Acclaim Entertainment

3-D WorldRunner

3-D WorldRunner

Nintendo Entertainment System - Released - March 12, 1987

The battle of a lifetime comes alive in 3-D! WorldRunner. The wildest of the space cowboys is out looking for adventure. Now he's got it, and he needs your help. A strange world terrorized by Grax, the Alien Serpentbeast, has asked you, WorldRunner, for help. Knowing you can outrun, outjump and outblast anyone or anything, you race into battle. But this is no ordinary fight. These battles will carry you to eight strange planets filled with bottomless pits, shooting stars, and poisonous aliens, all sworn to defend their Serpent King. And each new world is ruled by an Alien Serpentbeast more terrifying and more powerful than anything you've ever seen before. Are you ready, WorldRunner? They're waiting for you!

AFL Live 2003

AFL Live 2003

Sony Playstation 2 - Released - September 5, 2002

The aim of the game is simple: Choose your team and take them all the way through the regular season to the Grand Final, in front of thousands of screaming fans at the Melbourne Cricket Ground. Grab high-flying marks, kick the ball over 50 meters down the ground, score the winning goal in the dying seconds. It's all here. Besides the season you can also play an exhibition game or just the finals. Every one of the 16 teams and players from the 2002 AFL season is included, along with all of the usual rules that you expect for an AFL game. The game also features six stadiums and different weather (wet/dry) and time (day/night) conditions.

AFL Live 2004

AFL Live 2004

Windows - August 28, 2003

As its predecessor AFL Live 2003 this game is a simulation of Australian Football and it's main league, the AFL. Updates include the chance to win player awards throughout the season (including the all important Brownlow Medal for best player of the year). Player Missions will have you attempting to re-create history, or change it, as some of the best and worst moments for each team are there for you to make or break. Plus you can now take your team through the pre-season Wizard Cup competition. Updates to team rosters, new replay features, photo realistic player faces, and a new commentary team led by Denis Commeti round out the changes.

AFL Live 2004: Aussie Rules Football

AFL Live 2004: Aussie Rules Football

Sony Playstation 2 - Released - November 21, 2003

As its predecessor AFL Live 2003 this game is a simulation of Australian Football and it's main league, the AFL. Updates include the chance to win player awards throughout the season (including the all important Brownlow Medal for best player of the year). Player Missions will have you attempting to re-create history, or change it, as some of the best and worst moments for each team are there for you to make or break. Plus you can now take your team through the pre-season Wizard Cup competition.

AFL Live: Premiership Edition

AFL Live: Premiership Edition

Sony Playstation 2 - Released - April 29, 2004

Following on AFL Live 2004, AFL Live: Premiership Edition boasts the latest team lists, added gameplay features, and unlockable content like videos from the 2003 season. Also new is the inclusion of the "Wizard Home Loan Club", a pre-season competition with knockout-matches.

AFL Live: Premiership Edition

AFL Live: Premiership Edition

Windows - Released - April 29, 2004

Following on AFL Live 2004, AFL Live: Premiership Edition boasts the latest team lists, added gameplay features, and unlockable content like videos from the 2003 season. Also new is the inclusion of the "Wizard Home Loan Club", a pre-season competition with knockout-matches. Based on Australian Rules Football, the game attempts to recreate the experience of the real games. Users can set up a single exhibition match, or play through an entire season with their favourite team. Features commentary from experts such as Dennis Cometti and Gerald Healy.

Aggressive Inline

Aggressive Inline

Microsoft Xbox - Released - July 30, 2002

Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline. Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.

Aggressive Inline

Aggressive Inline

Nintendo Game Boy Advance - Released - August 27, 2002

In Aggressive Inline the player takes the role of one of nine real-life skaters with one specific goal: receiving as much points as possible by performing spectacular stunts. Every of the 13 courses also has various special challenges, e.g. collecting or smashing certain items, which need to be performed to beat it. In contrast to the open areas of the console versions this one features more linear levels and tight time limits.

Alias

Alias

Windows - April 7, 2004

Based on the successful television show, Alias lets players take on the role of Sydney Bristow, a stealth operative working for the CIA. The game sets the player against two of Bristow's enemies from the original series in a plot which takes her from Saudi Arabia to Rio de Janeiro as she aims to find out about a mysterious device known only as "The Machine". The game was devised in conjunction with the writers from the show and uses official costumes, character shots and voices. Players can use a stealth or action approach to get through the levels. With stealth Bristow needs to hug walls and use the correct timing to approach enemies from behind and knock them out. To accomplish this she has a few gadgets to her disposal, e.g. thermal vision or mini cameras. For the more direct method she uses guns found on neutralised enemies or melee combat. The latter knows different fighting styles depending on which weapon Bristow uses, e.g. knifes, unarmed or even a broom. There are also basic puzzles to solve, e.g. opening doors or a hacking mini game. Health regenerates automatically after a certain amount of time.

Alias

Alias

Sony Playstation 2 - Released - April 7, 2004

Based on the successful television show, Alias lets players take on the role of Sydney Bristow, a stealth operative working for the CIA. The game sets the player against two of Bristow's enemies from the original series in a plot which takes her from Saudi Arabia to Rio de Janeiro as she aims to find out about a mysterious device known only as "The Machine". The game was devised in conjunction with the writers from the show and uses official costumes, character shots and voices. Players can use a stealth or action approach to get through the levels. With stealth Bristow needs to hug walls and use the correct timing to approach enemies from behind and knock them out. To accomplish this she has a few gadgets to her disposal, e.g. thermal vision or mini cameras. For the more direct method she uses guns found on neutralised enemies or melee combat. The latter knows different fighting styles depending on which weapon Bristow uses, e.g. knifes, unarmed or even a broom. There are also basic puzzles to solve, e.g. opening doors or a hacking mini game. Health regenerates automatically after a certain amount of time.

All-Star Baseball 2002

All-Star Baseball 2002

Sony Playstation 2 - Released - March 12, 2001

All-Star Baseball 2002 has the complete 2001-2002 MLBPA rosters. You may choose to play as one of the current teams, or you can go back to the past and play as people like Nolan Ryan or Reggie Jackson. You can also create your own player and/or team. The featured game modes are Quick Play, Exhibition, All-Star Game, Season, Series, Home Run Derby and Batting Practice. Batting is cursor based, and you can choose between a power or a contact swing - for the latter there are even more options available, e.g. trying to hit the opposite field. Batting is similar in as you choose your itching style (every athlete can have up to six in his repertoire) and then choose the location. Fielding can be automatic or manual.

All-Star Baseball 2002

All-Star Baseball 2002

Nintendo GameCube - Released - November 18, 2001

All-Star Baseball 2002 has the complete 2001-2002 MLBPA rosters. You may choose to play as one of the current teams, or you can go back to the past and play as people like Nolan Ryan or Reggie Jackson. You can also create your own player and/or team. The featured game modes are Quick Play, Exhibition, All-Star Game, Season, Series, Home Run Derby and Batting Practice. Batting is cursor based, and you can choose between a power or a contact swing - for the latter there are even more options available, e.g. trying to hit the opposite field. Batting is similar in as you choose your itching style (every athlete can have up to six in his repertoire) and then choose the location.

All-Star Baseball 2003

All-Star Baseball 2003

Nintendo GameCube - Released - February 25, 2002

The All-Star Baseball baseball video game series was developed and published by Acclaim Entertainment. The series began in 1997 with the release of All-Star Baseball '97 Featuring Frank Thomas, the successor to Frank Thomas Big Hurt Baseball. New York Yankees play-by-play announcers John Sterling and Michael Kay were the announcers for 1998-2000 editions of the game. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005. Within the individual games, there are several different modes of play, such as exhibition, managing an existing Major League Baseball team or creating a team. Many North American cities are available for "expansion," in addition to Mexico City and Puerto Rico. Most of the games feature Derek Jeter on the cover.

All-Star Baseball 2003

All-Star Baseball 2003

Sony Playstation 2 - Released - February 28, 2002

Four-time World Series Champion Derek Jeter headlines the 2003 edition of All-Star Baseball. Every player from the Major League Baseball 2002-2003 season is here, with hundreds of stats, rules and options to modify and jazz up your baseball experience. Along with the usual season mode, there's also the playoff's to be won, home run competition's, multiplayer options and all-star modes. New is the franchise mode which simulates 20 seasons.

All-Star Baseball 2004

All-Star Baseball 2004

Sony Playstation 2 - Released - March 1, 2003

It's back to the ballpark for the 7th time in this addition to the All-Star Baseball series. As in earlier versions, all current Major League Baseball teams players are featured, available for play in a number of single-game, season, and playoff modes. New in this version is the inclusion of over 100 legendary players from seasons past, including Babe Ruth, Lou Gehrig, and Ty Cobb. The game's interface has also been revamped to be more user-friendly. Derek Jeter returns as the cover athlete for the 2004 version and also plays host for the game's live-action stadium tours and other multimedia features.

All-Star Baseball 2004

All-Star Baseball 2004

Nintendo GameCube - Released - February 23, 2003

The All-Star Baseball baseball video game series was developed and published by Acclaim Entertainment. The series began in 1997 with the release of All-Star Baseball '97 Featuring Frank Thomas, the successor to Frank Thomas Big Hurt Baseball. New York Yankees play-by-play announcers John Sterling and Michael Kay were the announcers for 1998-2000 editions of the game. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005. Within the individual games, there are several different modes of play, such as exhibition, managing an existing Major League Baseball team or creating a team. Many North American cities are available for "expansion," in addition to Mexico City and Puerto Rico. Most of the games feature Derek Jeter on the cover.

All-Star Baseball 2004

All-Star Baseball 2004

Microsoft Xbox - Released - February 28, 2003

The 2004 installment in Acclaim's long-running baseball series. The game features more than 80 new features and improvements, including a deeper, more customizable franchise mode. The biggest change comes in the interface. You still hit the same buttons to swing, bunt, steal, and field, but the batting cursor has been visually altered. It's still the same triangle shape as before, just with a different outline. Bunting is more unique, though. Instead of aiming the cursor when you go to bunt, a large arrow points on the ground. Aim your bunt in the desired direction and hope for the best. Fielding has also received a slight change, with the ball cursor changing color. Four up to four players.

All-Star Baseball 2005 featuring Derek Jeter

All-Star Baseball 2005 featuring Derek Jeter

Sony Playstation 2 - Released - April 8, 2004

The 2005 update to the All-Star Baseball series includes online features such as head-to-head play and improved online updates to the rosters (both Xbox and PS2). You can now also bat using the analog controller and two new camera angles have been added: the fieldercam and the broadcastcam. As for the gameplay, the create-a-player mode has been enhanced, and a franchise mode has been added. Steve Lyons and Thom Brennaman are the commentators, with Spanish play-by-play by Arizona Diamondbacks' commentator Oscar Soria. The game also includes a full gameplay tutorial for those new to the game.

All-Star Baseball '97 Featuring Frank Thomas

All-Star Baseball '97 Featuring Frank Thomas

Sega Saturn - Released - May 29, 1997

The All-Star Baseball baseball video game series was developed and published by Acclaim Entertainment. The series began in 1997 with the release of All-Star Baseball '97 Featuring Frank Thomas, the successor to Frank Thomas Big Hurt Baseball. New York Yankees play-by-play announcers John Sterling and Michael Kay were the announcers for 1998-2000 editions of the game. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005. Within the individual games, there are several different modes of play, such as exhibition, managing an existing Major League Baseball team or creating a team. Many North American cities are available for "expansion," in addition to Mexico City and Puerto Rico. Most of the games feature Derek Jeter on the cover.

All-Star Baseball '97 Featuring Frank Thomas

All-Star Baseball '97 Featuring Frank Thomas

Sony Playstation - Released - June 30, 1997

All-Star Baseball 97 brings to the plate several features that build upon 1996's Frank Thomas "Big Hurt" Baseball. The most notable additions are both Major League Baseball and MLBPA licenses, offering 30 official teams and stadiums as well as over 700 real players with ratings based on the 1996 season. Six different modes of play include Exhibition, Season, Playoffs, All-Star Game, Batting Practice, and Home Run Derby. Also included are trades allowing would-be General Managers to help their teams make a run at the World Series. Play-by-play announcing is provided by award winning Jon Miller of ESPN's Sunday Night Baseball, and "dynamic stadium sounds" have vendors hawking peanuts and Cracker Jack. Frank Thomas also assisted with motion-capturing player animations for realistic swings and throws.

Arch Rivals: A Basketbrawl!

Arch Rivals: A Basketbrawl!

Nintendo Entertainment System - Released - November 1, 1990

The full-court action between the Arch Rivals is really hot tonight. Here's Mohawk, taking it to the hoop... POW! He just got nailed in the alley with a right cross! FOUL! FOUL! FOUL! What?! No Foul? That's right. No Fouls. This is basketball where breaking the rules is part of the rules! If you can't block a shot - knock your opponent's block off. If you can't steal the ball - steal his shorts! But don't think these tactics are enough to win. Arch Rivals still requires real B-ball skills like passing, shooting, ball handling, slam dunks, and 3 point shots. Based on the arcade smash hit, Arch Rivals brings all of its hard-hitting "in your face" action into your home. Whether you're going for a fast break, dodging food on the court, or crashing the boards 'til they shatter, Arch Rivals isn't just basketball... it's a basketbrawl!

Armorines: Project S.W.A.R.M.

Armorines: Project S.W.A.R.M.

Sony Playstation - Released - May 3, 2000

You have two Armorines to play as, each with their own selection of weapons. In a not distant future time, you strenuously fight against bugs of all sizes, as you attempt to impede the enemies from eliminating human civilization as we know it, and have to succeed within 120 hours. This game uses the Turok 2 engine, and has similar themes and elements to the movie Starship Troopers.

Armorines: Project S.W.A.R.M.

Armorines: Project S.W.A.R.M.

Nintendo Game Boy Color - Released - December 22, 1999

Experience the thrills and action of standing alone against an entire alien invasion in ARMORINES: Project S.W.A.R.M. for Game Boy Color. You're just one Armorine against an entire race of vicious alien bugs bent on destroying all human life on Venus. Play through six overhead levels full of action and puzzles. Beware, because the enemy is intelligent and won't hesitate to use strategy to defeat you. Make use of five different weapons, including the laser, the flamethrower, and the plasma rifle to deal with the relentless assault. Work your way through a variety of levels all the way up to the Mothership, where you'll put a stop to this invasion for good! ARMORINES: Project S.W.A.R.M. features a wide variety of well-detailed enemies along with richly-colored graphics that will draw you right into the action. Use the password function to continue the fight another day!

Batman Forever

Batman Forever

MS-DOS - Released - 1996

Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are The Riddler and Two-Face. This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. You make your way through levels that include some platform jumping elements, but you typically take on opponents one at a time like in a fighting game. You arsenal includes a lot of nifty bat-gadgets, and a collection of fighting moves that are unleashed with special button combinations. The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game.

Batman Forever

Batman Forever

Sega Game Gear - Released - September 7, 1995

The Real Game Begins! BATMAN FOREVER! Brace yourself for endless action with BATMAN FOREVER! BATMAN and ROBIN blast into GOTHAM CITY in a duo-player fighting game! Armed with tons of incredible attacks, fierce combat moves, and an arsenal of gadgets, the DYNAMIC DUO are ready to battle the diabolical minds of TWO-FACE and THE RIDDLER! Without question... it's BATMAN FOREVER!

Batman Forever

Batman Forever

Nintendo Game Boy - Released - August 1, 1995

The Real Game Begins! BATMAN FOREVER! Brace yourself for endless action with BATMAN FOREVER! BATMAN and ROBIN blast into GOTHAM CITY in a duo-player fighting game! Armed with over 125 incredible attacks, fierce combat moves, and an arsenal of gadgets, the DYNAMIC DUO are ready to battle the diabolical minds of TWO-FACE and THE RIDDLER! Without question... it's BATMAN FOREVER! Featuring over 80 unbelieveable stages! Incredible 3-D computer-rendered graphics! Real digitized characters and backgrounds! Team up as Batman and Robin and find tons of secret rooms and hidden surprises!

Batman Forever

Batman Forever

Sega Genesis - Released - September 7, 1995

The player plays as either Batman or Robin. There is also a fighting game mode called "training mode" where the player can play as Batman, Robin, or any of the enemies found throughout the game against either a computer-controlled opponent, against a second player, or cooperatively against two computer opponents.

Batman Forever

Batman Forever

Super Nintendo Entertainment System - Released - September 7, 1995

Brace yourself for endless action with BATMAN FOREVER! Batman and Robin blast into Gotham City in a duo-player fighting game! Armed with over 125 incredible attacks, fierce combat moves, and an arsenal of gadgets, the Dynamic duo are ready to battle the diabolical minds of Two-Face and The Riddler! Without a question...it's BATMAN FOREVER!

Batman Forever: The Arcade Game

Batman Forever: The Arcade Game

MS-DOS - Released - April 3, 1996

A Final-Fight/Double-Dragon style game which features the Caped Crusader and his sidekick Robin in a traditional beat-em-up. Based on the Batman Forever movie, this side-scrolling beat-em-up features the plot, several memorable characters, and quotes from its movie counterpart. The player gets to use batarangs, a bat grapple, and tons of other Batman-specific goodies in order to accomplish their goals. The player can create their own combos and collect power-ups to help them in their quest to rid the streets of Gotham from an everlasting flow of bad guys.

BattleSport

BattleSport

Sony Playstation - Released - June 30, 1997

This game was believed to be the sport of the future by many developers. You control a tank and try to score more goals than your opponent in a set amount of time. But this is no ordinary sports game; you get weapons and can shoot your opponent to prevent them from scoring. Perhaps we'll never see this sport in real life but at least we've got it in videogame form.

BattleSport

BattleSport

Sega Saturn - Released - January 1, 1997

Battlesport simulates the sport of the future. Choose your vehicle and enter the arena to face your computer opponents to see who scores the most goals before the clock runs out. Scoring isn't easy. The ball constantly bounces over the arena, retrieved by a player constantly bombarded by opponents. A variety of weapons are available to shoot your competitor, and anyone that takes a hit while carrying the ball loses possession, sending the ball bouncing across the arena. Taking too many shots results in a temporary inability to take part in the action while your opponent happily scores goals. Winning matches increases standing in the rankings and the acquisition of cash to purchase a better vehicle and enhanced offensive or defensive items.

Blockbuster World Video Game Championship II

Blockbuster World Video Game Championship II

Sega Genesis - Released - 1995

In 1995 Blockbuster organized their second Video Game Championship. There were two categories, up to 13 and over 14 years old. Contestants chose to compete on the SNES or SEGA Genesis. From June 14th to July 9th there was a Store Championship Competition, then the WVGC-Finals. Each store awarded a Store Champion with a prize of free rentals for the next two years (two games a month). The best eleven players then won a trip to San Francisco for the final fight in August, inside the GamePro (gaming magazine) HQ. The cartridge was built by Acclaim Entertainment for North American units, and contains trimmed down versions of NBA Jam Tournament Edition and Judge Dredd, both released the same year. This cartridge is exceptionally rare, as only a handful were ever produced and the cartridge was ordered to be destroyed after use. Regardless, many cartridges have appeared on the internet, with the most recent being sold at auction for over $2000 USD.

Burnout

Burnout

Microsoft Xbox - Released - April 29, 2002

Drive Dangerously! This is no sit-down simulator! Burnout is a wild arcade racer with spectacular crashes that will leave you sweating, short of breath, and begging for more. Drive like a madman through everyday traffic: swerve into oncoming lanes, cut people off and take loads of risk - hyperventilating is part of the fun.

Burnout

Burnout

Nintendo GameCube - Released - April 30, 2002

Burnout is a arcade style racing game in the mold of the Test Drive or Need For Speed series. In this game, you are racing on realistic streets with real traffic to contend with. There are 6 courses on which to race, 3 of which are reminiscent of Europe, and 3 from the USA. There are several vehicles to choose from, ranging from compact cars to pickups. However, they are not based on real makes and models. One notable feature of Burnout is the "Burn Meter." The Burn Meter is a gauge that is filled by performing reckless stunts, like racing into oncoming traffic, or power-drifting through corners. Once the Burn Meter is filled, your car gets a super speed boost.

Burnout 2: Point of Impact

Burnout 2: Point of Impact

Sony Playstation 2 - Released - October 3, 2002

Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughput the countie's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to dive past buses, trucks and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!

Bust-A-Move 2: Arcade Edition

Bust-A-Move 2: Arcade Edition

Sega Saturn - Released - January 1, 1996

Puzzle Bobble 2 is the first sequel to "Puzzle Bobble". It was entitled in Europe and North America as Bust-A-Move Again on the arcade and Bust-A-Move 2 on the home consoles. Released into the arcades in 1995, PlayStation, Sega Saturn, Nintendo 64 and PC conversions followed. The game was included in Taito Legends 2, but the US arcade version was included on US PS2 version instead. The game is a spin-off from Bubble Bobble. The game builds on the original by adding a tournament style variation on the two player game for play against the computer and by adding a branching map to the one player game, allowing the player to periodically select one of two groups of five levels to play next, leading to different game endings. Some of the contestants in the new tournament mode are based on characters from Bubble Bobble, including variations on a Monsta and a Mighta. Some versions of the game, including the PlayStation, feature time trial competitions in which a single player attempts to finish simple rounds quickly enough to beat previous time records or two players simultaneously attempt to beat the records and each other. Completion of the single player game gives the player a code which can be entered to unlock 'Another World' for the single player game, which features subtle changes to the existing levels to increase their difficulty and changes to all backdrops to resemble levels from Bubble Bobble. The various enemies from Bubble Bobble also make an appearance in the background of the credits sequence.

Bust-A-Move 2: Arcade Edition

Bust-A-Move 2: Arcade Edition

Nintendo Game Boy - Released - 1997

BUST-A-MOVE 2 is the lightning quick, ultra-intense, 100% addictive, arcade puzzler that's gonna grab you and never let go! As the balls descend, you're gonna need sharp eyes and quick reflexes to match 3 or more balls and pop them...fast! Insane two player action pits you against an opponent in a race to bust or be busted!!

Bust-A-Move 2: Arcade Edition

Bust-A-Move 2: Arcade Edition

Sony Playstation - Released - March 29, 1996

Bub and Bob are back! Like in Tetris in reverse, you shoot bubbles at an array of different-colored bubbles stuck in an ever descending ceiling, attempting to match them up three by three to make them disappear.

Bust-A-Move 3

Bust-A-Move 3

Sega Saturn - Released - March 28, 1997

Link 3 or more colored bubbles by shooting an identical colored bubble. When they are joined together, they pop. This game completely abandons the idea of previous titles that the playfield is being pushed down by some sort of mechanical device and instead attaches groups of bubbles to nodes that move downwards. When a node is no longer connected to any bubbles it will disappear and when all nodes in a level have vanished the level is complete. One result of this change that may appear strange to players of previous versions is that shooting a bubble to the top of the visible playfield without striking any bubbles causes it to bounce and start travelling back downwards. The player is not penalised if such bubbles again leave the playing field without attaching to anything (except for adding to the number of moves until the field is pushed down by one empty line).

College Slam

College Slam

Sega Genesis - Released - March 1, 1996

Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real college teams and take part in head-to-head games, tournament games, and season-long play. The gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups and other crazy moves. The game also features fight songs from all the available teams.

College Slam

College Slam

Super Nintendo Entertainment System - Released - February 1, 1996

Welcome to the College Slam arena! The crowd's on their feet... over 40 college teams, cheerleaders... authentic fight songs... all the rivalry... all the madness! There's a wild dunk... the backboard shatters! This is the slammingest hoops action ever... and there's more... head-to-head, tournament, and season-long play! College Slam is gonna take you to school!

CutThroat Island

CutThroat Island

Sega Genesis - Released - 1995

Sharpen your long sword for the ultimate high seas battle! In plundering action, uncover a treasure trove of priceless gems and gold bullion! Battle bloodthirsty pirates with knives and pistols! Chart your course through the treacherous locales, but think twice before you leave - a new world may await upon your return! And remember... dead men tell no tales on Cutthroat Island!

Cutthroat Island

Cutthroat Island

Sega Game Gear - Released - November 1, 1995

Sharpen your long swords for the ultimate high seas battle! In plundering two-player action, team up as Morgan and Shaw to uncover a treasure trove of priceless gems and gold bullion! Battle bloodthirsty pirates with knives, pistols and flaming torches!

Cutthroat Island

Cutthroat Island

Nintendo Game Boy - Released - January 1, 1996

Sharpen your long sword for the ultimate high seas battle! In plundering action, uncover a treasure trove of priceless gems and gold bullion! Battle bloodthirsty pirates with knives and pistols! Chart your course through the treacherous locales, but think twice before you leave - a new world may await upon your return! And remember... dead men tell no tales on Cutthroat Island!

Cutthroat Island

Cutthroat Island

Super Nintendo Entertainment System - Released - March 1, 1996

Sharpen your long swords for the ultimate high seas battle! In plundering two-player action, team up as Morgan and Shaw to uncover a treasure trove of priceless gems and gold bullion! Battle bloodthirsty pirates with knives, pistols and flaming torches! Chart your course through the treacherous locales, but think twice before you leave - a new world may await upon your return! And remember... dead men tell no tales on Cutthroat Island!

D

D

MS-DOS - Released - March 31, 1996

The story begins in 1997. It's the dead of night in the city of Los Angeles, and there has been a mass murder at a general hospital on the outskirts of downtown. The perpetrator is the director of the hospital, Richter Harris. He has shut himself up in the hospital and taken a number of patients as hostages, leaving the police helpless and unable to move in. Richter's only daughter, Laura Harris, after hearing the situation, rushes to Los Angeles from San Francisco, and drives alone to the tragic scene at the hospital ground. Upon entering the hospital Laura finds herself transported to an old mansion, while the disembodied voice of her father pleads with her to leave. Nevertheless she must press forward to save her father and herself. D is a puzzle game requiring Laura to solve esoteric inventory puzzles on a very strict time limit. Each of the game's four discs must be completed in about thirty minutes each, and saving is not an option. The time is kept track of using Laura's pocket watch. The pocket watch can also be used to supply hints for puzzles, but after three uses the glass will shatter and it will stop working. The game also has multiple endings.

Dakar 2

Dakar 2

Sony Playstation 2 - Released - March 25, 2003

Dakar 2 is a racing game, of course simulating the famous Paris-Dakar Rally. Although not the real 6,000 kilometers can be crossed in the game, the rally mode takes the player through 12 tracks all the way from France to Dakar. The tracks lead racers through cities, forests and the desert. Most of them are simple tracks, but there are desert tracks where the player can drive around freely, finding the checkpoints faster than the opponents. The player can choose from the officially licensed cars, trucks and bikes from Dakar 2002, but only vehicles of the same type can compete in a race. There is also an arcade racing mode, where all the tracks and vehicles that have been unlocked in rally mode can be selected, as well as a split screen mode for two players.

Dakar 2: The World's Ultimate Rally

Dakar 2: The World's Ultimate Rally

Microsoft Xbox - Released - June 19, 2003

Dakar 2 is a racing game, of course simulating the famous Paris-Dakar Rally. Although not the real 6000 kilometers can be crossed in the game, the rally mode takes the player through 12 tracks all the way from France to Dakar. The tracks lead racers through cities, forests and the desert. Most of them are simple tracks, but there are desert tracks where the player can drive around freely, finding the checkpoints faster than the opponents. The player can choose from the officially licensed cars, trucks and bikes from Dakar 2002, but only vehicles of the same type can compete in a race. There is also an arcade racing mode, where all the tracks and vehicles that have been unlocked in rally mode can be selected, as well as a splitscreen mode for two players.

Dave Mirra Freestyle BMX

Dave Mirra Freestyle BMX

Sega Dreamcast - Released - November 21, 2000

Remember BMXing? Well, it's back to excite us once more. No longer a poor relation to trendy skating, BMXing has evolved, and Dave Mirra is its world champion. This game features 10 pro bikers and 12 different environments. You'll be amazed at some of the tricks the guys in this game can pull off - they seem to defy gravity. Watch in wonder as your biker flies through the air in a range of spectacular stunts, working your way up higher levels to end at Woodward, Dave's own park. With appeal for bikers and skateboarders alike, this game is biking at its bumpy best!

Dave Mirra Freestyle BMX

Dave Mirra Freestyle BMX

Sony Playstation - Released - September 14, 2000

Remember BMXing? Well, it's back to excite us once more. No longer a poor relation to trendy skating, BMXing has evolved, and Dave Mirra is its world champion. This game features 10 pro bikers and 12 different environments. You'll be amazed at some of the tricks the guys in this game can pull off - they seem to defy gravity. Watch in wonder as your biker flies through the air in a range of spectacular stunts, working your way up higher levels to end at Woodward, Dave's own park. With appeal for bikers and skateboarders alike, this game is biking at its bumpy best!

Dave Mirra Freestyle BMX

Dave Mirra Freestyle BMX

Nintendo Game Boy Color - Released - November 10, 2000

The Game Boy Color gets its own BMX trick game with DAVE MIRRA FREESTYLE BMX. You'll play through eight different stages that will give you the chance to pull off some wild stunts and spectacular jumps. Each course will challenge you to complete a variety of objectives, ranging from specific stunts to collecting items. Perform each of the objectives to earn points, unlock new stages, and upgrade your bike for better tricks. The game is played from a ?-overhead perspective, which allows you a maximum view of the surrounding area. Each of the levels has a multitude of obstacles and items to perform tricks on and, with careful timing, you'll be able to create wild trick combinations off multiple objects. You can play a Tournament mode with up to three friends by passing the system after each run, and you can save your progress and high scores using the password save function.

Dave Mirra Freestyle BMX: Maximum Remix

Dave Mirra Freestyle BMX: Maximum Remix

Sony Playstation - Released - May 21, 2001

This game was released by Acclaim Entertainment and developed by Z-Axis in 2001. It was released as an update to the 2000 Playstation game Dave Mirra Freestyle BMX. This edition comes with more riders, more music, modes, and levels. The level count is increased from 12 to 20. A new difficulty mode was added called Expert Mode, which makes the game much tougher and implements the most advanced tricks in the game. Another perk of the new version is a soundtrack disc of all the new songs on the soundtrack.

Demolition Man

Demolition Man

Sega Genesis - Released - 1995

Demolition Man is a game based on the 1993 movie by the same name. As with the movie, the game takes place in a dystopian Los Angeles, in 1996. John Spartan is the country´s most fearsome cop and hunts his nemesis, Simon Phoenix. However in doing so, he kills several innocent civilians and both characters are sentenced to cryostasis rehabilitation where they will be brainwashed for 30 years. However the brainwashing does not go as planned and upon waking up, Phoenix goes on a new crime spree. However in 30 years the world has also changed and Los Angeles has become San Angeles, a utopian and violence-free society. As a remnant of a more violent past, police officer John Spartan is once again sent to capture Phoenix.

Dirt Trax FX

Dirt Trax FX

Super Nintendo Entertainment System - Released - November 1, 1995

Get revved up for 3-D dirt bike action in Dirt Trax FX. Wax the competition or crash and burn in the most realistic, moto-cross game of all time! Jump doubles, triples, whoops and tabletops! 22 grueling courses with surprises around every turn! Train on mud and ice in Training Mode! Play dirty as you dare in Tag Mode! It's 3-D moto-cross pumped to the max and Dirt Trax FX makes it dirt real!

Double Dragon 3: The Arcade Game

Double Dragon 3: The Arcade Game

Nintendo Game Boy - Released - August 1, 1992

Billy and Jimmy Lee are back in the greatest Double Dragon arcade challenge ever: the quest for the Rosetta Stones! Defeat ruthless Japanese Ninja with all-new martial arts maneuvers like the Spinning Cyclone, Flying Knee Drop and more! Crush the treacherous foes of China's dark forests with your lethal Nunchakus! Ravage Rome's merciless archers with your Warrior Sword! But beware! In Egypt, supernatural guardians challenge the bravest souls in the martial arts arcade adventure of a lifetime!

Double Dragon II

Double Dragon II

Nintendo Game Boy - Released - December 7, 1990

BILLY LEE WANTED... Framed for a crime you didn't commit-and sentenced to pay by your revered master it's up to you to prove your innocence, as the greatest martial arts series ever continues in a lethal new adventure! And with the Game Link' SIMULTANEOUS 2-PLAYER mode, brother Jimmy joins the explosive action. You'll need all your latest fighting skills to defeat the ferocious new enemies bent on your destruction. And you'll battle in the most frightening of places as you search for the real culprit! Clear your name-save your life-and destroy the most devious villain ever encountered by the Double Dragons!

Double Dragon III

Double Dragon III

Nintendo Entertainment System - Released - February 22, 1991

Only one man knows the real story behind Marion's disappearance... and he's dead! Now the Double Dragons must rely on a mysterious fortune teller to locate Marion and her ransom - the Sacred Stones of Power! You'll fend off vicious street thugs, evil ninja warriors, deadly gladiators, Manchurian barbarians and more! Defeat your most dreaded enemies and out of pure respect they'll join your side - adding their Iron Claws and Shangai Stars to your all-new martial arts maneuvers - like the awesome mid-air somersault. Double Dragon III. If you survive the action, you'll rescue Marion, retain your honor and discover the truth behind the Sacred Stones. If you fail...

Dragon: The Bruce Lee Story

Dragon: The Bruce Lee Story

Sega Genesis - Released - October 1, 1994

Enter the world of Dragon. A place where the martial arts legend Bruce Lee lived for 32 troublesome years. A place where you will encounter a multitude of the smartest and fiercest opponents ever to be seen in a Genesis beat-'em-up! At your disposal is a devastating array of over 35 different fighting moves. You WILL need them... Contains three different fighting styles: Mantis, Fighter, and Nunchaku. Many special secret moves to discover!

Dragon: The Bruce Lee Story

Dragon: The Bruce Lee Story

Super Nintendo Entertainment System - Released - February 23, 1995

Martial arts action is defined by only one man: Bruce Lee! Now enter the world of Dragon for the ultimate martial arts showdown... authentic, fierce, brutal. It's a jeet kune do fight to the finish with multiple combat modes, deadly weapons and chain-wielding villains. In the end, you must face The Phantom... in a mystical battle for your very soul!

Ducati World: Racing Challenge

Ducati World: Racing Challenge

Windows - Released - February 9, 2001

Players can race a variety of Ducati motorcycles ranging from the 1960s Daytona 350 to the 748 and 996. The game includes a career mode (Ducati Life) where players climb the ladder to earn four different licenses, purchase best bikes and accessories like helmets, paint coats and bike customizations. Feature regular quick races and arcade mode, split screen for two players, time trial and regular races. New tracks can be unlocked and stored in the Rewards menu. The game is endorsed by world champion Carl Fogarty. Players can race him and win his motorcycle.

ECW Hardcore Revolution

ECW Hardcore Revolution

Sega Dreamcast - Released - February 29, 2000

Often imitated, never duplicated, ECW Hardcore Revolution takes you to Hell and back with the most intense hardcore wrestling action the human body can endure. Remember, scars never heal. Debut of over 40 hardcore ECW stars including Rob Van Dam, Sabu, Tommy Dreamer, Raven, Mike Awesome, Francine and New Jack! Real gutter-mouth crowd chants and commentary from ECW's Joey Styles. Brutal finishers and chair shots. "3-Way Dance" plus over 20 game modes!

ECW Hardcore Revolution

ECW Hardcore Revolution

Nintendo 64 - Released - February 17, 2000

Often imitated, never duplicated, ECW Hardcore Revolution takes you to Hell and back with the most intense hardcore wrestling action the human body can endure. Remember, scars never heal. Debut of over 40 hardcore ECW stars including Rob Van Dam, Sabu, Tommy Dreamer, Raven, Mike Awesome, Francine and New Jack! Real gutter-mouth crowd chants and commentary from ECW's Joey Styles. Brutal finishers and chair shots. "3-Way Dance" plus over 20 game modes!

Fantastic Four

Fantastic Four

Sony Playstation - Released - September 30, 1997

Join Mr. Fantastic, the Invisible Woman, the Human Torch and the Thing on their greatest mission ever--as they face the villainous Dr. Doom. Authentic moves, 3D interaction (throw cars and rocks!), hidden levels, and frenzied 4-player pandemonium! It's clobbering time!

Foreman for Real

Foreman for Real

Sega Genesis - Released - 1995

Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option. You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round.

Foreman for Real

Foreman for Real

Sega Game Gear - Released - 1995

Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option. You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round.

Foreman for Real

Foreman for Real

Super Nintendo Entertainment System - Released - September 1, 1995

PAY ATTENTION, PUG: THIS IS THE BIGGEST FIGHT OF YOUR LIFE! Your facing 20 of the toughest boxers in the world, and each packs a powerful punch! If you get past them, you got "Big" George Foreman and the title waiting! This ain't no club fight: Acclaim's motion capture technology makes this the most authentic action you've ever experienced! So get in there, get tough, and get real: FOREMAN FOR REAL!

Foreman For Real

Foreman For Real

Nintendo Game Boy - Released - September 1, 1995

For real power, real intensity, real heavyweight boxing, it's FOREMAN FOR REAL! This game leaves the competition on the canvas with knockout graphics and hard-hitting action! Face 20 tough fighters - each with unique skills and boxing styles - as you battle your way to the title bout against Big George himself! Step into the ring with Foreman for Real!

Forsaken

Forsaken

Windows - Released - April 30, 1998

Earth has been rendered largely uninhabitable by an explosion caused by a bungled experiment. Few would dare to brave its unstable and searing environments - only those determined to grab a little of its remaining gold. You are one of those, taking your hover-bike into disintegrating caverns for a few hours of dangerous work which, successful or not, will be your last. Forsaken is a first-person shoot 'em up in which you have complete movement freedom in 3 dimensions, as you accelerate, swerve and strafe your craft, making for gameplay resembling Descent. Each level has a defined exit which must be reached within a tight time limit. The surrounding areas are collapsing around you, with spikes and turbine fans among your hazards. Be very aware of other craft out to take all you have, as they alter their approach based on your weaponry (from the 25 featured in the game) and past encounters. On the PC, multiplayer action can feature up to 12 human players.

Frank Thomas Big Hurt Baseball

Frank Thomas Big Hurt Baseball

Sega Genesis - Released - September 4, 1995

Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift.

Frank Thomas Big Hurt Baseball

Frank Thomas Big Hurt Baseball

Super Nintendo Entertainment System - Released - November 1, 1995

Acclaim's next generation technology means the most realistic hardball action ever! 700+ MLBPA superstars: Maddux, Nomo, Justice, Vaughn, Baerga, Puckett, Alomar, Bonds and more! Exclusive simulated stats from Bill James/Stats Inc.! Real Baseball Action: adjust lineups and fielders, rundowns, stolen bases, squeeze plays, double play pivots, high spikes, and bad hops! Pitchers tire and have hot/cold streaks! 3 games in 1 including Clutch Time Simulator and "The Big Hurt" Home Run Derby! Quick Play mode: One strike and you're out! Customized stadiums! Memory back-up for 23 stat categories! So real it hurts!

Fur Fighters: Viggo's Revenge

Fur Fighters: Viggo's Revenge

Sony Playstation 2 - Released - June 3, 2001

A group of baby stuffed animals are kidnapped from their families by the Stupid Bears (an evil gang of stuffed teddy bears, of all things!), and it is up to the Fur Fighters to save the young ones. The group that you control ranges from Kangaroos and Penguins to Cats and Dogs, all with their unique abilities and styles of fighting, which you must use to not only defeat the Stupid Bears, but complete puzzles and specific objectives along the way. You can control only one character at a time, but there are teleport areas so that you can change your character to one that can complete the tasks at hand.

Gladiator: Sword of Vengeance

Gladiator: Sword of Vengeance

Sony Playstation 2 - Released - November 18, 2003

Gladiator: Sword Of Vengeance is a hack and slash video game developed by Acclaim Studios Manchester and published by Acclaim Entertainment. The game was released for the PlayStation 2, Xbox, and PC in 2003. A Nintendo GameCube version was cancelled.[1] During development, the game was titled "I Gladiator".[2] Throwback Entertainment acquired the rights to several of Acclaim's properties in 2006, including Gladiator: Sword of Vengeance.[3] On May 6, 2015 during Microsoft's IGNITE conference, it was announced that Gladiator: Sword of Vengeance will be made available on Xbox One and the Windows and Windows Phone stores later in 2015.[4]

Gladiator: Sword of Vengeance

Gladiator: Sword of Vengeance

Microsoft Xbox - Released - November 5, 2003

Gladiator: Sword Of Vengeance is a hack and slash video game developed by Acclaim Studios Manchester and published by Acclaim Entertainment. The game was released for the PlayStation 2, Xbox, and PC in 2003. A Nintendo GameCube version was cancelled. During development, the game was titled "I Gladiator". Throwback Entertainment acquired the rights to several of Acclaim's properties in 2006, including Gladiator: Sword of Vengeance. On May 6, 2015 during Microsoft's IGNITE conference, it was announced that Gladiator: Sword of Vengeance will be made available on Xbox One and the Windows and Windows Phone stores later in 2015.

I Have No Mouth, and I Must Scream

I Have No Mouth, and I Must Scream

ScummVM - Released - October 31, 1995

The game is based on a collection of short stories by Harlan Ellison. After the Cold War, the computers of the USA, Russia and China take over the world and wipe out almost the entire human race. The Allied Mastercomputer (called AM) holds the last five humans as prisoners to torture them. Any of them has to face his or her past in a virtual adventure AM has designed for them. There they encounter their fears and weaknesses.

Iggy's Reckin' Balls

Iggy's Reckin' Balls

Nintendo 64 - Released - July 31, 1998

A vertical race up towering tracks. Iggy and the Reckin' Balls are in the race of their lives. A winner-take-all dash to the top of twisted, looped, warped and genuinely demented courses! Smash, crash and swing with Iggy, his friends, plus loads of secret characters. Over 100 tracks, tons of shortcuts, secret paths, loops and elevators. One to four player racing action with Battle and Versus mode.

Iron Man / X-O Manowar in Heavy Metal

Iron Man / X-O Manowar in Heavy Metal

MS-DOS - Released - October 14, 1996

This game is a linear beat 'em up Final Fight type game with the choice to play as one of two comic book heroes: Iron Man or X-O Manowar. The game follows the pattern of sidescrolling action in each level with a comic book boss at the end of each. Levels are as follows: Nuclear Plant Siege with bosses Mr. Hyde and the Melter. Stark Enterprises with bosses Titania, Yellowjacket and Goliath. Retake New York City with bosses Vizier and Mistress Crescendo. Dromak Base Assault with bosses Absorbing Man and Dromak Gladiator. Assault on Zola's Castle with bosses Arnim Zola and Mistress Crescendo. Alien Dig: The Cosmic Cube with bosses Baron Zemo and Mistress Crescendo. Board Dromak Ship with Final Boss General Krytos.

Iron Man / X-O Manowar in Heavy Metal

Iron Man / X-O Manowar in Heavy Metal

Sega Saturn - Released - October 9, 1996

This game is a linear beat 'em up Final Fight type game with the choice to play as one of two comic book heroes: Iron Man or X-O Manowar. The game follows the pattern of sidescrolling action in each level with a comic book boss at the end of each.

Iron Man / X-O Manowar in Heavy Metal

Iron Man / X-O Manowar in Heavy Metal

Nintendo Game Boy - Released - August 1, 1996

Metal titans, Iron Man and X-O Manowar, come together for the first time ever to tackle one heavy-duty cosmic crisis! It's an apocalyptic meltdown of furious action, with the ultimate in Super Hero power and realism! Featuring Bi-Directional firepower, Chest-Beam blasts, multi-hit combos and Z-axis shooting, ultimate boss battles and enhanced weapon power!

Jeremy McGrath Supercross 2000

Jeremy McGrath Supercross 2000

Nintendo 64 - Released - February 28, 2000

The ONLY Supercross game with Jeremy "Showtime" McGrath! Totally customizable bikes and racing modes, plus free-ride practice environments and variable weather conditions. All-new engine featuring state-of-the-art graphics and bike physics. Design your own tracks with the custom 3D track editor. 16 Supercross stadiums and licensed Motocross tracks. 250cc and 125cc bikes plus Create-A-Rider. Sick freestyle motocross competitions exclusively featuring Travis Pastrana!

Jeremy McGrath Supercross World

Jeremy McGrath Supercross World

Nintendo GameCube - Released - February 27, 2002

Jeremy McGrath Supercross World is a Racing video game released in 2001 by Acclaim Entertainment. The game is endorsed by supercross star Jeremy McGrath and is the sequel to Jeremy McGrath Supercross 2000.

Judge Dredd

Sega 32X - Unreleased

Unreleased. The 32X version was almost finished, and has an exclusive level. Was released for Sega Genesis.

Judge Dredd

Judge Dredd

Super Nintendo Entertainment System - Released - June 16, 1995

Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name. The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested. The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence. Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.

Judge Dredd

Judge Dredd

Nintendo Game Boy - Released - June 16, 1995

Mega-City One is in ruins. Corruption is rampant. It's time to take the law into your own hands. Armed with explosive Lawgiver firepower - heat seekers, ricochet rockets, incendiary missiles and more - take on Mean Machine, the ABC Robot and other brutal barriers to justice. Take to the skies on your high-speed Lawmaster motorcycle and pacify even the most persistent perps! You're not above the law. You ARE the law!!!

Judge Dredd

Judge Dredd

Sega Genesis - Released - June 16, 1995

Mega-City One is in ruins. Corruption is rampant. It's time to take the law into your own hands. Armed with explosive Lawgiver firepower - heat seekers, ricochet rockets, incendiary missiles and more - take on Mean Machine, the ABC Robot and other brutal barriers to justice. Take to the skies on your high-speed Lawmaster motorcycle and pacify even the most persistent perps! You're not above the law. You ARE the law!!!

Justice League Task Force

Justice League Task Force

Super Nintendo Entertainment System - Released - October 27, 1995

Batman vs. Superman! Wonder Woman vs. The Flash! Aquaman vs. Green Arrow! Are you reading this right? For the first time ever, the DC super heroes battle head-to-head! Become your favorite Justice League super hero or choose evil villains Darkseid, Cheetah, or Despero! Pit your hero's special powers and awesome signature moves against any character you choose... even Superman vs. Superman! Battle from the ends of the earth to Metropolis, Gotham City, Apokolips and more! Incredible, pulse-pounding one-on-one fighting action and super sound FX put this game in a league of its own!

Justice League: Task Force

Justice League: Task Force

Sega Genesis - Released - January 1, 1995

The comic-book superhero team of the Justice League consists of Superman, Batman, Wonder Woman, The Flash, Aquaman, and Green Arrow. They must defeat the evil Darkseid and his henchmen, Despero and Cheetah. But before they can reach Darkseid, the members of the Justice League must battle each other. You can follow this storyline in Story Mode, or if you prefer to just hold exhibition fights you can choose Battle Mode which allows you to use the villian characters as well.

Knight Rider

Knight Rider

Nintendo Entertainment System - Released - September 30, 1988

Michael Knight and his special talking car K.I.T.T, aka the Knight Industries Two Thousand, are contacted by Devon with another mission. A U.S. military site has been raided and the P.I.V. bomb stolen by terrorists. By following their projected route, KITT and Michael must race across the roadways of the United States. Riding in KITT down the highways, you'll be trying to beat the clock to reach your destinations mostly. KITT, however is the car of the future and doesn't go about unarmed. A Gun weapon, Missiles, Laser and a Jumping ability will all help you. KITT absorbs damage in it's internal shielding and once that's gone, you lose a life. However Devon has contacted other agents of FLAG who will be on the same roadways and will drop power-ups to restore ammo and shields to KITT.

Kwirk

Kwirk

Nintendo Game Boy - Released - November 24, 1989

HE'S A-MAZE-ING! Everybody's run into Kwirks-like when your shoe laces got tied together, or socks never matched...and behind it all was the original-Kwirk himself. But now, Kwirk, the Chilled Tomato, is in a bit of a stew. Somebody has set a trap for his main squeeze, Tammy. And Kwirk's the only truckin' Tomato with a chance to rescue her from this puzzling predicament. With Kwirk, you'll mash through many a maze, move bunches of blockers, outwit plenty of pits. And, just when you think the labyrinth is licked...a trickier one appears. So put on your shades, get your thinker in gear, and remember...Tammy's only got one hope...you!

Legends of Wrestling

Legends of Wrestling

Sony Playstation 2 - Released - December 3, 2001

Legends of Wrestling takes one of America's most popular [fake] sports and turns back the clock. Legends of Wrestling is all about the classic superstars that put wrestling where it is today, with suprtstars including Hulk Hogan, Bret "Hitman" Hart, Jerry "The King" Lawler, Jimmy "Superfly" Snuka, Rob Van Dam, Terry Funk, The Road Warriors and George "The Animal" Steele. The game features in-depth match analysis and career guidance by some of wrestling's greatest managers, including Captain Lou Albano and "The Mouth Of The South" Jimmy Hart. They will guide you through your career should you chose that mode of play. For those who just want to hit the mats right away, you can simply jump into an exhibition match in several match types including Tag Team Challenge, Three- and Four-Way Dances, and special guest referees.

Legends of Wrestling

Legends of Wrestling

Microsoft Xbox - Released - May 27, 2002

Legends of Wrestling takes one of America's most popular (fake) sports and turns back the clock. The game is all about the classic superstars including Hulk Hogan, Bret "Hitman" Hart, Jerry "The King" Lawler, Jimmy "Superfly" Snuka, Rob Van Dam, Terry Funk, The Road Warriors and George "The Animal" Steele. The game features in-depth match analysis and career guidance by some of wrestling's greatest managers, including Captain Lou Albano and "The Mouth Of The South" Jimmy Hart. They will guide you through your career should you chose that mode of play. For those who just want to hit the mats right away, you can simply jump into an exhibition match in several match types including Tag Team Challenge, Three- and Four-Way Dances, and special guest referees.

Legends of Wrestling II

Legends of Wrestling II

Sony Playstation 2 - Released - November 26, 2002

The sequel is enhanced and improved first part, in which you control a fighter or a party of them in most unbloody fighting sport, which is called wrestling. Over 65 famous "Champions" are available to you, such as Hulk Hogan, Andre The Giant, Rowdy Roddy Piper, Bruno Sammartino, Bret "Hitman" Hart, Sid Vicious, "Big Poppa Pump" Scott Steiner and Jerry "The King" Lawler. There are many types of fights, including 6- and 8-man Elimination Bouts, Cage, Battle Royal, Ladder, Table and 3- and 4-way dances, also Body Slam Challenge with Big John Studd and tag-team tournaments with great teams such as The Road Warriors, Steiner Brothers, British Bulldogs, Nasty Boys, Rock-n-Roll Express and more. Create-A-Legend feature now is bigger and better, allowing players to make their ultimate grappler.

Legends of Wrestling II

Legends of Wrestling II

Nintendo Game Boy Advance - Released - November 25, 2002

Legends of Wrestling II is the exciting follow up to the holiday 2001 smash taking you through the ultimate wrestling hall of fame, with the top grapplers battling for squared circle supremacy!

Magic the Gathering: Armageddon

Magic the Gathering: Armageddon

Arcade - Released - 1997

Two wizards square off in a magical battle based on the popular trading card game. Each wizard can summon creatures or deal direct damage to their opponent. The last wizard standing wins. Players choose one of five colors/magical disciplines: Red (fire magic, mountain creatures) White (healing/curative magic, knights/soldiers), Blue (water elements/creatures, counter magic) Green (elves, forest creatures) and Black (death magic, undead creatures) and fight another wizard on a magical playfield. Each player can summon magical creatures to do their bidding, but they can also directly attack another wizard, or they can use their magical energy for defense. Players can move around the playfield, occupying one of five spots. Targeting is achieved through a trackball; move the cursor to the opponent you wish to attack or to an area on the playfield where you would like to make a creature appear. The longer you hold the summon button, the more powerful the resulting creature will be, so there's a trade-off in speed for power. The gameplay can be particularly difficult. In addition to becoming skilled with a trackball, there are lots of buttons to press as you try to create creatures to fight for you. Shifting your strategy on the fly is often necessary. You may want to create big creatures, but if your opponent is swarming you with tons of little enemies, you will have to go on the defensive. This is an unusual game in many respects -- a mix between a strategy game and a fighting game.

Magic: The Gathering: Battlemage

Magic: The Gathering: Battlemage

Sony Playstation - Released - August 1, 1997

Magic: The Gathering - Battlemage is the real-time adaptation of the popular Magic collectible card game. The player assumes the role of a planeswalker, a powerful magician in the world of Dominaria, the world containing the most magical energy in Magic's universe of Dominia. The goal of the player is to defeat one opposing planeswalker in the Duel mode of the game, or to wage a campaign against all five of his rivals on a thirty-territory map comprising the continent of Corondor. To achieve victory, the player must cast spells against his opponent, which take the form of creatures and energy that will attack the player's adversary. At the same time, the player's rival is also casting spells, in an effort to destroy the player's planeswalker. The spells at the player's disposal are drawn from the Magic collectible card game, from their 4th edition and Mirage sets. These spells are depicted by icons intended to "represent" each spell, which must be identified in order that the player cast the spell intended.

Mary-Kate and Ashley: Girls Night Out

Mary-Kate and Ashley: Girls Night Out

Nintendo Game Boy Advance - Released - March 14, 2002

These twins went from cute little toddlers on television to international fashion examples in a matter of just a few years, and they're ready to celebrate their success with a night on the town. Join the duo for an evening of clubbing and high style, dancing to the beats of techno, house, and disco music for the duration of the handheld gaming adventure. Just how does one go about dancing on a Game Boy Advance? Well, your fingers will represent your feet, as you try to master the correct combination of buttons and direction pad taps which isn't exactly as easy as it seems. Of course, you're nothing without the right clothes; choose your own shoes, shirts, pants, hairstyles, and accessories in this all-inclusive experience. One of your primary objectives will be to unlock all of the game's secret steps, songs, and clothes and that will take a combination of smarts and reflexes.

Mary-Kate and Ashley: Sweet 16: Licensed to Drive

Mary-Kate and Ashley: Sweet 16: Licensed to Drive

Nintendo Game Boy Advance - Released - November 1, 2002

Put on your dancing boots -- it's party time! Join Mary-Kate and Ashley for the best birthday bash ever! Cruise around, get your license and do the stuff of your dreams! So you wanna drive? Take our driving tests and see whether you were meant to be a driver.

Mary-Kate and Ashley: Sweet 16: Licensed To Drive

Mary-Kate and Ashley: Sweet 16: Licensed To Drive

Nintendo GameCube - Released - February 14, 2003

Why are both Mary-Kate and Ashley turning 16 at the very same time? Because they're twins! Join the popular duo for their official birthday party, which consists of many games among them, a driving test. There's also rock climbing, surfing, a fashion show, and plenty of other fun stuff to do. All of the points you score will go toward upgrading your car and getting other cool bonuses. There's so many great things to try out, you might just be playing this one until the Olsen twins turn 17.

Maya the Bee & Her Friends

Maya the Bee & Her Friends

Nintendo Game Boy Color - December 31, 2000

Maya the Bee & Her Friends is the first game based on Maya the Bee, a world famous German book, comic, and animated cartoon series. This licensed title is based on the animated cartoon series. In the game evil spiders have kidnapped insects and asking for honey as ransom. It is up to Maya and her friends to thwart their evil schemes. The game has the player control three insects one at a time, but together on the same screen, Maya the bee, Willy the bee and Flip the grasshopper. Each insect has its own abilities. Maya can pull levers and Flip allows the others to leap to higher places. In each of the 120 levels an insect has to be saved and the three have to combine their skills to puzzle their way through the spider's web, in a similar vein as The Lost Vikings. The game was released in Europe only and is identical to The New Adventures of Mary-Kate & Ashley, but with a different license. The same engine was later also re-used in Mary-Kate & Ashley: Get a Clue!.

Monster Truck Wars

Monster Truck Wars

Nintendo Game Boy - Released - November 1, 1994

USHRA Monster Truck Wars is a top-down racing game with the vehicle of choice being monster trucks. The player can choose from six unique trucks each with their own unique traits and race on several different winding track - providing the player can qualify for the race! The better the player does in races, the more money they can accumulate to buy upgrades and repair their monster truck. There are also power-ups that are obtained by crushing cars that are scattered throughout the courses and features three difficulty levels.

Mortal Kombat

Mortal Kombat

Commodore Amiga - Released - 1993

Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself. Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale. Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.

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