Anirog Software Ltd.

3D Time Trek

3D Time Trek

Commodore 64 - Released - 1983

You are a survivor of the planet Corillian after space pirates launched a devastating raid. You now seek revenge on those responsible, to destroy them and their galactic tyranny. You are searching for them in your super powerful starship with computers and sensors to seek those murderous pirates. You search the galaxy using a map. Once on part of your map you can send out a sensor. The results will tell you if there are aliens or planets out there. Finish searching that area, bring up your map and search elsewhere. Moving to another part puts you in warp speed. You can check on your battle...

3D Time Trek

3D Time Trek

Commodore VIC-20 - Released - 1983

You are a survivor of the planet Corillian after space pirates launched a devastating raid. You now seek revenge on those responsible, to destroy them and their galactic tyranny. You are searching for them in your super powerful starship with computers and sensors to seek those murderous pirates. You search the galaxy using a map. Once on part of your map you can send out a sensor. The results will tell you if there are aliens or planets out there. Finish searching that area, bring up your map and search elsewhere. Moving to another part puts you in warp speed. You can check on your battle...

Atlantis

Atlantis

Amstrad CPC - Released - 1985

You are a treasure hunting diver called Skip and you are about to explore various Kingdoms belonging to Neptune to find treasures and rescue sailors and spongey creatures. The game is a maze game with the screen split into four sections and is viewed from the side with gaps in various places to move up or down the sections. The length of the mazes are a few screen lengths and the screen scrolls constantly when you move in that direction but there is a radar on the top showing the location of the creatures to avoid. Moving along the sections are various creatures like sharks, octopi, fish,...

Atlantis

Atlantis

Sinclair ZX Spectrum - Released - 1985

You are a treasure hunting diver called Skip and you are about to explore various Kingdoms belonging to Neptune to find treasures and rescue sailors and spongey creatures. The game is a maze game with the screen split into four sections and is viewed from the side with gaps in various places to move up or down the sections. The length of the mazes are a few screen lengths and the screen scrolls constantly when you move in that direction but there is a radar on the top showing the location of the creatures to avoid. Moving along the sections are various creatures like sharks, octopi, fish,...

Battlefield

Battlefield

Commodore VIC-20 - Released - 1982

Battlefield is an action game, where you, as a pilot of a glider, have to defend the right side from incoming vehicles.

Catacombs

Catacombs

Commodore 64 - Released - 1984

Your village is cursed with a plague and the only solution available is for you to go into the underground Catacombs to find a mysterious sorcerer. No one is sure if he is good or evil but his powers came from potions he brewed so you need to get the formula for the potion needed and collect the ingredients. Before you start your quest you can choose which role to take, fighter Duke or cunning Witch, each with their own strength and weaknesses. As you explore, you will encounter creatures that can be talked to or some will need fighting and killed before you are killed. The game is a graphic...

Cosmic Commando

Cosmic Commando

Commodore 64 - Released - 1984

Cosmic Commando is a 1st person shooter where you control a cross-hair on a single screen viewed from an elevated angle. Aliens appear one at a time from the back at the screen and move downwards in random patterns and you must blast a certain amount to move to the next level. If an alien reaches the bottom of the screen then it appears at the top again. You only have a limited amount of ammo which cannot be replenished and it is game over once you have run out of ammo. Each level also has to be completed before a bonus timer reaches zero and if it does reach zero then it is game over as well....

Dot Man

Dot Man

Commodore VIC-20 - Released

Dot Man is a Pac-Man clone developed and published by Anirog Software Ltd. in 1983 for the Commodore VIC-20

Fire Galaxy

Fire Galaxy

Commodore VIC-20 - Released - 1983

Fire Galaxy is a clone of Konami's Scramble, with pieces of its follow-up Super Cobra added. The premise is the same as in the original: Fly into a side-scrolling cavern system and shoot everything that moves, while keeping an eye on your fuel level. Drop bombs on fuel silos to avoid crashing. Early enemies are rockets launching from the ground while shooting at you, followed by enemies hovering around in the air, missiles flying fast in your direction, aliens bouncing up and down in your path, a fleet of spaceships and swarms of aliens. Another enemy is the landscape itself. Avoid...

Frogrun!

Frogrun!

Commodore 64 - Released - 1983

Frogrun! is a top view single screen game based on the arcade game Frogger where you have to get five frogs one at a time from the bottom of the screen to one of five holes at the top of the screen before a timer reaches zero for each frog. You have to cross a busy road with traffic moving across the screen left or right, and cross a river using logs, turtles and crocodiles who are also moving across the screen, before moving into a hole. You are able to move your frog left, right, forwards and backwards as you avoid the various obstacles and if you are hit by any or fall into the water then...

Galactic Abductor

Galactic Abductor

Sinclair ZX Spectrum - Released - 1983

A shoot-em-up action game inspired by the Stratovox (Taito Arcade Game).

Galaxy

Galaxy

Commodore 64 - Released - 1983

Galaxy is a Galaga variant that builds on the ideas explored in the Commodore PET game Galaga, an earlier unlicensed take on the coin-up game by Henrik Wening. Players move a space ship left and right to fire at a group of alien ships near the top of the screen. They fire bullets and come swooping down like a kamikaze. Based on the colour they have different behaviour and some of them require multiple hits. To finish the stage all aliens have to be defeated. The wave is repeated in every stage, but enemies gradually become faster. Just like in the regular Galaga, the largest enemies can move...

Hexpert

Hexpert

Commodore 64 - Released - 1983

Hexpert is a single screen game, with an isometric view, based on the arcade game Q*Bert where you control Bert trapped on a pyramid by the evil witch Zoganaar. Over various levels, Bert has to turn every hexagon on the pyramid from one colour to the other by landing on them to move to the next level. Also on the pyramid are bouncing balls and a snake which follows Bert and these have to be avoided or you lose one of five lives. Two spinning discs either side of the pyramid when jumped on move Bert to the top of the pyramid and can make the snake jump off the pyramid for a short time. If Bert...

House of Usher

House of Usher

Commodore 64 - Released - 1984

House of Usher is a single screen platformer where you have to enter the house and escape various rooms to the be able to enter the final two rooms to be able to leave the house. You start off in the reception hall which has ten doors numbered from one to nine and door X and you have to enter each room to escape before you can enter room X which then allows you to enter room Y before escaping. Each room has you having to reach the exit door but each room has various challenges like jumping over gaps, avoiding cannon fire, avoiding creatures, collecting items and other obstacles. If you fall...

Ice Hunter

Ice Hunter

Commodore 64 - Released - 1984

Ice Hunter is a single screen platformer where you play the role of Thorak the Eskimo, Prince of Ice, who is searching for blocks to make a special igloo. Finally in his search, Thorak has found a multi-level cave containing the blocks he needs for the igloo, so enters to retrieve them. The only way to get the blocks to his site for the igloo is to get two blocks, one at a time to a stream at the bottom of the cave, then stand on them to float down the stream. The main problem though is the creatures that move around the screen and these have to be avoided or if touched he loses one of four...

Jump Jet

Jump Jet

BBC Microcomputer System - Released - 1985

Not to be confused with the Doctor Soft shooter of the same name, this is a flight simulator with combat elements, and is a joystick only game. At the start you get a bird's eye vew of the jet on the carrier launch pad. As you reach 50ft this changes to a dual display showing the side and rear views of the carrier with the jet above it. A little higher and you have an out of the cockpit display. You are penalised for each mistake you make. You're allowed nine errors after which it's back to the launch pad. To obtain one of the five ranks you must successfully complete the selected mission....

Jump Jet

Jump Jet

Commodore 64 - Released - 1985

Is anyone better placed to write a simulation of a Jump Jet than someone who flies them for a living? With any luck, no - Vaughan Dow is behind this attempt at an accurate recreation of his day job. You can take on one of four statuses, from Flight Lieutenant right up to Group Captain, with a practice mode also included. You must use guidance missiles and close-range guns, while paying attention to your fuel level, and the wind on higher difficulties.

Jungle Drums

Jungle Drums

Commodore 64 - 1984

Kong

Kong

Commodore 64 - Released - 1983

Kong is a clone of Donkey Kong. This is a single player game that can be played with joystick or keys. The aim of the game is to achieve a high score by rescuing Fay Ray from the clutches of King Kong. There are four levels in this game. In the first screen Kong rolls barrels towards the player who can smash them with a hammer to gain bonus points. The second screen is set in a pie factory and the player must hurdle oncoming pies on a conveyor belt. Level three has the player pursuing Kong up the sky scraper in lifts while avoiding falling girders and the last level is set in Kong's...

Las Vegas

Las Vegas

Commodore 64 - Released - 1984

Las Vegas is a simulation of a three reel slot machine. To increase the chances of winning, it is possible to hold certain reels (skill stop) or to nudge them for a certain number of times when it is allowed; the player may also gamble on an existing win. The goal of the game is to win jackpots. The C64 version also features high-score table and a number feature grid.

P.C. Fuzz

P.C. Fuzz

Commodore 64

As a police constable, you must patrol a busy street while on the lookout for cars, punks, and robbers. When a robber appears, you must arrest them by knocking them out with your club and then transporting them to the police van before they have a chance to enter one of the buildings that line the street and make off with some cash. You can also club punks that come out of nearby alleys. Occasionally, balloons holding money bags will float across the screen. Hitting these will award you with bonus points.

Petch

Petch

Commodore 64 - Released - 1983

Based on the arcade game Pengo, Petch has you playing as a penguin who must survive various mazes made of ice for two minutes to move on to the next maze. The whole of each maze is shown on the screen as you try to avoid other creatures and also try to get as many bonus points as possible within the two minutes. Bonus points are awarded for lining up diamonds in a vertical or horizontal line, and also for killing four or more creatures within one minute. To kill any creatures you can push blocks of ice towards them to crush them, but if you touch one you lose one of four lives and a new...

Skramble

Skramble

Commodore VIC-20 - Released - 1983

A clone of one of the world's most cloned games, Scramble, this is another example with the world's most popular name for Scramble clones, namely Skramble. You fly your spaceship through a cave system split in six sections. Pressing the joystick button will unleash both your front mounted gun and your bombs. Missiles will launch in your path in order to intercept you, and you must not only shoot those down, but also bomb all fuel cisterns you see, or you will run out of fuel. The second cave section introduces aliens that fly up and down in your path. In the third section, you are met...

Space Pilot 2

Space Pilot 2

Commodore 64 - Released - 1985

Space Pilot 2 is the sequel to the C64 game Space-Pilot. While the first game was largely a clone of Konami's Time Pilot, this title moves away from some of the original features. The basic gameplay is still identical. Players command an aircraft through different environments, shooting down planes to collect points. The ship's nose can be rotated left or right, so the craft can move into any direction and take sharp turns left or right. Speed is not controlled by the user and it is always maintained at the same level automatically. The background is wrapped endlessly both horizontally and...

Space Pirate

Space Pirate

Commodore 64 - Released - 1984

Get the space pirates in your crosshairs and zap them into spacedust.

Space Pirate

Commodore 64 - Released - 1984

Get the space pirates in your crosshairs and zap them into spacedust.

Zaga Mission

Zaga Mission

Commodore 64 - Released - 1984

The situation on planet Zaga 1 is critical. A serious fault has occurred in the life-support power plant. The citizens count on you to get through the tunnels that leads to the power plant, and fix the problem. Zaga Mission is a isometric-viewed action game graphically similar to Zaxxon. The game takes place underground. You have to navigate your helicopter through a series of mazes. As if that wasn't enough the security doors are opening and closing unpredictably. Hit any of the walls or doors and the mission is over. Refueling stations can be found along the way, and these are necessary...

Zodiac

Zodiac

Commodore 64 - Released - 1984

Zodiac is an action game played from a top down perspective similar to Shamus or Berzerk. A coven of black magic masters has gained terrifying powers after removing the Signs of the Zodiac from the Time Vaults, leading to great confusion. The Signs of the Zodiac are guarded by demons and a lethal force field flows along the walls of the corridors. The player's objective is to kill the demons and recover the twelve signs and return them to the time vaults. There are four hundred corridors in total and enemies are continually multiplying. Any contact with either demons or walls will lead to a...

Zok's Kingdom

Zok's Kingdom

Commodore VIC-20 - Released - 1983

A maze adventure game developed and published by Anirog Software in 1983 for the VIC-20 (16K memory expansion required)

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