Wicked Software

2D Tennis Game

2D Tennis Game

Commodore 64 - Released - 1987

2D "Tennis" game was originally released in Germany by CW-Publikationen Verlags GmbH/RUN in 1986 under the name Finaltag. The English conversion was done by Wicked Software in 1987. It is 2 player only. As for the game itself, it's much more of a Pong clone than an actual Tennis game.

Aktiv

Aktiv

Commodore 64 - Released - 1987

A game from "The Big 100" collection.

Bally

Bally

Commodore 64 - 1987

Battleship

Battleship

Commodore 64 - Released - 1987

Released as part of "The Big 100" Collection.

The Big 100: 0 & X

The Big 100: 0 & X

Commodore 64 - Released - 1986

0 and x is a 3D version of Tic-Tac-Toe or Noughts and Crosses, where you have to make a row of X's in a vertical, horizontal or diagonal line before the computer makes a row. Instead of making a row off three on a 3 x 3 grid you now have to make a row off four on a 4 x 4 grid on four boards so as well as watching for a line on one board, you have to watch out for a row that appears in the same place on all four boards.

The Big 100: ET Puzzle

The Big 100: ET Puzzle

Commodore 64 - Released - 1992

Released as part of "The Big 100" Collection.

Blocktower

Blocktower

Commodore 64 - Released - 1987

Blocktower is a computerized version of the popular mathematical based brainteaser/puzzler game the Tower of Hanoi (also sometimes referred to under the names Tower of Brahma and Lucas' Tower). It was published by Wicked Software in 1987 as part of the C64 version of The Big 100 compilation.

Boulder Dash Construction Kit

Boulder Dash Construction Kit

Commodore Amiga - Released - 1989

Rockford the Ant returns in another Boulder Dash adventure contains 15 new levels, in addition to the easy-to-use game editor. Players can build, save, and play their own levels. The software includes a feature to sequence your levels on a separate game disk. All of the elements and hazards from the previous Boulder Dash outings are back: The fireflies, butterflies, growing amoebas, enchanted walls, and of course, the boulders. New features include titanium (indestructible) walls, growing walls, and slime that allows boulders and diamonds to drop through it at a varying rate.

Canyon

Canyon

Commodore 64 - Released - 1987

Released as part of "The Big 100" Collection.

Crazy Golf

Crazy Golf

Commodore 64 - 1987

Daredevil Dave

Daredevil Dave

Commodore 64 - 1987

Daredevil Biker Dave is out to wow the crowd - he's brought his two-wheeled speed demon for a streak of daring car jumps. After each successful leap, the ramps are moved farther apart, and another car is added. There's also a hoop jump halfway through the course, although the Atari version offers a "rookie" mode without the hoop. The ultimate goal is to jump nine cars at a time, and Biker Dave has five bikes primed and ready. But there's one little thing Biker Dave overlooked... none of them have any brakes. The only control is acceleration: to pull off his fearless acrobatics, Dave will need...

Dragons

Dragons

Commodore 64 - Released - 1987

Destroy the dragons and enter the castle to marry the princess on this arcade game written in BASIC. Released as part of "The Big 100" Collection.

DragonScape

DragonScape

Commodore Amiga - Released - 1989

In Dragon Scape, the player takes the role of a young man who gets magically transported into the land Tuvania. The peace has been disturbed by the evil King of Kaos who has to be defeated. The protagonist has to ride a dragon, find 40 artifacts and bring them to the corresponding places. The artifacts can only be dropped at the correct location. Of course there are enemies which try to stop the player and can be destroyed by using the dragon's fire breath. Besides the artifact collecting, the game plays out as a traditional multi-directional scrolling shooter. There are five levels with...

Draughts

Draughts

Commodore 64 - 1987

Golddigger

Golddigger

Commodore 64 - Released - 1987

game of "The Big 100" collection

Grand Slam

Grand Slam

Commodore Amiga - Released - 1988

Grand Slam: World Class Tennis is a tennis simulation in which the player has the opportunity to participate in the four grand slam tournaments which consist of three matches each. While the mouse-controls itself offer no surprises, the player needs to click at the right time to start a hit and depending on the ball and athlete position either a forehand or backhand is played. There are a variety of factors which influence the match: The court surface and weather influences the ball movement and the chosen racket influence the hitting. Additionally there is the option to complain against a...

Invisible Clock

Invisible Clock

Commodore 64 - 1987

Matchbox

Matchbox

Commodore 64 - 1987

Mazemania

Mazemania

Commodore 64 - Released - 1986

Released as part of The Big 100 Collection, a collection of 100 Commodore 64, Amiga and DOS games.

Munchie

Munchie

Commodore 64 - Released - 1987

A math centered educational game of "The Big 100" collection. Originally from the Compute magazine of 1983, then later published again as Munchman in 1986 then this release, all identical except for the title screen.

Othello

Commodore 64

Pinball 9

Commodore 64

Pinball Arcade

Pinball Arcade

Commodore 64 - Released - 1987

A simple pinball game for the Commodore 64, developed by Tony Brantner and published by Ion International, Inc. in the March 1987 issue of Ahoy! Magazine. Was also part of "The Big 100 Collection"

Row Regatta

Commodore 64

Safe-Cracker

Safe-Cracker

Commodore 64 - 1986

RUN-o-thek 1986/11.

Spy vs Spy

Spy vs Spy

Commodore Amiga - 1989

MAD magazine’s comic strip of the same name comes to life in this game which was designed for one or two players. The split-screen shows both spies at the same time. Play with a friend or against the machine. The black spy and the white spy are out to outsmart each other before the time bell rings. Find the needed objects (money, passport, secret plans and airport door key) by searching rooms in the embassy, which include desks, file cabinets and other furniture. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance). Traps can be...

Spy vs Spy II: The Island Caper

Spy vs Spy II: The Island Caper

Commodore Amiga - 1989

A follow-up to the first Spy vs Spy game now sees the spies stranded on a desert island. This time, instead of the four items which allow you to leave for the airport, the spies must try to collect three pieces of a missile and escape from the island in a waiting submarine before a volcano erupts. There are a few pitfalls to avoid such as quicksand and sharks. There are also new traps (hidden pits, napalm, snares and a pistol) and hand-to-hand combat is done with swords instead of clubs.

Spy vs Spy II: The Island Caper

Spy vs Spy II: The Island Caper

Atari ST

A follow-up to the first Spy vs Spy game now sees the spies stranded on a desert island. This time, instead of the four items which allow you to leave for the airport, the spies must try to collect three pieces of a missile and escape from the island in a waiting submarine before a volcano erupts. There are a few pitfalls to avoid such as quicksand and sharks. There are also new traps (hidden pits, napalm, snares and a pistol) and hand-to-hand combat is done with swords instead of clubs.

Spy vs Spy III: Arctic Antics

Spy vs Spy III: Arctic Antics

Atari ST

The third and final installment (after Spy vs. Spy and Spy vs. Spy: The Island Caper) sees the spies on an iceberg. They're seeking items (gyroscope, fuel canister, key card) and then seeking to leave via a rocket-ship before a blizzard sets in. New trap items include a saw (for cutting holes in ice), a plunger detonator (with dynamite), an ice pick and snowshoes. There are some pitfalls (thin ice and snow drifts). Hand-to-hand combat is done with snowballs. Watch your spy's body heat or he'll become a permanent resident.

Spy vs Spy III: Arctic Antics

Spy vs Spy III: Arctic Antics

Commodore Amiga - 1989

With characters Taken from MAD Magazine, the Spy Vs. Spy series reached it's end in Arctic Antics. Spy vs Spy: Arctic Antics is an Action/Arcade game, for one or two players, developed by First Star Software and published by Wicked Soft. Released in the UK in 1989 for several contemporary platforms. The duo, the White Spy (you) and the deadly Black Spy continue their battle. This time, the scrap takes place in the frozen Arctic, the objective: Find the essential components of a brand new rocket before you freeze to death! And more importantly, before your opponent -- the deadly Black Spy --...

Twylyte

Twylyte

Commodore Amiga - Released - 1989

Twylyte is an arcade 3D shoot-em-up in the tradition of Space Harrier and Backlash. The player drives towards the horizon continuously at enormous speed. There are indestructible barriers which the invisible player ship must avoid contact with, as well as enemies shooting and firing missiles at the player. Beside moving left and right, the ship can also moved up and down, which adds further possibilities to evade the barriers, but also makes it difficult to shot at moving enemies at different height. The key goal in the game is energy. You lose energy on getting hit, and if the energy falls...

Xyron

Xyron

Commodore 64 - Released - 1987

Try and find the hidden treasure, shoot the monsters before they touch and kill you. Released as part of "The Big 100" collection.

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