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6180 the moon

6180 the moon

Windows - Released - September 19, 2014

Simple space, dynamic jump. 6180 the moon offers a fresh, unseen game play style by connecting the top and bottom of the screen.

6180 the moon

6180 the moon

Microsoft Xbox One - Released - December 11, 2015

Let's super high jump through the screen! 6180 the moon is a platformer game with a unique mechanic. It offers a fresh, unseen game play style by connecting the top and bottom of the screen. This allows in a mechanic with delightfully long jumps and no fear of "slipping" to death. In addition to the unique gameplay, 6180 the moon delivers a unique storyline. The Sun has gone. The Moon sets off on a journey to find the Sun. Along the journey will be hazardous courses and deep realizations.

6180 the moon

6180 the moon

Nintendo Wii U - Released - February 25, 2016

Let's super high jump through the screen! 6180 the moon is a platformer game with a unique mechanic. It offers a fresh, unseen game play style by connecting both of TV and Wii U GamePad. This allows in a mechanic with delightfully long jumps and no fear of slipping to death. In addition to the unique gameplay, 6180 the moon delivers a unique storyline. The Sun has gone. The Moon sets off on a journey to find the Sun. Along the journey will be hazardous courses and deep realizations.

6180 the moon

6180 the moon

Nintendo Switch - Released - May 24, 2018

6180 the moon is a platformer game with a unique mechanic. It offers a fresh, unseen game play style by connecting the top and bottom of the screen. This allows in a mechanic with delightfully long jumps and no fear of "slipping" to death. In addition to the unique gameplay, 6180 the moon delivers a unique storyline. The Sun has gone. The Moon sets off on a journey to find the Sun. Along the journey will be hazardous courses and deep realizations.

6180 the moon

6180 the moon

Nintendo 3DS - Released - June 29, 2017

6180 the moon is a puzzle platformer where you control the moon. The Sun is gone and the moon visits different planets and stars (Earth, Venus, Mercury, Sun) to find it back. There are five worlds in total with ten levels each. At certain moments the story is furthered through conversations in short sequences. To complete a level you need to move to the right over platforms to reach an exit gate. The platform mechanics remind of VVVVVV. When the moon drops off a platform through the bottom of the screen it reappears at the top. This speed increase can be used as a slingshot mechanic to cross gaps or to dodge spikes. There is an amount of gravity however. The moon can jump fairly high an when it breaks through the top, it has enough speed to reappear through the bottom at largely the same height. This curve needs to be used as well to complete puzzles. More complex levels are split up with checkpoints represented through white squares and there is an unlimited amount of allowed retries. Next to the platforms and the spikes, additional gameplay elements are introduced gradually. There are temporary blocks that can be used once to bounce and then disappear. Other blocks appear and disappear with a time interval. Small drops of light, left behind by the Sun, can be used once to perform a dodge jump in mid-air after an initial jump. After completing the main levels all of them can be replayed reversed, making a total of 100 levels. Controls are limited to three keys, to move left and right and jump, and the space bar to perform the dodge jump.

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