Elite Systems

1942

1942

Commodore 64 - Released - 1986

1942 is set in the Pacific theater of World War II. The goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a plane dubbed the "Super Ace" (but its appearance is clearly that of a Lockheed P-38 Lightning). The player has to shoot down enemy planes; to avoid enemy fire, the player can perform a roll or "loop-the-loop".

3D Starstrike

3D Starstrike

Sinclair ZX Spectrum - Released - 1984

Based on the extremely successful Star Wars arcade cabinet, 3D Starstrike was pretty accurate for what was a very complex game at the time. Unlike many of the other 3D games being released at the time, accuracy and strategy were jettisoned in favour of old fashioned, blasting fun. Still plays a good game now and stands up well against the official Star Wars release on the CPC despite being released almost three years before it!

Airwolf

Airwolf

BBC Microcomputer System - Released - 1985

Airwolf is a video game based on the TV series of the same name, it was released for a range of home computers including the BBC Microcomputer. As Stringfellow Hawke, a former Vietnam chopper pilot, and the only man in the free world trained to fly the billion-dollar helicopter AIRWOLF you have been assigned a dangerous rescue mission by the FIRM. Your task is to rescue 5 scientists from an underground lair by destroying its layer of protection and then getting to the core. Moving onto a screen at a time you must shoot out anything and everything in your path, including lots of...

Battleship

Battleship

Atari ST - Released - 1987

Battleships is the international title of a video game based on the classic board game. The object is to sink the opponent's entire fleet (six ships) without him sinking the player's fleet first. This version of the game had the particularity of allowing fire by salvos of up to 24 shots, depending of the number of unsunk ships the player had. After all shots were placed by the player, a scene showing a ship firing its guns at the enemy fleet was played, showing hits and damage. The game could be played in Hotseat, since each player's fleet placement was never shown after the game had started...

Battleships

Battleships

Sinclair ZX Spectrum - Released - 1987

Battleships is the international title of a video game, released in 1987, based on the classic board game Battleship. The objective of the game is to sink the entire Fleet of the opponent before he sinks yours. Versions were released for various consoles and platforms.

Beyond the Ice Palace

Beyond the Ice Palace

Enterprise - Released - 1988

Beyond the Ice Palace lies a mystical land caught up in a battle between good and evil. Dark spirits are setting alight the forests, destroying the homes and livelihood of simple woodcutters. In desperation the ancient and wise spirits of the woods shoot a sacred arrow into the air. Whoever finds it will be able to destroy the powers of darkness...

Beyond the Ice Palace

Beyond the Ice Palace

Atari ST - Released - 1988

Beyond the Ice Palace is a 1988 platform game published by Elite Systems for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. Plot: A mystical land is caught up in a battle between good and evil, as dark spirits sent by an evil witch are destroying the forests. In desperation, the ancient and wise spirits of the woods shoot a sacred arrow into the air. Whoever finds it will be able to defeat the powers of darkness and destroy the witch. Gameplay: The game is a 2D scrolling platformer. The player must complete his mission by fighting through three levels of monsters....

Bomb Jack

Bomb Jack

Commodore Plus 4 - Released - 1986

In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which...

Bomb Jack

Bomb Jack

Amstrad CPC - Released - 1986

In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which...

Bomb Jack II

Bomb Jack II

Amstrad CPC - Released - 1987

Having saved the world in the first game, Bomb Jack is out to collect as much gold as possible, which is lying on a number of ledges. These vary between open and shut - the open ones offer more points, and an extra life is on offer for collecting 10 in a row, so if possible the route should take in the open ones in order. Gameplay differs from the original, in that Bombjack's movement is no longer free and self-propelled. Instead, he moves flick-style between ledges, so long as one is directly within one of the 4 compass directions. Baddies can be pushed off ledges, but this uses up some of...

Commando

Commando

Amstrad CPC - Released - January 1, 1985

Several levels await your super-tough Commando in this vertical scrolling game. Armed with only a standard rifle and a few grenades you must take on hordes of Nazis. Some are wandering around in the open, while others have picked out hiding places, which you must approach from certain angles. Trees, rivers and bridges create a varied combat-like terrain and must be incorporated into your thinking. Extra grenades can be collected, and will definitely be required, as they allow you to kill from distance and thus avoid some enemy shots. The game was renamed to Space Invasion for the German...

Commando

Commando

Acorn Electron - Released - June 1, 1986

You are Super Joe the crack combat soldier of the eighties battling against all odds to defeat the advancing rebel forces. Equipped with only an M60 machine gun and six hand-grenades, you carry out your lone crusade, forcing your way into hostile territory. Mortars, grenades and dynamite rain from the skies and explode around you. Enemy bullets fly past you in all directions and trenches, cliffs and lakes block your path. Rebel forces appear from caves, strong holds and troop carriers to stop your progress. You must show no mercy. You must not retreat. You must keep pushing yourself further...

Commando

Commando

Commodore 64 - Released - 1985

You are Super Joe the cracked combat soldier of the eighties battling against all odds to defeat the advancing rebel forces. Equipped with only an M60 machine gun and six hand-grenades you carry out your lone crusade, forcing your way into hostile territory. Mortars, grenades and dynamite rain from the skies and explode around you. Enemy bullets fly past you in all directions, trenches, cliffs and lakes block your path. Rebel forces appear from caves, strong holds and troop carriers to stop your progress. You must show no mercy. You must not retreat. You must keep pushing yourself further and...

Dirt Racer

Dirt Racer

Super Nintendo Entertainment System - Released - May 1, 1995

Dirt Racer is a racing game which is set on five off-road courses and offers three different vehicles (truck, buggy and stock car). The player participates either in a league (three divisions with eight drivers each) or a tournament with a knock-out system (also eight participants). The races itself are always one-against-one and the winner is who has the best end time. If the player drives in the water or against another obstacle, time is lost and the car gets set back on the course - but only for a limited amount of times; after that the race is lost. The controls feature two different...

Dragon's Lair

Dragon's Lair

Commodore 64 - Released - 1986

Dragon's Lair features the hero, Dirk the Daring, attempting to rescue Princess Daphne from the evil dragon Singe, who has locked Daphne in a wizard's castle. The screen shows animated scenes, and the player executes an action by selecting a direction or pressing the sword button with correct timing. The comedy of the game stemmed not only from the bizarre looking creatures and death scenes, but also the fact that while Dirk was a skilled knight, he was somewhat clumsy in his efforts, as well as being a reluctant hero, prone to shrieking and reacting in horror to the various dangers he...

European Championship 1992

European Championship 1992

MS-DOS - Released - 1992

Tecmo's World Cup '90 arcade game was remodeled based on the 1992 European Championships for its home computer release. The tournament's structure of the time (2 groups of 4 play each other once, top 2 go through to semi-finals followed by a final) is recreated, with any of Europe's soccer nations available to be chosen as those 8, and 1 or 2 human players choosing their team, playing on either keyboard or joystick. The matches are played from a side-scrolling perspective. The ball sticks to the player's foot, and can be kicked or passed with a press of the fire button. The referee is...

The Fall Guy

The Fall Guy

Sinclair ZX Spectrum - Released - 1984

Based on the television series of the same name, The Fall Guy has the player controlling a stuntman who is trying to film scenes for an upcoming movie. There are five scenes as follows: Scene 1: The player must make their way across railway cars, avoiding birds that throw rocks down at them, and jump across stove pipes. Scene 2: This scene has the player jumping over ore cars while avoiding a person throwing stones at you from the tracks. Scene 3: No one in sight. All the player needs to do here is jump from boat to boat without falling off. Scene 4: The player must jump from one...

Fists 'N' Throttles

Fists 'N' Throttles

Sinclair ZX Spectrum - Released - 1988

Fist 'n' Throttles is a compilation of five previously released games: - Ikari Warriors - Thundercats - Buggy Boy - Dragon's Lair - Enduro Racer

Frank Bruno's Boxing

Frank Bruno's Boxing

Sinclair ZX Spectrum - Released - 1985

Former boxing World Champion Frank Bruno, famed for his catchphrase "you know what I mean, Harry?" and more recently his heroic battle with depression, put his name to this boxing game which replicates Super Punch-Out!!. As Frank, you must take on 8 progressively tough boxers to win the title. The action is viewed from right behind Frank in 3D, meaning that you can see and feel the full impact of punches. A full range of moves is provided, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard. Each punch weakens your opponent's strength,...

Ghosts 'n Goblins

Ghosts 'n Goblins

Amstrad CPC - Released - 1986

Ghosts 'n Goblins is a platform game where the player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclops, dragons and other monsters in order to rescue Princess Prin Prin, who has been kidnapped by Satan, king of Demon World. Along the way the player can pick up new weapons, bonuses and extra suits of armor that can help in this task.[2] The game is often considered very difficult by arcade standards and is commonly regarded as one of the most difficult games ever released. The player can only be hit twice before losing a life (the first hit takes away...

Ghosts 'n Goblins

Ghosts 'n Goblins

Atari ST - Released - April 16, 1990

Ghosts 'n Goblins is a platform game where the player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclops, dragons and other monsters in order to rescue Princess Prin Prin, who has been kidnapped by Satan, king of Demon World. Along the way the player can pick up new weapons, bonuses and extra suits of armor that can help in this task.[1] The game is often considered very difficult by arcade standards and is commonly regarded as one of the most difficult games ever released. The player can only be hit twice before losing a life (the first hit takes away...

Ghosts 'n Goblins

Ghosts 'n Goblins

Commodore Amiga - Released - 1990

Ghosts 'N Goblins is a sideways scrolling action platformer spread over six levels, each of which must be completed within three minutes (or a life is lost), taking in forest, village, mountain and cavern settings with increasing difficulty. Arthur the brave knight must rescue his beloved Princess from the Demon King Astaroth and his forces - amongst them are the various undead (ghosts, zombies), bats, ogres and goblins. Other challenges include moving platforms, ladders and water/fire hazards. The player can walk left and right, jump, and is also equipped with a lance to use as a...

Ghouls 'N Gremlins

Commodore 64 - Released - 1986

A modified title screen and some minor game changes may be all that sets this apart from Ghosts'n Goblins.

Grand National

Grand National

Sinclair ZX Spectrum - Released

Every aspect of the famous horse race, held over the daunting hurdles course at Aintree in Liverpool every April, is recreated here. Before each race you can place bets on up to five horses, with the odds calculated realistically, even taking betting tax into account. When choosing which horses to back, and which one to actually ride, you must consider the 'going' (what condition the ground surface is in) and which horses are likely to suit your style. Once the race is underway you must direct the horse left and right (weaving across other horses can cause disqualification in the post-race...

Gremlins 2: The New Batch

Gremlins 2: The New Batch

Sinclair ZX Spectrum - Released - 1990

As Billy, you set off to rescue Gizmo the Gremlin from Clamp Tower skyscraper, where Dr. Catheter plans to viciously experiment with him. Unfortunately, Catheter gets word of your plans, and mixes up a whole new batch of vicious gremlins. As a result, your mission is now one of destruction and avoidance. Elite's implementation of this is a five-level side-view action game, in which you run around avoiding or shooting the gremlins. Each level has a secret object which must be collected. Bonus items such as extra lives and time can be collected, as can improved weapons, and credits to spend...

Hoppin' Mad

Nintendo Entertainment System - Unreleased

Hoppin' Mad is an Action game, developed by Elite Systems, which was cancelled before it was released.

Hopping Mad

Hopping Mad

Amstrad CPC - Released - 1988

The player controls four bouncing balls that must make their way through twelve environments ranging from park to desert and beach to undersea world, collecting up to ten balloons in each. Each one of the balls must deal with several hazards, by jumping over them or crushing them. Collision with any of these will cause a ball to burst. The player can speed up or slow down the balls, or control their height, to make it easy to avoid these hazards. If all four balls have been punctured, the player loses a life. Once all ten balloons have been collected, the player is transported to the next...

Hopping Mad

Hopping Mad

Sinclair ZX Spectrum - Released - 1988

The player controls four bouncing balls that must make their way through twelve environments ranging from park to desert and beach to undersea world, collecting up to ten balloons in each. Each one of the balls must deal with several hazards, by jumping over them or crushing them. Collision with any of these will cause a ball to burst. The player can speed up or slow down the balls, or control their height, to make it easy to avoid these hazards. If all four balls have been punctured, the player loses a life. Once all ten balloons have been collected, the player is transported to the next...

Ikari Warriors

Ikari Warriors

Atari ST - 1988

Ikari Warriors is a vertically scrolling, run & gun shoot 'em up arcade game developed by SNK, published in North America and Europe by Tradewest, and released in 1986.[6] Originally titled Ikari (怒?, "Fury") in Japan, Ikari Warriors was SNK's first major breakthrough US release and became something of a classic. The game was released at the time when there were many Commando clones on the market. What distinguished Ikari Warriors were rotary joysticks and a two-player mode. The player characters in Ikari Warriors are Colonel Ralf and Second Lieutenant Clark of the later King of Fighters...

Joe & Mac

Joe & Mac

Nintendo Entertainment System - Released - December 1, 1992

It started out as a warm, peaceful summer day. Joe was lying in the green grass daydreaming about brontosaurus burgers while Mac was away hunting for dinosaurs. Hungry and relaxed, Joe returns to the village... BUT WAIT! Where are all the cavewomen? And where is all the food? That bogus bunch of Neanderthal nerds must have kidnapped the cavewomen and eaten the food! With no time to lose, Joe must single-handedly rescue the beloved cavewomen... and find some dinner along the way!

Joe & Mac: Caveman Ninja

Joe & Mac: Caveman Ninja

Commodore Amiga - Released - 1992

Joe & Mac: Caveman Ninja features the characters Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies. They can also throw at them from distance using such weapons as boomerangs, bones, fire, flints, electricity and stone wheels. The objective of the game is to rescue a group of girls who were kidnapped by a rival tribe.

Kokotoni Wilf

Kokotoni Wilf

Sinclair ZX Spectrum - Released - 1984

In Kokotoni Wilf, Ulrich the Magician must renew the sleep spell on the lair of dangerous dragons, lest the creatures again awake. To do this he needs the Dragon Amulet, which has been broken into many pieces and scattered across time and space. These pieces must be retrieved and reassembled. Ulrich is too old to undertake the task himself and so has sent his assistant, Kokotoni Wilf, on the mission instead. He has given Wilf magical wings to assist him on his quest. The game is a 2D flip-screen platformer. The player must guide Kokotoni Wilf through a series of six levels, all set in...

Last Battle

Last Battle

Commodore 64 - Released - 1991

Last Battle is a side-scrolling beat-em-up game in which the player takes control of a martial artist named Aarzak who must single-handedly (and -footedly) defeat the lackeys of an evil fighter called Duke, and eventually stand against three generals who have kidnapped his girlfriend. The hero fights using punches and kicks, combining these moves with jumping and crouching. He also has a special power meter that refills over the time. When the power meter is full, Aarzak gains a boost that allows him to perform rapid attacks for the rest of the stage. Most of the levels are simple scrolling...

Might and Magic II

Might and Magic II

Super Nintendo Entertainment System - Released - January 22, 1993

In 1993 Might and Magic II: Gates to Another World was published for Super Nintendo in two different versions, Might and Magic II, the western version that was developed by Iguana Entertainment and distributed by Elite in Europe (its launch in America was canceled), and Might and Magic: Book II, this exclusive version for Japan developed by Starcraft and distributed by LOZC G. Amusements that had many differences: different graphic section, changes in the appearance of the NPCs and enemies, new musical themes, less difficulty.

Might and Magic: Book II

Might and Magic: Book II

Super Nintendo Entertainment System - Released - January 22, 1993

In 1993 Might and Magic II: Gates to Another World was published for Super Nintendo in two different versions, Might and Magic II, the western version that was developed by Iguana Entertainment and distributed by Elite in Europe (its launch in America was canceled), and Might and Magic: Book II, this exclusive version for Japan developed by Starcraft and distributed by LOZC G. Amusements that had many differences: different graphic section, changes in the appearance of the NPCs and enemies, new musical themes, less difficulty.

Mighty Bombjack

Mighty Bombjack

Commodore 64 - Released - 1990

The sequel to the original Bomb Jack, Mighty Bombjack brings side scrolling to the series, and brings it closer to a platform game rather than the arcade / puzzle likeness of the first one. Once again you play as the bomb-hungry caped superhero. Collect the bombs for points and avoid being touched by the different monsters that spawn from crates and the like. The game now features new scenarios like clouds and forests, as well as the usual sphinx and pyramids backgrounds of the original title.

Mighty Bombjack

Mighty Bombjack

Atari ST - Released - 1990

The sequel to the original Bomb Jack, Mighty Bombjack brings side scrolling to the series, and brings it closer to a platform game rather than the arcade / puzzle likeness of the first one. Once again you play as the bomb-hungry caped superhero. Collect the bombs for points and avoid being touched by the different monsters that spawn from crates and the like. The game now features new scenarios like clouds and forests, as well as the usual sphinx and pyramids backgrounds of the original title.

Movie Premiere

Movie Premiere

Atari ST - Released - 1991

Compilation of 4 games over 2 disks. Disk 1) Back to the Future - Part 2 Disk 1) Gremlins 2 Disk 2) Teenage Mutant Hero Turtles Disk 2) Days of Thunder

Overlander

Overlander

Commodore Amiga - Released - 1989

It's the end of the world as we know it. What has happened? Global thermonuclear war, another ice age, little green men coming from the planet Zitt? No, it was underarm deodorants! Yes, the CFC gases from smelly aerosols have finally destroyed the ozone layer. So what do you do? Sit in the sun getting skin cancer? No, instead you drive a super-fast car and are paid to transport dodgy goods from city to city. To liven up the journey other motorists try to ram you off the road or just shoot you! It's just as well there's a shopping centre nearby where you can buy essential stuff like turbos,...

Overlander

Overlander

Atari ST - Released - 1988

Overlander sees Elite attempt a Roadblasters style driving game with shooting overtones, with the action viewed from behind your armour-plated well-armed car. It all takes place in a post-apocalyptic universe in which a lot of money can be earned by transporting goods form place to place, but the large gangs of Overlanders who already do this are keen to stop you. Two missions are on offer at a time, one tougher but more lucrative than the other, with half the money paid upfront and the other half on successful completion. Before setting off, you can buy upgrades such as turbo chargers, armour...

Overlander

Overlander

Amstrad CPC - Released - 1988

Overlander sees Elite attempt a Roadblasters style driving game with shooting overtones, with the action viewed from behind your armour-plated well-armed car. It all takes place in a post-apocalyptic universe in which a lot of money can be earned by transporting goods form place to place, but the large gangs of Overlanders who already do this are keen to stop you. Two missions are on offer at a time, one tougher but more lucrative than the other, with half the money paid upfront and the other half on successful completion. Before setting off, you can buy upgrades such as turbo chargers,...

Paperboy

Paperboy

Amstrad CPC - Released - 1986

The object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.

Paperboy

Paperboy

BBC Microcomputer System - Released - 1987

The object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.

Paperboy

Paperboy

Commodore Amiga - Released - 1989

Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.

Paperboy

Paperboy

Atari ST - Released - 1989

The object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.

Paperboy

Paperboy

Acorn Electron - Released - May 1, 1987

Pick up your old Push Bike, put on your peaked cap and imagine yourself braving the streets of an American suburb. Only superb riding skills and a steady throwing arm can get you through your seven day week of hilarious action. Avoid cars, workmen, drunkards and lawnmowers all out to obstruct you in your pursuit of excellence. Score points by delivering to all your usual customers, but you can get sneaky bonuses by breaking the windows of non-subscribers. It's a difficult task but your employer believes that practice makes perfect and generously provides a practice track where you can score...

A Question of Sport

A Question of Sport

Atari ST - Released - 1988

This is the game of the long running BBC quiz show of the same name. Two teams of three battle against each other by answering sports questions. 2 Points are awarded for answering your question correctly. If you answer incorrectly the opposing team get a chance to answer it but for only 1 point. There are 6 rounds including picture board, what happened next and a quickfire buzzers round. Contestants are displayed as digitized faces and each contestant specialises in a certain sport. Team captains get to choose which sport they wish to specialise in from a choice of ten. There are 5...

A Question of Sport

A Question of Sport

Commodore Amiga - Released - January 1, 1989

This is the game of the long running BBC quiz show of the same name. Two teams of three battle against each other by answering sports questions. 2 Points are awarded for answering your question correctly. If you answer incorrectly the opposing team get a chance to answer it but for only 1 point. There are 6 rounds including picture board, what happened next and a quickfire buzzers round.

Scooby-Doo

Scooby-Doo

Commodore Plus 4 - Released - 1986

Scooby's friends Shaggy, Fred, Daphne and Velma have been kidnapped in an enormous castle owned by an evil genius. It's Scooby's job to travel through it and rescue them in this platforms 'n' ladders beat 'em up. Enemies include ghosts emerging from doors, bats which must be ducked, skulls to jump over, springy thingies, and Ghoulfish. Scooby has plenty of attacking moves, but must be stationary to launch into one. You start with six lives, and get extras by picking up Scooby Snacks, and by completing each of the four levels.

Space Harrier

Space Harrier

Commodore 64 - Released - April 2, 1987

Space Harrier is set in the "Fantasy Zone", a surreal world composed of bright colors and a checkerboard-styled ground. The enemies are also unique, featuring prehistoric animals, Chinese dragons, and alien pods. The player is forced along the levels, running or flying around enemy fire, while shooting back with fireballs via the character's under-arm cannon (which doubles as a rocket-esque device allowing the character to fly).

Space Harrier

Space Harrier

Commodore Amiga - Released - 1989

All over the globe, factories are falling into ruin, economies have fallen apart, interest rates are rising, the TV companies are out of business and (worst of all) milk production has come to a standstill. No more Shredded Wheat for you, mate. So what's behind all this? A band of deadly, virus-like aliens which have infected every part of the planet with their horrible disease, that's what. Pretty nasty, huh? So absolutely, horrendously nasty, in fact, that the combined efforts of the army, the navy, the air force, the fire service, the police, Machomen and Postman Pat have been totally...

Space Harrier

Space Harrier

Amstrad CPC - Released - 1986

Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses! Originating in the arcades, Space Harrier is a third-person rail shooter with pseudo-3D graphics, set in the same world as Fantasy Zone. The lone titular hero fights aliens with a fireball-launching cannon, which can also be used to transform the hero into a flying rocket. The protagonist is constantly in motion, but the speed of...

Space Harrier: Return to the Fantasy Zone

Space Harrier: Return to the Fantasy Zone

Commodore Amiga - 1989

Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses! Originating in the arcades, Space Harrier is a third-person rail shooter with pseudo-3D graphics, set in the same world as Fantasy Zone. The lone titular hero fights aliens with a fireball-launching cannon, which can also be used to transform the hero into a flying rocket. The protagonist is constantly in motion, but the speed of...

Super Trux

Super Trux

Amstrad CPC - Released - 1988

The Super Trux trophy is a hectic truck race across nine European cities. As one of the participants, you need to drive your truck through different tracks in places like London, Brussels or Paris and finish each section in the designated time. Every track features hazards, like ups and downs which limit your visibility, roadworks reducing the road to a single line, and the many other participant trucks. At the end of every track the road forks and the player can choose the next stage in their route. This feature, taken from Sega's "OutRun", makes every trip a new challenge.

Super Trux

Super Trux

Sinclair ZX Spectrum - Released - 1989

The Super Trux trophy is a hectic truck race across nine European cities. As one of the participants, you need to drive your truck through different tracks in places like London, Brussels or Paris and finish each section in the designated time. Every track features hazards, like ups and downs which limit your visibility, roadworks reducing the road to a single line, and the many other participant trucks. At the end of every track the road forks and the player can choose the next stage in their route. This feature, taken from Sega's "OutRun", makes every trip a new challenge

Thrill Time: Gold 2

Thrill Time: Gold 2

Sinclair ZX Spectrum - Released - 1990

Thrill Time Gold Vol.2 is a compilation of five games: Airwolf Scooby Doo Battleships Saboteur Frank Bruno's Boxing

Thrill Time: Platinum 1

Thrill Time: Platinum 1

Sinclair ZX Spectrum - Released - 1990

Thrill Time: Platinum 1 is a collection of ten games: Thundercats Ikari Warriors Buggy Boy Beyond the Ice Palace Hoppin' Mad Overlander Live and Let Die Space Harrier Great Gurianos Dragon's Lair

ThunderCats

ThunderCats

Sinclair ZX Spectrum - Released - 1987

ThunderCats: The Lost Eye of Thundera is a side-scrolling video game that is based on the original animated television series ThunderCats. The game was published in 1987 by Elite Systems Ltd for home computers including the Amstrad CPC, Amiga, Atari ST, Commodore 64 and ZX Spectrum. An NES version was announced and advertised but was never released. When the game begins, the player is shown an image of Mumm-Ra, the Thundercats' main villain, and is told that Mumm-Ra now has the Eye of Thundera, the source of the Thundercats' power.[1] The player takes control of the character Lion-O and...

ThunderCats

ThunderCats

Atari ST - Released - 1988

This license of the children's TV show set it as a Ghosts 'N Goblins-style hack-n-slash adventure. The Thundercat must defeat Mumm-Ra's forces, which range from dwarves to bats. Although you start with only a sword, more can be collected by attacking the various containers through the levels - later weapons can destroy these enemies quicker, and allow attacks from a distance. Reaching the end of each level sees bonuses for time and kills. The path through the game can be varied on later levels, so you can play it through more than once and find new sections, even though the individual levels...

ThunderCats

ThunderCats

Commodore Amiga - Released - 1988

This license of the children's TV show set it as a Ghosts 'N Goblins-style hack-n-slash adventure. The Thundercat must defeat Mumm-Ra's forces, which range from dwarves to bats. Although you start with only a sword, more can be collected by attacking the various containers through the levels - later weapons can destroy these enemies quicker, and allow attacks from a distance. Reaching the end of each level sees bonuses for time and kills. The path through the game can be varied on later levels, so you can play it through more than once and find new sections, even though the individual levels...

Tournament Golf

Tournament Golf

Atari ST - Released - 1991

Select your level of play, and then head for the pro shop to choose between Black Carbon, Glass Fiber, and Ceramic Clubs. Tee off by yourself or play 18 holes with a friend. Besides the One and Two Player modes there's also a practice mode, match play (head to head), and a full-blown international tournament, where you'll stroke it out against 15 competitors. Tournament play lasts 12 rounds, 18 holes of golf each. Most rounds are standard "stroke" play but the seventh and eighth rounds are "match" games. Things really get serious when match game ends in a tie, and players move into a sudden...

Wanderer

Wanderer

Atari ST - Released - 1986

Wanderer is set in the future where cats have become very valuable. The hero's cat has been kidnapped by someone who demands 8000 cats as ransom. Additionally, all the planets of the universe are obsessed with an poker-like card game. So the player visits planets, barters cards and plays the card game - and if a planet is satisfied with their own set, they reward the player with cats. Every time the player visits another planet he has to solve a straight action sequence which utilizes vector graphics for 3D glasses. Here he simply has to fly around in first person and shoot all enemy ships....

World Championship Soccer

World Championship Soccer

Atari ST - Released - 1991

This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament, which is identical to the real 1990 World Cup. Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend. The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. The gameplay is rather simple:...

World Championship Soccer

World Championship Soccer

Commodore Amiga - Released - 1991

This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament, which is identical to the real 1990 World Cup. Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend. The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. The gameplay is rather simple:...

World Championship Soccer

World Championship Soccer

Amstrad CPC - Released - 1990

This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament, which is identical to the real 1990 World Cup. Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend. The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. The gameplay is rather simple: you can...

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