Cascade Games

19 Part One: Boot Camp

19 Part One: Boot Camp

Commodore 64 - Released - September 7, 1988

IN 1965 VIETNAM SEEMED LIKE JUST ANOTHER FOREIGN WAR ... BUT IT WASN'T ... Imagine it's 1965 and you're 19... an American kid in an American town. Your family and friends. College. Girl friends. The people and things you know. Comfortable... And then one morning your world is shattered. You're young... You're content... You're comfortable... but you're drafted. At the start of 1965 there were 23,000 United States service personnel in Vietnam. By December there were 184,000 and the figure was still rising. To each and every one, Vietnam was a turning point in their life and each would deal with it in a different way. In 19 Part 1 - Boot Camp we take you through the rigours of basic training. The preparation for war. Never allowed to rest, your drill sergeant will take you through a series of exercises each assessing different characteristics. Coordination, Stamina, Morale. And if you survive...

3D Beee

3D Beee

Commodore 64 - Released - 1984

Your city is under siege by giant bees, so in your helicopter armed with a S.W.A.T. Bug Blaster it is up to you to shoot or avoid the bees while searching for the Queen over various levels. 3D Beee is a horizontal side view scrolling shooter where the screen scrolls when you move either left or right. As you fly your helicopter you can blast the bees in the air or you can land and climb on top of a building. Here you fire a gun upwards to hit the bees but you have limited ammo, but in various places in the city are ammo trucks and if landed besides increases your ammo. If you hit a bee or a building then you lose one of four lives and killing the Queen moves you to the next level.

3-D Maze

3-D Maze

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). This games tasks you with escaping from a randomly drawn 3D Maze where there is only one way out each time.

ACE

ACE

Sinclair ZX Spectrum - Released - 1986

A huge enemy fleet has invaded the southern shore of the U.S. Dozens of tanks and helicopter gun-ships are rolling over Tampa, Florida and through Atlanta, Georgia. Squadrons of enemy fighters are swarming through the air over South Carolina and are heading for Washington, D.C. For the first time in more than 100 years, a foreign power is invading our proud land! You are the only remaining fighter pilot, and you have the last three ACE Mark 2.1 Multi-Role All-Weather-All-Terain (AWAT) combat aircraft. Each is housed in one of our three remaining air bases. You must fly sorties from our bases, and attack and destroy the numerically superior enemy air and ground forces. Only then can you attempt to destroy their nearly invincible navy. Good Luck! The future of the free world hangs in the balance...

ACE 2

ACE 2

Amstrad CPC - Released - 1987

A follow-up to ACE. Similar to its predecessor, ACE 2 is an oldie head-to-head air combat flight sim set in modern days of aviation. The game has a very strong arcade feel, as all the missions you fly are nondescript or generic. Your plane is also a generic, hypothetical modern fighter, and the goal is to fly different sorties to kill enemy aircraft. Very similar to ACE, except that you can now play a 2-player hotseat game, or solo competition against the computer, in split-screen mode.

ACE 2

ACE 2

MS-DOS - 1987

A follow-up to ACE. Similar to its predecessor, ACE 2 is an oldie head-to-head air combat flight sim set in modern days of aviation. The game has a very strong arcade feel, as all the missions you fly are nondescript or generic. Your plane is also a generic, hypothetical modern fighter, and the goal is to fly different sorties to kill enemy aircraft. Very similar to ACE, except that you can now play a 2-player hotseat game, or solo competition against the computer, in split-screen mode.

ACE 2

ACE 2

Commodore Plus 4 - Released - 1987

A follow-up to ACE. Similar to its predecessor, ACE 2 is an oldie head-to-head air combat flight sim set in modern days of aviation. The game has a very strong arcade feel, as all the missions you fly are nondescript or generic. Your plane is also a generic, hypothetical modern fighter, and the goal is to fly different sorties to kill enemy aircraft. Very similar to ACE, except that you can now play a 2-player hotseat game, or solo competition against the computer, in split-screen mode.

ACE 2

ACE 2

Commodore 64 - Released - 1987

A follow-up to ACE. Similar to its predecessor, ACE 2 is an oldie head-to-head air combat flight sim set in modern days of aviation. The game has a very strong arcade feel, as all the missions you fly are nondescript or generic. Your plane is also a generic, hypothetical modern fighter, and the goal is to fly different sorties to kill enemy aircraft. Very similar to ACE, except that you can now play a 2-player hotseat game, or solo competition against the computer, in split-screen mode.

ACE 2

ACE 2

Sinclair ZX Spectrum - Released - 1987

A follow-up to ACE. Similar to its predecessor, ACE 2 is an oldie head-to-head air combat flight sim set in modern days of aviation. The game has a very strong arcade feel, as all the missions you fly are nondescript or generic. Your plane is also a generic, hypothetical modern fighter, and the goal is to fly different sorties to kill enemy aircraft. Very similar to ACE, except that you can now play a 2-player hotseat game, or solo competition against the computer, in split-screen mode.

ACE 2088

ACE 2088

Commodore 64 - Released - 1989

After defeating the enemy in ACE and ACE 2, it's now to time to travel into the future and into space. Mission HQ on earth is getting fed up with enemy forces conquering planets under Federation Jurisdiction and so have decided to send yourself to go and take the planets back and destroy the enemy. You have taken a ride on the mother ship Deliverance near the 118 planets that need taking back, and here you can use a computer terminal to start your mission. On the terminal you are able to choose a planet, get the information about it as well as check the status of your three fighters you will use to attack each planet. After arming your fighters, you select one then launch from the mother ship. The game is viewed from a 1st person perspective with an instrument panel below your cockpit window as you see the selected planet in the distance. There are enemy ships in the area and these can be destroyed by your laser or missiles while you try to avoid being destroyed yourself. You also have the choice to set a course to the planet or return back to the mother ship. On the planet surface you now have to find the enemy bases and destroy them while avoiding or shooting more enemy ships. You can set a course to the nearest one and you use fusion bombs to remove them. Once the bases have been destroyed then you return back to the mother ship and plan your next assault.

ACE 2088: The Space-Flight Combat Simulation

ACE 2088: The Space-Flight Combat Simulation

Sinclair ZX Spectrum - Released - 1989

After defeating the enemy in ACE and ACE 2, it's now to time to travel into the future and into space. Mission HQ on earth is getting fed up with enemy forces conquering planets under Federation Jurisdiction and so have decided to send yourself to go and take the planets back and destroy the enemy. You have taken a ride on the mother ship Deliverance near the 118 planets that need taking back, and here you can use a computer terminal to start your mission. On the terminal you are able to choose a planet, get the information about it as well as check the status of your three fighters you will use to attack each planet. After arming your fighters, you select one then launch from the mother ship. The game is viewed from a 1st person perspective with an instrument panel below your cockpit window as you see the selected planet in the distance. There are enemy ships in the area and these can be destroyed by your laser or missiles while you try to avoid being destroyed yourself. You also have the choice to set a course to the planet or return back to the mother ship.

ACE: Air Combat Emulator

ACE: Air Combat Emulator

Amstrad CPC - Released - December 13, 1986

A huge enemy fleet has invaded the southern shore of the U.S. Dozens of tanks and helicopter gun-ships are rolling over Tampa, Florida and through Atlanta, Georgia. Squadrons of enemy fighters are swarming through the air over South Carolina and are heading for Washington, D.C. For the first time in more than 100 years, a foreign power is invading our proud land! You are the only remaining fighter pilot, and you have the last three ACE Mark 2.1 Multi-Role All-Weather-All-Terain (AWAT) combat aircraft. Each is housed in one of our three remaining air bases. You must fly sorties from our bases, and attack and destroy the numerically superior enemy air and ground forces. Only then can you attempt to destroy their nearly invincible navy. Good Luck! The future of the free world hangs in the balance...

ACE: Air Combat Emulator

ACE: Air Combat Emulator

Commodore VIC-20 - Released - 1985

A huge enemy fleet has invaded the southern shore of the U.S. Dozens of tanks and helicopter gun-ships are rolling over Tampa, Florida and through Atlanta, Georgia. Squadrons of enemy fighters are swarming through the air over South Carolina and are heading for Washington, D.C. For the first time in more than 100 years, a foreign power is invading our proud land! You are the only remaining fighter pilot, and you have the last three ACE Mark 2.1 Multi-Role All-Weather-All-Terain (AWAT) combat aircraft. Each is housed in one of our three remaining air bases. You must fly sorties from our bases, and attack and destroy the numerically superior enemy air and ground forces. Only then can you attempt to destroy their nearly invincible navy. Good Luck! The future of the free world hangs in the balance...

ACE: Air Combat Emulator

ACE: Air Combat Emulator

Commodore Plus 4 - Released - October 1, 1985

A huge enemy fleet has invaded the southern shore of the U.S. Dozens of tanks and helicopter gun-ships are rolling over Tampa, Florida and through Atlanta, Georgia. Squadrons of enemy fighters are swarming through the air over South Carolina and are heading for Washington, D.C. For the first time in more than 100 years, a foreign power is invading our proud land! You are the only remaining fighter pilot, and you have the last three ACE Mark 2.1 Multi-Role All-Weather-All-Terain (AWAT) combat aircraft. Each is housed in one of our three remaining air bases. You must fly sorties from our bases, and attack and destroy the numerically superior enemy air and ground forces. Only then can you attempt to destroy their nearly invincible navy. Good Luck! The future of the free world hangs in the balance...

ACE: Air Combat Emulator

ACE: Air Combat Emulator

Commodore 64 - Released - October 1, 1985

A huge enemy fleet has invaded the southern shore of the U.S. Dozens of tanks and helicopter gun-ships are rolling over Tampa, Florida and through Atlanta, Georgia. Squadrons of enemy fighters are swarming through the air over South Carolina and are heading for Washington, D.C. For the first time in more than 100 years, a foreign power is invading our proud land! You are the only remaining fighter pilot, and you have the last three ACE Mark 2.1 Multi-Role All-Weather-All-Terain (AWAT) combat aircraft. Each is housed in one of our three remaining air bases. You must fly sorties from our bases, and attack and destroy the numerically superior enemy air and ground forces. Only then can you attempt to destroy their nearly invincible navy. Good Luck! The future of the free world hangs in the balance...

Activator

Activator

Amstrad CPC - Released - December 26, 1986

Activator is a side-view flick-screen maze game, where you control an Activator Pod sent into the Space Port Antari found on the edge of the Sol Galaxy. An unknown power source has rendered any carbon based life-forms and their equipment inactive, and as the last of the power has emptied, a distress signal was sent out, and you have picked it up and found the Space Port's location from it. You are the Commander of a Federation Patrol and Space Port Protection Craft and when you have got close enough to Antari you have sent the Activator Pod inside. The Pod's aim, under your control, is to find fuel-rods to activate the power and place them in Room 97. You can carry only three items at a time and other items you need to be aware of are bullets and key-passes. The bullets allow you to shoot and destroy the various aliens roaming the corridors of Antari and if you touch one then you lose part of a power gauge. When the gauge empties, then you lose one of nine lives. The key-passes allow you to go through doors, but both are labelled with letters from A to G and can only be used if the letters match.

Attacker

Attacker

Commodore 64 - Released - 1983

Released as a game of the "Cassette 50" collection. Your Mission: Destroy Gestapo headquarters. Using your unlimited supply of 500KB bombs, blow the adjacent dam and flood the building. Intelligence reports show the dam is guarded by a machine gun bunker and a tank patrols the gorge at the bottom of the dam. Good luck and God speed, you'll need both.

Attacker

Attacker

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). You are an assassin who must guide a poison dart by remote control through a defence system to your target in the bottom right hand corner of the screen. You must avoid hitting the walls or the guardians who patrol the maze and you're against the clock too.

Backgammon (Cascade Games)

Backgammon (Cascade Games)

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Backgammon is a two-player game of contrary movement in which each player has fifteen pieces. The backgammon table pieces move along twenty-four 'points' according to the roll of two dice. The objective of the game is to move the fifteen pieces around the board and be first to bear off, i.e., remove them from the board. The achievement of this while the opponent is still a long way behind results in a triple win known as a backgammon, hence the name of the game.

Barrel Jump

Barrel Jump

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection. In this game, you're Brewery Bill, a delivery man for the local microbrewery. First cross on the moving barrel to the other side. Then climb up the ladder until you reach the level with the flashing barrel. Pick up the barrel and take it back to the lorry for delivery. You have picked up a barrel when the beed stops and the barrel stops flashing. If you fall off the ladder or miss the barrel or your tip runs out then you are fired and instantly killed.

Black Hole (Cassette 50)

Black Hole (Cassette 50)

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection. Also published in Digital Marketing PD #055, and in Stonysoft #0419. Poor old Woodstock has fallen out of his tree again and being his pal Snoopy, you have to help him back up again. What do you mean you can't fly? You've got the latest Acme Corp jet pack! So get up there, but mind those apples! If you miss him, he will descend into the deep dark well at the foot of the tree and be lost forever.

Boggles: The Mind Boggler

Boggles: The Mind Boggler

Commodore 64 - Released - 1984

A game of the "Cassette 50" collection. Begins with your choice of two games, Master Logic and Letter Jumble: Master Logic: A Mastermind clone. You can set your level of difficulty 1 to 9. The object is to find the target number in the least possible turns with clues given on the right. Blue indicates the correct amount of numbers, Red the correct amount of places. So the goal is 4-4 where you have the right numbers in the right places in a level 4 game (there are four number places in the level 4 difficulty game, 9 in the level 9 where the goal would be 9-9 for success. Letter Jumble: The computer will present a word where the letters have been jumbled up, you guess the word. The game has 3 levels of difficulty, where 3 is very difficult. You will be counted off for every incorrect letter you try to guess. Like golf, low score is best.

Cannonball

Cannonball

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection. This game might be easily summed up as Cannonball Pong, the game is played like tennis, we have two gunners. the first gunner to score 15 wins. Try to get the cannonball past your opponent.

Cassette 50

Cassette 50

Oric Atmos - Released - 1983

Fifty previously-unreleased games make up this cheap compilation, making for 270K of data on the cassette, perhaps the highest tally ever. All written in BASIC, most are versions of simple arcade games, including Breakout, Pacman (Muncher) and Frogger. Sports are also well represented, with basketball, motor racing and bowls amongst others included. There's also a strategic Star Trek game, Pinball, and Tanks, and Motorway is perhaps the first game in which running over pedestrians is the objective.

Cassette 50

Cassette 50

Atari 800 - Released - 1984

Cassette 50 is a collection of BASIC games that was ported to and sold on nearly every 8-bit platform of the era. The games are substandard even for the time and often extremely simple. Games listed for the Atari below, offsets may be slightly different for any given tape player. SIDE A 000 - Maze Eater 068 - Galactic Attack 097 - Space Mission 132 - Lunar Landing 174 - Plasma Bolt 209 - Star Trek 283 - Radar Lander 320 - Attacker 355 - Defend the Fortress 381 - Zion Attack 425 - Ivasive Action (sic) 435 - Noughts and Crosses 533 - Boggles 561 - Pontoon 626 - Ski Jump 644 - Maths Hop! 656 - Old Bones 681 - Baby Chase! 733 - Orbitter 763 - Motorway 832 - Rabbit Raid 903 - Nim 942 - Tunnel Escape 965 - Barrel Jump! SIDE B 000 - Cannon Ball Battle 015 - Overtake 052 - Sitting Target 081 - Smash the Windows 116 - Space Ship 132 - Jet Fighter 146 - Phaser 181 - Intruder! 207 - Inferno! 236 - Ghosts 260 - Sea Alert 291 - Planets 307 - Rocket Launch 333 - The Black Hole 371 - Dynamite 384 - Do Your Sums 392 - Derby Dash 423 - Space Search 457 - Universe 481 - Rats 502 - Tanker 532 - Parachute 554 - Jetmobile! 582 - High Rise 609 - The Force 639 - Exchange

Cassette 50

Cassette 50

Amstrad CPC - Released - 1986

This compilation includes 50 games: 3d Maze Attacker Backgammon Colony 9 Craps Creepy Crawley Day At the Races Dragona Maze Draughts Dungeon Adventure Dynamite Evasive Action Exchange Fantasy Centre Fighter Command Fireman Rescue Ghosts Handicap Golf Hangman High Rise Hopping Herbert Inferno! Intruder Jet-fight Lunar Landing Maze Eater Motorway Nemesis IV Noughts And Crosses Planets Play Hi/low Pontoon Bet Rally 3000 Rats Royal Rescue Rush Hour Attack Sitting Target Solit Space Attack Space Base Space Mission Space Pod Rescue Space Ship Star Trek The King's Orb Three Card Brag Time-bomb Whirly Whirly Bird Yamzee

Cassette 50

Cassette 50

Apple II - Released - 1983

Fifty previously-unreleased games make up this cheap compilation, making for 270K of data on the cassette, perhaps the highest tally ever. All written in BASIC, most are versions of simple arcade games, including Breakout, Pacman (Muncher) and Frogger. Sports are also well represented, with basketball, motor racing and bowls amongst others included. There's also a strategic Star Trek game, Pinball, and Tanks, and Motorway is perhaps the first game in which running over pedestrians is the objective.

Cassette 50

Cassette 50

Commodore VIC-20 - Released - August 12, 1983

Fifty previously-unreleased games make up this cheap compilation, making for 270K of data on the cassette, perhaps the highest tally ever. All written in BASIC, most are versions of simple arcade games, including Breakout, Pacman (Muncher) and Frogger. Sports are also well represented, with basketball, motor racing and bowls amongst others included. There's also a strategic Star Trek game, Pinball, and Tanks, and Motorway is perhaps the first game in which running over pedestrians is the objective.

Cassette 50

Cassette 50

Sinclair ZX Spectrum - Released - 1983

Fifty previously-unreleased games make up this cheap compilation, making for 270K of data on the cassette, perhaps the highest tally ever. All written in BASIC, most are versions of simple arcade games, including Breakout, Pacman (Muncher) and Frogger. Sports are also well represented, with basketball, motor racing and bowls amongst others included. There's also a strategic Star Trek game, Pinball, and Tanks, and Motorway is perhaps the first game in which running over pedestrians is the objective.

Colony Nine

Colony Nine

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Colony Nine is a hybrid combination of arcade games 'Q*Bert' and 'Crystal Castles' where you must collect all of the objects on the structure and escape, all against the clock.

Craps

Craps

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Craps is a dice game in which players bet on the outcomes of the roll of a pair of dice with the aim of rolling a 7 or a 11 and avoiding the combinations that will result in a game over.

Creepy Crawley

Creepy Crawley

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Creepy Crawley is a snake variant where you must collect as much fruit and vegetables as you can while avoiding the trees.

Davy: King of the Wild Frontier

Davy: King of the Wild Frontier

Commodore 64 - Released - 1985

You are Davy: King of the Wild Frontier, and your gal and all your clothes and equipment have been taken by the pesky Injuns in this side view flick screen game where you have to get from the left of each screen to the right. On each screen is a piece of clothing or equipment on the right and you have to get a half-naked Davy to each one. As you walk across the screen, an Indian will appear and throw arrows or tomahawks and you must duck or jump to avoid them or if you are hit then you lose one of three lives. Further into the game you will encounter rivers with a log moving across and you must use this to get across or you lose a life if you end up in the water. Once you manage to rescue your girl then you repeat the screens again but this time there are snakes and cactus that need avoiding.

Day at the Races

Day at the Races

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Rack up as much money as you can on your Day at the Races, backing winners and avoiding the losers in each race.

Derby Dash

Derby Dash

Commodore 64 - Released - 1984

A game of the ill-reputed "Cassette 50" collection. Also released in Digital Marketing PD #055 and Stonysoft #0419. You start off with £1000.00 and bet on a horse 1 to 6. If your horse wins the race then you win the amount of money depending on the odds. So if you put in £10 on a 5/1 then you win £50! You can have up to 10 people playing! What more can I say apart from, Good Luck!

Disk 15

Disk 15

Atari ST - Released - 1989

Disk 15 is a compilation of 15 games on a single disk. Most games are board-game conversions, but also some arcade games and a drawing program are included in the collection. * 3D Noughts & Crosses * Sliding Blocks * Solitaire * 49er * Hangman * MasterMind * Othello * Draughts * Astro Dodge * STDoodler (drawing program) * Heli Bomber * Sub Hunter * Rally Driver * Balloon Crazy * Diamante Sid Control is very different through the games: some board games are controlled by the mouse, others by positional arguments typed on the keyboard, while the arcade games are controlled by keyboard only (no joystick), but all with different key mappings, which cannot be changed. Most games can only be left by resetting the computer. None of the games feature sound effects or music, only the keyboard ping of the operating system is present.

DNA Warrior

DNA Warrior

Sinclair ZX Spectrum - Released - 1989

Professor R. Szymanski has injected an accelerator and DNA into your brain to make you more intelligent. Just as the DNA was at the required level there was an explosion in the lab which sent the Professor into a coma. He was the only one who knew how to stop the experiment so a navy assault ship is shrunk and injected into your blood stream to go and stop the DNA from growing. Eight pieces of a growth inhibitor must be collected before facing your brain. With a foreign body in your blood, blood cells and other parts of your body are trying to destroy you. You must battle these to hopefully get to the brain and stop your brain from exploding. Another hindrance is the fact that you have to find all the intercellular junctions to move about the body. Some require keys. Plasma spheres can be found along the way to upgrade your ship and weapons. DNA warrior is a horizontally side-scrolling shoot-em-up. The joystick will steer your ship while the fire button will fire your weapon. Pressing the space bar will select your next upgrade when a plasma sphere is collected. Also seen on the screen is a energy gauge, score and a ship upgrade to select.

Do Your Sums!

Do Your Sums!

Commodore 64 - Released - 1984

A game of the infamous "Cassette 50" collection. This game collection taught so many youngsters so very much: not to trust advertisements, if it looks too good to be true it is probably worse than you can even imagine, that sort of thing. This game screams DO YOUR SUMS! Then asks for your name and age and if it can play with you. If you say yet it will start you off with sums. If you get the sum correctly it'll draw part of your house, if you make a mistake it will draw part of the computer house. Press I after entering your answer, if you make a mistake press M and you can do it again.

Downhill: Ski Jump

Downhill: Ski Jump

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection and also released on Digital Marketing PD #234. Pick your level of difficulty and then hit the slopes, but not too hard or they'll need to send out the Sonny Bono memorial ski patrol to scrape up what is left of you. Shoosh left and right to avoid the trees, houses and other obstacles inconveniently left on the downhill ski track. Ski Jump is a misnomer as there isn't any jumping in this game, just dodging the randomly placed obstacles. This is a challenging and possibly the most playable game in the collection, but that is relative and really not saying a great deal about the overall quality of the game.

Dragona Maze

Dragona Maze

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). The aim of the game is to steal the amulet hidden in the maze. You must kill the dragon to escape and must build your abilities through the course of your journey in order to succeed.

Draughts

Draughts

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). A one player version of Draughts where you take on the Amstrad and attempt to take all of their pieces before they take yours. All the standard rules are followed.

Dungeon Adventure (Cascade Games)

Dungeon Adventure (Cascade Games)

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Not to be confused with the more famous Level 9 release of the same name. Dungeon Adventure sees you exploring a dungeon looking to find your fame and fortune... and escape with your life!

Dynamite

Dynamite

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Dynamite sees you pilot a plane with the task of blowing the dam and flooding the town, in order to do so you must avoid the armed turrets firing at you while timing your shots perfectly.

Dynamite

Dynamite

Commodore 64 - Released - 1984

A maze/labyrinth game published by Cascade Games/Cascade Software in their rather infamous Cassette 50 compilation (C64 version). This is a one player game and your mission is to rob the bank in a limited time and escape. You have to make your way through the invisible maze towards the safe. The fire button will show you a map of the maze, which you can view eight times. Good luck!

Eskimo Eddie

Eskimo Eddie

Commodore 64 - Released - 1984

Eskimo Eddie is an arcade adventure set in the Ice Age. The game is split into two levels. The first level varies between the Commodore 64 and ZX Spectrum versions. In the C64 version, Eddie must make his way toward Percy Penguin who has been captured by a polar bear named Growler. This can be done by navigating a series of platforms while jumping over snowballs Growler throws at him. Eddie only needs to rescue Percy once before he can move on to the next level. In the Spectrum version, the first level has Eddie collecting Percy, who is at the top of the screen, and bring him back to the bottom. He must deal with two Growlers who swim across the screen, and avoid jagged ice holes that slide all over the screen. Eddie must rescue Percy thrice before he moves on to the next level. In the second level, the entire screen is filled with ice blocks, which disappear one by one to form a maze. Percy appears in the middle of the maze. Four snowbugs also appear and start traveling around the maze, in an attempt to kill Percy. Percy needs to squash all snowbugs in the maze by pushing the ice blocks into them. The ice blocks can also be melted so that more space is created, allowing Percy to pass through. Any snowbug that touches the maze's electrified edges become dazed, allowing Percy to destroy them easily.

Evasive Action

Evasive Action

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Evasive Action is a version of Snake (or Worm). Collect the flashing dots and they'll add to your body which you'll need to continue to avoid running into as you gradually increase your size and score.

Exchange

Exchange

Commodore 64 - Released - 1984

A game of the "Cassette 50" collection. A game based on the popular TV game countdown. You first may choose the number of letters you wish to play with. Type in the number and hit return. A maximum of 14 letters is recommended, but 8 is the usual number. Then you may choose vowels or consonants one at at time by pressing the V or C key. Then you must make a word from the available letters.

Exchange

Exchange

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Recover your microfilm for your patented radar system and return it the house the thieves stole it from in this text adventure.

Fantasy Land

Fantasy Land

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Fantasy Land is a text only adventure where you must navigate a strange and mysterious land.

Fighter Command

Fighter Command

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Fighter Command is a basic flight simulator where you pilot a jet fighter using only scanners and your instruments to track and take down the enemy combatants.

Fireman Rescue

Fireman Rescue

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). In Fireman Rescue you must scurry from tower to tower and catch the people with no option but to throw themselves out of the window in a desperate bid to escape the (off screen) flames.

Force Field

Force Field

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection. You are trapped in a force field with 10 Spongs and 10 fast moving Gulpers. Gulpers can move, but Spongs can't. Gulpers can eat you, Spongs can eat you and Gulpers. Try to escape and destroy the Gulpers. Hint: Try hiding behind the Spongs!

Frightmare

Frightmare

Sinclair ZX Spectrum - Released - 1988

This is a platform-game, where you play as a man who's experiencing a horrible nightmare. And if you die in it, you die for real... Your mission is to survive long enough to wake up. For every room you visit, another 6 minutes goes by, and at 8:12 the alarm clock will ring, and save your life. Your secondary objective is to increase your dream-state. You start with a "bad dream", but by killing monsters, and collecting chalices, you can get much worse dreams, like "horrible dream" or "deadly vision". Your dream-state is displayed in text-form at the top of the screen, and does not affect the game in any other way. This is a horror game, and you will face zombies, bats, ghosts, and other terrifying creatures. If they touch you, you lose one of your five lives. You can collect different items, like guns, crucifixes, clocks, and other stuff. Your inventory can hold up to three items at once. You can kill some enemies with the gun, but many are immune to it. Crucifixes can freeze enemies, and clocks slows them down. The game consists of a huge maze of interconnected rooms. It's easy to get lost, and the game is almost impossible to complete, even if you cheat. So this is for anyone who wants a big challenge.

Frightmare

Frightmare

Commodore 64 - Released - 1988

This is a platform-game, where you play as a man who's experiencing a horrible nightmare. And if you die in it, you die for real... Your mission is to survive long enough to wake up. For every room you visit, another 6 minutes goes by, and at 8:12 the alarm clock will ring, and save your life. Your secondary objective is to increase your dream-state. You start with a "bad dream", but by killing monsters, and collecting chalices, you can get much worse dreams, like "horrible dream" or "deadly vision". Your dream-state is displayed in text-form at the top of the screen, and does not affect the game in any other way. This is a horror game, and you will face zombies, bats, ghosts, and other terrifying creatures. If they touch you, you lose one of your five lives. You can collect different items, like guns, crucifixes, clocks, and other stuff. Your inventory can hold up to three items at once. You can kill some enemies with the gun, but many are immune to it. Crucifixes can freeze enemies, and clocks slows them down. The game consists of a huge maze of interconnected rooms. It's easy to get lost, and the game is almost impossible to complete, even if you cheat. So this is for anyone who wants a big challenge.

Froggy 64: Ivasive Action

Froggy 64: Ivasive Action

Commodore 64 - Released - 1984

A Frogger clone, with a twist on the original Cascade version. This one was released on one of the later versions of the infamous Cascade Cassette 50 compilation.

Galactic Attack

Galactic Attack

Commodore 64 - Released - 1984

In this game, players have to launch a spaceship from a vessel that moves left and right repeatedly until the fire button is pressed. After the ship is released, it must be guided through a field of orbs (that also move left and right) to one of the four pads at the bottom of the screen. While avoiding the orbs, the ship can be slowed down by releasing fuel so it makes navigating to the pads easier. The pads each consist of three layers, and a layer is removed when the player's ship lands on it and a small blue alien enters it. Once done, the player needs to guide the alien back to the vessel. The invaders will get released from the orbs, but the player can shoot them with a bullet.

Galactic Dogfight

Galactic Dogfight

Commodore 64 - Released - 1984

Published as a game of the notorious "Cassette 50" collection. This is a head-to-head, 2 player game where you try to shot down your opponent's five planes using rockets or Air-Mines. Turbo boosts can also be used to get yourself out of trouble or to surprise your opponent. You have 5 mines and 5 turbo boosts to last you for 5 dogfights, so you them with care.

Ghosts

Ghosts

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Ghosts is best described as a maze-less Pac-Man variant, where you need to collect the fruit but avoid hitting the ghosts, poison and spiders.

Ghosts

Ghosts

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection. In this Pac-Man "clone", to meet a ghost means death unless you have eaten a power pill. Eat bonus fruits to score extra. Eat an "*" and you can kill a ghost.

Handicap Golf (Cascade Games)

Handicap Golf (Cascade Games)

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Handicap Golf is a two player head to head golfing game where you choose your own handicap (which impacts on the likelihood of you hitting a good shot or not) and whether you wish to play over 9 or 18 holes.

Hangman

Hangman

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Hangman is a puzzle game where you need to work out what the codeword is before your avatar is hung.

Hangman (Cascade Games)

Hangman (Cascade Games)

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection and also in the equally ill-famed 75 Spill Datatronic collection. This is a basic version of the pencil-and-paper game hangman. A mystery word is presented by an amount of underlines equal to the letters in the word you need to guess. Each letter you guess incorrectly builds first the gallows pole and then the rope and then the figure of the hanged man. If the man is built completely you lose the game. If a game has double-letters you will need to guess them twice, it doesn't autofill all instances of the letter, which is non-standard but it makes it a bit more of a challenge.

High Rise

High Rise

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Bring your plane safely to the ground by destroying all of the buildings and creating a level piece of earth to land on. 'Bomber' variant.

High Rise or Three Card Brag

High Rise or Three Card Brag

Commodore 64 - Released - 1984

A game of the infamous "Cassette 50" collection. Also published in Tiger-Crew-Disk #06 (1994/09) and Digital Marketing PD #055, also Digital Marketing PD #229 and finally Stonysoft #0419. In this game, the highest hand is 3 threes, followed by 3 aces, three kings, three queens, etc. Nest best is a running flush (straight), first ace-two-three, then ace-king-queen, king-queen-jack, etc. After that come the ordinary runs in the same order as the straights, next best is a flush, first ace flush, then king flush, queen flush and so on. After that come the pairs with a pair of aces being highest, pair of kings, pair of queens, then high card starting with an ace. You start with a stake of £1000, if you lose it all, the computer wins. However, if you win £10000 then you win the game. A the start of each hand the ante is £10. After seeing your hand you can bet, pay up and see the compy's hand or fold. Minimum bet is £10. The player with the best hand wins the pot, unless you folded. If it is a draw, the money goes to the C64.

Hopping Herbert

Hopping Herbert

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Our hero Herbert must jump his way to the top of the screen through moving holes in the room's platforms. Falling through a hole, however, will result in Herbert becoming stunned and it's very easy to find yourself sliding down the entire screen if you're not careful!

Implosion

Implosion

Sinclair ZX Spectrum - Released - 1987

Implosion is a shooter in which a planet is on full collision course towards the earth. Now the player has to infiltrate said planet to let it implode. In every level big energy balls have to be destroyed to weaken the planet's defenses. When all are gone, a portal opens up which has to be entered within ten seconds - it is unhealthy to stay. Also unhealthy are the enemies which attack frontally. If they manage to touch the ship its energy goes down and zero energy results in a life loss. Fortunately the player can shoot them and also destroy special crystals. Those split up into smaller crystals which reward more energy, better shields or extra points when picked up.

Implosion

Implosion

Commodore 64 - Released - 1987

Implosion is a shooter in which a planet is on full collision course towards the earth. Now the player has to infiltrate said planet to let it implode. In every level big energy balls have to be destroyed to weaken the planet's defenses. When all are gone, a portal opens up which has to be entered within ten seconds - it is unhealthy to stay. Also unhealthy are the enemies which attack frontally. If they manage to touch the ship its energy goes down and zero energy results in a life loss. Fortunately the player can shoot them and also destroy special crystals. Those split up into smaller crystals which reward more energy, better shields or extra points when picked up.

Inferno

Inferno

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Hunt and destroy the Venusian robot before it absorbs all of your power and leaves you to fall onto the planet's surface and your inevitable destruction.

Inferno (Cascade Games)

Inferno (Cascade Games)

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection. You are trapped inside a maze that is on fire. Can you escape the Infernal MAZE?!

Intruder

Intruder

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Intruder sees you in a one-on-one duel with a winged invader. Destroy them before they destroy you!

Intruder (Cascade Games)

Intruder (Cascade Games)

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection. You have trespassed in a forbidden garden and the weeds are trying to trap and engulf you. Try to avoid being trapped by the multi-colored man eating weeds. keep going as long as you can. Once surrounded by weeds you will no longer be able to move. The longer it takes for them to engulf you, the higher your score.

Intruder Adventure

Intruder Adventure

Commodore 64 - Released - 1984

A text adventure from the rather infamous Disk 50 compilation from Cascade Games.

Ivasive Action

Ivasive Action

Commodore 64 - Released - 1984

A game of the notorious "Cassette 50" collection. Guide your bug up the screen, while avoiding the fast growing mushrooms. The mushrooms will spread down the screen as the spores germinate. By avoid the mushrooms we mean DON'T TOUCH THEM, THEY ARE CONCENTRATED EVIL!

Jet Flight

Jet Flight

Commodore 64 - Released - 1984

A Blitz clone from the rather infamous Cassette 50 compilation from Cascade Games. You are the pilot of a fighter plane. Fuel is running dangerously low and in order to refuel your bomber, you must destroy the enemy city before landing. Use your bombs carefully as there is only one available at a time. Your skill level is increased after five consecutive landings. You may change your skill level up or down at the end of each game.

Jet-Flight

Jet-Flight

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Jet-Flight is a basic flight simulation game where you need to control and safely land a commercial jet plane.

Jetmobile

Jetmobile

Commodore 64 - Released - 1984

A game of the infamous "Cassette 50" collection. Also published in Digital Marketing PD #229. You are a Jet-powered caterpillar and have to eat as many lettuce leaves as possible in 2 minutes. You must not bite yourself or run into the side of the box, which also contains a hungry blackbird. Extra points are given for the length of time you last. Basically a glorified Snake clone

Laser

Sinclair ZX Spectrum - 1983

Laser is a simple one-on-one shoot 'em up. Shoot the attacking spacecraft before it shoots you.

Life of Harry

Life of Harry

Sinclair ZX Spectrum - Released - 1985

Harry — once described as the bravest explorer the World has ever known — help him on his most dangerous mission ever. Valuable historic treasures have been disappearing from ancient (and modern) locations the world over. Harry has been commissioned by the British Government to save as many artifacts as possible before they succumb to the plunderers' pleasure. From Egyptian tombs to sleazy Australian bars, from Russian mines to NASA Headquarters, at each location our hero encounters guardians and mystical powers intent on preventing Harry completing his task. Air and Power are limited so you must hurry. Good Luck — the world's treasures depend on you!

Lunar Lander (Cascade Games)

Lunar Lander (Cascade Games)

Commodore 64 - Released - 1984

The player must try to land a lunar landing module on the moon keeping in account fuel, velocity and distance to the surface. Published as a game of the "Cassette 50" collection and also in Digital Marketing PD #234.

Lunar Landing

Lunar Landing

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Lunar Landing, as the name implies, sees you piloting the lander from your spaceship and sees you trying to land on the single flat surface on the Moon! Use fuel to slow the speed of your descent and to to course correct your fall. Miss the landing and your ship will explode so be careful not to use all of your fuel.

Maze Eater

Maze Eater

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Control 'a mouth with an insatiable appetite' around a maze collecting all of the dots and avoiding the lone ghost that pursues you.

Maze Eater (Cascade Games)

Maze Eater (Cascade Games)

Commodore 64 - Released - 1984

A game from the notorious Cassette 50. It has the distinction of being the first game on every version of the Cassette 50 compilation with the sole exception of the ZX Spectrum release. In this Pac-Man inspired game, you play the titular Pac-Man like character and have to eat all the dots in the maze while avoiding the ghost (there's only one) within the maze.

Motorway

Motorway

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Collect and deliver six loads in as efficient a way as possible to maximise your earnings. You are limited by the route you can take as well as the maximum load you can carry.

Motor-Way

Motor-Way

Commodore 64 - Released - 1984

A game of the "Cassette 50" collection. Cross the road and rescue the girl. Move along from let to right but look out for the cars! Possibly the very worst attempted Frogger style game anyone ever paid money for, so it is the best at being the worst. It has that going for it.

Nemesis IV

Nemesis IV

Amstrad CPC - Released - 1986

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Nemesis IV is a version of the board game Othello. The players each have 32 pawns. At the start of the game, four pawns are already placed in the centre of the board. Each player takes a turn placing a pawn on the board. The game ends when the two players can no longer place a pawn. The number of pawns is then counted. The player with the most pawns of his colour on the board wins.

Nim

Nim

Commodore 64 - Released - 1984

A Brain\Logic puzzle published as a game of the "Cassette 50" collection. Nim is a mathematical game of strategy in which two players take turns removing (or "nimming") objects from distinct heaps or piles. On each turn, a player must remove at least one object, and may remove any number of objects provided they all come from the same heap or pile. Depending on the version being played, the goal of the game is either to avoid taking the last object or to take the last object.

Nineteen: Boot Camp

Nineteen: Boot Camp

Sinclair ZX Spectrum - Released - July 4, 1988

Imagine it's 1965 and you're 19... an American kid in an American town. Your family and friends. College. Girl friends. The people and things you know. Comfortable... And then one morning your world is shattered. You're young... You're content... You're comfortable... but you're drafted. At the start of 1965 there were 23,000 United States service personnel in Vietnam. By December there were 184,000 and the figure was still rising. To each and every one, Vietnam was a turning point in their life and each would deal with it in a different way. In 19 Part 1 - Boot Camp we take you through the rigours of basic training. The preparation for war. Never allowed to rest, your drill sergeant will take you through a series of exercises each assessing different characteristics. Coordination, Stamina, Morale. And if you survive...

Noughts and Crosses

Noughts and Crosses

Amstrad CPC - Released - 1984

Released exclusively as part of the Cascade 50 games collections (Cassette 50 and Disc 50). Noughts and Crosses is a board game where each player takes turns to complete an entry on the grid - either a nought or a cross - the winner is the first player who can create a line of their entries.

Noughts and Crosses (Cascade Games)

Noughts and Crosses (Cascade Games)

Commodore 64 - Released - 1984

Another title from the notorious Cassette 50. This one is a variation of the popular pen and paper game Noughts and Crosses (or better known in North America as Tic-Tac-Toe)

Old Bones Dice

Commodore 64 - Released - 1984

A casino gambling game published by Cascade Games and also in Digital Marketing PD #234

Oldbones

Oldbones

Commodore 64 - Released - 1984

Oldbones is a board/strategy game that was published by Cascade Games Ltd. in their rather infamous Cassette 50 compilation.

Orbitter

Orbitter

Commodore 64 - Released - 1984

A Lander style game published in the "Cassette 50" collection. You are the pilot of a spacecraft in a fast decaying orbit above a giant planet covered in crevasses & deep fissures. You must pick a landing spot and have a go before your fuel runs out. Unfortunately for you the planet has a very strong gravity making landings at a safe speed extremely difficult.

Overtake

Overtake

Commodore 64 - Released - 1984

Overtake is a racing game that was part of the rather infamous Cassette 50 (think Action 52 for 8-bit Computers)

Parachutist

Parachutist

Commodore 64 - Released - 1984

Guide the parachutist onto the base at the bottom of the screen. He is only moveable when the chute is open. Push the button to jump from the plane and pull the joystick back to pop your canopy. Watch the wind indicator, they can be fierce around here. Game of the "Cassette 50" collection.

Phaser

Phaser

Commodore 64 - Released - 1984

A shoot'em up game of the "Cassette 50" collection. Fire your phaser at the attacking waves that descend down the screen.

Pirates of the Barbary Coast

Pirates of the Barbary Coast

Atari ST - Released - 1986

Pirates of the Barbary Coast is a strategy and business simulation game. You play as a captain named Articus whose daughter is kidnapped by Bloodthroat, a "lecherous pirate". You must raise 50,000 gold pieces as ransom, by transporting goods and battling nefarious high-seas pirates.

Pirates of the Barbary Coast

Pirates of the Barbary Coast

Commodore 64 - Released - 1986

A trading game in which the player is the captain of a trading frigate and has to trade in the various Barbary Coast seaport towns in order to raise the ransom money to get his kidnapped daughter Katherine back from Bloodthroat the Pirate.

Planets

Amstrad CPC - Released - 1984

Planets Defender

Planets Defender

Commodore 64 - Released - 1984

Published in Digital Marketing PD #229 and game of the "Cassette 50" collection. You must defend your planet from a fleet of UFO's by guiding missiles to them. They accelerate as they come down to bomb your planet. You have twenty missiles to shoot down 10 of the UFOs. You can also use the hyperthrust which gives an extra burst of speed but makes the missile difficult to control. If your planet is destroyed if you run out of missiles. UFOs that escape will return.

Plasma Bolt

Plasma Bolt

Commodore 64 - Released - 1984

A shooter that is a game of the "Cassette 50" collection. Avoid the asteroids and space mines and when the plasma bolts power up to block you, you need to shoot at the sides to allow you to proceed. Don't shoot the mines!

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