EDOS

1942

1942

Sinclair ZX Spectrum - Released - 1985

1942... you and daring fighter pilot "Super Ace" are engaged in realistic, thrilling and challenging high-flying battles with the enemy. Over land, on the sea and in the air, your own skill and dexterity... combined with Super Ace's flying mastery, duel enemy pilots in fighter and bomber craft. 1942... it's airplanes taking off and landing on ocean-going aircraft carriers... disrupting enemy formations ready to attack... intercepting enemy air-warriors you must defeat by "blasting 'em out of the sky." Will it be victory? Or defeat? It's in your skillful hands!

3D Snooker

3D Snooker

Sinclair ZX Spectrum - Released - 1990

Experience all the thrills and excitement of professional world championship snooker on your home computer. 3D Snooker is a snooker simulator like no other, its many features include, 3D View - Never before seen on a snooker simulation. Use your snooker skills against the computer or challenge a friend to a 21 frame tournament. Multi-speed shots, and multi skill-level gameplay.

3DC

3DC

Sinclair ZX Spectrum - Released - 1987

3DC is an isometric action adventure where the player is stranded on the bottom of the ocean with the objective of finding parts of a submarine, then constructing it in order to escape. Oxygen is of limited supply and various objects are strewn about to be used to solve the various puzzles. Eric the eel can be called to your aid and controlled to be able to fit into crevices too small for the diver's bulk, but watch out for the octopuses who will steal your oxygen tanks.

Arcade Flight Simulator

Arcade Flight Simulator

Sinclair ZX Spectrum - Released - 1989

This arcade game allows you to know what it was like to fly different aircraft from different points in time. You can fly a bi-plane from WW1 over Germany, a WW2 plane over Pearl Harbour and a Fighter Plane in WW3. After dispatching all the enemy planes you must go back to your base to collect a bomb. Then you must go back into enemy territory to drop the bomb on enemy HQ. While fighting keep an eye on your fuel. To re-fuel you must fly low over a fuel dump. The game is a birds eye view of the battle area. You can control your direction and altitude. You play the group captain who has to...

Arcade Trivia Quiz

Arcade Trivia Quiz

Sinclair ZX Spectrum - Released - 1989

Arcade Trivia Quiz is a quiz game for 1, 2 or 3 players. There are four blocks of questions. Each block contains questions in six categories; Art & Literature Science Music Film and Television Sport History & Geography Icons representing these categories are displayed in a pyramid arrangement. The icons of available questions flash in sequence and the players must press FIRE at the correct time to select the icon of their choice. All questions are multiple choice with four answers, one correct & three incorrect, being available. Both question selection and answering are timed and...

Atom Ant

Atom Ant

Sinclair ZX Spectrum - Released - 1990

This is based on the Hanna-Barbera cartoon and was one of a number of Hanna-Barbera licensed games released by Hi-Tec Software. Players take control of Atom Ant who must save the city from destruction. The mayor of the city has received a ransom from “Mad Dog” Jackson and he has threatened to blow up the city if the ransom isn’t paid. He has set up numerous bombs over some the city’s buildings and you must fly around the building to collect the bombs and de-fuse them with the atomiser, which is located at the top of the building. You can only collect one bomb at a time, so once you have...

Barry McGuigan World Championship Boxing

Barry McGuigan World Championship Boxing

Sinclair ZX Spectrum - Released - 1985

Barry McGuigan World Championship Boxing is a British 1985 computer game for 8-bit home computers released by Activision and later re-released by Mastertronic for the Amstrad CPC, Commodore 64 and ZX Spectrum. Released as Star Rank Boxing in the United States. Designed by Doug Barnett and developed by Troy Lyndon. The player controls a boxer as he boxes his way to the top, earning purse money along the way, progressing up the world rankings until fighting Barry McGuigan himself. Players can create a boxer and customize his style, race, hair and shorts. The player could also choose his next...

Battlecars

Battlecars

Sinclair ZX Spectrum - Released - 1984

Battlecars is a vehicle combat video game released for the ZX Spectrum in 1984. It is based on Games Workshop's miniature wargame, Battlecars. Battlecars is a car-dueling video game for the ZX Spectrum. The game is set in 2084 in a future where road accidents have been eliminated by technology, and the world is relatively bloodless; however, people now entertain themselves by drivers using 20th century automobiles in violent, gladiatorial contests. Image depicting two different players engaged in Battlecars gameplay on the same screen. Screenshot of Battlecars gameplay. In the game, up...

Biff

Biff

Sinclair ZX Spectrum - Released - 1992

Biff isn't a nice chimp as he keeps being rude to his Mother, but his Mother has had enough and kicked him out of the family home. Realising he has nowhere to sleep and is starting to feel cold, Biff has decided to be nice to his Mother by doing various tasks around the jungle and hopefully be allowed to come back home. In this flick-screen arcade adventure platform game, you must find and use various objects and place them in their correct locations to complete tasks which are told to you on the screen. The tasks need to also be done in the correct order so objects that are required next...

Big Foot

Big Foot

Amstrad CPC - Released - 1990

Footsy the Bigfoot has vowed to rescue his girlfriend, who has been locked inside a cage by a sadistic madman. To set her free, Footsy must blow the lock open using TNT, but the only problem with this is that there are two breaks in the cable that need to be repaired. So Footsy has to walk through a series of environments in an attempt to repair the cable. In the meantime, he has to jump over lava pools, throw rocks at swarms of bees, and eat spinach and fairy cakes to replenish energy he may lose along the way.

Bigfoot

Bigfoot

Sinclair ZX Spectrum - Released - 1988

Footsy the Bigfoot has vowed to rescue his girlfriend, who has been locked inside a cage by a sadistic madman. To set her free, Footsy must blow the lock open using TNT, but the only problem with this is that there are two breaks in the cable that need to be repaired. So Footsy has to walk through a series of environments in an attempt to repair the cable. In the meantime, he has to jump over lava pools, throw rocks at swarms of bees, and eat spinach and fairy cakes to replenish energy he may lose along the way.

Bigfoot

Bigfoot

Commodore 64 - Released - 1990

Footsy the Bigfoot has vowed to rescue his girlfriend, who has been locked inside a cage by a sadistic madman. To set her free, Footsy must blow the lock open using TNT, but the only problem with this is that there are two breaks in the cable that need to be repaired. So Footsy has to walk through a series of environments in an attempt to repair the cable. In the meantime, he has to jump over lava pools, throw rocks at swarms of bees, and eat spinach and fairy cakes to replenish energy he may lose along the way.

Blazing Thunder

Blazing Thunder

Sinclair ZX Spectrum - Released - 1990

The main character in this old fashioned no frills shoot 'em up is a Rambo doppelganger, which the developers may have been lucky not to be sued over. The main player is surrounded by a large tank which moves around as if you are walking it Flintstones style. Gameplay follows the usual pattern for Ikari Warriors-style games - kill off the bazooka-toting baddies, which emerge from hiding places or enter the screen in waves. You can do this by either shooting them or running them over with your tank. Parts of the scenery often block your path and need destroying. Once you clear the level you...

Blue Thunder

Blue Thunder

Sinclair ZX Spectrum - Released - 1984

Blue Thunder is a side-scrolling shooter and tie-in with the short-lived TV series of the same name which has you piloting a new 'jetcopter' as the only survivor of an alien assault. As it turns out, you're not alone after all, so you depart from your ship and fly across a sea full of heavily defended islands to reach the enemy stronghold, disable its defenses and rescue your comrades. Should you succeed, you get to try it again at a higher difficulty level, where you'll face enemies with higher firing rates, planes, barrage balloons and missile-armed submarines. All the while you'll have...

Boulder Dash: Construction Kit

Boulder Dash: Construction Kit

Sinclair ZX Spectrum - Released - 1988

Rockford the Ant returns in another Boulder Dash adventure contains 15 new levels, in addition to the easy-to-use game editor. Players can build, save, and play their own levels. The software includes a feature to sequence your levels on a separate game disk. All of the elements and hazards from the previous Boulder Dash outings are back: The fireflies, butterflies, growing amoebas, enchanted walls, and of course, the boulders. New features include titanium (indestructible) walls, growing walls, and slime that allows boulders and diamonds to drop through it at a varying rate.

Buggy Boy

Buggy Boy

Sinclair ZX Spectrum - Released - 1988

Buggy Boy is a race game, but not just an ordinary race game. There are five different routes, offroad, north, east, west, south. The offroad course loops around back to the start, the others are long runs with a distinct beginning and ending. You must complete each leg before the time runs out. Along the way you can pick up all kinds of bonuses. The colored flags are 30 points each, collect all colors in the order as indicated at the top of the screen to get 1000 bonus points. There are several gates the give you 100, 250 or 500 points, and a time gate. Drive through a time gate to collect...

Circus Attractions

Circus Attractions

Commodore 64 - Released - 1989

The famous Circus Morelli offers five exciting events: trampolining, tightrope-walking, juggling, knife-throwing and jumping clowns. You control the artists during their sometimes dangerous stunts. Each attraction can be practiced on its own before all five have to be performed in order in the main performance of the evening. Each attraction also has a special two-player team mode.

Commando

Commando

Sinclair ZX Spectrum - Released - 1985

The player takes control of a soldier named Super Joe, who starts by being dropped off in a jungle by a helicopter, and has to fight his way out singlehandedly, fending off a massive assault of enemy soldiers. Super Joe is armed with a sub-machine gun (which has unlimited ammunition) as well as a limited supply of hand grenades. While Joe can fire his gun in any of the eight directions that he faces, his grenades can only be thrown vertically towards the top of the screen, irrespective of the direction Joe is facing. Unlike his SMG bullets, grenades can be thrown to clear obstacles, and...

Continental Circus

Continental Circus

Commodore 64 - Released - 1989

The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify. The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits -...

Count Duckula: in No Sax Please We're Egyptian

Count Duckula: in No Sax Please We're Egyptian

Sinclair ZX Spectrum - Released - 1989

Count Duckula (in No Sax Please - We're Egyptian) is a 2D platformer with adventure elements. The game is based on "Count Duckula", a British animated television series. Count Duckula with his servants Igor and Nanny have brought their European style castle to ancient Egypt. Once there they set their on the Sax, an ancient Egyptian saxophone with magical powers. The Sax is hidden in the pyramid tomb of the pharaoh Upanatem, deep in the burning desert. Cont Duckula's rivals the Crow Brothers inadvertently hitched a ride on their time travel and are preparing their own expedition to foil the...

Days of Thunder

Days of Thunder

Commodore 64 - Released - 1990

Tom Cruise's film brought NASCAR racing to the masses, and Mindscape did the same for games players with this license. If you mentally change the driver names, it can be thought of as a recreation of real NASCAR racing rather than a direct recreation of the film. You play Cruise's Cole Trickle character (his name, like many of the others, is slightly different to that of a real NASCAR racer of the day) against your rivals on 8 tracks, based on real-life counterparts. The races are all on ovals, although the exact lengths, corner types and gradients are varied. This means that the ideal racing...

Dizzy

Dizzy

Commodore 64 - Released - September 1, 1988

The game is a platform adventure where Dizzy must search the fairy tale land of Katmandu for a Leprechaun's Wig, a Cloud's Silver Lining, a Vampire Dux Feather, and a Troll Brew and deposit them in a cauldron to make a potion to defeat the evil wizard Zaks. The gameplay involves collecting items and moving to other locations where the item is required; for example, at one point a raincoat is needed to protect against damaging rain. This is made more difficult because only one item can be carried at any given time. Unlike later games in the series, which focus more on the inventory-based...

Downhill Challenge (Microïds)

Downhill Challenge (Microïds)

Commodore 64 - Released - 1988

This skiing game is viewed from behind the player in 3D. There are four different events available – Slalom, Giant Slalom, Downhill and Ski Jump. These can be practiced in Training mode, or taken on in a sequence of 2 of each in Competition mode. You must pass through the pairs of gates and hit the single ones, remain on the course, and avoid trees and spectators. Offences such as these will cause you to accrue penalty points, which will detract from your score. Up to 5 players can attempt these, with their results compared at the end.

Edd the Duck!

Edd the Duck!

Commodore 64 - Released - 1990

On children's TV in the early 90s, Edd the Duck and Wilson the arm were the familiar puppets helping with the link sections. Like most child-oriented licenses of the day, his first computer outing was a platform game, scrolling vertically and resembling Rainbow Islands, although much simplified. Edd must progress up the levels within the time limit (water will come up to drown him - presumably polluted water through which a duck can't swim), while collecting every star. Bad guys can be stunned by shooting them, which makes them safe to touch, although nothing other than Edd actually dies. The...

Emmanuelle

Emmanuelle

Atari ST - Released - 1989

This adventure is licensed from an autobiography of the rather sordid life of Marayat Rollet-Andriane. It centres around a man's efforts to attract her - suffice to say, he doesn't do so by offering her a can of Pepsi, and the game is not aimed at the young or prudish. Most of the game involves using multiple-choice dialogue to produce the correct outcome. You will visit bars, beaches, and many glamorous cities. There are also several sub-games, as you visit a casino, fend off love rivals, and face down smugglers.

Fire Power

Fire Power

Commodore 64 - Released - 1989

A top-down view of two tanks battling it out trying to blast their way into each other's fortress. Guns, helicopters, and I can never forget the little "splut" sound the PC speaker made every time your tank ran over an infantry man.... One of the central gameplay ideas of the game was to play head to head with someone else, either via a split screen, modem, or null modem cable.

Football Champions

Football Champions

Sinclair ZX Spectrum - Released - 1990

Football Champions s a soccer management game. The game allows you to choose one of three UK leagues. The ultimate aim of the game is to win both the League Trophy and the FA Cup. The game offers the opportunity to carry out training and buying/selling players. During the match there is no animation. The match takes place in the text form, showing yellow/red card receivers and goal scorers. Each player in your squad has five statistics: skill, disciplinary points, injuries, goals, career goals. Each player may be trained on a number of individual skills, such as dribbling, shooting, passing,...

Gunfighter

Gunfighter

Sinclair ZX Spectrum - Released - 1988

In Gunfighter you play a Wild West Sheriff, whose town is under attack from a group of outlaws who have taken the ownership rights for several homes. You receive warnings of the presence of a particular outlaw, and must patrol the streets shooting it out with them. The Doc's can give you an extra life, at a cost of $500. You are limited to carrying six bullets - enter the Sheriff's office to gain more. A casino sub-game is included, allow you to gamble some of your money.

International Football

International Football

Sinclair ZX Spectrum - Released - 1989

International Football is a management game allowing you to participate in the World Cup with a choice of 32 teams from around the world. With your squad of 20 players you can train the players as well as change your tactics and playing styles. Once you are happy with your selections it is time to play your next game. On the match screen you can see both teams kit but the match is described in text. You can see a timer, the score and any incidents that occur. During a game and at half time you can substitute players or change tactics.

International Ice Hockey

International Ice Hockey

Commodore 64 - Released - 1992

International Ice Hockey is a basic ice hockey game in which the player participates in a league. The goal obviously is to reach the top of the league which is achieved by winning matches against other teams. If the own team has possession of the puck, the player can start a shot by holding the fire button - the longer kept, the more power goes into the shot. When in defense, the player can choose between two control methods: either manual cycling through the athletes or the game automatically switches to the one nearest to the puck. Other options include the strategy (athlete positioning),...

International Manager

International Manager

Sinclair ZX Spectrum - Released - 1986

Take over managing a European international football team in this budget game. An initial team of 11 players and 2 substitutes is selected automatically for you from the roster of 24 squad members and another 16 'hopefuls', but you can move these at will. You can choose your team's formation, playing style and tactics, to give you a fighting chance of qualifying from the 4-team groups to reach the major championships. Team training must also be organised. On the ZX Spectrum during the match you can see which part of the pitch the ball is in (Premier Manager later used a similar system) as...

Jaws (Screen 7)

Jaws (Screen 7)

Commodore 64 - Released - 1989

As Amity Island's Police Chief Brodie, it is your responsibility to stop the lethal shark Jaws from killing the residents and tourists. The Mayor is keeping an eye on you, and wants the job done as quickly and cheaply as possible. Unfortunately, the main weapon which must be used to finally kill Jaws has been broken into four pieces, which are located along the sea bed in different places. As you explore the 150-plus screens of the game, you must shoot the other fish - some can be shot using your standard weapon, while others (those which flash) must be shot using special limited bullets. You...

Joe Blade II

Joe Blade II

Commodore 64 - Released - 1988

As Players Software correctly predicted, London in 1995 is an unfriendly unsafe city ran by thugs. Innocent civilians who leave the house will almost certainly face violence. An acclaimed hero since his successes in the original, Joe Blade is the man to put things right - if he can kill 100 thugs and rescue 20 civilians within ten minutes, the thugs will retreat and the city will be saved. As Joe, you must move through the streets and kill these thugs, by kicking them in the head (they have body armour). As in the first game, the streets are flick-screen and have many doorways linking them....

Jungle Jim

Jungle Jim

Commodore Amiga - 1992

It is hard to believe that in 1991, a software house would have the confidence to offer another Pac-Man variant and also demand money. The British low-priced label Energise, however, has done exactly the same. Instead of the pills-eating Smiley, Jimmy runs through 50 labyrinths to pick up pieces of gold. Whoever thinks this is unimaginative should first see the opponents: the ghosts of the original have mutated into snakes, birds, spiders and cannibals. Of course, the power pills are still there, but they just look like bananas. However, vitamin B alone is not enough; now you can also...

League Challenge

League Challenge

Commodore 64 - Released - 1989

An old-fashioned football management game, in which you take over one of 64 clubs and try to lead them to glory. The choice is fairly arbitrary, as you can rename the team, you always start in the lowest of the four divisions, and the kits aren't real-life. You start with only 11 players, and the maximum is 15, so you'll be keen to sign new players, and you get this opportunity after each match, when a player is offered, with his skill and form displayed. You can train your players to improve these skills, and sell players you don't rate highly. Matches are played out via a succession of short...

Lee Enfield: Space Ace

Lee Enfield: Space Ace

Sinclair ZX Spectrum - Released - 1988

An evil army of enemy space soldiers has invaded a space station. The player, taking the role of the infamous fictional character Bob Morane, must recover the control of the base, locating and destroying all the enemies. Bob Morane: Science Fiction 1 is a multi-directional scrolling shooter game. The gameplay is similar to the game Prohibition. Like in "Prohibition", the player must locate (along the spatial base) and shoot each enemy soldier in a limited amount of time, before that the enemy soldier shoots the player. The bests scores will be archived in the High-Scores table.

Mayday Squad

Mayday Squad

Commodore 64 - Released - 1989

The "Red Legion" terrorist organization took possession of the Lutheran embassy, ​​but without capturing the ambassador's daughter who managed to hide somewhere inside. The terrorists threaten to blow up the entire embassy if their unacceptable requests are not satisfied within a certain time. Three members of the " Mayday team", formed by experienced fighters, infiltrate the building with the mission of rescuing the girl and eliminating the leaders of the Red Legion before it is too late.

Meganova

Meganova

Sinclair ZX Spectrum - Released - 1988

Hi, my name is Philip Sunset, but my friends call me "long hands" and my office is one of the best remunerated of the galaxy, I am an illegal appropriator of objects that I do not own, although there are people who vulgarly call it "thief". And this time I am involved in a very undesirable situation. The thing is that I took the Sprocket System "landed", apparently one of the most secret treasures of the Drowhar army. But, as usual, these boys are not very happy and have decided to convert me into cosmic phosphate, something that wouldn't be so easy for them. I was contracted as a pilot by the...

Micro Olympics

Micro Olympics

Sinclair ZX Spectrum - Released - 1984

Eleven Track 'N' Field style events are recreated in this joystick-waggling based game. Five are simple running events of different distances ranging from 100 meters to 1500 meters. Unlike Daley Thompson's Decathlon the longer events don't involve a different technique, or different performance measurements, making the 1500m quite tiring. There are also three throwing events (Javelin, Discus and Hammer), and the High / Long / Triple Jump events. Each event has a pre-defined world record to chase.

MiG Busters

MiG Busters

Sinclair ZX Spectrum - Released - 1990

Climb into the cockpit of your devastating F16 fighter, fire up the engines and take to the skies. In MiG Busters you fly this aircraft on a series of deadly missions over an unspecified North African terrorist nation. Don't expect to be given an easy time as you will have to contend with Soviet built MiG fighters, gunship helicopters and various ground defence installations. MiG Busters comprises of six deadly missions. Upon completion of each mission your aircraft will land on automatic pilot and your plane will be fitted with an extra piece of military hardware. Extra ammunition may...

Mission Jupiter

Mission Jupiter

Sinclair ZX Spectrum - Released - 1987

You are teamed like a cosmonaut and have vertical propulsion to allow you to reach your enemies at all levels; as for your defense, it is ensured by a laser ... On the other hand, it seems obvious to advise you to spare as well or even energy as even laser because I link to remind you that the roll is likely to be very long ... This software has a big advantage: it is very colorful and has a decor built all of flora (very pleasant). You add to that a good graphics and an animation not too fast ... You then have the possibility of "passing your nerves" in a very pleasant way.

Moontorc

Moontorc

Commodore 64 - Released - 1991

Princess Lalena has been kidnapped by the Dark Lord and it is your task to rescue her over four levels in this flick-screen platform game. You are armed with a sword and you must traverse each screen while avoiding or killing various creatures who when touched will drain your energy. When your energy is gone it is game over. As well as creatures there are certain obstacles that need avoiding like water which will also drain your energy. To complete a level you must have three pieces of a Moontorc to give to trollmen guarding the end of the level. As you progress over a level you will...

NEIL Android

NEIL Android

Sinclair ZX Spectrum - Released - 1988

In the year 2099, the spaceship EPIC makes another one of her journeys when she is suddenly caught in a plasma storm, forcing her off course into unmapped. Due to the damaged caused by the storm, the EPIC was forced to land on an uninhabited planet to make urgent repairs. While on the planet, the ship's crew had no idea that an unknown virus made its way onto the ship. Upon returning to the EPIC's home base of Altontron, the crew became aware that the ship had been infected by the alien life form. They have sent an android called NEIL to get rid of the aliens. Each room of the ship contains...

Ninja Rabbits

Ninja Rabbits

Commodore 64 - Released - 1991

The rabbit you control has ninja skills and an appropriate costume. Ninja Rabbits is a platform game where you usually go to the right, except sometimes you must go down into the sewers or metro and fight there. Enemies on various levels include street thugs, ninjas, bears and frogs. Most screens have more than one enemy, but you only fight one at a time. Be careful to avoid the bouncing dots, as these sap your energy. This is depicted as a carrot which gets smaller as it fades - collect extra carrots to recharge it.

Peter Beardsley's International Football

Peter Beardsley's International Football

Commodore 64 - Released - 1988

Licensed around former England player Peter Beardsley, this football (soccer) game is viewed side-on. The only playing option is the European Championship tournament of the day, although you can choose the 8 teams from the 26 major European footballing nations of the time (so the USSR, Czechoslovakia and Yugoslavia are all still complete). Two players can compete in these groups, but there's no guarantee of getting straight to a 2-player game, especially as tournaments (and individual matches) can't be quit out of. The gameplay features variable strength kicks, determined by how long you...

Peter Beardsley's International Football

Peter Beardsley's International Football

Sinclair ZX Spectrum - Released - 1988

Licensed around former England player Peter Beardsley, this football (soccer) game is viewed side-on. The only playing option is the European Championship tournament of the day, although you can choose the 8 teams from the 26 major European footballing nations of the time (so the USSR, Czechoslovakia and Yugoslavia are all still complete). Two players can compete in these groups, but there's no guarantee of getting straight to a 2-player game, especially as tournaments (and individual matches) can't be quit out of. The gameplay features variable strength kicks, determined by how long you...

Pool (CDS Micro Systems)

Pool (CDS Micro Systems)

Sinclair ZX Spectrum - Released - 1983

Pool is a fairly simple game using cue-ball physics and concepts, played on a standard 6 pocket table. As well as the cue ball there are 3 red and 3 blue balls.With each shot you are aiming to pot one of these - the score being either 10 (red) or 20 (blue) multiplied by the level of the game, and by how many shots it took you to pot one. If you go through 3 shots without potting anything, or commit a foul stroke, a life is lost - you start with 4. Once you've cleared the table, you move onto the next level, where scores are multiplied. 2 human players can play alternately, with each one aiming...

Popeye

Popeye

Sinclair ZX Spectrum - Released - 1985

Popeye (ポパイ Popai?) is a 1982 arcade platform game developed and released by Nintendo based on the Popeye characters licensed from King Features Syndicate. Unlike most platform games, the player cannot jump; the only button is "punch." The game was licensed by Atari for exclusive release in the United Kingdom and Ireland, and featured in an Atari designed and manufactured cabinet. Some sources[2][3][4] claim that Ikegami Tsushinki also did design work on Popeye. The Popeye characters were originally going to be used in the game that later became Donkey Kong.[5] However at that time on the...

Poseidon: Planet Eleven

Poseidon: Planet Eleven

Sinclair ZX Spectrum - Released - 1990

People can no longer live on Earth. It needs to regenerate. The whole mankind moved to a different galaxy consisting of eleven planet. When the last ship was about to colonise the last planet of the system, there was unexpected crash that caused the crystal - the important source of energy - to fall into several pieces. Poseidon: Planet Eleven mixes platforming gameplay with light puzzle-solving. The player guides the astronaut through the underground caves in order to collect pieces of a broken crystal. Survival depends on two elements: energy of the hero and fuel to his jetpack. When the...

Pro Mountain Bike Simulator

Pro Mountain Bike Simulator

Sinclair ZX Spectrum - Released - 1989

Pro Mountain Bike Simulator allows you to ride over a course with various obstacles against a friend or the computer in the day or at night. The game is split screen and is viewed from the side and scrolls from left to right when you move your bike. You press right to move your bike, move up or down to steer and to change gears you hold down the fire button and press up or down. Certain obstacles like logs and holes can't be ridden over so you press fire to get off your bike and push it. Hitting an object throws you off your bike and wastes time and the winner is the person who finishes the...

Pro Tennis Simulator

Pro Tennis Simulator

Commodore 64 - Released - 1989

This tennis game offers bare-bones action for one or two players. There are 3 computer skill levels on offer, and matches can be 1, 3 or 5 sets. The gameplay is viewed from above and behind the net, with a slight 3D effect. The type of shot played is determined by how high the ball is as you hit it. The full service rules are implemented, and the fire button must be pressed once to throw the ball up, and a second time to hit it with the racket.

Professional Ski Simulator

Professional Ski Simulator

Commodore 64 - Released - 1988

Gameplay consists of simulated downhill skiing of increasing difficulty. Players can race against each other, or against the computer. The slope must be completed passing through all of the checkpoints and within a time limit. The game is viewed in overhead isometric 3D perspective. The game screen always tracks the leading contestant, so if a player falls too far behind he will lose sight of his skier. However, an icon map in the corner of the screen shows the locations of both players and the checkpoints, enabling a skilled player to still complete the race.

The Race

The Race

Commodore 64 - Released - 1990

The Race is a top-down view scrolling driving game where the screen scrolls constantly and your aim is to complete six different courses to become Champion. The screen is split into two parts with two players able to drive at the same time, in one player you just race yourself. It is the last day of the 17th Annual Interplanetary Terra-Races sponsored by IPF and you have made it and now you attempt to complete the courses for the first time in the history of the competition in your 6000 SUX turbo sports car. The races themselves are situated in packed stadiums six miles above Earth on Simu -...

Rally Simulator

Rally Simulator

Commodore 64 - Released - 1988

Rally Simulator is a driving game where you compete against three other drivers to complete three laps over three different circuits. Each circuit is like a maze so to guide you round the correct route you must follow the arrows on the road. If you stray too far from the correct route then it is game over as well as running out of fuel or taking too much damage which occurs if you hit the sides or the other drivers. On each circuit there is a repair or fueling station. If you complete the three laps then it is onto the next circuit. Rally Simulator is viewed from above with a small section...

Scooby-Doo (Elite Systems)

Scooby-Doo (Elite Systems)

Commodore 64 - Released - 1986

Scooby's friends Shaggy, Fred, Daphne and Velma have been kidnapped in an enormous castle owned by an evil genius. It's Scooby's job to travel through it and rescue them in this platforms 'n' ladders beat 'em up. Enemies include ghosts emerging from doors, bats which must be ducked, skulls to jump over, springy thingies, and Ghoulfish. Scooby has plenty of attacking moves, but must be stationary to launch into one. You start with six lives, and get extras by picking up Scooby Snacks, and by completing each of the four levels.

Software House

Software House

Sinclair ZX Spectrum - Released - 1988

Your challenge is to run a successful games company, with twists and surprises inspired from the realities of those that worked at Cult and D&H Games back in the day.

Space Harrier

Space Harrier

Commodore 64 - Released - April 2, 1987

Space Harrier is set in the "Fantasy Zone", a surreal world composed of bright colors and a checkerboard-styled ground. The enemies are also unique, featuring prehistoric animals, Chinese dragons, and alien pods. The player is forced along the levels, running or flying around enemy fire, while shooting back with fireballs via the character's under-arm cannon (which doubles as a rocket-esque device allowing the character to fly).

Spooky Castle

Spooky Castle

Commodore 64 - Released - 1990

King Michael has promised the hand of marriage to Princess Clare to anyone who can save her from Spooky Castle. You, Gormless Gary has taken up the challenge and entered the castle. To hinder Gary in his quest, there are bats and ghosts flying about with fire scattered around also. Touching any of these reduces Gary's energy bar. When the bar is empty then it's game over when all lives are lost. Scattered around the castle though are crosses which give extra lives, potions which give Gary more energy and keys which open doors. Spooky Castle is a flick screen platform game. Each screen shows...

Street Cred Football

Street Cred Football

Commodore 64 - Released - 1989

Removing the corporate poshness and ambition of modern football, this Players title gives you a basic street match for one or two human players. Hitting the crate which is used to represent a goal more times than the opponent to win is the only rule. Your team of 5 players is selected from a pool of 24, including representations of the programmers as well as Joe Blade and other Players characters, and these can be placed at will around the pitch. Once in play you control the player nearest the ball, with full passing and shooting control available. Dirty challenges are not only permitted but...

Super Car Trans Am

Super Car Trans Am

Sinclair ZX Spectrum - Released - 1989

Super Car Trans Am is a single player racing/driving video game for ZX Spectrum, created by Supersonic Software and published in 1989 by Mastertronic

Super Trux

Super Trux

Commodore 64 - Released - 1989

The Super Trux trophy is a hectic truck race across nine European cities. As one of the participants, you need to drive your truck through different tracks in places like London, Brussels or Paris and finish each section in the designated time. Every track features hazards, like ups and downs which limit your visibility, roadworks reducing the road to a single line, and the many other participant trucks. At the end of every track the road forks and the player can choose the next stage in their route. This feature, taken from Sega's "OutRun", makes every trip a new challenge.

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