The Avalon Hill Game Company

5th Fleet

5th Fleet

MS-DOS - Released - 1994

5th Fleet is a hex-based strategical wargame based on the board game 5th Fleet. The game is designed for two players which both take the side of a war party - in matches of a larger scale one war party can include several different countries. The gameplay is strictly turn-based and every day is divided into six rounds (three for each player). Every turn is divided into three phases: submarines, ships and aircraft. During the phases the players use two different map screens for their planning: the strategic map shows the whole operational zone divided into several areas and the tactical...

Achtung Spitfire

Achtung Spitfire

Windows 3.X - Released - 1997

Achtung Spitfire is the sequel to Over the Reich. It is a turn based Strategy/Simulation game which covers aviation history from 1939 to 1945 and includes the R.A.F., the Luftwaffe, and the French Armee de l'Air and has different campaigns for each air force. The game shares the same interface and flight engine of its predecessor, so anyone that has played Over the Reich is familiarized with this game. The game itself consists of commanding a series of pilots which you can manage to achieve the mission goal. It also regards the technical evolutions during the war, which means you have...

The Alien

The Alien

Apple II - Released - 1982

The U.F.P. research vessel Thrasybulus has finished surveying an unexplored planet and prepares to head home across interstellar distances when the alarm sounds: an alien life form found on the planet and taken aboard for study has escaped from its confinement. In the confusion, several lab animals have also fled their cages, so the ship's life sign scanners cannot be used to pinpoint the location of the alien creature. The commander orders the crew to sweep every room and corridor of the ship so the alien can be recaptured as fast as possible. What the Thrasybulus crew don't know: the...

Andromeda Conquest

Andromeda Conquest

Commodore PET - Released - 1982

Andromeda Conquest is a strategy / conquest game in which one to four players build galactic empires by establishing and defending space colonies, managing resources, and battling other players for control of star systems. Before every turn, players receive resources from all their colonies. Those have to be used up during the turn or they are lost. Depending on the numbers of players the galaxy consists of 12 to 48 star systems. The layout is grid-based, and the package includes a pad of graph paper for keeping track of ship and colony locations.

B-1 Nuclear Bomber

B-1 Nuclear Bomber

Commodore PET - Released - 1980

In B-1 Nuclear Bomber, you have to "fly" a B-1 bomber to it's destination, and destroy the target of the mission. You input text commands to control your bomber's altitude, course, radar, weapons, and so on. And, of course, the USSR will try to stop you from bombing their targets, with an arsenal of MiGs and SAMs, and they are dealt with by the use of electronic counter-measures, evasive actions, or by shooting them down. The game ends when it reaches a logical conclusion, either by deploying your bombs and getting far enough away, returning to base, or being destroyed. After this, you...

B-1 Nuclear Bomber

B-1 Nuclear Bomber

Commodore 64 - Released - 1983

In B-1 Nuclear Bomber, you have to "fly" a B-1 bomber to it's destination, and destroy the target of the mission. You input text commands to control your bomber's altitude, course, radar, weapons, and so on. And, of course, the USSR will try to stop you from bombing their targets, with an arsenal of MiGs and SAMs, and they are dealt with by the use of electronic counter-measures, evasive actions, or by shooting them down. The game ends when it reaches a logical conclusion, either by deploying your bombs and getting far enough away, returning to base, or being destroyed. After this, you...

B-1 Nuclear Bomber

B-1 Nuclear Bomber

MS-DOS - Released - 1980

In B-1 Nuclear Bomber, you have to "fly" a B-1 bomber to it's destination, and destroy the target of the mission. You input text commands to control your bomber's altitude, course, radar, weapons, and so on. And, of course, the USSR will try to stop you from bombing their targets, with an arsenal of MiGs and SAMs, and they are dealt with by the use of electronic counter-measures, evasive actions, or by shooting them down. The game ends when it reaches a logical conclusion, either by deploying your bombs and getting far enough away, returning to base, or being destroyed. After this, you...

Bomber Attack

Bomber Attack

Commodore VIC-20 - Released - 1983

Bomber Attack is a classic side scroller. The player pilots a bomber flying to the left, dropping bombs on enemy defenses below. The player's control over the bomber's movement is limited to going up or down. The player must drop 25 bombs without hitting any hospitals. The bomb run must be completed under fire from ground defenses and scrambled fighters sent to intercept the player's bomber.

By Fire & Sword

By Fire & Sword

MS-DOS - Released - 1985

This is a medieval era game where each player starts out as a baron. The game takes place in a pseudo-European state where you need to acquire vassals and land. Getting more vassals and land through battling the other barons, you can expand and build castles and towns. Wizards and spells are also available to make this more of a fantasy wargame than anything else.

Cavewars

Cavewars

MS-DOS - Released - November 30, 1996

Cavewars is a turn based strategy game that combines elements of several different games of it's era. The turn based strategy element mirrors that of Heroes of Might and Magic while the ability to research new units and improve armies is similar to that of Master of Orion. The unique element that separates this game from others is that the battles can take place on a number of different levels of a cave. All may be well on level 1, with both sides having a city there; meanwhile, battles rage every turn on level 3. Randomly generated maps and 8 different races to choose from ensures the same...

Close Assault

Close Assault

Apple II - July 29, 1982

Close assault is an interesting blend of board game and computer game; like a board game, it uses a colorful mapboard and unit counters which add graphic appeal; like a computer game, there is no need to re-read the rules a hundred times to make sure they are being enforced to the letter - the computer does all of that.

Computer Acquire

Computer Acquire

Commodore PET - Released - 1980

Computer Acquire is adapted from the board game Acquire by Avalon Hill. As in most games of high finance it is about making profits by buying low and selling high. Instead of the normal commodity or utility markets the simulation is based on hotel property stocks with mergers and hotel chaining. The goal is spotting the bargains early when the price is right along with adding more hotel chains to which you have controlling interest. Sprinkle in a little market luck along the way and win by becoming the wealthiest player. The game is turn based and allows you to play against the computer with...

Computer Acquire

Computer Acquire

Commodore 64 - Released - 1980

Computer Acquire is adapted from the board game Acquire by Avalon Hill. As in most games of high finance it is about making profits by buying low and selling high. Instead of the normal commodity or utility markets the simulation is based on hotel property stocks with mergers and hotel chaining. The goal is spotting the bargains early when the price is right along with adding more hotel chains to which you have controlling interest. Sprinkle in a little market luck along the way and win by becoming the wealthiest player. The game is turn based and allows you to play against the computer with...

Computer Circus Maximus

MS-DOS - Released - 1984

A direct translation of the Avalon Hill board game of the same name, Circus Maximus. Race your chariot around the track and try to be the winner. Strategic use of your whip on your horses, another driver, or another driver's horses, lead to crashes and other fun events as you maneuver for first place.

Computer Diplomacy

MS-DOS - Released - 1984

Avalon Hill's classic strategic board game in its first commercial adaptation. Choose a country to play as, and attempt world domination.

Computer Football Strategy

Computer Football Strategy

Commodore 64 - 1983

Computer Football Strategy is modeled after Avalon Hill’s board game based on American style football. Players can select from a wide roster of professional teams spanning from the 1966 Green Bay Packers to 1982 Washington Redskins. Naturally this is a strategy game where players choose from many formations for offense and defense to setup each down. Once selected the down is played out in top down animation style with the plays outcome and stats. The game supports both: player versus computer or two player mode.

Computer Stocks & Bonds

Computer Stocks & Bonds

MS-DOS - Released - January 1, 1982

PC conversion of the board game. Try to make money at the stock market. Invest in stocks when their exchange price is low and when the price rises sell them to make profit. You have $5000 in cash at the beginning of the game and 10 different securities to choose from.

Computer Stocks & Bonds

Computer Stocks & Bonds

Commodore PET - Released - 1982

PC conversion of the board game. Try to make money at the stock market. Invest in stocks when their exchange price is low and when the price rises sell them to make profit. You have $5000 in cash at the beginning of the game and 10 different securities to choose from.

Conflict 2500

Conflict 2500

Commodore PET - Released - 1981

It is the year 2500 and the galaxy has been at peace for many years. Until now! A fleet of planet pulverizers has invaded the sector of the galaxy under your command. Reports are telling you of a massive wave of destruction. It is up to you to rid the universe of this threat of utter destruction. Conflict 2500 is a strategic simulation of conflict in the 26th century. The game can be played solitary or with up to 10 other players by giving command of ships to individuals. The computer controls a fleet of planet pulverizers and adapts its strategy to your actions. The game can be stopped during...

Conflict 2500

Conflict 2500

Apple II - August 2, 1981

A challenging space game, Conflict 2500 is a radical departure from the typical first generation one-ship startrek type game. In Conflict 2500 you have the option to set the scenarios; ranging from one-on-one completion against the computer to elaborate situations involving up to ten people. Conflict 2500 is a flexible, strategic simulation of conflict in the 26th century.

Darkhorn

Darkhorn

Apple II - August 7, 1985

Take over the kingdom of Darkhorn in this early RTS tactical/strategic game. There are 4 sides battling to take command of Darkhorn - all can be played by human players, all giving orders simultaneously. You can be a dwarf, human or elf. The land consists of nine different map regions, with different terrains suiting different sides. Once an overall winner is found, they must face the Final Trial to take overall control. Alternatively, you can play a quick battle on one of the sixteen provided maps, or generate one at random. Choosing locations to occupy and when to fight is critical....

D-Day: America Invades

D-Day: America Invades

MS-DOS - Released - 1995

Strategic wargame set in the campaign of the American VII corps on the Cotentin peninsula....well, D-Day. Spiritual successor to V for Victory: Utah Beach. You can play in either the allied or german side as you play on a series of pre-made scenarios or full campaign mode using the Avalon Hill's Worlds at War rules and game mechanics. Also included are a series of historical variants which can be turned on or off for each scenario. Graphics are 2D SVGA and the game includes modem support for two players head-to-head action.

Diplomacy

Diplomacy

Commodore Amiga - Released - 1991

This is another adaptation of the eponymous board game by Avalon Hill. The game is set in Europe at the start of the 20th century and up to 7 players may control the competing Great Powers (Austria, England, France, Germany, Italy, Russia and Turkey). The object of the game is to seize control of more than a half of the provinces containing production centers (which deploy new units after the year ends). Each turn (two per year) consists of two phases: diplomacy (negotiating alliances) and orders (which are given to move armies and fleets).

Dnieper River Line

Dnieper River Line

Commodore PET - Released - 1982

The Dnieper River Line is a fictionalized engagement between German and Russian forces in the Southern Ukraine in late 1943. As the Germans you are challenged to repel Russian efforts to breach your critical defensive position. The Soviet units controlled by the computer seek to over run your thin German defensive line and capture sufficient objectives to assure victory. Dnieper River Line is a computer game which is played out board game style with a 8" x 11" mapboard and 240 5/8" illustrated counters.

Dnieper River Line

Dnieper River Line

Apple II - 1982

The Dnieper River Line is a fictionalized engagement between German and Russian forces in the Southern Ukraine in late 1943. As the Germans you are challenged to repel Russian efforts to breach your critical defensive position. The Soviet units controlled by the computer seek to over run your thin German defensive line and capture sufficient objectives to assure victory. Dnieper River Line is a computer game which is played out board game style with a 8" x 11" mapboard and 240 5/8" illustrated counters.

Draw Poker

Draw Poker

MS-DOS - Released - 1982

Draw Poker is standard poker in the context of common U.S. card games where each player is dealt a five card hand and then can decide if they would like to place a bet on the first round or check (pass). The player in the game is against four other players all controlled by the computer with the names of Lucky, Shifty, Ace and Slim. Players will be dealt five cards from a shuffled deck. All players ante $5 to the pot. Starting as in many poker games the first round requires that to open you must have a pair of Jack’s or higher to start the betting. Then each player in betting rounds hopes to...

Empire of the Over-Mind

Empire of the Over-Mind

MS-DOS - Released - 1986

This is an excellent text adventure written by Gary Bedrosian way back in 1979 for the Apple II and Tandy's TRS-80 computer and published by Avalon Hill. The game was never ported to the PC, but the author has ported it himself in 1986 and has kindly put it up on his website for free download. The Over-Mind in the game's title is a powerful golden sphere that has taken over the Kingdom of Alcazar by deceit and corruption. Your task, as a (always weary) traveler-cum-hero, is to locate and destroy the Over-Mind. Supplied with the game is a well-written 21-verse poem called 'The Rhyme of the...

Empire of The Over-mind

Empire of The Over-mind

Apple II - August 8, 1981

Empire of the Over-Mind is an excellent text adventure written by Gary Bedrosian way back in 1979 for the Apple II and Tandy's TRS-80 computer and published by Avalon Hill. The Over-Mind in the game's title is a powerful golden sphere that has taken over the Kingdom of Alcazar by deceit and corruption. Your task, as a (always weary) traveler-cum-hero, is to locate and destroy the Over-Mind. Supplied with the game is a well-written 21-verse poem called 'The Rhyme of the Over-Mind' which is written in an Olde Worlde style.

Flight Commander 2

Flight Commander 2

Windows 3.X - Released - 1994

A tactical wargame focusing on air-to-air combat. You take the commander's seat and are given control of a squad of 2 to 30 planes from 100 possible planes. There is no specific scenario to fight in, instead the game cover the last 30 years of air combat with every possible engagement from Korea to Desert Storm and even throws some "possible" scenarios on the near future. There are two modes of play, basic and advanced, with the advanced throwing in more rules, and the game is turn-based and each turn is divided into an order and execution phase (plus and "advantage" phase). You issue orders...

Fortress of the Witch King

Fortress of the Witch King

Commodore 64 - Released - 1984

Fortress of the Witch King blends strategy and role-playing. The basic premise is to build up an army to assault the Witch King's Fortress (think Mordor). Encounters are played out in text, but there is a map screen which gives an overview of the landscape. One must raise enough gold to hire wizards, warriors, scouts, clerics and raiders by defeating bands of roaming monsters and minions. In addition, a number of artifacts and special items must be found before entering the fortress. Up to four players compete in hot-seat play.

Fortress of The Witch King

Fortress of The Witch King

Apple II - August 13, 1983

Fortress of the Witch King blends strategy and role-playing. The basic premise is to build up an army to assault the Witch King's Fortress (think Mordor). Encounters are played out in text, but there is a map screen which gives an overview of the landscape. One must raise enough gold to hire wizards, warriors, scouts, clerics and raiders by defeating bands of roaming monsters and minions. In addition, a number of artifacts and special items must be found before entering the fortress. Up to four players compete in hot-seat play.

Galaxy

Galaxy

Apple II - August 15, 1982

As Fleet Admiral of a newly commissioned starship armada you send your ships from the home planet to explore the unknown resources of the stars. The planets circling those stars may be barren or they may have industrial capacity and will resist your colonization attempts. It is up to you whether to conquer and colonize those worlds, and convert them to producing new ships for continued expansion, and to bring the entire galaxy under your control. Galaxy can be played by as many as 20 players who compete against each other for control of up to 40 star systems. If you are playing multiplayer,...

Galaxy

Galaxy

MS-DOS - Released - 1982

As Fleet Admiral of a newly commissioned starship armada you send your ships from the home planet to explore the unknown resources of the stars. The planets circling those stars may be barren or they may have industrial capacity and will resist your colonization attempts. It is up to you whether to conquer and colonize those worlds, and convert them to producing new ships for continued expansion, and to bring the entire galaxy under your control. Galaxy can be played by as many as 20 players who compete against each other for control of up to 40 star systems. If you are playing multiplayer,...

Galaxy

Galaxy

Commodore 64 - 1982

As Fleet Admiral of a newly commissioned starship armada you send your ships from the home planet to explore the unknown resources of the stars. The planets circling those stars may be barren or they may have industrial capacity and will resist your colonization attempts. It is up to you whether to conquer and colonize those worlds, and convert them to producing new ships for continued expansion, and to bring the entire galaxy under your control. Galaxy can be played by as many as 20 players who compete against each other for control of up to 40 star systems. If you are playing multiplayer,...

Galaxy

Galaxy

Commodore PET - Released - 1981

As Fleet Admiral of a newly commissioned starship armada you send your ships from the home planet to explore the unknown resources of the stars. The planets circling those stars may be barren or they may have industrial capacity and will resist your colonization attempts. It is up to you whether to conquer and colonize those worlds, and convert them to producing new ships for continued expansion, and to bring the entire galaxy under your control. Galaxy can be played by as many as 20 players who compete against each other for control of up to 40 star systems. If you are playing multiplayer,...

Gryphon

Gryphon

Commodore 64 - 1984

Players control Gryphon, a mythical creature living in the Land of Dreams and Legend, a land consisting of Mystical Woods, Surreal Cities, and the deadly Darklands. One day, Gryphon awoke to discover that his gold has been threatened by the Id Monsters and the pure water in the rivers and lakes turned into poison, blocking access to the different regions. You have the task of carrying gold from one area, and using them to form a bridge over the poisonous water so that Gryphon can travel to the next region while avoiding the Id Monsters, who can be dealt with by shooting bolts of pure Griffin...

Guderian

Guderian

Commodore 64 - 1986

Guderian simulates the critical campaign near Smolensk on the road to Moscow during WWII. As the German player you are at the head of the panzergruppe invading central Russia and must master blitzkrieg tactics to encircle and overrun Soviet divisions and drive deep enough into Russia to make the capture of Moscow possible. The Soviet player must work to counter the German threat and make attacks that will cut off the supply of the German forward units. The game can be played solitaire as either side.

Guderian

Guderian

Apple II - August 15, 1986

Guderian simulates the critical campaign near Smolensk on the road to Moscow during WWII. As the German player you are at the head of the panzergruppe invading central Russia and must master blitzkrieg tactics to encircle and overrun Soviet divisions and drive deep enough into Russia to make the capture of Moscow possible. The Soviet player must work to counter the German threat and make attacks that will cut off the supply of the German forward units. The game can be played solitaire as either side.

Gulf Strike

Gulf Strike

MS-DOS - Released - 1985

Based upon the popular boardgame, Gulf Strike allows you to examine every aspect of the complex Persian Gulf region. Complete air, land and sea orders of battle for more than a dozen nations allows you to fight each conflict to its unpredictable conclusion. The game will end when one of the following occurs: After 25 turns have been completed, the Soviet/Iraqi side gains 9 victory points, or the players choose to end the game.The game is for 1 or 2 players and usually takes 1-5 hours to complete. Avalon Hill rated this game a 7 on their 1(easy) -10(hard) complexity scale.

Gulf Strike

Gulf Strike

Commodore 64 - 1985

Based upon the popular boardgame, Gulf Strike allows you to examine every aspect of the complex Persian Gulf region. Complete air, land and sea orders of battle for more than a dozen nations allows you to fight each conflict to its unpredictable conclusion. The game will end when one of the following occurs: After 25 turns have been completed, the Soviet/Iraqi side gains 9 victory points, or the players choose to end the game.The game is for 1 or 2 players and usually takes 1-5 hours to complete. Avalon Hill rated this game a 7 on their 1(easy) -10(hard) complexity scale.

Gulf Strike

Gulf Strike

Apple II - Released - 1985

Based upon the popular boardgame, Gulf Strike allows you to examine every aspect of the complex Persian Gulf region. Complete air, land and sea orders of battle for more than a dozen nations allows you to fight each conflict to its unpredictable conclusion. The game will end when one of the following occurs: After 25 turns have been completed, the Soviet/Iraqi side gains 9 victory points, or the players choose to end the game.The game is for 1 or 2 players and usually takes 1-5 hours to complete. Avalon Hill rated this game a 7 on their 1(easy) -10(hard) complexity scale.

Guns of Fort Defiance

Guns of Fort Defiance

Commodore 64 - Released - 1981

Fort Defiance is a half completed stockade blocking the path of an invading army that heavily outnumbers you during the War of 1812. You command a lone Napoleonic era artillery piece and its crew and are guarding the weakest point in the forts defenses. Your performance will determine whether the fort will stand or fall. The game is played under a handicap system (from 1-63). The lower the handicap you choose at the beginning the faster the enemy will break and run. The handicapping system insures that each attack which is repelled is followed by a more determined effort. As commander of the...

Guns of Fort Defiance

Guns of Fort Defiance

Commodore PET - Released - 1981

Fort Defiance is a half completed stockade blocking the path of an invading army that heavily outnumbers you during the War of 1812. You command a lone Napoleonic era artillery piece and its crew and are guarding the weakest point in the forts defenses. Your performance will determine whether the fort will stand or fall. The game is played under a handicap system (from 1-63). The lower the handicap you choose at the beginning the faster the enemy will break and run. The handicapping system insures that each attack which is repelled is followed by a more determined effort. As commander of the...

Guns of Fort Defiance

Guns of Fort Defiance

Apple II - August 17, 1981

Fort Defiance is a half completed stockade blocking the path of an invading army that heavily outnumbers you during the War of 1812. You command a lone Napoleonic era artillery piece and its crew and are guarding the weakest point in the forts defenses. Your performance will determine whether the fort will stand or fall. The game is played under a handicap system (from 1-63). The lower the handicap you choose at the beginning the faster the enemy will break and run. The handicapping system insures that each attack which is repelled is followed by a more determined effort. As commander of the...

History of the World

History of the World

Windows 3.X - Released - 1997

Based on the board game of the same name, players play against each other or AI opponents for "world conquest." This is done by players each receiving an "empire", a major civilization during a time in history. Each player attempts to expand his civilization to gain maximum points for his turn. The next "turn" represents a new age, and the players are dealt new civilizations. The player's goal is to extend his previous total control over the board each turn, taking control from players in previous turns, but trying to protect his own progress.

Incunabula

Incunabula

MS-DOS - Released - 1984

In this strategy game, three to seven players (1-6 humans and at least one computer-controlled) compete to progress from tribe to clan to nation to empire. They will face not only each other, but also famine, plague, civil war, insurrection, and earthquakes. To win, each player will build cities and fleets; do battle; form alliances; produce grain, metal, and trade goods; and barter. Players must also choose a "basis of law" (Theocracy, Oligarchy, Utopia, or Khanate). This choice will affect consumption rates, production, and battle strength. It can also affect the probability and/or...

Jupiter Mission 1999

Jupiter Mission 1999

Commodore 64 - 1984

Jupiter Mission contains elements of graphics/text adventure, space war role-playing and arcade joystick games. The different elements in Jupiter Mission are tied together by a story line. Government agents drag you from your home early on a cold January morning and put you in charge of a solo mission to Jupiter. The game's story is then furthered by graphic adventure elements and the player does different arcade sequences, such as shooting asteroids to keep from being damaged, landing on a moon, and exploring.

Kingmaker

Kingmaker

MS-DOS - Released - 1994

Based on Avalon Hill's board game of the same name, Kingmaker is a strategy game set during the War of the Roses period of medieval England. You can play either York, or Lancaster, and your goal is to get your choice for royal heir crowned king of England. You do this by granting titles to people favorable to your cause, and eliminating those who would oppose it. Kingmaker has a simplistic combat interface, rather concentrating on politics and dirty tricks as the strategies of choice.

London Blitz

London Blitz

Atari 2600 - 1983

During World War II, German bombs turned daily existence in London into a nightmare. Hoping to undermine the strong spirit of the British, every night the Germans dropped bombs on the citizens of London. Mast bombs exploded on impact, but some would sit minutes, hours, or days before detonating. It was up to the British Army Royal Engineers to find and defuse these unexploded bombs (UXBs). There were many types of UXBs and the engineers had to learn each. The bombs did have some things in common: they required sharp thinking, delicate treatment, and split-second timing. in LONDON BLITZ you are...

Maxwell Manor

Maxwell Manor

Apple II - August 23, 1984

In this action game with top-down and side-view sections, you play Professor Arabesque who has been sent by the Psychical society to rid the controlling influence of the Skull of Doom. Arabesque must jump and shoot through the Manor, to collect the treasures and use them to solve the mystery. When you die you enter a limbo room, in which one exit (randomly-selected by the game) restores Arabesque; the others result in death. Every time you play, the bonus items are randomly placed, and the exact map layout is adjusted. There are over 1000 variations and ten skill levels. Much like today's...

Midway Campaign

Midway Campaign

MS-DOS - Released - 1982

Midway Campaign is a computer simulation of the Battle of Midway Island in June 1942, arguably one of the most decisive battles in the history of warfare. The computer controls a huge force of Japanese ships whose objective is to invade and capture Midway Island. You command the badly outnumbered and outranged American forces with your only advantage being the element of surprise. The game ends if either all of one side's Aircraft Carriers are sunk, or any part of Japanese TF exits map to west or US TF exits map to east with no airstrikes in the air. At the end of the game a summary of all...

Midway Campaign

Midway Campaign

Apple II - August 23, 1980

Midway Campaign

Midway Campaign

Commodore PET - Released - 1980

Midway Campaign is a computer simulation of the Battle of Midway Island in June 1942, arguably one of the most decisive battles in the history of warfare. The computer controls a huge force of Japanese ships whose objective is to invade and capture Midway Island. You command the badly outnumbered and outranged American forces with your only advantage being the element of surprise. The game ends if either all of one side's Aircraft Carriers are sunk, or any part of Japanese TF exits map to west or US TF exits map to east with no airstrikes in the air. At the end of the game a summary of all...

Midway Campaign

Midway Campaign

Commodore 64 - 1983

Midway Campaign is a computer simulation of the Battle of Midway Island in June 1942, arguably one of the most decisive battles in the history of warfare. The computer controls a huge force of Japanese ships whose objective is to invade and capture Midway Island. You command the badly outnumbered and outraged American forces with your only advantage being the element of surprise. The game ends if either all of one side's Aircraft Carriers are sunk, or any part of Japanese TF exits map to west or US TF exits map to east with no airstrikes in the air. At the end of the game a summary of all...

Mission On Thunderhead

Mission On Thunderhead

Apple II - Released - August 24, 1986

From the author of Maxwell Manor, Mission on Thunderhead is an action game with a science-fiction theme. Thunderhead is a once-desolate planet now teeming with life, thanks to the hated Eternals. They have set up an underground complex, which is their main power base. The game is split into two parts - Operation Tempest and The Final Appeal. In Operation Tempest you must find and activate the device needed to destroy the planet. In The Final Appeal you must find the items which will allow you to appeal the charges the Eternals hit you with. Gameplay involves jumping and shooting - the...

Mission on Thunderhead

Mission on Thunderhead

Commodore 64 - Released - 1985

From the author of Maxwell Manor, Mission on Thunderhead is an action game with a science-fiction theme. Thunderhead is a once-desolate planet now teeming with life, thanks to the hated Eternals. They have set up an underground complex, which is their main power base. The game is split into two parts - Operation Tempest and The Final Appeal. In Operation Tempest you must find and activate the device needed to destroy the planet. In The Final Appeal you must find the items which will allow you to appeal the charges the Eternals hit you with. Gameplay involves jumping and shooting - the...

Naval Battle of Tsushima

Naval Battle of Tsushima

Apple II - August 25, 1986

Naval Battle of Tsushima is a strategy game developed by Avalon Hill and published by Avalon Hill in 1984 for the Apple II. The Japanese combined fleet and the Russian Baltic Fleet, sent over from Europe, fought in the straits between Korea and Japan near the island of Tsushima. The Battle of Tsushima (in Japan, it is called the "Sea of Japan Naval Battle") was the decisive sea battle of the Russo-Japanese war of 1904-1905. In this battle the Japanese fleet under Admiral Heihachiro Togo destroyed 2/3 of the Russian fleet under Admiral Zinovi Petrovich Rozhdestvenski. You take the side of one...

North Atlantic Convoy Raider

North Atlantic Convoy Raider

Commodore 64 - Released - 1983

It is May 8, 1941 and you are Captain of the mighty German battleship Bismarck the single most powerful ship in the Atlantic. Hitler has given you the nearly impossible task of fighting through the British Home Fleet and sinking enough convoys to force Britain to surrender. Your level of victory will be determined by how many merchant ships and battleships you can sink. Your decisions will determine the fate of the Bismarck.

North Atlantic Convoy Raider

North Atlantic Convoy Raider

Commodore PET - Released - 1980

It is May 8, 1941 and you are Captain of the mighty German battleship Bismarck the single most powerful ship in the Atlantic. Hitler has given you the nearly impossible task of fighting through the British Home Fleet and sinking enough convoys to force Britain to surrender. Your level of victory will be determined by how many merchant ships and battleships you can sink. Your decisions will determine the fate of the Bismarck.

Nukewar

Nukewar

Commodore PET - Released - 1980

The time is the late 20th century. You and a neighboring country have developed a nuclear capability. Your neighbor's sole objective is to utterly annihilate you. As the tension mounts while you are conducting espionage, building bombers, missiles, submarines and anti ballistic missiles either you or your neighbor launch a pre-emptive first strike.The nuclear destruction continues until either all weapons are expended or a truce is negotiated. Victory is determined by population remaining and world political opinion which is usually against the side that started the war. If both sides lose...

Nukewar

Nukewar

Apple II - August 25, 1980

The time is the late 20th century. You and a neighboring country have developed a nuclear capability. Your neighbor's sole objective is to utterly annihilate you. As the tension mounts while you are conducting espionage, building bombers, missiles, submarines and anti ballistic missiles either you or your neighbor launch a pre-emptive first strike.The nuclear destruction continues until either all weapons are expended or a truce is negotiated. Victory is determined by population remaining and world political opinion which is usually against the side that started the war. If both sides lose...

Operation Crusader

Operation Crusader

MS-DOS - Released - 1994

A military strategy wargame focusing on the African desert campaign of legendary Erwin Rommel; specifically, the period between November and December, 1941 when Rommel's offensive is driven close to the Suez Canal and American supplies have given an edge to the Commonwealth Eight Army. Consisting of 5 single-battle scenarios and one campaign game, you are trusted into either the Allied or the Axis side using a modified version of the V for victory engine with the same wargame mechanics but with several additions such as more realistic fog of war, the ability to select different types of...

Panzer-Jagd

Panzer-Jagd

Commodore 64 - Released - 1983

Panzer-Jagd (German for Tank Hunt) is a game of armored warfare on the eastern front of WWII. You begin the game in command of an assault force of 25 armored and infantry units with each unit representing a platoon. Your mission is to advance across a series of randomly generated terrain maps laced with ambush points. Units that survive each encounter are available for the next battle when a new map will be created. Your goal is to go as far as possible with your allotted forces. Playing time is 1-4 hours depending on your skill.

Panzers East!

Panzers East!

Commodore 64 - Released - 1984

Panzers East! is a strategic level solitaire simulation of the German offensive against the Soviet Union which began on June 22, 1941. You as the German Commander direct the entire Axis invasion force but time is not on your side. You have a mere 24 weeks to take your objectives. During that time you must destroy the Soviet Army and capture the most territory with the lowest possible cost in Axis casualties. Each turn in the game represents one week of time. Victory points are calculated after 24 weeks and victory is determined by the ratio between Axis and Soviet points. The game is 1 to 3...

Parthian Kings

Parthian Kings

Apple II - July 30, 1983

Parthian Kings is a role playing game for the Apple II, which can be played by 1-4 people. It was published by Avalon Hill. From the game's packaging, "The Emperor is dead and the Parthian Empire is in chaos. Every city state in the empire has declared independence as their Kings prepare to crush all opposition and be proclaimed Emperor. You as a King command an army, hire mercenaries,make alliances and levy taxes. Your strategy, tactics and leadership will gain you an empire. City states that you have conquered must be held as you make your thrust towards final victory.Up to 4 players...

The Planet Miners

The Planet Miners

Apple II - Released - 1980

It's January 1, 2050, and after many decades of research and development of space travel, mankind is ready to reach out to the planets of the solar system to establish mining bases. Up to four players compete with each other and the computer to stake valuable mining claims throughout the solar system, while the mining council has stationed patrol ships throughout the system to make sure everyone follows the rules. Thus begins several weeks of intensive exploration, political maneuvering, sabotage, and claim jumping which will decide the course of the economic exploitation of outer space for...

Planet Miners

Planet Miners

Commodore 64 - Released - 1981

It's January 1, 2050, and after many decades of research and development of space travel, mankind is ready to reach out to the planets of the solar system to establish mining bases. Up to four players compete with each other and the computer to stake valuable mining claims throughout the solar system, while the mining council has stationed patrol ships throughout the system to make sure everyone follows the rules. Thus begins several weeks of intensive exploration, political maneuvering, sabotage, and claim jumping which will decide the course of the economic exploitation of outer space for...

Planet Miners

Planet Miners

Commodore PET - Released - 1981

It's January 1, 2050, and after many decades of research and development of space travel, mankind is ready to reach out to the planets of the solar system to establish mining bases. Up to four players compete with each other and the computer to stake valuable mining claims throughout the solar system, while the mining council has stationed patrol ships throughout the system to make sure everyone follows the rules. Thus begins several weeks of intensive exploration, political maneuvering, sabotage, and claim jumping which will decide the course of the economic exploitation of outer space for...

Quest of the Space Beagle

Quest of the Space Beagle

Commodore 64 - 1984

A sequel to Jupiter Mission 1999, with the same basic gameplay elements - combining story telling, RPG and arcade action. In the Space Beagle, you're lost in a strange galaxy. As you try to get back home, You have many adventures. You battle other space craft, travel the Labyrinths of Kamerra, and eventually explore the entire known universe with authentic star maps as you try to find your way back home.

RAM!

MS-DOS - Released - 1985

RAM! is a simulation of combat using Triremes. Triremes were the war ships used in ancient Greece. The game takes place during the Peloponnesian War, which was a conflict between Athens and Sparta. These boats were meant to ram and sink the others using oar power. RAM! is based on the board game Trireme (also by Avalon Hill).

Ripper!

Ripper!

Commodore 64 - Released - 1984

Text Adventure that has eerie music playing the whole time. At the time if you played it with the lights low, it got to you. Takes place in 1900 with some famous and fictional characters like Sherlock Holmes, Madame Curie and Florence Nightingale. it is a text based game with a parser and as a twist it happens in real-time while you are playing. You do have a time limit to discover who is Jack the Ripper. The game also came with a clue envelop you could open if you wished for a hint.

Space Station Zulu

Space Station Zulu

Apple II - September 10, 1982

You are in command of Space Station Zulu and its 43 man crew orbiting a huge gaseous giant in a farflung corner of the galaxy. Shortly after an exploration ship leaves the station the onboard computer notifies you that the sanctity of the station has been violated by unknown alien lifeforms ( which find your crew very tasty). Now you must direct your crew in a desperate struggle against this deadly peril. There is only one way to win and that is to rid Space Station Zulu of all the alien intruders. The aliens win by taking over the ship. There are 3 levels of difficulty (normal, difficult, and...

Super Bowl Sunday

Super Bowl Sunday

Apple II - September 11, 1984

A strategy, turn based football game with teams and player stats based off of real life football. Play against the computer or human opponent while selecting teams and plays.

Super Bowl Sunday

Super Bowl Sunday

MS-DOS - Released - 1986

A strategy, turn based football game with teams and player stats based off of real life football. Play against the computer or human opponent while selecting teams and plays.

T.G.I.F.

T.G.I.F.

Commodore 64 - Released - 1983

T.G.I.F. (abbreviation for "Thank God It's Friday") is a board\party video game for 1-4 players. If chosen 1 player the computer (called "Atari") will play against you. Goal of the game is to get a certain amount of cash. You can choose between 10000$ - 90000$ USD as a set goal and you can get cash by winning the lottery, spend your money in investments and payday checks, withdrawal from the bank, or tax refunds. The "board" has all the 7 days of the week, each with its own certain bonuses or penalties, depending on the day: Monday: You lose money due to a certain circumstance. Either...

TAC: Tactical Armor Command

TAC: Tactical Armor Command

Apple II - Released - September 11, 1983

TAC is a game of WWII tactical armored combat. You pick a nation (Britain, USA, Germany or Russia). Build a combat team of tanks, assault guns and tank destroyers and command the team you have created against the forces of the enemy. The computer handles the technical details which leaves the decision making to you. You search for the enemy, find them, aim your gun, knock them out and the results of the combat are determined by the computer. The game can be played solitaire or by two people.

Tank Arkade

Tank Arkade

Commodore PET - Released - 1982

As the name suggests, this game brings to the personal computer one of the earliest concepts to appear on arcade and dedicated console game screens: a tank duel. Players look down on a battlefield of two-dimensional obstacles and maneuver their tanks to shoot and destroy each other. Each tank has nine points of armor, allowing eight hits before the final shot destroys the tank and hands victory to the opposing player. The tanks start each game in heavy bunkers, so the first challenge is to move out safely away from the enemy line-of-fire. Plentiful obstacles and the tanks' moderate speed...

Tanktics

Tanktics

Commodore PET - Released - December 3, 1978

It is September 6, 1943 following the debacle at Kursk the German Army reels back to the protection of the Dneiper River. The Red Army pursues hard trying to turn a retreat into a rout. You are in charge of a tiny Panzer Group (tank platoon) and you are the only unit capable of stopping them. You are outnumbered 2 to 1 but your orders are firm stop the Soviet tanks. You command a force up to 8 tanks or anti-tank guns in 5 different scenarios. The computer is your Soviet opponent. Tanktics is played out on a two piece full color 22" x 16" mapboard with 240 1/2" counters while the computer takes...

Tanktics

Tanktics

Apple II - 1981

Tanktics: Computer Game of Armored Combat on the Eastern Front was Chris Crawford's first computer game. Crawford created the game, first called Wargy I, in FORTRAN for the IBM 1130 from May to September 1976, then on a KIM-1, then on the Commodore PET in December 1978. Crawford sold the PET version himself;[2] being programmed in BASIC, it was easy to port from one system to the other. Avalon Hill published a 1981 release for the TRS-80 and Apple II as well as the Atari series. The game simulated a two-player tank battle on a large hex grid. Tanktics had no graphics; the player moved...

Telengard

Telengard

MS-DOS - Released - 1985

Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving. The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only...

Telengard

Telengard

Commodore 64 - 1983

Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving. The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only for...

Third Reich

Third Reich

Commodore Amiga - Released - 1992

Based on the Avalon Hill boardgame, Third Reich lets you play not only as Hitler and his staff, but also as the allied powers. The scenario is limited to the European theatre. The game is played in rounds of three months, split into several phases such as declaration of war, movement, battle and construction. You begin the game by declaring war. Which front you open up first will determine the further development of the war. Warring nations are split into two kinds – great military powers such as the allies and the axis, and neutral states. One resource to be househeld with is your...

Third Reich

Third Reich

MS-DOS - Released - 1996

Strategic level wargame of World War II (European Theater only) based on the board game of the same name published by the now defunct Avalon Hill.

Under Fire

Under Fire

MS-DOS - Released - 1988

Under Fire is a tactical simulation of WW II land combat. Men and weapons from the United States, Germany and Russia are represented. There are nine scenarios in the game which range from open field firefights to house to house conflict. Victory is a subjective affair in Under Fire as there is no declaration of victory. The victory screen basically tallies up losses and objectives gained the rest is left to argument. Under Fire can be played by one or two players. Playing time can range from 10 minutes for a two squad battle to five hours for a 32 squad firefight.

Under Fire!

Under Fire!

Apple II - September 13, 1985

Under Fire is a tactical simulation of WW II land combat. Men and weapons from the United States, Germany and Russia are represented. There are nine scenarios in the game which range from open field firefights to house to house conflict. Victory is a subjective affair in Under Fire as there is no declaration of victory. The victory screen basically tallies up losses and objectives gained the rest is left to argument. Under Fire can be played by one or two players. Playing time can range from 10 minutes for a two squad battle to five hours for a 32 squad firefight.

Under Southern Skies

Under Southern Skies

Apple II - 1983

Under Southern Skies simulates one of the opening naval engagements of World War II, the Battle of the River Plate in December 1939. Two time frames can be selected: sixty minutes of the battle itself, played out at a tactical level among the ships historically engaged, or up to thirty days of the entire cruise and hunt for the Admiral Graf Spee, the German battleship at the center of the battle.

VC

VC

MS-DOS - Released - 1983

VC (Viet Cong) is a distinctive simulation which puts the player in a position to manage both military pacification forces and the public civilian political climate. Your task is to manage a Province with ARV (Army of the Republic of South Vietnam) forces along with U.S. Air Calvary and U.S. Field Artillery Battalions. The NVA (North Vietnamese Army) and VC controlled by the computer will make this guerrilla/terrorist warfare difficult and try to turn the civilian population against you. Your goal will be to destroy all enemy forces while preventing half of the civilians you are here to...

VC

VC

Apple II - September 13, 1982

VC (Viet Cong) is a distinctive simulation which puts the player in a position to manage both military pacification forces and the public civilian political climate. Your task is to manage a Province with ARV (Army of the Republic of South Vietnam) forces along with U.S. Air Calvary and U.S. Field Artillery Battalions. The NVA (North Vietnamese Army) and VC controlled by the computer will make this guerilla/terrorist warfare difficult and try to turn the civilian population against you. Your goal will be to destroy all enemy forces while preventing half of the civilians you are here to protect...

Voyager I: Sabotage of the Robot Ship

Voyager I: Sabotage of the Robot Ship

MS-DOS - Released - 1982

Voyager is a first-person action game that challenges the player to explore the levels of an alien spacecraft's maze. The environments consist of corridors and rooms done with 3D vector graphics. The protagonist has to evade robots programmed to blast any intruders. To win, the player must destroy all power generators and escape (or hunt down and annihilate) the killer robots.

Voyager I: Sabotage of the Robot Ship

Voyager I: Sabotage of the Robot Ship

Commodore PET - Released - 1982

Voyager is a first-person action game that challenges the player to explore the levels of an alien spacecraft's maze. The environments consist of corridors and rooms done with 3D vector graphics. The protagonist has to evade robots programmed to blast any intruders. To win, the player must destroy all power generators and escape (or hunt down and annihilate) the killer robots.

Wooden Ships & Iron Men

Wooden Ships & Iron Men

MS-DOS - Released - 1996

Wooden Ships & Iron Men is a turn-based game that allows you to recreate naval battles from the 18th and 19th centuries, based upon the successful boardgame by Avalon Hill. You may choose from a list of scenarios or play a campaign. Choosing the Scenario option allows to select a series of set battles from the American Revolutionary War, the French Revolutionary War, the Napoleonic Wars or the War of 1812, where you will have the choice of commanding American, British or French ships. In campaign mode, you take command of a selection of US ships during the War of 1812, where your task is to...

World at War: Stalingrad

World at War: Stalingrad

MS-DOS - Released - 1995

In this wargame you may restore most horrific historic event in World War 2. The battle, which changed balance of military forces, now can be played by computer. You may choose Soviet or Fascist forces to win the battle. Historically the Soviets won but with very great casualties. You as strategy genius may change it and win with less losses. Although you may win the battle by Fascists and then understand to what it will lead.

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