Imanok

Bubble Rain

Bubble Rain

Microsoft MSX2 - Released - 2001

Cat 'n' Mouse

Microsoft MSX2 - Released - 2002

Gradius III Legends

Gradius III Legends

Microsoft MSX2+ - Homebrew - 2001

SHMUP! Kai

SHMUP! Kai

Microsoft MSX - Homebrew - 2020

Two years ago, Spanish MSX developer Imanok released its title SHMUP! Kai; a heavily souped up re-imagining of their MSXdev'13 entry which was simply named SHMUP! in its first incarnation. All in the spirit of Christmas, Imanok has decided to donate the game to the scene to enjoy for free! On the surface, it's a quite familiar looking vertically scrolling shooter, but on closer inspection there's a twist. The player will control not one, but two space fighters simultaneously. The gist of this is to strategically change their formation in accordance with when the current situation calls for it, to most effectively fend off the various different waves of enemies, as well as to avoid their counter attacks. However, your adversaries will put up quite a fight! Fortunately, there's a powerful trump card to aid the player - if they collect enough "Fusion Capsules", the two ships will temporarily merge into the mighty "G-Lasher", which employs firepower that tears through enemy lines with destructive ease. SHMUP! Kai packs addictive gameplay, intimidating boss battles, thematically diverse stage backdrops, colorful graphics and a varied soundtrack. The game will run on any MSX1 or higher with at least 16Kb RAM. It already scrolls quite smoothly on any MSX model, but when played on MSX2 or higher, the graphics will be enhanced altogether. SHMUP! Kai can be downloaded from their official site or from our Download Database.

UWOL: Quest for Money

UWOL: Quest for Money

Microsoft MSX2 - Homebrew - 2016

"Uwol didn’t have enough after earning about the 90% of all the income which resulted of selling retrovideogames in Spain and getting himself rich. Now he wants to experience the adventures of his good old idols while he keeps engrossing his bank account, ‘cause that’s the very matter of his existence. After gathering precious prizes following the steps of his favourite classic videogame heroes (this is, the fire which doesn’t burn -which looks great in the hall of his house-, the proton pistol with the proton charger, three knickers from Gremla, the book of bills of Miner Willy, Wally’s pajamas, the Sword of Power (just a copy, ‘cause the real one is in use), heaps of Saimaza coffee…), he learns that a mysterious and excentric millionaire, formerly a thief, hides quite a big fortune in gold coins in a very old manor next to Canutos Forest -the so-called Storm Palace. So he decides to emulate his idol Goodie and steal them! The problem is that it won’t be very easy… The cellar of Storm Palace are quite deep and are full of nooks and crannies. Besides, the intrincate disposition of rooms makes it very easy to get lost and go back to the starting point. That’s what happened to Uwol: his greed made him to get deeper and deeper into the manor so he got lost and trapped in the lowest labyrinth, inhabited by Vampy, Franky, Fanty and Wolfy, who will try by all means to make Uwol fail in his task." That's the story behind "Uwol, Quest For Money", an original speccy game by the spanish group "The Mojon Twins" already ported to several other systems. Now it's the turn for an MSX2 version made by Imanok.

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