilot a shuttle to a planet and use its tractor beam to pick up life forms. While near the planet's surface, planetary defenses will fire at the shuttle. If hit, one previously captured specimen will be freed, forcing the player to retrieve another. After a set period of time, a klaxon will warn of renewed meteor activity, and the player must return immediately to defend the ark.

Crime and Punishment

Crime and Punishment

Commodore 64 - 1984

Crime and Punishment is a courtroom simulation, where you play the judge. The emphasis lies on deciding the punishment, rather than if the person is guilty or not - that has already been decided. The aim is to receive as many Gavels as possible (out of ten), by choosing the same sentence as a judge. Cases range from perjury and theft right up to murder and rape. To help you make your decision, you can receive information about the crime. This includes the damage caused by the crime, the villain's background and personal circumstances, and his/her motive. Be aware that the more information you...

Cubicolor

Cubicolor

Atari 2600 - Unreleased

You know those cheap little tile puzzles, where you shift tiles one space at a time to try to reform a picture that has been mixed up? That's what this game is like. Move the tiles on the big square (5x5) one at a time, and try to form the pattern shown on one of the little squares (3x3) within the middle 9 tiles of the big square. The game is set up with two big squares for grueling two-player competition. Cubicolor was designed by Rob Fulop of Imagic fame. Supposedly, only 50 were produced, and each cartridge is numbered. The rarity and legend of this game make it potentially the most...

Demon Attack

Demon Attack

Magnavox Odyssey 2 - January 1, 1983

Demon Attack is an arcade action game with gameplay similar to Phoenix. You control a laser canon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your canon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.

Demon Attack

Demon Attack

Atari 5200

Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser canon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your canon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.

Demon Attack

Demon Attack

Atari 2600 - Released - November 1, 1982

Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser canon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your canon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.

Demon Attack

Demon Attack

Mattel Intellivision - March 1, 1982

Eerie creatures launch an assault against Moon Station Tranquillity. Use your Laser Cannon to blast them - or they'll devastate Earth! Waves of demons circle the lunar surface, bombarding Earth's last outpost. Resist their dive bombing blitz. Fire into their ranks and shatter their raid. Then go on the offensive! Take off from the surface of the moon and combat the demon base. Eliminate the flickering shield. Repel the suicide patrollers that come hurtling your way. Place one shot directly through the revolving window and into the fiery core. The demon base will disintegrate. But the battle...

Demon Attack

Demon Attack

Commodore 64 - Released - 1984

Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser canon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your canon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.

Demon Attack

Demon Attack

MS-DOS - Released - 1983

Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser canon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your canon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.

Demon Attack

Demon Attack

Commodore VIC-20 - Released - 1983

Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser cannon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your cannon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.

Dracula

Dracula

Mattel Intellivision - May 1, 1983

As the sun sets, Dracula rises, hungry for the blood of fresh victims. As Dracula, the goal of this game is to stalk the streets at night, feeding on people walking the streets, or by luring them out of their homes. As Dracula bites his victims, his actions will call the attention of the local constable who will try to slow him down by driving a stake into him. Dracula can respond by either turning one of his victims into zombies to attack the police, or by transforming into a bat to escape capture. Even the forces of nature are against the vampire, as wolves will attack him on foot, and hawks...

Dragonfire

Dragonfire

Mattel Intellivision - January 1, 1982

The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the dragons fireballs as well as avoid flying arrows to reach the other side! In the second part you need to collect all of the treasures on the screen and make it to the exit while avoiding the dragon who runs across the bottom of the screen. The dragons on each level have...

Dragonfire

Dragonfire

Atari 2600 - Released - January 1, 1982

Dragons have driven the Royal Court from the Castle "O we are lost, lost" laments the King. "Without our vast treasures we cannot raise an army 'gainst these accursed dragons. Our Kingdom must now languish under lizards!" "Nay, not so, my liege!" replied the young Prince. "None knows that Castle, those many bridges and storerooms, better than I. Give me leave and I shall loot those lizards of their plunder and restore my lord to his birthright." "Brave boy," said the King, fully pleased. "But," he added darkly, "beware dread dragonfire!"

Dragonfire

Dragonfire

Commodore VIC-20 - Released - 1983

The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the dragons fireballs as well as avoid flying arrows to reach the other side! In the second part you need to collect all of the treasures on the screen and make it to the exit while avoiding the dragon who runs across the bottom of the screen. The dragons on each level have...

Dragonfire

Dragonfire

Apple II - Released - 1984

The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the dragons fireballs as well as avoid flying arrows to reach the other side! In the second part you need to collect all of the treasures on the screen and make it to the exit while avoiding the dragon who runs across the bottom of the screen. The dragons on each level have...

Dragonfire

Dragonfire

Commodore 64 - Released - 1984

The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the dragons fireballs as well as avoid flying arrows to reach the other side! In the second part you need to collect all of the treasures on the screen and make it to the exit while avoiding the dragon who runs across the bottom of the screen. The dragons on each level have...

Dragonfire

Dragonfire

ColecoVision - Released - 1982

The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the dragons fireballs as well as avoid flying arrows to reach the other side! In the second part you need to collect all of the treasures on the screen and make it to the exit while avoiding the dragon who runs across the bottom of the screen. The dragons on each level have...

Fathom

Fathom

ColecoVision - Released - 1983

Neptina, Neptune's daughter, has been imprisoned at the bottom of the sea by Titans. Your goal is to rescue her by locating the scattered pieces of a magical trident! You will need to take the form of a dolphin and a bird in order to locate the pieces that are hidden in the ocean and clouds. When flying in the air, there are several screens that have clouds flying by. Touch all of the clouds, and the trident piece appears! Other birds which are flying around will cause you to lose energy if you touch them accidentally. Underwater, trident pieces can be found by touching the sea horses....

Fathom

Fathom

Mattel Intellivision - December 1, 1983

Neptina, Neptune's daughter, has been imprisoned at the bottom of the sea by Titans. Your goal is to rescue her by locating the scattered pieces of a magical trident! You will need to take the form of a dolphin and a bird in order to locate the pieces that are hidden in the ocean and clouds. When flying in the air, there are several screens that have clouds flying by. Touch all of the clouds, and the trident piece appears! Other birds which are flying around will cause you to lose energy if you touch them accidentally. Underwater, trident pieces can be found by touching the sea horses....

Fathom

Fathom

Atari 2600 - January 1, 1983

Locate the three pieces of Neptune's trident and rescue his daughter. It's a race against time. You are Proteus, a mythical dude who can change from a dolphin to a seagull. Touching seahorses and pink clouds, cause stars and starfish to appear, which will help you find the trident pieces. But avoid the other creatures. They'll cost you time and points. When you put together the trident, you can swim down and rescue Neptune's daughter. But you'll have to rescue her 7 times to win the game.

Fire Fighter

Fire Fighter

Atari 2600

Fire! A man is trapped in a burning warehouse and the fire is raging out of control! As the only fireman on duty, your job is to keep your cool, put out the flames, and rescue the terrified man. You begin the game aboard your fire engine. You must hop off the truck, walk back and forth on the sidewalk in front of the warehouse, and spray water upward to keep the flames under control. Your goal in each game is to rescue the man as quickly as possible. You do this by running back to your truck and extending your ladder to the floor on which the man is awaiting rescue. The man will then move...

Ice Trek

Ice Trek

Mattel Intellivision - May 1, 1983

In order to stop another Ice Age from occurring, Vail the Avenger must make a trek across the frozen lands in order to reach the Ice Palace of Kalktron the Terrible and put a stop to his evil plans to freeze the land. He will have to ski through a herd of Caribou, cross the frozen river, and then take on the many dangers of the Ice Palace in order to stop Kalktron. Can he stop another Ice Age?

Injured Engine

Injured Engine

Apple II - Released - 1985

Injured Engine is an educational simulation game that teaches how a car engine works. The player's task is to test run a faulty engine, figure out what is wrong and then fix the problem. The main screen shows a cross section of the engine and by moving a cursor over it the player gets information on its different components. Clicking on a component gives a closer view of it with text and images explaining how it functions. As the engine is turned on the player has to monitor the instrument panel and listen to the noise to be able to figure out what is wrong. After locating the disorder the...

Injured Engine

Commodore 64 - Released - 1984

Injured Engine is an educational simulation game that teaches how a car engine works. The player's task is to test run a faulty engine, figure out what is wrong and then fix the problem. The main screen shows a cross section of the engine and by moving a cursor over it the player gets information on its different components. Clicking on a component gives a closer view of it with text and images explaining how it functions. As the engine is turned on the player has to monitor the instrument panel and listen to the noise to be able to figure out what is wrong. After locating the disorder the...

Laser Gates

Laser Gates

Atari 2600 - January 1, 1983

The thousand galaxies quake at the news: the Cryptic Computer, the galactic defense synthesizer which has maintained peace for the five centuries since the Wars on Zevon, has malfunctioned! Four Failsafe Detonators inside the Computer will now initiate universal self-destruct! The Governors of Enderby order the Dante Dart into action. Only it can spiral down through the nearly impenetrable defenses of the Computer in order to reach and destroy the Detonators!

Match Point

Match Point

Commodore 64 - Released - 1984

Anyone for a game of tennis? The game Match Point is a tennis simulation and can be played either against the computer or against another player. As in Wimbledon, here you also play with the real tennis rules. If you are less sportive and rather lean back in your armchair and watch a match, you will also get your money's worth with the good-looking demo mode.

Microsurgeon

MS-DOS - Released - 1984

You're a microsurgeon, and your patient is in critical condition! First you need to examine the patient's medical chart to find out what's wrong, and which conditions are the most critical. Now to save the patient, you control a robot probe which can be used to administer aspirin, antiseptic, or ultrasonics to clear up the problem. You should clear up the most critical conditions first, then move on to the less serious areas to ensure your patient survives. Your probe should navigate through the veins, arteries, and lymph; if you guide the probe outside these areas, it's movement will slow...

Microsurgeon

Microsurgeon

Mattel Intellivision - January 1, 1982

You're a microsurgeon, and your patient is in critical condition! First you need to examine the patient's medical chart to find out what's wrong, and which conditions are the most critical. Now to save the patient, you control a robot probe which can be used to administer aspirin, antiseptic, or ultrasonics to clear up the problem. You should clear up the most critical conditions first, then move on to the less serious areas to ensure your patient survives. Your probe should navigate through the veins, arteries, and lymph; if you guide the probe outside these areas, it's movement will slow...

Moonsweeper

Moonsweeper

Atari 2600 - January 1, 1983

In Moonsweeper your goal is to rescue miners from the moons in Star Quadrant Jupiter. You begin your mission in space where you must avoid deadly aurora flares, photon torches and space bullets from the sun in this quadrant. From time to time you will see a moon pass by, and by flying near it you can descend to the surface. As you sweep along the surface, you will see stranded miners which need to be rescued by flying over them. Also on the moons surface are various obstacles which must be avoided or destroyed, such as towers and lunar satellites as well as alien surface destroyers. Should you...

Moonsweeper

Moonsweeper

ColecoVision - Released - 1983

No Escape!

No Escape!

Atari 2600 - January 1, 1983

Jason has taken the Golden Fleece from the gods! They are naturally upset and have imprisoned Jason in the Temple of Aphrodite with deadly Furies running overhead. You control Jason and your goal is to eliminate all of the Furies to move on to the next level. The Furies can be destroyed if they are hit with a magical brick from the roof of the temple. You are armed with an unlimited supply of stones, throwing a stone at the roof will cause a brick to fall (be careful, you'll lose a life if you hit yourself with a falling brick instead of the Furies). When a Fury is hit by a brick it is...

Nova Blast

Nova Blast

Mattel Intellivision - July 1, 1983

Pilot Nova 1 above the Capsuled Cities. Defend 4 cities in your quadrant. Use your radar to detect enemy activity. Race to protect these civilized outposts before their capsules are destroyed! Engage the enemy in galactic dogfights. Locate anti-aircraft guns and destroy them. Beam up fuel as you run low.

Nova Blast

Nova Blast

ColecoVision - Released - 1983

Nova Blast is a side-scrolling sci-fi shooter in which you must defend four shielded cities from invaders that attack from both in the air and on the ground. Each city has a bubble shield that can sustain one hit; another hit to an unshielded city will destroy it.

Quick Step!

Quick Step!

Atari 2600 - 1983

Player one controls a kangaroo, while the squirrel is controlled by another player, or a computerized opponent. The object of the game is to score the most points before losing every life. The playfield consists of multiple "trampolines"; bars of color which can be jumped on by either player. A grey trampoline scores no points, a pink one scores five. Additionally, jumping on a pink trampoline turns it to the player's color. Players continue jumping on to trampolines, turning them their respective color, until an alarm signals the end of a stage. At this point, the next screen scrolls down...

Riddle of the Sphinx

Riddle of the Sphinx

Atari 2600 - January 1, 1982

These are dark times. Death's long shadow rests across the Valley of the Kings. Anubis, jackal-headed god of the dead, has cast his curse over all of Pharaoh's kingdom. A plague of scorpions and hordes of thieves lie thick upon the land. O hear the thin whine of despair! Sing of Pharaoh's Son, all hail the Prince of Egypt! Deliver us from this curse! Brave the dangers of the desert. Seek the answer to the Riddle of the Sphinx. Pay Anubis' ransom with your treasures, O cunning Prince of Wiles. Reach the Temple of Ra, source of light and life. Pharaoh's heir--be wise, be wily--and...

Safecracker

Safecracker

Mattel Intellivision - January 1, 1983

Safecracker puts you in the role of one of history's greatest spies as you drive around the streets of a foreign city and abscond with secretive cameras, keys, microfilm, flasks of chemicals, and bars of gold bullion. While cruising around the city, you should avoid crashing into curbs or other cars. You can shoot the cars if you like, but this will bring the Secret Police and their bullets. You should make your way to one of the embassies, where you can learn the combination needed to open the treasury vault. This is also where you can find most of the secretive items. After picking the...

Shootin' Gallery

Shootin' Gallery

Atari 2600 - January 1, 1983

Similar to the game Carnival, you must shoot targets and guard your ammunition supply.

Solar Storm

Solar Storm

Atari 2600 - January 1, 1983

You're strapped in your laser ship, battling fierce Deltoids and Shields. They approach in waves, at faster and faster speeds. Each raider can shoot a single flash of proton energy that comes at you like a lightning bolt. There's no time to waste. And no place to hide. Then, as you carry on the defense, things get much worse. A far-off sun explodes! Fragments from the cataclysm come raining down. Keep moving! Blast almost everything you see! If you don't, heat from the solar debris can destroy your planet. If you prevail, you can move out to the edge of space and attack your foes. Sweet...

Star Voyager

Star Voyager

Atari 2600 - January 1, 1982

Pilot Star Voyager through treacherous space. As you look out from the Command Bridge, stars rush past. Penetrate the seven star portals and save the Capital Starport. Destroy enemy ships with photon torpedoes or lasers, or evade them to maintain your precious energy supply. Keep track of energy levels on the instrument panel. Use your radar screen to locate opponents and approaching star portals. Only passing through a star portal restores your energy reserves. But be warned! Crashing into a star portal will destroy you!

Subterranea

Subterranea

Atari 2600 - 1983

Subterranea is a side scrolling shooter. Your goal is to locate treasure crystals within the Hexuplex Caves. Controlling your cave ranger, you need to blast the various types of aerobots which are guarding the cave. When all of the bots on a cave level have been destroyed, a passageway opens allowing you to travel deeper into the caverns. When you reach the last level of the cavern, you can collect the treasure crystal and be transported to the next (more challenging) set of caves and try for another crystal. In addition to the deadly aerobots, be sure not to crash into cave walls; these will...

Swords & Serpents

Swords & Serpents

Mattel Intellivision - January 1, 1982

Swords & Serpents is a one or two player Dungeons & Dragons-style dungeon crawl. In a one-player game, the player controls the Warrior Prince on his quest to collect treasures, learn the secrets of the Fortress of the Sinister Serpent, and locate the Serpent's lair. In a two-player game, the right player controls the Warrior Prince, while the left player controls Nilrem the Wizard. As players explore the labyrinthine fortress they can collect treasures, magic scrolls, and healing items while battling Phantom Knights and Red Sorcerers. But they must be careful—if their adversaries catch...

Touchdown Football

Touchdown Football

Commodore 64 - Released - 1986

A very capable football simulation, given the year and technology. Call the plays, then run them using the keyboard or joystick. Digitized voices enhance the game, including the crowd, calling the numbers, and referee's calls.

Tournament Tennis

Tournament Tennis

MS-DOS - Released - 1985

Tournament Tennis is an early tennis game featuring or even creating many conventions that would become standard features in later tennis simulations. Matches can be played at quarter-final, semi-final or final level—winning at one level automatically moves the player to the next one. They can last for 3 or 5 sets, with a player requiring a 2-game lead to win a set, though a tie-break comes in at 6–6 in all but the final set. The view is pseudo-3D, from above the court, and features a shadow on the ball to give its motion a more realistic appearance and make it easier to judge the ball's...

Tournament Tennis

Tournament Tennis

ColecoVision - Released - 1984

Trick Shot

Trick Shot

Atari 2600

Billiard game simulation for 1 or 2 players with four game modes: Pool, English Billiards, Trick Shot, and practice mode.

Tropical Trouble

Tropical Trouble

Mattel Intellivision - December 1, 1982

Clumsy Clarence is vacationing on a tropical island with his girlfriend Doris. Unfortunately, their vacation is interrupted when Doris is kidnapped by the bully Beach Bruiser. Now Clarence needs to rescue Doris by chasing the Beach Bruiser all over the island! The Beach Bruiser will be carrying Doris to the right and the screen scrolls to follow. You need guide Clarence and catch up to Doris. There are many obstacles on the screen which temporarily slow down your progress. Coconuts, ferns, clams, sand snakes, and lava will all appear in your way. If you get slowed down too much and hit the...

Truckin'

Truckin'

Mattel Intellivision - July 1, 1983

Get behind the wheel of a big rig and drive down the Interstate Highway system. Haul cargos to and from the cities of your choosing using your trusty road map. The player also has to watch out for Smokey or he will end up with a nifty speeding ticket. Deliver the cargo safely and it's on to the next job in Truckin'. The screen is split in to halves, and a rear-mirror is featured. Players need to avoid incoming trucks and carefully plan the routes, even by consulting a real paper map to find the correct side roads. Some of the scenery included features Texas, Kansas and New York with...

White Water!

White Water!

Mattel Intellivision - September 1, 1983

In White Water! your goal is to raft down a river in the shortest time possible. The river features many dangerous turns, rocks, whirlpools, barrels, and other obstacles that get in your way. You begin your trip with three men, and if you don't navigate carefully they can fall out of the raft! If any men remain in the raft, they can try pick up anyone who has fallen out but must do so before they hit a rock, a whirlpool, or leave the screen (if all of your men fall out of the raft, the game will end). In the easier game variations, your score is based on how quickly you can reach the finish...

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